sw12 baseplate skateboard

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S OLID WORKS 12 BASEPLATE SKATEBOARD P AGE 2-1 Skateboard Baseplate A. Base. Step 1. Click File Menu > New. Step 2. Click Part Metric from the list and click OK. Step 3. Click Top Plane in the Feature Manager and click Sketch from the Content toolbar, Fig. 1. Step 4. Click Center Rectangle (S) in the Rectangle flyout on the Sketch toolbar. Step 5. Draw a rectangle starting at the Origin , Fig. 2. Step 6. Click Smart Dimension (S) on the Sketch toolbar. Step 7. Dimension as shown in Fig. 3. Step 8. Click Zoom to Fit (F) on the View toolbar. Step 9. Click Sketch Fillet (S) on the Sketch toolbar. Step 10. In the Property Manager set: Radius 6, Fig. 4 click each corner of rectangle, Fig. 5 click OK twice . Step 11. Click Features on the Command Manager toolbar. Step 12. Click Extruded Boss/Base on the Features toolbar. Chapter 2 Fig. 3 Fig. 5 Corners 4/28/12 Fig. 1 Fig. 4 Fig. 2 Origin © Cudacountry.net Tech Ed http://www.cudacountry.net email:[email protected]

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Tutorial Sw12 Baseplate Skateboard..............................................................

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Page 1: Sw12 Baseplate Skateboard

SolidWorkS 12 BASEPlATE SkATEBoArd PAgE 2-1

Skateboard

Baseplate A. Base.Step 1. Click File Menu > New.

Step 2. Click Part Metric from the list and click OK.

Step 3. Click Top Plane in the Feature Manager and click Sketch

from the Content toolbar, Fig. 1.

Step 4. Click Center Rectangle (S) in the Rectangle flyout

on the Sketch toolbar.

Step 5. Draw a rectangle starting at the

Origin , Fig. 2.

Step 6. Click Smart Dimension (S) on the Sketch toolbar.

Step 7. Dimension as shown in Fig. 3.

Step 8. Click Zoom to Fit (F) on the View toolbar.

Step 9. Click Sketch Fillet (S) on the Sketch toolbar.

Step 10. In the Property Manager set:

Radius 6, Fig. 4 click each corner of rectangle, Fig. 5 click OK twice .

Step 11. Click Features on the Command Manager toolbar.

Step 12. Click Extruded Boss/Base on the Features toolbar.

Chapter 2

Fig. 3

Fig. 5

Corners

4/28/12

Fig. 1

Fig. 4

Fig. 2

Origin

© Cudacountry.net Tech Edhttp://www.cudacountry.net email:[email protected]

Page 2: Sw12 Baseplate Skateboard

SolidWorkS 12 BASEPlATE SkATEBoArd PAgE 2-2

Step 13. In the Property Manager set: under Direction 1

Depth 5.8

click Draft On 5 degrees (inward)

and click OK , Fig. 6 and Fig. 7.

B. Save as "BASEPLATE".Step 1. Click File Menu > Save As.

Step 2. Key-in BASEPLATE for the filename and press ENTER.

C. Bolt Holes.Step 1. Click the top face of base and click Sketch on

the Content menu, Fig. 7.

Step 2. Click Normal To on the Views toolbar (Ctrl-8).

Step 3. Click Center Rectangle (S) in the Rectangle flyout

on the Sketch toolbar.

Step 4. Draw a rectangle starting below the Origin , Fig. 9.

Step 5. Right click drawing and click Select from menu to unselect Center Rectangle tool.

Step 6. Ctrl click the Origin and the centerpoint of the rectangle to select both. Release Ctrl key

and click Make Vertical on the Content menu, Fig. 10.

Step 7. Click Smart Dimension

(S) on the Sketch toolbar.

Step 8. Dimension as shown in Fig. 11.

Fig. 9

Origin

Fig. 10

Ctrl click Origin and center of rectangle

Fig. 11

Fig. 6

Fig. 7

Fig. 8

Top face

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SolidWorkS 12 BASEPlATE SkATEBoArd PAgE 2-3

Step 9. Click Exit Sketch on the Sketch toolbar.

Step 11. Click Features on the Command Manager toolbar.

Step 12. Click Hole Wizard on the Features toolbar.

