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”ALL WE NEED IS A BASIC IDEA AND ONE DEDICATED PERSON” 3 rd Quarter 2014 Jørgen Mygind, Business Development Manager, TouchGFX

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How can software differentiate a physical product, is Big Data the way to go, and what is F#? Find out in this issue of Mjølner UPDATE.

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Page 1: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

”ALL WE NEED IS A BASIC IDEA AND ONE DEDICATED PERSON”

3rd Quarter 2014

Jørgen Mygind, Business Development Manager, TouchGFX

Page 2: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

UPDATECover Photo: Maria Holmegaard, Nicklas Lindahl,

and Jesper Hedegaard, Mjølner Informatics

FROM IDEA TO PRODUCTFASTERAs history shows, design and software development

is often a very complex and time-consuming task. Our

history, however, tells us that you can create successful

products without a heavy and lengthy process. For more

than 25 years, we have put our diversity to work, hereby

ensuring both an innovative edge and a high quality of our

clients’ products.

We swear by an agile and iterative process with a strong

focus on trial and error. We wholeheartedly subscribe to

the saying: Fail early, fail cheaply. Our process is designed

to be effective, exploratory, and lightweight.

In the last months, we have taken our trust in this saying

to a new level and brought our proven process into new

formats that can take clients from idea to product faster.

Among case stories, tech trend breakdowns, and event

invitations, we bring you these new formats in this issue

of Mjølner UPDATE.

Learn how LINAK and Mjølner have differentiated LINAK’s

products with a service that motivates users to strengthen

their health.

The service supports the LINAK brand and the company’s

dedication to improve people’s lives.

See pictures from our TouchGFX Live workshop at E-14,

and learn how we took clients from idea to basic prototype

on embedded hardware in just five hours. In the same

spirit, we bring you the service of rapid app prototyping.

To give you your tech fix, we breach the big data buzz with

an article disclosing the business potentials of this tech

trend. Finally, we invite you to our F# event in November

sporting some of the absolute top experts.

Best Regards,

Brian Gottorp Jeppesen, CEO

EDITORIAL

Page 3: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

UPDATECover Photo: Maria Holmegaard, Nicklas Lindahl,

and Jesper Hedegaard, Mjølner Informatics

FROM IDEA TO PRODUCTFASTERAs history shows, design and software development

is often a very complex and time-consuming task. Our

history, however, tells us that you can create successful

products without a heavy and lengthy process. For more

than 25 years, we have put our diversity to work, hereby

ensuring both an innovative edge and a high quality of our

clients’ products.

We swear by an agile and iterative process with a strong

focus on trial and error. We wholeheartedly subscribe to

the saying: Fail early, fail cheaply. Our process is designed

to be effective, exploratory, and lightweight.

In the last months, we have taken our trust in this saying

to a new level and brought our proven process into new

formats that can take clients from idea to product faster.

Among case stories, tech trend breakdowns, and event

invitations, we bring you these new formats in this issue

of Mjølner UPDATE.

Learn how LINAK and Mjølner have differentiated LINAK’s

products with a service that motivates users to strengthen

their health.

The service supports the LINAK brand and the company’s

dedication to improve people’s lives.

See pictures from our TouchGFX Live workshop at E-14,

and learn how we took clients from idea to basic prototype

on embedded hardware in just five hours. In the same

spirit, we bring you the service of rapid app prototyping.

To give you your tech fix, we breach the big data buzz with

an article disclosing the business potentials of this tech

trend. Finally, we invite you to our F# event in November

sporting some of the absolute top experts.

Best Regards,

Brian Gottorp Jeppesen, CEO

EDITORIAL

Page 4: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

MOTIVATING DESIGN IMPROVES USER HEALTH AND BUILDS BRAND

CASE

Mjølner created LINAK Desk ControlTM for LINAK.

An application that builds brand awareness and

motivates users to benefit fully from their height

adjustable tables.

