studio studies: debugging the culture and work of game developers
DESCRIPTION
The 2013 Special Issue of the Journal, "Loading..." marked a renewed interest in Game Studies in the goal of studying the production of games. That issue signaled a rising focus on the cultural production of games as a site for analytic attention. While there are numerous examples of research that pre-dates this time, the marked resurgence of attention is important. This panel centers on what has only recently been generically titled "Studio Studies", bringing together a variety of scholars doing various forms of research inside game development studios from a range of geographic locations. Each presenter will be given a short amount of time to characterize the kind of research they have done in game development contexts and discuss key findings of those research projects.TRANSCRIPT
![Page 1: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/1.jpg)
Studio StudiesDebugging the Culture and Work of Game Developers
![Page 2: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/2.jpg)
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![Page 3: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/3.jpg)
![Page 4: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/4.jpg)
![Page 5: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/5.jpg)
userid$ ⌷"How do you get access to these companies?"
![Page 6: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/6.jpg)
userid$ ⌷"What kind of data are you even gathering?"
![Page 7: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/7.jpg)
userid$ ⌷"What kinds ethical dilemmas have you faced?"
![Page 8: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/8.jpg)
userid$ ⌷"What kinds of methods are you using?"
![Page 9: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/9.jpg)
userid$ ⌷"What methodological quandaries do you encounter?"
![Page 10: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/10.jpg)
userid$ ⌷"What theoretical frameworks do you use?"
![Page 11: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/11.jpg)
userid$ ⌷"Where does more work need to be done?”
![Page 12: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/12.jpg)
userid$ ⌷"How does one fund this kind of research?"
![Page 13: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/13.jpg)
userid$ ⌷"What Questions are Important to Focus On?"
![Page 14: Studio Studies: Debugging the Culture and Work of Game Developers](https://reader034.vdocuments.mx/reader034/viewer/2022052316/5590def01a28ab1b578b46e1/html5/thumbnails/14.jpg)
userid$ ⌷"What Should 'Industry Studies' be Looking at?"