the game - soti - enterprise mobility management | mobile … ·  · 2017-02-08the game of retail...

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ENTERPRISE MOBILITY MANAGEMENT The Shopper The BUYER The HUNTER The BROWSER Move to Clicks AND Bricks Implement Click and Collect Put Kiosks in the Aisles Make it Mobile Social Media Makes a Difference Make Shipping Free Use Digital Signage Expose your Supply Chain Invest in mPOS Happy Customers are Better than Ads Motivate your Customers “Shopping is my happy place" “I know what I want, just tell me where it is” “A penny saved is a penny earned" “I buy with a little help from my friends" Empower your Sales Associates The Game of Retail Exceed the needs of your shoppers and build a lifelong, loyal customer Types of Shoppers There are 4 basic types of shoppers based on their budget, time, loyalty and tech-savviness. The probability of selling to a new customer is between 5 and 20%. The probability of selling to an existing client is between 60 and 70% 17 64% of customers agree that they shop more frequently and spend more at retailers with loyalty programs 18 73% of loyalty programs members are more likely to recommend brands with good loyalty programs 19 Repeat Customers More Revenue Stronger Brand 55% of online shoppers would prefer a physical store presence over an online-only retailer 2 65% of shoppers purchase additional items when they pickup purchases made online 3 69% of shoppers would buy more if given self-help options in-store like digital displays or kiosks 4 Mobile shopping-related searches increased 120% in the last year 5 Improve Employee Engagement About 1/3 of shoppers are following brands online, and social media is influencing their purchases 6 More than ¾ of shoppers would purchase more online, if they could have free shipping 7 Digital signage has increased brand awareness by 47%, purchase amount by 29%, and sales volumes by 32% 8 38% of US shoppers were frustrated in-store by stock outs, more than half of these frustrated shoppers became lost sales 9 UK Retailers are losing £1.3 billion every year due to a slow checkout process 10 Average retail staff turnover is over 60% per year 11 Shoppers who interact with a sales associate are 43% more likely to purchase a product 12 55% of shoppers say that online reviews influence their buying decision 13 63% of shoppers believe coupons are the most valuable form of marketing 15 Almost 60% of shoppers decide in-store what brand & how much to buy 16 Greet your Customers by Name Within five years, 53% of retailers plan to be able to identify their customers as they walk in the store 14 Winning the Game of Retail If you exceed the needs of your customers, you will be rewarded with: Put Digital Shelves in the Aisles SALE TODAY ONLY SCAN NEXT ITEM Sources soti.net Copyright 2017 SOTI Inc. All Rights Reserved. 1.) eMarketer, August 2016 - https://www.emarketer.com/Article/Worldwide-Retail-Ecommerce-Sales-Will-Reach-1915-Trillion-This-Year/1014369 2.) AT Kearny, 2015 - https://www.atkearney.com/news-media/news-releases/news-release/-/asset_publisher/00OIL7Jc67KL/content/consumers-clearly-prefer-shopping-in-store s-according-to-a-t-kearney-omnichannel-shopping-preferences-study-news-release/10192 3.) Cognizant, 2015 - https://www.cognizant.com/industries-resources/retail/2015-Shopper-Experience-Study.pdf 4.) Inreality, 2016 - http://www.inreality.com/resources/report/the-reality-of-retail-2016/ 5.) Google, 2016 - https://www.thinkwithgoogle.com/articles/5-ways-consumers-connect-stores-mobile-shopping.html 6.) Sprout Social, 2016 - http://sproutsocial.com/insights/data/q4-2016/ 7.) Econsultancy, 2015 - https://econsultancy.com/blog/66235-12-illuminating-ecommerce-stats-from-january-march-2015/ 8.) Infotrends, 2015 - http://www.infotrends.com/public/Content/INFOSTATS/Articles/2007/06.19.2007.html 9.) GT Nexus, 2015 - http://www.gtnexus.com/newsroom/press-release/81-store-shoppers-experienced-stock-out-past-year 10.) Verifone, 2016 - http://lp.verifone.com/media/5383733/240316_verifone_report_final.pdf 11.) Shopify, 2016 - https://www.shopify.com/retail/how-to-minimize-employee-turnover-in-retail 12.) Mindtree, 2016 - http://possible.mindtree.com/rs/574-LHH-431/images/Mindtree%20Shopper%20Survey%20Report.pdf?mkt_tok=eyJpIjoiTkRFMU9UQTRNamMyWm1NeSIsIn QiOiJ2Tk1YV3dcL0ZhVldGMzRCT3lBbVlreitFOHNOa3BLaHR6YSsxR1J2RDVYYjM1N3NUZEkwNzZtdGM0TzRFTnhKXC9MQkdxUUUxQVNkRTRUNXA 13.) Kiss Metrics, 2015 - https://blog.kissmetrics.com/5-ecommerce-stats/ 14.) BRP, 2015 - https://bostonretailpartners.com/how-are-mobile-devices-transforming-the-in-store-and-web-customer-experience/ 15.) Forbes, 2014 - http://www.forbes.com/sites/gregpetro/2014/10/08/how-proximity-marketing-is-driving-retail-sales 16.) WPP - http://www.wpp.com/wpp/marketing/consumerinsights/shopper-decisions-made-instore/ 17.) Neosperience, 2014 - http://blog.neosperience.com/10-useful-customer-experience-statistics-for-your-2015-strategy 18.) Nielsen, 2016 - http://www.nielsen.com/content/dam/nielsenglobal/de/docs/Nielsen%20Global%20Retail%20Loyalty-Sentiment%20Report%20FINAL.pdf 19.) Bond, 2016 - http://info.bondbrandloyalty.com/2016-loyalty-report Create a Web Store Ecommerce sales are growing 2-5 times as fast as in-store sales 1 Playing the Game of Retail Meet the different wants and needs of your shoppers. SOTI Helps You Win the Game of Retail SOTI has been helping retail organisations for over two decades. We were the first to manage rugged, special-purpose devices used in the supply chain, and now we are leading the way to secure and manage the Internet of Things (IoT). No matter what it is, or where you deploy it, SOTI MobiControl will make it work better – kiosks, tablets, signage, mPOS, applications, and content are all managed from a single, unified interface.