LINAK is a market-leading manufacturer of linear

actuators and a close partner to Mjølner. Our latest

collaboration is the LINAK Desk ControlTM application.

Service & Awareness

LINAK faces a challenge shared by many industrial

companies: When delivering a single component for

a larger product, a company’s public identity easily

disappears in the midst of brands involved. Creating

additional services that interact directly with end-users is

a great way to overcome this:

We wanted to create an application that could improve

user health while emphasizing the core of our product.

Being a trusted partner, Mjølner was a natural part in

achieving this goal.

- Bjarke Thomsen, SBU Sales Manager, LINAK

In close collaboration with LINAK, Mjølner designed and

developed LINAK Desk ControlTM.

Customizable & Informational

LINAK Desk Control™ is a small application for users’

work computer. With personal settings, it calculates the

number of minutes you should stand up each day in order

to achieve your desired calorie burn or ergonomic benefit.

The application then informs you when to stand up, how

close you are to reaching your goal, when you can sit down

again, etc.

Encouragement Versus Disturbance

The application posed two main challenges: First, when

dealing with health, it is essential that calculations are

accurate. LINAK’s own researchers developed a complex

formula for that purpose.

The second challenge was to create a design that

encourages users to incorporate exercise into their

workday without causing unnecessary disturbance.

Developers, UX’ers, and designers were all in for a challenge

here. The project called for important decisions on many

levels, and Mjølner’s ability to cooperate was central.

- Mikkel Yde Kjær, Mobile Manager, Mjølner Informatics

The Service Is the Face of Your Product

Services that interact directly with users give you a chance

to show the face of your brand.

LINAK presented the application at exhibitions this

summer to a very intrigued audience.

12 Custom Versions Already Sold

The value of the application is clear to LINAK’s customers.

It builds brand awareness while integrating the use of

their product in the daily lives of users.

LINAK has already sold the LINAK Desk Control™

application in 12 custom versions for different suppliers of

height adjustable tables.

Find the software at linak.com/deskline

LINAK Desk ControlTM in use

Page 5: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

MOTIVATING DESIGN IMPROVES USER HEALTH AND BUILDS BRAND

CASE

Mjølner created LINAK Desk ControlTM for LINAK.

An application that builds brand awareness and

motivates users to benefit fully from their height

adjustable tables.

LINAK is a market-leading manufacturer of linear

actuators and a close partner to Mjølner. Our latest

collaboration is the LINAK Desk ControlTM application.

Service & Awareness

LINAK faces a challenge shared by many industrial

companies: When delivering a single component for

a larger product, a company’s public identity easily

disappears in the midst of brands involved. Creating

additional services that interact directly with end-users is

a great way to overcome this:

We wanted to create an application that could improve

user health while emphasizing the core of our product.

Being a trusted partner, Mjølner was a natural part in

achieving this goal.

- Bjarke Thomsen, SBU Sales Manager, LINAK

In close collaboration with LINAK, Mjølner designed and

developed LINAK Desk ControlTM.

Customizable & Informational

LINAK Desk Control™ is a small application for users’

work computer. With personal settings, it calculates the

number of minutes you should stand up each day in order

to achieve your desired calorie burn or ergonomic benefit.

The application then informs you when to stand up, how

close you are to reaching your goal, when you can sit down

again, etc.

Encouragement Versus Disturbance

The application posed two main challenges: First, when

dealing with health, it is essential that calculations are

accurate. LINAK’s own researchers developed a complex

formula for that purpose.

The second challenge was to create a design that

encourages users to incorporate exercise into their

workday without causing unnecessary disturbance.

Developers, UX’ers, and designers were all in for a challenge

here. The project called for important decisions on many

levels, and Mjølner’s ability to cooperate was central.

- Mikkel Yde Kjær, Mobile Manager, Mjølner Informatics

The Service Is the Face of Your Product

Services that interact directly with users give you a chance

to show the face of your brand.

