there has never been a better time to build a game that targets pc, tablets, phone and xbox!

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Page 1: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!
Page 2: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Jaime RodriguezPrincipal Evangelist

The Microsoft Games Platform

2-662

Mark PaleyPrincipal Program Manager

Page 3: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Page 4: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Convergence

Middleware

Tooling

New Gaming Features

Today…

Page 5: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Core Services

Microsoft Platform

HTMLJavaScrip

t

CC++

C#VB

Win32

.NET

Internet

Explorer

Communication

& DataApplication Model

Devices & Printing

WinRT APIsGraphics &

Media

JavaScriptCC++

C#VB

XAML HTML / CSS

Direct X Trident

Win32 …

Page 6: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Movies & Cut

Scenes

Game Input

Graphics Audio

DirectX Video Pointer* PLM*

Windows Azure

Connected Services

Local Services

Direct2D

XInput

Sensor API

WASAPI

Xbox LIVE

Media Foundatio

nAppData

Contracts

Visual Studio

Asset Viewers

Asset Processors

Tools

Microsoft Games Platform

HTML

XAML*

XAudio2

Direct3D

Store Install*

GraphicsDebuggin

gWiFi Direct

*Not in Win32

Page 7: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Visual Studio Universal ProjectsFall Fury

Demo

Page 8: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Reduced cost: creating or porting

Gaming middleware

Ads & Payment

BaaS & Web API

Comprehensive list at http://services.windowsstore.com

Facebook SDK

Page 9: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Unity 4 beta for Windows Phone 8.1

Demo

Page 10: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Unity 4.5 Beta (RTM 2014 Spring)

Performance improvements for WP8 customers More easily target 512MB devices

Available NOW in the beta group

Unity Beta for Windows Phone 8.1 (RTM 2014 Summer)

Converged application modelUniversal ProjectsMulti-threaded rendererImproved CLR performanceAccess to all of WinRT through Unity Scripts

Available NOW – Apply here: http://aka.ms/unitywp81beta

Unity Summary

Page 11: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

ANGLE

Cocos 2DX

Open CV

Open Frameworks

OGRE

OSS technologies

Page 12: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Cocos2DX ANGLE

Demo

Page 13: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Tooling

• Update2 brings: Parity with PC, Windows Store, and Windows Phone

• Graphics Frame Analysis • Capture & Playback

Project Templates

Compiler

Editor

Local & Remote Debugger

Simulators

Version Control

Image Editor

Model Editor

Shader Designer

Content Pipeline

Compile HLSL in VS

Graphics profiler

Graphics Diagnostics

Page 14: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Contracts

Tiles & Notifications

Facebook integration

Screen recording

Engaging Users

Page 15: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Screen Recording

Demo

Page 16: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

CPULess than 5%, depending on File I/O and audio compressionVideo encoding done on GPU

GPUProfiles default at 30fps GPU hardware encodingGameplay prioritized over recording quality during contentionFrames may be dropped if there is GPU contention

Memory Scales with encoded resolution, depending on phoneVGA (480x640) : 15.3MB – 19.3MBWVGA (480x800): 18.4MB – 21.6MB

Screen Recorder Cost

16

Page 17: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Roaming settings

Windows Azure

OneDrive

Xbox Live Services

Connected experiences

Page 18: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Discovery

Monetization

Frictionless Purchases

Convergence

Store & Monetization

+116% YoY Apps +115% YoY Downloads +184% YoY MO revenue +98% QoQ IAP revenue

Page 19: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Engage Tiles Notifications

Connected Roam Settings Share & project

Polish Assets & icons

Personalize Settings Localize

Make GREAT games!! Input

Touch, Keyboard, Mouse, Controller Sensors

Screens Windowing Orientation, Feature Levels High-density

Performance Low-memory Windows RT

Page 20: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Coming Soon…

Page 21: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!
Page 22: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Developer wish-list

• Console-like API• More control in their hands• Eliminate overhead between my app and the GPU• Predictability, consistency• Advancing the state of the art rendering features• Awesome tools to debug and profile• Broad availability

Page 23: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

What is Direct3D 12?

• More Direct than ever!• Faster, More complex scenes• Works across all Microsoft Platforms• Conformance and consistency• Supported by excellent tools

Page 24: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Looks good on PowerPoint, but…

Page 25: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

DirectX 12 demo

Page 26: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

"After a week of making small tweaks to the game, I released it in mid-December and the downloads kept going up and up, with over 150 thousand in the first month.“Richard Hawkins, Wilson’s adventure

“[we] were very surprised at the download numbers from the Microsoft platforms, which had almost 50% of downloads across all platforms we released on”, COGG games, Santa’s Super Sledge.

"Sales of Reindeer Round-Up were strongest on Windows Phone 8 with over 10,000 downloads in 8 days, and the reaction from the community and the people playing the game has been fantastic“, Christian West, Reindeer Round-up

There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Source: Three indie developers that attended our Unity portathon weekend eventhttp://www.microsoft.com/en-gb/developers/articles/week01mar14/porting-to-windows-with-unity-three-game-developers-tell-all

Page 27: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Wed 14:30, Max McMullen “DirectX – Direct3D futures”

For more info..

Fri, 10:30, Frank Savage “Xbox One Game Platform”

Thur 14:30, Rong Lu“Graphics Dev. w/ Visual Studio 2013”

Pre-recorded, Michael Johnson“Improve monetization with MS Ads”

Wed 17:30, Dan McLachlan“Innovations & high perf 2D Graphics”

Wed, 17:30, Bernardo Zamora “HALO’s Azure Cloud Services”

Thur, 13:00, John Gallardo“Contracts & Pickers”

Wed, 17:30, T Fennel & J Raastroem“Notification Platform”

Wed, 17:30, Bernardo Zamora “Maximize Windows App Revenue”

Wed 16:00, Adam Tuliper “Build your first game with Unity”

Page 28: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Any Questions?

Thank You!

Jaime [email protected]@jaimerodriguez

Mark [email protected]@markpaley

Page 29: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

Your Feedback is Important

Fill out an evaluation of this session and help shape future events.

Scan the QR code to evaluate this session on your mobile device.

You’ll also be entered into a daily prize drawing!

Page 30: There has never been a better time to build a game that targets PC, tablets, phone and Xbox!

© 2014 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries.The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.