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Page 1: The Game - SOTI - Enterprise Mobility Management | Mobile … ·  · 2017-02-08The Game of Retail Exceed the needs of your shoppers ... 8 38% of US shoppers were ... SOTI Helps You

ENTERPRISE MOBILITY MANAGEMENT

The Shopper The BUYER The HUNTER The BROWSER

Move to

Clicks AND

BricksImplement

Click and Collect

Put Kiosks in the Aisles

Make it Mobile

Social Media Makes a Di�erence

Make Shipping Free

Use Digital Signage

Expose your Supply Chain

Invest in mPOS

Happy Customers are Better than Ads

Motivate your Customers

“Shopping is my happy place"

“I know what I want, just tell me where it is”

“A penny saved is a penny earned"

“I buy with a little help from my friends"

Empower your Sales Associates

The Game of Retail

Exceed the needs of your shoppers and build a lifelong, loyal customer

Types of ShoppersThere are 4 basic types of shoppers based on their

budget, time, loyalty and tech-savviness.

The probability of selling to a new

customer is between 5 and 20%. The

probability of selling to an existing client is

between 60 and 70%17

64% of customers agree that they shop more frequently and

spend more at retailers with loyalty

programs18

73% of loyalty programs members are more likely to

recommend brands with good loyalty

programs19

Repeat Customers

More Revenue

Stronger Brand

55% of online

shoppers would prefer a physical

store presence over an

online-only retailer2

65% of shoppers purchase additional items when they pickup purchases made online3

69% of shoppers would buy more if given self-help options in-store like digital displays or kiosks4

Mobile shopping-related searches increased

120% in the last year5

Improve Employee Engagement

About 1/3 of shoppers are following brands online, and social media is influencing their purchases6

More than ¾ of shoppers would purchase more online, if they could have free shipping7

Digital signage has increased brand

awareness by 47%, purchase amount

by 29%, and sales volumes by 32%8

38% of US shoppers were frustrated in-store by stock outs, more than half of

these frustrated shoppers became lost sales9

UK Retailers are losing

£1.3 billion

every year due to a slow

checkout process10

Average retail sta� turnover

is over

60% per year11

Shoppers who interact with a sales associate

are 43% more likely to purchase a product12

55% of shoppers say that online reviews influence their buying decision13 63% of

shoppers believe

coupons are the most

valuable form of marketing15

Almost 60% of shoppers

decide in-store what brand & how

much to buy16

Greet your Customers by Name

Within five years, 53% of retailers plan to be able to identify their

customers as they walk in the store14

Winning the Game of RetailIf you exceed the needs of your customers, you will be rewarded with:

Put Digital Shelves in the Aisles

SALETODAY ONLY

SCANNEXTITEM

Sources

soti.net Copyright 2017 SOTI Inc. All Rights Reserved.

