storymapping the user experience
TRANSCRIPT
STORYMAPPINGTHE USER EXPERIENCE
DONNA LICHAW DONNALICHAW.COM
@DLICHAW
TODAY’S AGENDA
Why story? How stories work Developing your stories Applying stories Rules of thumb
INTRODUCTIONSWho you are What you do Why you are here today
THE WAY THINGS WERE
Framew
ork
456
Designing for the Digital Age: Creating Human-Centered Products and Services
Table 16.8. Sketching from a scenario.
Scenario step Sketch Comments
1. Laura takes a call from Mr. Cowell, who needs to make an appointment for his cat to have a tumor removed. Laura finds him in the client list and opens his record to see detail in the client over-view display area, which shows that Mr. Cowell has three cats, one of whom is flagged for follow-up.
cowell,bobcowell,tom
findcowell
client list workspace
fluffy xenaclient
2
13
This first sketch draws upon the organizer/workspace pattern and the data model, which indicates that pets are parts of the client record. The “find” field is understood as a placeholder for some way or ways to locate clients.
2. She looks at the pet overview display area, sees that Xena needs surgery, and confirms with Mr. Cowell that the pro-cedure is for Xena. She clicks to create a new ap-pointment.
cowell,bobcowell,tom
find
includes history, current visit,last visit, prior by date
fluffy xenaclientcat born 7/1/2001gray tabbylast visit
new appt Whoops, better add a toolbar for that “new appointment” button. Notice there’s a little bit of detail about what may be on the screen. The inter-action designer captures an idea for navigating visits, but quickly moves on.
3. She chooses the procedure type in the appointment parameters area. In the best appoint-ment display, the system shows the next several non-urgent appointments for Dr. Harvey, Xena’s usual vet, when the sur-gery and hospital space required for the procedure are also available. She suggests the first couple of dates to Mr. Cowell,
appt forxenatypesurgerywithharvey
tabs within tabs
calendarbest
apptsclients
best
other
Uh-oh … what should happen when that button is clicked? Does it make sense for a cal-endar to live as a tab inside the client record? It seems more like a global tool, so the team decides to have a client screen and calendar screen, with top-level tabs to switch between them. Tabs within tabs are unfortunate, but the team recognizes this as an issue they can solve later and keeps going. Perhaps the client
Hinman, Rachel. 2012. The Mobile Frontier. New York: Rosenfeld Media. www.rosenfeldmedia.com/books/mobile-design/
FLAT FLOWS High bounce rates Low conversion Low activation Low engagement High funnel drop-off
STORYTELLING
STORYTELLINGthere’s A Formula For That
STORYTELLINGMAPPING
http://www.denofgeek.com/tv/breaking-bad/27141/see-inside-the-breaking-bad-writers-room
http://www.sundance.tv/series/the-writers-room/photos/the-writers-room-breaking-bad#/9
Not to be confused with…
http://www.agileproductdesign.com/blog/the_new_backlog.html
It’s more like…
MAKE THINGS GO
BOOM
HOW STORY WORKS
Beginning Middle End
Hero Goal
Exposition
Inciting Incident or Problem
Hero Goal
Exposition
Rising A
ction
Inciting Incident or Problem
Hero Goal
Exposition
Rising A
ction
Inciting Incident or Problem
Hero Goal
Exposition
Crisis
Climax or Resolution
Rising A
ction
Inciting Incident or Problem
Hero Goal
Exposition
Crisis
Falling Action
Climax or Resolution
Rising A
ction
Inciting Incident or Problem
Hero Goal
Exposition
Crisis
Denouement
End
Climax or Resolution
Rising A
ction
Inciting Incident or Problem
Hero Goal
Exposition
CrisisFalling ActionDenouement
End
Falling Action
Climax or Resolution
Rising A
ction
Inciting Incident or Problem
Hero Goal
Exposition
Crisis
Denouement
EXERCISE
End
Falling Action
Climax or Resolution
Rising A
ction
Inciting Incident or Problem
Hero Goal
Exposition
Crisis
Denouement
3 STORIES
CONCEPT STORIES ORIGIN STORIES USAGE STORIES
CONCEPT STORIES ORIGIN STORIES USAGE STORIES
Goal MetWho Goal
Value & Competitive advantage
Problem
Product
Name
Market
Catego
ry
TakeawayCompetition
CONCEPT STORIES Who a product is for Why someone would use it What a product is How it’s better than the competition
ORIGIN STORIES USAGE STORIES
EXERCISE
Goal MetWho / Goal
Value & Competitive advantage
Problem
Product
Name
Market
Catego
ry
TakeawayCompetition
} Concept Story
CONCEPT STORIES ORIGIN STORIES USAGE STORIES
Collect & ShareCollect imagesShare images
Visual collecting & sharing!