Step 13. In the Property Manager on the Type tab set: under Hole Type

click Hole , Fig. 12 under Standard: select ANSI Metric under Type: select Drill sizes under Hole Specification: Size: 4.3 End Condition to Through All click Positions tab at the top of the Property Manager, Fig. 12 click the 4 corners of the rectangle, Fig. 13 click OK in the Hole Wizard Property Manager.

D. Top Boss.

Step 1. Click Sketch2 in the Feature Manager and click Hide on the Content menu, Fig. 14.

Step 2. Click Isometric on the View toolbar. (Ctrl-7)

Step 3. Click the top face of the base and click Sketch

on the Content menu, Fig. 15.

Step 4. Click Normal To on the Views toolbar (Ctrl-8).

Step 5. Click Centerline in the Line flyout on the Sketch toolbar.

Fig. 13Fig. 12

Fig. 14

Fig. 15

Top face

Page 4: Sw12 Baseplate Skateboard

SolidWorkS 12 BASEPlATE SkATEBoArd PAgE 2-4

Step 6. Draw a vertical centerline through the Origin , Fig. 16.

Step 7. Right click drawing and click Select from menu to unselect Cen-terline tool.

Step 8. Click the vertical centerline to select it, Fig. 16.

Step 9. Click Dynamic Mirror on the Sketch toolbar or Tools Menu > Sketch Tools > Dynamic Mirror, Fig. 17.

Step 10. Click Spline (S) on the Sketch toolbar.

Step 11. Draw 4 point spline between top edge and the bottom endpoint of centerline, Fig. 16. To draw spline, click top edge on left side of Dynamic Mirror, Point 1, Fig. 17. Click approximately where Point 2 and Point 3 are posi-tioned. Click Point 4 at bottom endpoint of centerline. Press Escape to end the spline.

Step 12. Ctrl click the two splines to select both splines. Release Ctrl key and

click Make Tangent on the Content menu, Fig. 18.

Step 13. Click Line (L) on the Sketch toolbar.

Step 14. Draw line across the top between one endpoint of spline and end-point of centerline to close the sketch, Fig. 19.

Step 15. Click Smart Dimension (S) on the Sketch toolbar.

Step 16. Dimension as shown in Fig. 20. Move cursor along spline and spline point will highlight.

Fig. 17

Dynamic Mirror

Fig. 18

Fig. 19

Ctrl click Splines

Draw line between spline and centerline

Fig. 20

1

2

34

Fig. 16

Centerline

Page 5: Sw12 Baseplate Skateboard

SolidWorkS 12 BASEPlATE SkATEBoArd PAgE 2-5

Step 17. Click Features on the Command Manager toolbar.

Step 18. Click Extruded Boss/Base on the Features toolbar.

Step 19. Click Isometric on the View toolbar. (Ctrl-7)

Step 20. In the Property Manager set: under Direction 1

Depth to 25

click Draft On 12 degrees (inward)

click OK , Fig. 21 and Fig. 22.

E. CUT Sketch.

Step 1. Click Right Plane in the Feature Manager and click Sketch from the Content toolbar, Fig. 23.

Step 2. Click Normal To on the Standard Views toolbar. (Ctrl-8)

Step 3. Click Line (L) on the Sketch toolbar.

Step 4. Draw two lines as shown in Fig. 24. Click to place first endpoint of line, then hold down Ctrl key to disable adding relations while clicking the second endpoint of line. Double click line to end chain.

Step 5. Click Smart Dimension (S) on the Sketch toolbar.

Step 6. Dimension as shown in Fig. 25.

Step 7. Click Spline (S) on the Sketch toolbar.

Step 8. Draw spline between ends of lines, Fig. 26. Press Escape to end spline.

Fig. 22

Fig. 24

Fig. 25

Fig. 26

Spline

Fig. 21

Fig. 23

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SolidWorkS 12 BASEPlATE SkATEBoArd PAgE 2-6

Step 9. Create Tangent Relations between the spline and lines. To create Tangent Relations, Ctrl click a line and spline to select both. Release

Ctrl key and click Make Tangent on the Content menu, Fig. 27. Repeat, add Tangent Relations between the other end of spline and other line, Fig. 28.

Step 10. Click Features on the Command Manager toolbar.

Step 11. Click Extruded Cut on the Features toolbar.

Step 12. In the Cut-Extrude Property Manager set: End Condition to Through All the Direction arrow should point towards area to be cut away, Fig. 30. If arrow is pointing in wrong direction, click Flip side to cut, Fig. 29

click OK .

