the overview of zec(zero effort & connected) ui/ux strategy: hci 3.0 & ux 2.0

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© 2014 성균관대학교 일반대학원 휴먼ICT융합학과 교수/InnoUX CEO 최병호 All rights reserved. ZEC UI/UX Strategy by Billy Choi(@ILOVEHCI) The Overview of ZEC(Zero Effort & Connected) UI/UX Strategy 1.0a 0 Man Machine Interface Human Computer Interface based context H C Interaction based context Info. Architecture based context H C Interaction based context Info. Architecture based context H Interaction based context Info. Architecture based context H Group Society C Content Service Interaction based context Info. Architecture based context H G S Interaction based context Info. Architecture based context H based embodied cognition G S C C S Connected Thing Culture-(eco)System Company Interaction based context Info. Architecture based context H based embodied cognition G S Interaction based context Info. Architecture based context HCI 1.0 HCI 2.0! HCI 3.0? UI UX 0.0 UX 1.0! UX 2.0? Zero Effort UI/UX Strategy ZEC UI/UX Strategy

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The Overview of ZEC(Zero Effort & Connected) UI/UX Strategy: HCI 3.0 & UX 2.0 ZEC(Zero Effort & Connected) MMI(Man Machine Interface) HCI(Human Computer Interface) HCI(Human Computer Interaction) Thing IoT(Internet of Thing) IoE(Internet of Everything) Culture Eco-system design Embodied cognition Context UI(User Interface) UX(User eXperience) Strategy HCD(Human-Centered Design) UCD(User-Centered Design) ACD(Activity-Centered Design) GDD(Goal-Driven Design (Persona & Scenario design)) CCD(Collaboration-Centered Design (Agile UX)) MCD(Metrics-Driven Design (Lean UX)) Methodology

TRANSCRIPT

Page 1: The Overview of ZEC(Zero Effort & Connected) UI/UX Strategy: HCI 3.0 & UX 2.0

© 2014 성균관대학교 일반대학원 휴먼ICT융합학과 교수/InnoUX CEO 최병호All rights reserved.

ZEC UI/UX Strategy by Billy Choi(@ILOVEHCI)

The Overview of ZEC(Zero Effort & Connected) UI/UX Strategy 1.0a

0

Man MachineInterface

Human Computer

Interface based context

H CInteraction

based context

Info. Architecture based context

H CInteraction

based context

Info. Architecture based context

HInteraction

based context

Info. Architecture based context

HGroup

Society

CContent

Service

Interaction based context

Info. Architecture based context

HGS

Interaction based context

Info. Architecture based context

H based embodied cognition

GS

CCSConnected Thing

Culture-(eco)System

Company

Interaction based context

Info. Architecture based context

H based embodied cognition

GS

Interaction based context

Info. Architecture based context

HCI

1.0

HCI

2.0!

HCI

3.0?

UI

UX 0

.0U

X 1

.0!

UX 2

.0?

Zer

o E

ffort

U

I/U

X S

trat

egy

ZEC

UI/

UX S

trat

egy

Page 2: The Overview of ZEC(Zero Effort & Connected) UI/UX Strategy: HCI 3.0 & UX 2.0

© 2014 성균관대학교 일반대학원 휴먼ICT융합학과 교수/InnoUX CEO 최병호All rights reserved.

ZEC UI/UX Strategy by Billy Choi(@ILOVEHCI)

The Overview of ZEC(Zero Effort & Connected) UI/UX Strategy 1.0a

1

HCD Human-Centered Design

UCD User-Centered Design

ACD Activity-Centered Design

GDD Goal-Driven Design (Persona & Scenario design)

CCD Collaboration-Centered Design (Agile UX)

MCD Metrics-Driven Design (Lean UX)

Page 3: The Overview of ZEC(Zero Effort & Connected) UI/UX Strategy: HCI 3.0 & UX 2.0

© 2014 성균관대학교 일반대학원 휴먼ICT융합학과 교수/InnoUX CEO 최병호All rights reserved.

ZEC UI/UX Strategy by Billy Choi(@ILOVEHCI)

The Overview of ZEC(Zero Effort & Connected) UI/UX Strategy 1.0a

2

UI/UXMethod

I

UI/UXMethod

II

UI/UXMethod

III

UI/UXMethod

IV

UI/UXGuideline

I

UI/UXGuideline

II

UI/UXGuideline

III

UI/UXGuideline

IV