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Stage 1 Ground & Match Setup Format: 20 overs (120 balls) – all overs bowled – unlimited wickets Time: 120 minutes (2 hours – 1 hour per team innings) Pitch: 16m (U9s/10s) – 20 overs bowling from one end only 18m (U11s/U12s) – 20 overs bowling from one end only Portable stumps at the bowler’s end (the shortened end) Boundary: 40m (all Stage 1 max.) – Measured from batter’s end stumps Straight line between front point of markers (e.g. cones) Players: 7 (preferred) 5 (minimum) up to 9 (maximum) Fielders: 7 players on field (maximum) at any time (incl. bowler & WK) All players at least 15m away from batter (ex-Wicket Keeper) If more than 7 players, rotate extra players on/off each over If <7 players, ask to borrow fielder(s) from opposition (optional) Bowling: All players must bowl 2 overs (incl. WK) before any can bowl a 3 rd over – up to a maximum of 4 overs per bowler 6 balls per over (maximum) – No Balls/Wides NOT re-bowled Batting: 17 balls (7 players) - or 13 balls (9 players) to 24 balls (5 players) No Balls/Wides DO count towards batter’s deliveries quota Wickets: How out: Bowled, Caught, Run Out, Stumped, Hit Wicket No LBW (Leg Before Wicket) for U9s/10s/11s in Stage 1 Batters swap ends after a wicket (and after end of each over) Pitch U9s/10s example Note: U11s/12s is 18m SIJCC – Stage 1 Scoring Workshop – September 2018 How to set up a Stage 1 game

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Page 1: Stage 1 – Ground & Match Setup - Cricket Australiastivescricket.nsw.cricket.com.au/files/4699/files/stage1setup.pdf · Stage 1 – Ground & Match Setup Format: 20 overs (120 balls)

Stage 1 – Ground & Match SetupFormat: 20 overs (120 balls) – all overs bowled – unlimited wickets

Time: 120 minutes (2 hours – 1 hour per team innings)

Pitch: 16m (U9s/10s) – 20 overs bowling from one end only

18m (U11s/U12s) – 20 overs bowling from one end only

Portable stumps at the bowler’s end (the shortened end)

Boundary: 40m (all Stage 1 max.) – Measured from batter’s end stumps

Straight line between front point of markers (e.g. cones)

Players: 7 (preferred)

5 (minimum) up to 9 (maximum)

Fielders: 7 players on field (maximum) at any time (incl. bowler & WK)

All players at least 15m away from batter (ex-Wicket Keeper)

If more than 7 players, rotate extra players on/off each over

If <7 players, ask to borrow fielder(s) from opposition (optional)

Bowling:All players must bowl 2 overs (incl. WK) before any can bowl a 3rd over – up to a maximum of 4 overs per bowler

6 balls per over (maximum) – No Balls/Wides NOT re-bowled

Batting: 17 balls (7 players) - or 13 balls (9 players) to 24 balls (5 players)

No Balls/Wides DO count towards batter’s deliveries quota

Wickets: How out: Bowled, Caught, Run Out, Stumped, Hit Wicket

No LBW (Leg Before Wicket) for U9s/10s/11s in Stage 1

Batters swap ends after a wicket (and after end of each over)

Pitch

U9s/10s example

Note:

U11s/12s is 18m

SIJCC – Stage 1 Scoring Workshop – September 2018

How to set up a Stage 1 game

Page 2: Stage 1 – Ground & Match Setup - Cricket Australiastivescricket.nsw.cricket.com.au/files/4699/files/stage1setup.pdf · Stage 1 – Ground & Match Setup Format: 20 overs (120 balls)

Match Day – Format RulesNumber of players on the day

9 (maximum)

8 7(preferred)

6 5(minimum)

BATTING

Balls faced 13 balls each(Total: 117 balls)

15 balls each(Total: 120 balls)

17 balls each(Total: 119 balls)

20 balls each(Total: 120 balls)

24 balls each(Total: 120 balls)

final pair face the last 3 balls

final batter faces final ball

BOWLING

4 Overs (maximum) 2 players 5 players

3 Overs 2 players 4 players 6 players 4 players

2 Overs 7 players 4 players 1 player

Fielding Max. 7 players on field at any time

Max. 7 players on field at any time

7 players on field 6 players on field(+ 1 opp’n player?)

5 players on field(+ 2 opp’n players?)

Wicket Keepers 2 WK: 10 overs each 2 WK: 10 overs each 2 WK: 10 overs each 2 WK: 10 overs each 2 WK: 10 overs each

NSJCA: Under 9s/10s (16m pitch), Under 11s (18m pitch) – bowl from one end only

SIJCC – Stage 1 Scoring Workshop – September 2018

Page 3: Stage 1 – Ground & Match Setup - Cricket Australiastivescricket.nsw.cricket.com.au/files/4699/files/stage1setup.pdf · Stage 1 – Ground & Match Setup Format: 20 overs (120 balls)

Umpire Signals

/ B

O

+

/ L

4

6

W / R*

;+ ?

Dead ball to be re-bowled if the ball was signaled “dead ball” before a legal delivery was bowled

(see below)

Note: Some scorers may use different scoring symbols from those shown here. The key point is for the scorebook to show consistent scoring symbols throughout the innings, so the person who enters the score into MyCricket(when applicable) is able to interpret the scorebook details.

SIJCC – Stage 1 Scoring Workshop – September 2018

*R = runout

Arm held still out to side

Index finger pointing up

Arm moving horizontally

stopping on chestPalm is flat and open

Cross arms in front left to right and

back a few times

Cross hands across shoulders

Page 4: Stage 1 – Ground & Match Setup - Cricket Australiastivescricket.nsw.cricket.com.au/files/4699/files/stage1setup.pdf · Stage 1 – Ground & Match Setup Format: 20 overs (120 balls)

Recording runs and wickets• “Wide” + ‘plus’ symbol

o no contact with the bat

o add “dots” in corners for number of Bye / Leg

bye runs – top left to bottom right

o add “W” in top right corner for wicket if batter

stumped or run out off a wide (yes, it’s possible)

• “Bye” B or up ‘triangle’ = 1 bye

o no contact with the bat

o B for 1 bye or 3B = 3 byes etc.

o add “dots” or numerals for additional bye runs

• hint: write dots first then draw triangle

• “Leg bye” L or ‘triangle’ down = 1 leg bye

o no contact with the bat

o L for 1 leg bye or 2L = 2 leg byes etc.

o add “dots” or numerals for additional leg byes

• hints: write dots first then draw triangle

• downward triangle points to “leg”

Batting Analysis: First line for ball-by-ball activity

Second line to record type of wicket (optional)

• “Dot” • ball for zero runs

• 1, 2, 3, 4 (boundary or physical runs),

5 (e.g. 4 overthrows off a single),

6 (boundary) runs as scored (numerals)

• Wicket “W” when credited to the bowler

o Runout “R” - not credited to bowler

• “No Ball” circle

o numeral runs in circle for runs off the bat

• hint: write numbers first then draw circle

o add “dots” for number of Bye / Leg bye runs

• hint: write dots first then draw circle

SIJCC – Stage 1 Scoring Workshop – September 2018