It’s a pain
Discover P
interest
Sign upHomepage Landing page App store Email Ad
Eh
Goal metWho Goal
Why they should careproblem solved
ProblemTriggerPainpoint
Discover p
roduct
Action
Word of mouth Paid advertising Google search App store Other channels/touchpoints
Acquisition Activation Conversion Awareness
Measureable
Homepage Landing page App store Email Ad
}
Resistance
CONCEPT STORIES ORIGIN STORIESWho a product is for Why someone would want to use it How they will discover the product What value/affordances someone should see What action(s) they should take
CONCEPT STORIES ORIGIN STORIESWho a product is for Why someone would want to use it How they will discover the product What value/affordances someone should see What action(s) they should take
}Target market Problem space Acquisition funnels, Mktg, SEO Requirements, Copy, Assets CTA(s)
EXERCISE } Origin Story
Goal metWho Goal
Why they should careproblem solved
ProblemTriggerPainpoint
Discover p
roduct
Action
Word of mouth Paid advertising Google search App store Other channels/touchpoints
Homepage Landing page App store Email Ad
Resistance
Sign up
Collect and share something
Sign up
Collect and share something
CONCEPT STORIES ORIGIN STORIES USAGE STORIES
Goal MetWho Goal
Solve ProblemExperience Value
ProblemIncentiveCTA
FlowFinishFlow
Impediment
Sign up Payment Funnel drop-off (metrics) Mental hurdles Boredom Lack of value Usability
Inciting Incident
Rising Action
Rising Action
Rising Action
Crisis
Climax
Falling Action
End
Home In the KnowWant To Be In the Know
Access + MembershipFriends Are Here?
Sign up
Onboard
ing Flow Finish
FlowBoredom Lack of value
Inciting Incident
Rising Action
Rising Action
Rising Action
Crisis
Climax Falling Action
End
MICRO-STORIES AND HABIT LOOPS
Hours 1 2 3 4 5 6 ∞ Days Months Years
LONG-TERM ENGAGEMENT
Goal MetWho Goal
Solve ProblemExperience Value
ProblemIncentiveCTA
FlowFinishFlow
Impediment
Sign up Payment Funnel drop-off (metrics) Mental hurdles Boredom Lack of value Usability
EXERCISE } Usage Story
Goal MetWho Goal
Solve ProblemExperience Value
ProblemIncentiveCTA
FlowFinishFlow
Impediment
Sign up Payment Funnel drop-off (metrics) Mental hurdles Boredom Lack of value Usability
CASE STUDIES
DAFFODILS
RESEARCH & STRATEGY PERSONA 3: The Dutiful Citizen CENTRAL PARK CONSERVANCY
Ben, The Dutiful Citizen NARRATIVE ARCCPC donors tend to fit this profile.
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Actio
n &
Exci
tem
ent
Timeline
Gives: “I use the park and should contribute.”
Lives or works near the park.
Loves spending time outdoors.
Asked to donate • Broadcast media • Social media • Mail (paper, email)
Deterrents: • Trust • Intangible ROI • Digital usability • Geographical relevance
Sees: “I can see where my money is going when I’m at the park. I don’t get that with cancer research. I can’t see cells in a microscope.”
Feels ownership and sees utility in Central Park
Goals met: • To be a part of something bigger • To contribute to society by doing their duty
RESEARCH & STRATEGY CENTRAL PARK CONSERVANCY
Ben, The Dutiful Citizen CONTENT & FUNCTIONALITYThis content & functionality will help Ben stay informed and remind him to donate.
