student event web-shop project plan software engineering project
TRANSCRIPT
Student Event Web-shopProject Plan
Software Engineering Project
Team
• Lecturer: Eddy de Rooij• Team members:– Attila Gonczi– Arya Nawing– Dimitar Kolev– Wen Jiening
Overview
• Main Aims• Stakeholders’ Analysis• Development Process Information• Testing• Hardware and Software• Literature• Roles• Questions
Introduction• Event webshop
‘Bridge between students and institutes’ Portal where students can find:
- educational courses, workshops, seminars- free-time activities organized for students
Portal where institutes can advertise:- educational courses- free-time activities
Main Aims
The main aim of the project is to create aStudent Event Webshop – Educational events (workshops, courses,
educational excursions, etc.)– Free time events (parties, concerts, excursions, etc.)– Custom events - Within this category the Partner
Institutes will be able to define custom categories that do not fit in the educational and in the free time categories.
Main aims (cont.)
• Front-end • Students’ shopping interface and logic• Student account administration
• Back-end• Product administration• Merchant account administration\
• Compatibility (browsers)
Main aims (finish)
Possibility for future expansion– Clear, flexible data structure– Clear data-access layer– etc.
Main Stakeholders• Students• Partner Institutes (schools, etc)• Developer Company• Project Supervisor• Developer Team• PayPal• Webhosting Company• Internet Providers
Development Process Information
• Iterative development process• Two cycles • Testing, Beta release• Final deployment
Outline of project plan
Figure 1. Outline project plan for Student Event Webshop project
Project Plan
Iteration 1
Release
Week 14Week 7
Launch
Beta test
Start project
Iteration 2
Week 12Week 4
Testing
Hardware and Software
Literature
Roles
Questions