Star Wars - D6 - Imperial Capital Ships

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Manual de naves para Star Wars D6

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<p>Executor Class Star DestroyerClass: Command shipCrew:450,716+76,000 troopsM.D.C by LocationEngines(13):45,000 each*Turbolaser Batteries(250):300 eachHeavy Turbolaser Batteries(250):600 each Ion Cannons:(250):200 eachTractor Beam Projectors(40):300 eachSensor Globes(2):1,100 each**Bridge:7,500***Main Body:950,000Shields:1,300,000*each engine disabled causes 10% speed penalty, and loss of bonuses**Taking out a sensor globe causes -50% sensor bonus***taking out bridge causes loss of ALL bonuses, -2 initiative, -2 strike</p> <p>Top Speed: .16cHyperSpeed:x2Length:55,760 feet(11 miles)Cargo Capacity: 500,000 tonsPower System:4 ion Fusion Reactors;100 year life Rifts Earth Black Market Cost:8 trillion Credits</p> <p>Weapons Systems1. 250 Turbolaser BatteriesArc:turretPrimary Purpose:Anti-starshipSecondary Purpose:AssaultMega-Damage:3d6x100Rate of Fire:StandardEffective Range:100 milesPayload:UnlimitedStrike:+1</p> <p>2. 250 Heavy Turbolaser BatteriesArc:TurretPrimary Purpose:AssaultSecondary Purpose:Anti-StarshipMega-Damage:1d4x1000Rate of Fire:StandardEffective Range:200 milesPayload:Unlimited</p> <p>3. 250 Ion CannonsArc: TurretPrimary Purpose:Assault/captureMega-Damage:2d6x100(no actual damage)Rate of Fire:StandardEffective Range:20 milesStrike:+2</p> <p>4. 250 Concussion Missle TubesArc: 360Primary Purpose:AssaultSecondary Purpose:DefenseMega-Damage:1d4x100Rate of Fire:StandardEffective Range:100 milesStrike:+5</p> <p>5. 40 Tractor Beam ProjectorsArc: FrontPrimary Purpose:CaptureMega-Damage:nilRate of Fire:StandardEffective Range:50 miles</p> <p>6. Vehicle Compliment57 TIE Squadrons(684) of varying types30 TIE L/N squadrons(360)15 TIE Interceptor Squadrons(240)5 TIE Bomber squadrons(60)5 TIE Avanced squadrons(60)1 Skipray Blastboat Squadrons(12)4 Assault Gunboat Squadrons(48)6 X-14 Missleboats50 Lambda-Class Shuttles20 Gamma-Class Shuttles300 Sentinel-Class Landing Craft100 Delta-Class Transports100 AT-AT Walkers200 AT-ST Walkers100 LAV Chariots450 CAV's250 HAV's15 Mobile Command Bases</p> <p>Other BonusesPiloting:-25%Dodge-4Sensors, long:110%Sensors, short:130%Communications:X4Holonet Center;Instantanious communication</p> <p>Eclipse Class Star DestroyerClass: FlagshipCrew:708,470+150,100 troopsM.D.C by LocationMain Engines(8):50,000 each*Axial Superlaser:32,000Heavy Turbolaser Batteries(500):600 eachTurbolaser Batteries(550):300 eaIon Cannons:(75):200 eachTractor Beam Projectors(100):300 eachGravity Well Projectors(10):7,500 eachSensor Globes(2):1,100 each**Bridge:20,000***Main Body:1,600,000Bridge Shields:65,000Backup Shields:200,000Shields:2,400,000*each engine disabled causes 20% speed penalty, and loss of bonuses**Taking out a sensor globe causes -50% sensor bonus***taking out bridge causes loss of ALL bonuses, -2 initiative, -2 strike</p> <p>Top Speed: .25cHyperSpeed:x2Length:51,500 feet(10 miles)Cargo Capacity: 600,000 tonsPower System:4 ion Fusion Reactors;100 year life Rifts Earth Black Market Cost:n/a!</p> <p>Weapons Systems1. 1 DexenGrid HS-II Axial SuperlaserArc:frontPrimary Purpose:Anti-planetSecondary Purpose:Anti-starshipMega-Damage:1d6x500,000+1d6 per minute to a max of 10dRate of Fire:StandardEffective Range:500,000 milesPayload:Unlimited</p> <p>2. 