F. Clearance Cut.Step 1. Click Isometric on the

View toolbar. (Ctrl-7)

Step 2. Click the top face of the base and click Sketch

on the Content menu, Fig. 31.

Step 3. Click Normal To on the Views toolbar (Ctrl-8).

Step 4. Click Circle (S) on the Sketch toolbar.

Step 5. Draw two circles centered on the front holes, Fig. 32.

Step 6. Click Smart Dimension (S) on the Sketch toolbar.

Step 7. Dimension circle diameters 16 as shown in Fig. 32.

Fig. 27

Fig. 28

Fig. 30

Direction arrow

Fig. 31Top face

Fig. 32

Ctrl click spline and line

Ctrl click spline and line

Fig. 29

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SolidWorkS 12 BASEPlATE SkATEBoArd PAgE 2-7

Step 8. Click Features on the Command Manager toolbar.

Step 9. Click Extruded Cut on the Features toolbar.

Step 10. Click Isometric on the View toolbar. (Ctrl-7)

Step 11. In the Property Manager set: End Condition Through All click Reverse

direction

click OK , Fig. 33 and Fig. 34.

Step 12. Save. Use Ctrl-S.

G. Create Plane1 for King Pin Hole.Step 1. Click Top Plane in the Feature Manager,

Fig. 35.

Step 2. Click Reference Geometry on the Fea-tures toolbar and Plane in flyout menu.

Step 3. In the Plane Property Manager set: under First Reference Top Plane should be First Reference Plane

click At angle set to 160º, Fig. 36 uncheck Flip under Second Reference click bottom front edge of base, Fig. 37

click OK .

Fig. 34

Fig. 37

Edge

Fig. 33

Fig. 35

Fig. 36

Page 8: Sw12 Baseplate Skateboard

SolidWorkS 12 BASEPlATE SkATEBoArd PAgE 2-8

H. King Pin Hole.Step 1. Click Plane1 in the Feature Manager and click Normal To

on the Content menu, Fig. 38.

Step 2. Click Hole Wizard on the Features toolbar.

Step 3. In the Property Manager on the Type tab set: under Hole Type

Counterbore , Fig. 39under Standard: select ANSI Metric under Hole Specification: check Show custom sizing and set:

Through Hole Diameter 9.5

Counterbore Diameter 15

Counterbore Depth 19 click Positions tab at top of Property Manager.

Step 4. Click to place the hole above bottom of base and aligned with Origin, Fig. 40. Use inferencing line, the dotted line that appears to keep the Point (hole) aligned and above the Origin. Do not click on bottom face as we want the hole normal to the Plane.

Step 5. Click Smart Dimension (S) on the Sketch toolbar.

Step 6. Dimension between Point and the Origin 25 as shown in Fig. 41. Click OK in the Dimension Property Manager.

Step 7. Click OK in the Hole Wizard Property Manager.

Step 8. Save. Use Ctrl-S.

Fig. 39

Fig. 38

Fig. 41Fig. 40

Page 9: Sw12 Baseplate Skateboard

SolidWorkS 12 BASEPlATE SkATEBoArd PAgE 2-9

I. Cut Counterbore King Pin Hole.Step 1. Click Isometric on the View toolbar. (Ctrl-7)

Step 2. Click Plane1 in the Feature Manager and click Hide on the Content menu, Fig. 42.

Step 3. Click the flat top face of the base at the Kingpin hole and click Sketch

on the Content menu, Fig. 43.

Step 4. Click Normal To on the Views toolbar (Ctrl-8).

Step 5. Click Circle (S) on the Sketch toolbar.

Step 6. Draw circle centered on king pin hole, Fig. 44.

Step 7. Click Smart Dimension (S) on the Sketch toolbar.

Step 8. Dimension diameter 24 as shown in Fig. 44.

Step 9. Click Features on the Command Manager toolbar.

Step 10. Click Extruded Cut on the Features toolbar.

Step 11. Click Isometric on the View toolbar. (Ctrl-7)

Step 12. In the Property Manager set:

Depth 1

click OK , Fig. 45 and Fig. 46.

Step 13. Save. Use Ctrl-S.

Fig. 43

Face

Fig. 44

Fig. 46

Fig. 42

Fig. 45

Page 10: Sw12 Baseplate Skateboard

SolidWorkS 12 BASEPlATE SkATEBoArd PAgE 2-10

J. Create Plane2 for Pivot Cup Hole.Step 1. Click Top Plane in the Feature Manager,

Fig. 47.