1.) eMarketer, August 2016 - https://www.emarketer.com/Article/Worldwide-Retail-Ecommerce-Sales-Will-Reach-1915-Trillion-This-Year/10143692.) AT Kearny, 2015 - https://www.atkearney.com/news-media/news-releases/news-release/-/asset_publisher/00OIL7Jc67KL/content/consumers-clearly-prefer-shopping-in-stores-according-to-a-t-kearney-omnichannel-shopping-preferences-study-news-release/101923.) Cognizant, 2015 - https://www.cognizant.com/industries-resources/retail/2015-Shopper-Experience-Study.pdf4.) Inreality, 2016 - http://www.inreality.com/resources/report/the-reality-of-retail-2016/5.) Google, 2016 - https://www.thinkwithgoogle.com/articles/5-ways-consumers-connect-stores-mobile-shopping.html6.) Sprout Social, 2016 - http://sproutsocial.com/insights/data/q4-2016/7.) Econsultancy, 2015 - https://econsultancy.com/blog/66235-12-illuminating-ecommerce-stats-from-january-march-2015/8.) Infotrends, 2015 - http://www.infotrends.com/public/Content/INFOSTATS/Articles/2007/06.19.2007.html9.) GT Nexus, 2015 - http://www.gtnexus.com/newsroom/press-release/81-store-shoppers-experienced-stock-out-past-year10.) Verifone, 2016 - http://lp.verifone.com/media/5383733/240316_verifone_report_final.pdf11.) Shopify, 2016 - https://www.shopify.com/retail/how-to-minimize-employee-turnover-in-retail12.) Mindtree, 2016 - http://possible.mindtree.com/rs/574-LHH-431/images/Mindtree%20Shopper%20Survey%20Report.pdf?mkt_tok=eyJpIjoiTkRFMU9UQTRNamMyWm1NeSIsInQiOiJ2Tk1YV3dcL0ZhVldGMzRCT3lBbVlreitFOHNOa3BLaHR6YSsxR1J2RDVYYjM1N3NUZEkwNzZtdGM0TzRFTnhKXC9MQkdxUUUxQVNkRTRUNXA13.) Kiss Metrics, 2015 - https://blog.kissmetrics.com/5-ecommerce-stats/14.) BRP, 2015 - https://bostonretailpartners.com/how-are-mobile-devices-transforming-the-in-store-and-web-customer-experience/15.) Forbes, 2014 - http://www.forbes.com/sites/gregpetro/2014/10/08/how-proximity-marketing-is-driving-retail-sales16.) WPP - http://www.wpp.com/wpp/marketing/consumerinsights/shopper-decisions-made-instore/ 17.) Neosperience, 2014 - http://blog.neosperience.com/10-useful-customer-experience-statistics-for-your-2015-strategy 18.) Nielsen, 2016 - http://www.nielsen.com/content/dam/nielsenglobal/de/docs/Nielsen%20Global%20Retail%20Loyalty-Sentiment%20Report%20FINAL.pdf19.) Bond, 2016 - http://info.bondbrandloyalty.com/2016-loyalty-report

Create a Web StoreEcommerce sales are growing

2-5 timesas fast as in-store sales1

Playing the Game of RetailMeet the di�erent wants and needs of your shoppers.

SOTI Helps You Win the Game of Retail

SOTI has been helping retail organisations for over two decades. We were the first to manage rugged, special-purpose devices used in the supply chain, and now we are leading the way to secure and manage the Internet of Things (IoT). No matter what it is, or where you deploy it, SOTI MobiControl will make it work better – kiosks, tablets, signage, mPOS, applications, and content are all managed from a single, unified interface.