LINAK presented the application at exhibitions this

summer to a very intrigued audience.

12 Custom Versions Already Sold

The value of the application is clear to LINAK’s customers.

It builds brand awareness while integrating the use of

their product in the daily lives of users.

LINAK has already sold the LINAK Desk Control™

application in 12 custom versions for different suppliers of

height adjustable tables.

Find the software at linak.com/deskline

LINAK Desk ControlTM in use

Page 6: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

WORKSHOP

THREE PROTOTYPES IN THREE DAYS WITH TouchGFXWe invited a range of companies to challenge us

with their future GUI project at E-14. Three selected

projects were turned from idea to prototype in a live

workshop for all visitors to see.

The interest in TouchGFX is steadily growing and we

wanted to give professionals from all levels of the

Danish electronics sector a better understanding of the

possibilities TouchGFX offers.

Being Denmark’s largest electronics event, E-14 was the

perfect place to do just that.

Concept, Design & Implementation

Our TouchGFX-team of three, a user experience specialist,

a digital designer, and a software developer, took on one

project a day, turning a GUI idea into a working prototype

on Cortex M4 hardware, all in just five hours.

Day 1 - Prolon: Control unit for intelligent buildings

Day 2 - Nilan: Control panel for ventilation units

Day 3 - Confidential: Control unit for crop sprayers

At the end of each day, we gave the clients a package to use

in the next stage of the process.

This included concept descriptions, a collection of sketches

with elaborations about design and feature choices, the

prototype running on embedded hardware, and design files.

Additionally, we gave the clients advice on how to convey

design and feature choices to their organizations.

Push Your Product Development

The purpose of the workshop was to give potential clients

a better understanding of what they can achieve with

TouchGFX and how a project can unfold.

All without spending too much precious time.

The workshop is a simple tool for product managers,

developers, and others to estimate, plan, and develop

embedded GUI projects. All we need is a basic idea, one

dedicated person, and a few design guidelines.

- Jørgen Mygind, Business Development Manager, TouchGFX

Henrik Buhl Nielsen represented Nilan during the second

day workshop.

The workshop gave me a new understanding of use

scenarios and how we can utilize the animations, graphics,

and functionalities of TouchGFX and give our users a

better product experience overall.

- Henrik Buhl Nielsen, Electronics & Control R&D Engineer, Nilan

Nilan’s prototype included a ”change temperature”

feature, an ”open/close menu” feature, and an animated

warning screen. Furthermore, we implemented a home

screen displaying the temperatures inside and outside,

and the current ventilation mode.

Take Your Product Development Further

Your organization’s ideas and challenges might benefit

from a similar approach. We can help you develop the

idea, create the concept, and implement the prototype in

a matter of hours.

Jørgen Mygind

+45 30 98 41 15

[email protected]

IDEATION CONCEPTUALIZATION DIGITAL DESIGN IMPLEMENTATION PROTOTYPE

Page 7: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

WORKSHOP

THREE PROTOTYPES IN THREE DAYS WITH TouchGFXWe invited a range of companies to challenge us

with their future GUI project at E-14. Three selected

projects were turned from idea to prototype in a live

workshop for all visitors to see.

The interest in TouchGFX is steadily growing and we

wanted to give professionals from all levels of the

Danish electronics sector a better understanding of the

possibilities TouchGFX offers.

Being Denmark’s largest electronics event, E-14 was the

perfect place to do just that.

Concept, Design & Implementation

Our TouchGFX-team of three, a user experience specialist,

a digital designer, and a software developer, took on one

project a day, turning a GUI idea into a working prototype

on Cortex M4 hardware, all in just five hours.

Day 1 - Prolon: Control unit for intelligent buildings

Day 2 - Nilan: Control panel for ventilation units

Day 3 - Confidential: Control unit for crop sprayers

At the end of each day, we gave the clients a package to use

in the next stage of the process.