Step 2. Click Reference Geometry on the Fea-tures toolbar and in the Planes flyout on the toolbar.

Step 3. Rotate view around to view the back of base as Fig. 49. Hold down middle mouse button wheel to rotate view.

Step 4. In the Plane Property Manager: under First Reference

At angle 20 degrees, Fig. 48 check Flip under Second Reference click bottom back edge of base, Fig. 49 click OK .

K. Pivot Cup Hole.Step 1. Click Bottom on the Standard Views toolbar. (Ctrl-6)

Step 2. Click Plane2 in the Feature Manager and click Sketch on the Content menu, Fig. 50.

Step 3. Click Circle (S) on the Sketch toolbar.

Step 4. Draw circle for pivot hole below the Origin, Fig. 51.

Step 5. Right click drawing and click Select from menu to unselect Circle tool.

Step 6. Ctrl click Origin and centerpoint of circle to select both. Release Ctrl key

and click Make Vertical on the Content menu, Fig. 52. If necessary, turn on Origins, use View Menu > Ori-gins.

Edge

Fig. 49

Fig. 51

Ctrl click Origin and center of

circle

Fig. 52

Fig. 48

Fig. 47

Fig. 50

Page 11: Sw12 Baseplate Skateboard

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Step 7. Click Smart Dimension (S) on the Sketch toolbar.

Step 8. Dimension diameter 13.7 and distance from back edge of base 11.7 as shown in Fig. 53.

Step 9. Click Right on the Standard Views toolbar. (Ctrl-4)

Step 10. Click Features on the Command Manager toolbar.

Step 11. Click Extruded Cut on the Features toolbar.

Step 12. In the Property Manager set: under From Start Condition Offset Offset Value 14

click Reverse Direction under Direction 1

Depth 11

click OK , Fig. 54 and 55.

Step 13. Save. Use Ctrl-S.

L. Fillet Edges.Step 1. Click Isometric on the View toolbar. (Ctrl-7)

Step 2. Click Plane2 in the Feature Manager and click Hide on the Content menu, Fig. 56.

Fig. 53

Fig. 55Fig. 54

Fig. 56

Page 12: Sw12 Baseplate Skateboard

SolidWorkS 12 BASEPlATE SkATEBoArd PAgE 2-12

Step 3. Click Fillet on the Features toolbar.

Step 4. In the Fillet Property Manager set: select FilletXpert, Fig. 57

Radius 6 click edges in Fig. 58 click Apply

Radius 1, Fig. 59 click edge in Fig. 60

click Apply continue and add Fillets

click OK .

Step 5. Save. Use Ctrl-S.

Fig. 59

Fig. 58

R 6

Fig. 60

R 1

Fig. 61

R .4

Fig. 62 Fig. 63 Fig. 64

Fig. 65 Fig. 66

R .8 R 1

R 2

R .8R .5

Fig. 57

Fig. 57

Page 13: Sw12 Baseplate Skateboard

SolidWorkS 12 BASEPlATE SkATEBoArd PAgE 2-13

M. Enable Render Tools Toolbar.Step 1. Right click Sketch on the Command Man-

ager toolbar and select Render Tools, Fig. 67.

Step 2. Click Render Tools on the Command Manager toolbar.

Step 3. Click Preview Window or Integrated Preview

on the Render Tools toolbar.

N. Appearance.

Step 1. Click the part, click Appearance Callout on the Content menu and click BASEPLATE , Fig. 68.

Step 2. In the Appearances Task pane, expand Metal, click Aluminum and in the lower pane select cast aluminum, Fig. 69.

Step 3. Back over in the Appearances Property Man-ager, click Advanced button, Fig. 70 under Color: set RGB values to: R 143 G 201 B 255

Fig. 69

Fig. 70

Fig. 67

Fig. 68Click part

Fig. 71

Page 14: Sw12 Baseplate Skateboard

SolidWorkS 12 BASEPlATE SkATEBoArd PAgE 2-14

Step 3. Click the Mapping tab , Fig. 72 under Mapping Mapping Type Surface under Size/Orientation

Width 15 press Tab key Fig. 73

Step 4. Click Surface Finish tab , Fig. 74 under PhotoView Surface Finish check Bump Mapping Bump Strength .15 Fig. 75 click OK .

Step 5. Save. Use Ctrl-S.

Fig. 72

Fig. 73

Fig. 74

Fig. 75