550 Heavy Turbolaser BatteriesArc:turretPrimary Purpose:Anti-starshipSecondary Purpose:DefenseMega-Damage:1d4x1000Rate of Fire:StandardEffective Range:200 milesPayload:UnlimitedStrike:+2</p> <p>3. 550 Turbolaser BatteriesArc:TurretPrimary Purpose:AssaultSecondary Purpose:Anti-StarshipMega-Damage:3d6x100Rate of Fire:StandardEffective Range:100 milesPayload:Unlimited</p> <p>4. 75 Ion CannonsArc: TurretPrimary Purpose:Assault/captureMega-Damage:2d4x100(no actual damage)Rate of Fire:StandardEffective Range:20 milesStrike:+2</p> <p>5. 100 Tractor Beam ProjectorsArc: FrontPrimary Purpose:CaptureMega-Damage:nilRate of Fire:StandardEffective Range:50 miles</p> <p>6. 10 Gravity Well GeneratorsArc: TurretPrimary Purpose:Anti-HyperspaceMega-Damage:nil;all ships rendered hyperspace incapable within rangeRate of Fire:specialEffective Range:500,000 miles</p> <p>7. Vehicle Compliment50 TIE Interceptor Squadrons(480)20 TIE Defender Squadrons(24)10TIE Bomber Squadrons(96)5 Assault Gunboat squadrons(60)2 X-14 Missleboat squadrons(24)25 Gamma Class Shuttles75 Lambda Class Shuttles320 Sentinel-Class Landing Craft200 Delta-Class Transports100 AT-AT Walkers250 AT-ST Walkers100 LAV Chariots600 CAV's400 HAV's40 Mobile Command Bases</p> <p>Other BonusesDodge-3Piloting:-10%Sensors, long:100%Sensors, short:120%Communications:X5Holonet Center;Instantanious Communication</p> <p>Sovereign Class Star DestroyerClass: Command ShipCrew:601,670+130,100 troopsM.D.C by LocationEngines(8):31,000 each*Axial Superlaser:25,000Heavy Laser Cannons(500):100 each Turbolaser Batteries(550):250 eachIon Cannons:(75):200 eachTractor Beam Projectors(100):300 eachGravity Well Projectors(5):7,500 eachSensor Globes(2):1,100 each**Bridge:14,000***Main Body:1,100,000Shields:1,300,000*each engine disabled causes 20% speed penalty, and loss of bonuses**Taking out a sensor globe causes -50% sensor bonus***taking out bridge causes loss of ALL bonuses, -2 initiative, -2 strike</p> <p>Top Speed: .15cHyperSpeed:x3Length:45,100 feet(9 miles)Cargo Capacity: 400,000 tonsPower System:4 ion Fusion Reactors;100 year life Rifts Earth Black Market Cost:n/a!</p> <p>Weapons Systems1. 1 Axial SuperlaserArc:frontPrimary Purpose:Anti-planetSecondary Purpose:Anti-starshipMega-Damage:1d6x500,000+1d6 per minute to a max of 6dRate of Fire:StandardEffective Range:500,000 milesPayload:Unlimited</p> <p>2. 500 Heavy Laser CannonsArc:turretPrimary Purpose:Anti-starshipSecondary Purpose:DefenseMega-Damage:1d6x100Rate of Fire:StandardEffective Range:20 milesPayload:UnlimitedStrike:+2</p> <p>3. 550 Turbolaser BatteriesArc:TurretPrimary Purpose:AssaultSecondary Purpose:Anti-StarshipMega-Damage:2d4x100Rate of Fire:StandardEffective Range:50 milesPayload:Unlimited</p> <p>4. 75 Ion CannonsArc: TurretPrimary Purpose:Assault/captureMega-Damage:2d4x100(no actual damage)Rate of Fire:StandardEffective Range:20 milesStrike:+2</p> <p>5. 100 Tractor Beam ProjectorsArc: FrontPrimary Purpose:CaptureMega-Damage:nilRate of Fire:StandardEffective Range:50 miles</p> <p>6. 