This included concept descriptions, a collection of sketches

with elaborations about design and feature choices, the

prototype running on embedded hardware, and design files.

Additionally, we gave the clients advice on how to convey

design and feature choices to their organizations.

Push Your Product Development

The purpose of the workshop was to give potential clients

a better understanding of what they can achieve with

TouchGFX and how a project can unfold.

All without spending too much precious time.

The workshop is a simple tool for product managers,

developers, and others to estimate, plan, and develop

embedded GUI projects. All we need is a basic idea, one

dedicated person, and a few design guidelines.

- Jørgen Mygind, Business Development Manager, TouchGFX

Henrik Buhl Nielsen represented Nilan during the second

day workshop.

The workshop gave me a new understanding of use

scenarios and how we can utilize the animations, graphics,

and functionalities of TouchGFX and give our users a

better product experience overall.

- Henrik Buhl Nielsen, Electronics & Control R&D Engineer, Nilan

Nilan’s prototype included a ”change temperature”

feature, an ”open/close menu” feature, and an animated

warning screen. Furthermore, we implemented a home

screen displaying the temperatures inside and outside,

and the current ventilation mode.

Take Your Product Development Further

Your organization’s ideas and challenges might benefit

from a similar approach. We can help you develop the

idea, create the concept, and implement the prototype in

a matter of hours.

Jørgen Mygind

+45 30 98 41 15

[email protected]

IDEATION CONCEPTUALIZATION DIGITAL DESIGN IMPLEMENTATION PROTOTYPE

Page 8: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

The workshop gave me an understanding of how we can utilize TouchGFX and give our

users a better product experience.

Henrik Buhl Nielsen, Electronics & Control R&D Engineer, Nilan

“WORKSHOP

Page 9: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

The workshop gave me an understanding of how we can utilize TouchGFX and give our

users a better product experience.

Henrik Buhl Nielsen, Electronics & Control R&D Engineer, Nilan

“WORKSHOP

Page 10: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

SERVICE

LESS TALK,MORE APP-TION!What if you were able to get to know your mobile

app before it was made? Our prototype apps make

this possible.

Prototype apps saves you time and money by making your

development process more efficient.

Communicate Quickly

Prototype apps reduce confusion about how ideas will be

realized. By having your idea on a device, you can quickly

communicate your wants and needs and thereby minimize

the amount of time spent on clarifying requirements.

Our prototype apps give you:

Direct Feedback by enabling you to share links and

input directly inside the prototype app, instead of

exchanging document files and pictures. This way,

collaboration becomes easier and more efficient.

Realistic Mock-Ups that reflect the apps’ final form,

regardless of platform. The best prototyped apps are

the ones that mirror the requirements of the final

product. Color, scale, pictures, and navigation, should

be used in ways that create the most realistic mock-up

possible.

Continuous Iterations that become a natural part of

your app design process. New screenshots are simple

and fast to upload. This enables frequent iterations

during the development process, giving you a better

end-product.

From Idea to Product Faster

To develop an app is often a long and complicated task. By

using prototype apps, the team is equipped with a better

communication tool. It eases the decision-making process

regarding design and function and takes you from idea to

product faster.

Get Started!

Let us strengthen the collaboration between ideators and

developers by optimizing the development process in your

organization with prototype apps.

Frederik Winstrup Johansen

+45 41 95 36 56

[email protected]

Page 11: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

SERVICE

LESS TALK,MORE APP-TION!What if you were able to get to know your mobile

app before it was made? Our prototype apps make

this possible.

Prototype apps saves you time and money by making your

development process more efficient.

Communicate Quickly

Prototype apps reduce confusion about how ideas will be

realized. By having your idea on a device, you can quickly

communicate your wants and needs and thereby minimize

the amount of time spent on clarifying requirements.

Our prototype apps give you:

Direct Feedback by enabling you to share links and

input directly inside the prototype app, instead of

exchanging document files and pictures. This way,

collaboration becomes easier and more efficient.

