soviet 500 pt bolt action

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 Soviet Reinforced Platoon Soviet Union Order Dice: 5 Platoon 1 Junior Lieutenant (page: 22) Regular 70 Qty Weapons Range Shots Penetration Special Rules 1 Se co nd ( Juni or ) Lie ut en ant  with Pistol 6" 1 n/a Assault  with Submachine gun 12" 2 n/a Assault  with Rifle 24" 1 n/a 2 Infantry (equipped as modeled) - - Infantry Squads Naval squad (page: 31) Regular 183 Qty Weapons Range Shots Penetration Special Rules 1 NCO with Submachine gun 12" 2 n/a Assault 1 Infa nt ry wit h Lig ht Machi ne gu n (r equires loader) 30" 3 n/a Team (2 men) 9 Infantry with Submachine gun 12" 2 n/a Assault Entire squad equipped with anti-tank grenades Tank hunters Tough Fighters Tough Fighters Airborne squad (page: 29) Veteran 180 Qty Weapons Range Shots Penetration Special Rules 1 NCO with Submachine gun 12" 2 n/a Assault 9 Infantry with Submachine gun 12" 2 n/a Assault Entire squad equipped with anti-tank grenades Tank hunters Infantry Free Rifle squad (page: 23) Inexperienced 0 Qty Weapons Range Shots Penetration Special Rules 1 NCO with Rifle 24" 1 n/a 11 Infantry with Rifle 24" 1 n/a Entire squad is Green Green Entire squad equipped with anti-tank grenades Tank hunters Tanks and SP Guns T-37 light tank (page: 44) Regular 65 Qty Vehicle Type Transport amageValue  Weapons Range Shots enetration Special Rules 1 T-37 light tank Tracked - 7+ Amphibious  Turret-mounted MMG 36" 4 n/a  Platoon Points: 498 Special Rules Tank hunters If a tank hunter unit wins an assault and scores damage against an armoured vehicle, the effect is resolved on the Damage Result table as for a normal anti-tank penetration rather than as for superficial damage. Team (2 men) Team consists of 2 men. A Team weapon shoots at full effectiveness so long as there are at least two men to serve it. If only one man remains then the weapon suffers a -1 'to hit' penalty and a -1 penalty to its morale value. Tough Fighters Each model has two attacks in close quorter combat against infantry and artillery, regardless of what weapons are carried. Assault

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7/26/2019 Soviet 500 Pt Bolt Action

http://slidepdf.com/reader/full/soviet-500-pt-bolt-action 1/2

 

Soviet Reinforced PlatoonSoviet Union Order Dice: 5

Platoon 1

Junior Lieutenant (page: 22) Regular 70Qty Weapons Range Shots Penetration Special Rules

1 Second (Junior) Lieutenant

 with Pistol 6" 1 n/a Assault

 with Submachine gun 12" 2 n/a Assault

 with Rifle 24" 1 n/a

2 Infantry (equipped as modeled) - -

Infantry Squads

Naval squad (page: 31) Regular 183Qty Weapons Range Shots Penetration Special Rules

1 NCO with Submachine gun 12" 2 n/a Assault

1 Infantry with Light Machine gun (requiresloader)

30" 3 n/a Team (2 men)

9 Infantry with Submachine gun 12" 2 n/a Assault

Entire squad equipped with anti-tank grenades Tank huntersTough Fighters Tough Fighters

Airborne squad (page: 29) Veteran 180Qty Weapons Range Shots Penetration Special Rules

1 NCO with Submachine gun 12" 2 n/a Assault

9 Infantry with Submachine gun 12" 2 n/a Assault

Entire squad equipped with anti-tank grenades Tank hunters

Infantry

Free Rifle squad (page: 23) Inexperienced 0Qty Weapons Range Shots Penetration Special Rules

1 NCO with Rifle 24" 1 n/a

11 Infantry with Rifle 24" 1 n/a

Entire squad is Green Green

Entire squad equipped with anti-tank grenades Tank hunters

Tanks and SP Guns

T-37 light tank (page: 44) Regular 65Qty Vehicle Type Transport amageValue

  W eapons Range Shots enetration Special Rules

1 T-37 light tank Tracked - 7+ Amphibious

  Turret-mounted MMG 36" 4 n/a  

Platoon Points: 498

Special RulesTank hunters

If a tank hunter unit wins an assault and scores damage against an armoured vehicle, the effect is resolved on theDamage Result table as for a normal anti-tank penetration rather than as for superficial damage.

Team (2 men)

Team consists of 2 men. A Team weapon shoots at full effectiveness so long as there are at least two men to serveit. If only one man remains then the weapon suffers a -1 'to hit' penalty and a -1 penalty to its morale value.

Tough Fighters

Each model has two attacks in close quorter combat against infantry and artillery, regardless of what weapons arecarried.

Assault

7/26/2019 Soviet 500 Pt Bolt Action

http://slidepdf.com/reader/full/soviet-500-pt-bolt-action 2/2

This weapon suffers no penalty 'to hit' when moving and shooting. In addition, infantry armed with an assault weaponcan make two attacks in close quarter fighting against other infantry and artillery units - see p55. Note being armedin this way does not confer two attacks against vehicles at close quarters

Amphibious

An amphibious vehicle can move directly forward only over otherwise impassible deep water at half speed by meansof an Advance action. A vehicle cannot make any other action whilst moving over water, cannot reverse, cannot turn,and will ignore all rules that otherwise oblige it to reverse or go down A vehicle that is immobilised whilst in the wateris destroyed along with any occupants. Vehicles can shoot whilst afloat accept hull mounted weapons on vehiclesequipped with floatation screen

Green

Green units are inexperienced and given a morale rating of 8. The first time the unit suffers a casualty roll a die.On a roll of a 1 the unit suffers an additional D6 pin markers and goes DownOn a 2, 3, 4 the unit fights onOn a 5 or 6 the unit is immediately up rated to Regular with morale value 9 for the rest of the battle.There is no further effect.

Pick ListSoviet Union

Infantry (equipped as modeled) 2

Infantry with Rifle 11

Infantry with Submachine gun 18

Light Machine gun (requires loader) 1

NCO with Rifle 1

NCO with Submachine gun 2

Second (Junior) Lieutenant 1

T-37 light tank 1