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TRANSCRIPT
Teaching with Technology What once was is…
By Heather Lewis and Rebecca Crowder January 4, 2016 Grades K-5
Let’s start with a little fun!
https://play.kahoot.it/#/k/d7181853-e606-46f3-b69d-1ea5ee01e723
Go to kahoot.it and enter the game pin on ANY DEVICE!
Are You Smarter Than a 5th Grader?
Heather Lewis
Current Position: 5th Grade @ Greenwood
Teacher: 6 years
Education: BS from MSU; Masters from Drury
Certification: ECE, ELE
Rebecca Crowder
Current Position: 3rd grade @ Greenwood
Teacher: 18 years
Education: BS and MS—MSU; Working on PhD from TTU
Certification: Elementary, Media Specialist, Gifted, History
Introductions
How would you finish this statement in regards to teaching?
What Once Was Is…
How often do YOU use technology for administrative functions?
How often do YOU use technology during lessons?
How often do your STUDENTS use technology in the classroom?
Is about:
The students
Modeling the effective use of technology
Variety
Adaptability/flexibility
Authenticity
critical thinking, creativity, communication, and collaboration
Technology Integration
“It is no longer sufficient for students to have less access to technological tools than the teacher, nor is it enough for any one suite of software to serve as the zenith for technology mastery. For student performance to approximate student potential, students need access to a constantly evolving array of technological tools and activities that demand problem-solving, decision-making, teamwork, and innovation.”
Nancye Blair Technology Integration for the New 21st Century Learner
Research Lesson Delivery Videos Digital Storytelling Digital Books Virtual labs Games Multimedia Presentations Blogging Web Site “Social” Media Collaboration Comic Strips WebQuests Podcasts Differentiated Independent Learning
Opportunities
Ideas…
Integrated project that integrates communication arts, visual arts, technology, and music.
Students
write a poem about a monster
Create a “blow art” version of their monster
Take pictures of the artwork and import to movie program
Create a musical background for their production
Record themselves saying their poem
Have a finished product that is their own original work
Monster Mania
Collaborative project between 1st, 3rd, and 6th grades
Original story and illustrations
3-4 Weeks
Storyboards
http://www.digitales.us/
Go to “storymaking tools” tab
Go to “storyboarding”
Digital Storytelling
Teaching Students how to make a movie 6th grade technology buddies
One thing each day
Inserting pictures
Setting timings/panning
Recording voice
Creating music
Reading and recording their stories Find a quiet place
Record and listen
Re-record if necessary
Lights, Camera, Action
Independent research project
6-7 weeks
Research and write paper
Oral presentation
Biography Trailer
Presentation board
Illustrated Timeline
Night of Notables
Collaborative
“Social”
I set up student accounts and passwords
Surveys and polls
Uploading assignments
Accounts can be used from year to year
Private—groups can be locked, parent code
Edmodo
Collaborative project between 1st and 3rd grade
Research oriented
Digital book
Original illustrations—but could use clip art—make sure to use the “free to use” images and note the date on resources
They can record themselves reading their book
Walk of Wild Things
Student Sample
Giraffes on Bookbuilder
Studied the life cycle of a butterfly during class
Lessons were combination of traditional and digital
Students learned from teacher, science book, and through the Journeys North website
Knowledge shared through creation of a video
Life Cycle of a Butterfly
http://webquest.org/
Inquiry based learning
Student paced
Seven phases
http://courses.missouristate.edu/rcrowder/Food%20Chain/indexfoodchain.htm
Web Quest
Digital Books to teach lessons BookBuilder lets you create a book
http://bookbuilder.cast.org/view.php?op=view&book=68905&page=1
Nearpod Interactive classroom environment
Create lesson ahead of time, students join using a code
Can poll/quiz students
Videos/Multimedia presentations
TeamViewer—allows you to control your desktop from an iPad/Mobile Device
Teacher Programs
Movie making software/PowerPoint
If the movie software does not allow voice recording then will need Audacity—this will allow students to merge voice and music to one track, which can be imported to the movie.
Camera—either computer-camera or separate cameras; scanner would also work; could also do artwork digitally
Soundation
Book Builder, Story Bird, Story Jumper
Programs
More Ideas…
XtraMath (fact practice)
Animoto
Voki
Spelling City
Moby Max
Sock Puppets (Apple App)
KidBlog
KAHOOT
Google Calendar
Text2MindMap.com
NEWSELA
Prezi
Linoit
MindMup (Chrome App)
Visit this site on your device: http://linoit.com/users/lewish/canvases/Technology%20in%20the%20Classroom
Add your teaching ideas to the board!
Linoit
Soundation
https://soundation.com/
BookBuilder
http://bookbuilder.cast.org/
Nearpod
http://nearpod.com/
Edmodo https://www.edmodo.com/
Let’s Play
Interactive templates
http://www.readwritethink.org/classroom-resources/student-interactives/acrostic-poems-30045.html
http://www.readwritethink.org/classroom-resources/student-interactives/construct-word-30003.html
Games
http://www.ircsd.org/webpages/dyoung/game_templates.cfm
https://play.google.com/store/apps/details?id=com.zynga.castlevillelegends&hl=en
Interactive Websites
http://www.scholastic.com/scholastic_thanksgiving/
http://www.readwritethink.org/
http://www.glencoe.com/sites/common_assets/mathematics/ebook_assets/vmf/VMF-Interface.html
More Play!
Blair, Nancye (2012). Technology Integration for the New 21st Century Learner. Principal. http://www.naesp.org/principal-januaryfebruary-2012-technology/technology-integration-new-21st-century-learner
http://www.learner.org/jnorth/
https://soundation.com/studio
https://www.edmodo.com/
http://bookbuilder.cast.org/
http://www.readwritethink.org/
http://www.ircsd.org/webpages/dyoung/game_templates.cfm
https://www.youtube.com/watch?v=o4rel5qOPvU
https://www.youtube.com/watch?v=Cyht-ehlAWY
https://ethemes.missouri.edu/
http://emints.org/webquests/
http://linoit.com/users/lewish/canvases/Technology%20in%20the%20Classroom
References