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Actio
n &
Exci
tem
ent
Timeline
Reminders • Signage about
donations in strategic locations throughout park
• Acquisition of e-mail address at time of previous gift, “Remind me to give in the future?”
• Social reminders, e.g. Twitter, Facebook tied to park improvements
• Simplified mobile sign-up for gift reminders (outside of a gift interaction)
Making a Donation • Detailed needs and
associated costs in giving menu
• Focus on what gifts are supporting now in the blog, including recent projects and the Year in Review (beyond the annual report)
• Information about the number and impact of smaller gifts (daffodils)
• Information about where your money goes and where project support comes from
After the Donation • E-mail campaign tied
to specific deadlines • Tangible outcomes,
such as a tote, water bottle, or lunch box
• Deadlines with “blunt language” for donation categories, which explain why the deadline exists
COMMUNITY ACCESS GIVING
The Seton Hill University Student Story
Goals met:
• Educated• Job-ready• Community
New student goals:
• To learn• To be job-ready• To be a part of a community
Timeline
Actio
n / E
xcite
men
t / A
wes
omen
ess
Admissions Graduation
Thinks that attending SHU is the
best way to meet her or his goal
Attends SHU
Finds and feels:
Strong sense of communityAccess to faculty/staffSpirit and ethos of giving
Extremely happy with SHU
Feels like a part of SHU
THE STUDENT STORY
The Seton Hill University Engaged Alumna/us Story
Goals met
NetworkedCommunity
Alumna goals:
• To get a job or extend professional network• To stay connected to her community
Timeline
Actio
n / E
xcite
men
t / A
wes
omen
ess
Graduation ∞
Is asked to volunteer on the board
Participates on the board
Finds and feels:
• Strong sense of community• Access to faculty/staff• Spirit and ethos of giving
Extremely happy with SHU
Feels like a part of SHUStruggles:
• Registering for events online• Finding out news about campus• Accessing faculty/staff• Finding other alumni• Knowing about job opportunities• FB is easier way to meet goals
THE ENGAGED ALUMNI STORY
Alumna Goals:
• To get a job or extend professional network• To stay connected to her community
∞
The Seton Hill University Differently-Engaged Alumna/us Story
Goals met
NetworkedCommunity
Seeks community of alumni through informal channels: • In-person meetups, meals, coffee• Facebook newsfeed, alumni groups
Timeline
Actio
n / E
xcite
men
t / A
wes
omen
ess
Graduation
Misses SHU community
THE DISENGAGED DIGITAL ALUMNI STORY
∞
Alumna Goals:• To get a job or extend professional network• To stay connected to her community
Visits website and participatesin digital services
Finds and feels:• Strong sense of community• Access to faculty/staff• Spirit and ethos of giving
Extremely happy with SHUFeels like a part of SHU
The Seton Hill University Future-State Engaged Alumna/us Story
Goals metNetworkedCommunity
Timeline
Actio
n / E
xcite
men
t / A
wes
omen
ess
Supp
ortin
g Th
e St
ory
Graduation
Misses SHU communityBecomes aware of alumni website
Service and EventsPromote opportunities for giving and participation.
Imagery Surface photos of people, places promi-nently throughout.
News Surface achievements and news about people, places.
Virtual Open Door Provide easy access to office staff.
Alumni Database: Provide access to find and update alumni info and job notices.
GAPS & OPPORTUNITIES
SPREADSHEETS
FINDING YOUR STORY
LOOK
LOOK
AGENDA
‣ INSERT CHAPTER TITLES
94
LISTEN
USING YOUR STORY
COMMUNICATE
WRITE
ILLUSTRATED
Cheng, Kevin. 2012. See What I Mean. New York: Rosenfeld Media. rosenfeldmedia.com/books/comics/
VISUALIZE
VISUALIZE
VISUALIZE
ACT IT OUT
Gap analysis
SWOT analysis
Requirements gathering
Needs assessment
SUPPORT
STRATEGIZE
STRATEGIZE
RULES OF THUMBStories are character-driven
Characters are goal-driven
Conflict is key
Goals are measurable
Goals can change
WHAT IS THE STORY?
DONNALICHAW.COM | @DLICHAW
THE USER’S JOURNEY