5 Gravity Well GeneratorsArc: TurretPrimary Purpose:Anti-HyperspaceMega-Damage:nil;all ships rendered hyperspace incapable within rangeRate of Fire:specialEffective Range:500,000 miles</p> <p>7. Vehicle Compliment8 TIE Advanced Squadrons(96)2 TIE Defender Squadrons(24)4 TIE Bomber Squadrons(48)2 Assault Gunboat squadrons(24) 50 Gamma Class Shuttles250 Sentinel-Class Landing Craft100 Delta-Class Transports100 AT-AT Walkers150 AT-ST Walkers30 LAV Chariots500 CAV's250 HAV's25 Mobile Command Bases</p> <p>Other BonusesDodge-3Piloting:-10%Sensors, long:100%Sensors, short:120%Communications:X5Holonet Center;Instantanious Communication</p> <p>Victory II Class Star DestroyerClass: Heavy CruiserCrew:6,102+1,600 troopsM.D.C by LocationEngines(6):3000 each*Turbolaser Batteries(20):250 eaDouble Turbolasers:(40):200 eachIon Cannons(10):200 eachTractor Beam Projectors(10):300 eachSensor Globes(2):800 each**Bridge:2,800***Main Body:40,000Shields:50,000*each engine disabled causes 1/4 speed penalty, and loss of bonuses**Taking out a sensor globe causes -50% sensor bonus***taking out bridge causes loss of ALL bonuses, -2 initiative, -2 strike</p> <p>Top Speed: .26cHyperSpeed:x1Length:2,952 feetCargo Capacity: 3500 tonsPower System: ion Fusion Reactor;10 year life Rifts Earth Black Market Cost:170 Billion Credits</p> <p>Weapons Systems1. 20 Turbolaser BatteriesArc:turretPrimary Purpose:Anti-starshipSecondary Purpose: DefenseMega-Damage:3d4x100Rate of Fire:StandardEffective Range:80 milesPayload:Unlimited</p> <p>2. 40 Double Turbolaser CannonsArc:TurretPrimary Purpose:AssaultSecondary Purpose:defenseMega-Damage:2d4x100Rate of Fire:StandardEffective Range:40 milesPayload:UnlimitedStrike:+1</p> <p>3. 10 Ion CannonsArc: TurretPrimary Purpose:Assault/captureMega-Damage:2d6x100(no actual damage)Rate of Fire:StandardEffective Range:20 milesStrike:+2</p> <p>4. 10 Tractor Beam ProjectorsArc: FrontPrimary Purpose:CaptureMega-Damage:nilRate of Fire:StandardEffective Range:20 miles</p> <p>5. Vehicle Compliment3 TIE Squadrons(36)10 Sentinel Landing Craft2 Lambda Class Shuttles5 AT-AT Walkers10 AT-ST Walkers5 LAV Chariots10 CAV's5 HAV's1 Mobile Command Base</p> <p>Other BonusesDodge-1Sensors, long:60%Sensors, short:75%Communications:X4</p> <p>Imperator Class Star DestroyerClass: BattleshipCrew:37,015+9,700 troopsM.D.C by LocationMain Engines(3):8,000 each*Secondary Engines(4):3,400 each Turbolaser Batteries(60):300 eaIon Cannons:(60):200 eachTractor Beam Projectors(10):300 eachSensor Globes(2):1,100 each**Bridge:6,800***Main Body:110,000Shields:123,000*each engine disabled causes 20% speed penalty, and loss of bonuses**Taking out a sensor globe causes -50% sensor bonus***taking out bridge causes loss of ALL bonuses, -2 initiative, -2 strike</p> <p>Top Speed: .24cHyperSpeed:x2Length:5,248 feetCargo Capacity: 36,000 tonsPower System: ion Fusion Reactor;10 year life Rifts Earth Black Market Cost:420 Billion Credits</p> <p>Weapons Systems1. 60 Turbolaser BatteriesArc:turretPrimary Purpose:Anti-starshipSecondary Purpose:AssaultMega-Damage:3d6x100Rate of Fire:StandardEffective Range:100 milesPayload:Unlimited</p> <p>2. 60 Ion Cannons CannonsArc:TurretPrimary Purpose:AssaultSecondary Purpose:defenseMega-Damage:2d6x100Rate of Fire:StandardEffective Range:20 milesPayload:UnlimitedStrike:+1</p> <p>3. 10 Tractor Beam ProjectorsArc: FrontPrimary Purpose:CaptureMega-Damage:nilRate of Fire:StandardEffective Range:50 miles</p> <p>4. Vehicle Compliment6 TIE Squadrons(72) of varying types6 Assault Gunboats2 Skipray Blastboats3 Gamma Class Shuttles6 Lambda-Class Shuttles60 Sentinel-Class Landing Craft15 Delta-Class Transports20 AT-AT Walkers30 AT-ST Walkers10 LAV Chariots3 Mobile Command Bases15 Mekun Hoverscouts20 HAV's25 CAV's</p> <p>Other BonusesDodge-1Sensors, long:85%Sensors, short:110%Communications:X4Holonet Center;Instantanious communication</p>