Realistic Mock-Ups that reflect the apps’ final form,

regardless of platform. The best prototyped apps are

the ones that mirror the requirements of the final

product. Color, scale, pictures, and navigation, should

be used in ways that create the most realistic mock-up

possible.

Continuous Iterations that become a natural part of

your app design process. New screenshots are simple

and fast to upload. This enables frequent iterations

during the development process, giving you a better

end-product.

From Idea to Product Faster

To develop an app is often a long and complicated task. By

using prototype apps, the team is equipped with a better

communication tool. It eases the decision-making process

regarding design and function and takes you from idea to

product faster.

Get Started!

Let us strengthen the collaboration between ideators and

developers by optimizing the development process in your

organization with prototype apps.

Frederik Winstrup Johansen

+45 41 95 36 56

[email protected]

Page 12: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

TECH

Big Data is a highly profiled tech trend, but how can

it benefit your business?

The three V’s of Big Data - Volume, Velocity and Variety -

does not provide a sufficient definition of Big Data from a

business perspective. Instead, the key lays in concentrating

on the nature of the challenges the technology can solve.

Describe, Predict & Prescribe

Big Data can describe a current or historic state, predict

future scenarios, and prescribe the actions a company

should make based on these analyses. Big Data should

therefore be seen as:

The complex technical discipline of handling data of

voluminous size and various forms at high velocity, in order

to solve problems of a predictive and prescriptive nature.

Three Gains of Big Data

Following the definition above, three main business

potentials of Big Data reveal themselves:

Cost Reduction by enabling you to scan business-

critical and vast data sets at a reduced process time

and cost.

Improved Decision-Making with better data models

that provide greater insights to decision makers and

real-time data analysis that can automate decision-

making in certain areas.

Service/Product Optimization with large and varied

data sets on the right platform. Optimize existing

services and products continuously, or contribute to

the development of new ones.

Business First

In the haze of the Big Data buzz, it is important to stay

focused on the needs of your company. The crucial thing

to consider is which questions you would like an answer

to. Then consider if Big Data could help answer these

questions.

THE BUSINESS POTENTIALSOF BIG DATA

LEARN MORE ABOUT BIG DATA

Gustav Kastrup Nielsen

+45 60 23 53 01

[email protected]

Page 13: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

TECH

Big Data is a highly profiled tech trend, but how can

it benefit your business?

The three V’s of Big Data - Volume, Velocity and Variety -

does not provide a sufficient definition of Big Data from a

business perspective. Instead, the key lays in concentrating

on the nature of the challenges the technology can solve.

Describe, Predict & Prescribe

Big Data can describe a current or historic state, predict

future scenarios, and prescribe the actions a company

should make based on these analyses. Big Data should

therefore be seen as:

The complex technical discipline of handling data of

voluminous size and various forms at high velocity, in order

to solve problems of a predictive and prescriptive nature.

Three Gains of Big Data

Following the definition above, three main business

potentials of Big Data reveal themselves:

Cost Reduction by enabling you to scan business-

critical and vast data sets at a reduced process time

and cost.

Improved Decision-Making with better data models

that provide greater insights to decision makers and

real-time data analysis that can automate decision-

making in certain areas.

Service/Product Optimization with large and varied

data sets on the right platform. Optimize existing

services and products continuously, or contribute to

the development of new ones.

Business First

In the haze of the Big Data buzz, it is important to stay

focused on the needs of your company. The crucial thing

to consider is which questions you would like an answer

to. Then consider if Big Data could help answer these

questions.

THE BUSINESS POTENTIALSOF BIG DATA

LEARN MORE ABOUT BIG DATA

Gustav Kastrup Nielsen

+45 60 23 53 01

[email protected]

Page 14: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

EVENT

JOIN OUR F# EVENTS!Meet Tomas Petricek and Mathias Brandewinder

and learn what F# can offer you.

We have teamed up with the absolute top of F#

specialists, Mathias Brandewinder, Microsoft MVP, and

Tomas Petricek, author and Microsoft MVP.

With these specialists, we offer you two F# events.

Building Stuff that Works with F#

Mathias BrandewinderTomas Petricek

F# via Machine Learning

More information and registration at mjolner.dk/event/fsharp

November 4th from 9:30 am to 5:00 pm - Finlandsgade 10, 8200 Aarhus N

November 3rd from 3:00 pm to 5:00 pm - Finlandsgade 10, 8200 Aarhus N

Many standard F# libraries and tools, including the compiler itself, are developed as open-source and have a large

number of contributors. How does the F# community manage to build tested, frequently released, and well-

documented libraries that work? In this talk, we will look into the awesome F# tools, many of which can be used

with any .NET language.

Mathias specializes in the design and development of

decision systems and forecasting models. He has been

developing .NET applications for the past eight years, for

a variety of industries ranging from biotech to retail and

global health.

Tomas is a computer scientist, finishing his PhD at the

University of Cambridge. He has been using F# since

the early Microsoft Research versions many years ago.

He is the author of the popular (and F#-centric) book

Real World Functional Programming, and has written

numerous articles and StackOverflow answers.

Machine learning is the art of writing programs that become better at performing tasks by using data. In this hands-

on workshop you will learn how to use the power of F# by building simple but effective machine learning predictive

models and solve real-world problems. In the process, you will learn fundamental concepts and methods of machine

learning that are broadly applicable by software engineers. At the same time, you gain a solid foundation to start

writing clean and effective F# code.

Page 15: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

EVENT

JOIN OUR F# EVENTS!Meet Tomas Petricek and Mathias Brandewinder

and learn what F# can offer you.

We have teamed up with the absolute top of F#

specialists, Mathias Brandewinder, Microsoft MVP, and

Tomas Petricek, author and Microsoft MVP.

With these specialists, we offer you two F# events.

Building Stuff that Works with F#

Mathias BrandewinderTomas Petricek

F# via Machine Learning

More information and registration at mjolner.dk/event/fsharp

November 4th from 9:30 am to 5:00 pm - Finlandsgade 10, 8200 Aarhus N

November 3rd from 3:00 pm to 5:00 pm - Finlandsgade 10, 8200 Aarhus N

Many standard F# libraries and tools, including the compiler itself, are developed as open-source and have a large

number of contributors. How does the F# community manage to build tested, frequently released, and well-

documented libraries that work? In this talk, we will look into the awesome F# tools, many of which can be used

with any .NET language.

Mathias specializes in the design and development of

decision systems and forecasting models. He has been

developing .NET applications for the past eight years, for

a variety of industries ranging from biotech to retail and

global health.

Tomas is a computer scientist, finishing his PhD at the

University of Cambridge. He has been using F# since

the early Microsoft Research versions many years ago.

He is the author of the popular (and F#-centric) book

Real World Functional Programming, and has written

numerous articles and StackOverflow answers.

Machine learning is the art of writing programs that become better at performing tasks by using data. In this hands-

on workshop you will learn how to use the power of F# by building simple but effective machine learning predictive

models and solve real-world problems. In the process, you will learn fundamental concepts and methods of machine

learning that are broadly applicable by software engineers. At the same time, you gain a solid foundation to start

writing clean and effective F# code.

Page 16: Tech, Design, and Business. Mjølner UPDATE 3rd, 2014

MOTIVATING DESIGN IMPROVES USER HEALTH AND BUILDS BRAND

THREE PROTOTYPES IN THREE DAYS WITH TouchGFX

LESS TALK, MORE APP-TION!

THE BUSINESS POTENTIALS OF BIG DATA

JOIN OUR F# EVENTS!

Mjølner Informatics A/S Finlandsgade 10, DK-8200 Aarhus N +45 70 27 43 43 www.mjolner.dk [email protected]