soar · framework pe program pal / mcca program cca program educate p1 to p6: 1. games & sports...
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SOAR @ CKP
Excel
Experience
Educate
SKILLS ACQUISITION INTEREST BUILDING
CHARACTER BUILDING
SUSTAIN
INTEREST &
MOTIVATION
RECREATIONAL &
COMPETITIVE PURSUITS
Confident Self-Directed
Active ContributorConcerned Citizen
Framework PE Program PAL / MCCA Program CCA Program
Educate
P1 to P6:1. Games & Sports2. Outdoor Education3. Gymnastics4. Dance5. Physical Health Education6. Athletic Skills (From P3)
P1 to P6: Introduction to various sports &
games Identification, promotion &
enhancement of pupils’ interests & strengths
Exposure to authentic game-likesituations
Promotion of an active and healthy lifestyle
Differentiated Instructions in sports modules
P4 Annual Camp
Primary 1 & Primary 2:1. Sports & Games2. Outdoor Education3. Visual Arts4. Performing Arts
- Dance- Music- Drama
Primary 3:1. Swimming2. Origami3. Basic Coding
Primary 4:1. Rope Skipping2. Batik3. Intermediate Coding
Primary 5:1. Silat2. Wire Sculpture3. Advanced Coding
Primary 6:1. Inline Skating / Archery /
Laser Tag2. Dragon boating 3. World Percussions / Hip Hop /
K-Pop4. Photoshop
Pupils join CCAs based on their interest and talent from Primary 3
Sports CCAs Offered: Basketball Track & Field Wushu Multi-Sport
Aesthetic CCAs Offered: Choir Guitar Dance
Club CCAs Offered: Media Studio Art Club
Experience
Excel
P1 to P6: Intra-Class Games throughout
the year during PE lessons 2 Inter-Class Games throughout
the year Sports Carnival in Term 3 NAPFA (P4 & P6)
SOAR @ CKP
Meet the needs of its students
beyond academic achievement
Promote active participation
in physical activities
Promote life-long love for
sports & the outdoors.Build character, team spirit
& responsibility
Promote social integration
and racial harmony.Provide avenues for students to develop and practise leadership skills.
Establish the school as a Champion and Advocate for sports and outdoor activities
Achieved through the organization of inter-class games, learn-to-play programmes for students and community outreach programmes.
SOAR @ CKPOUTCOMES
Framework PE Program
Educate
P1 to P6:1. Games & Sports2. Outdoor Education3. Gymnastics4. Dance5. Physical Health & Fitness Education6. Athletic Skills (From P3)
P1 to P6: Introduction to various sports & games Identification, promotion & enhancement of pupils’ interests & strengths Exposure to authentic game-like situations Promotion of an active and healthy lifestyle Differentiated Instructions in sports modules
P4 Annual Camp
Experience
Excellence
P1 to P6: Intra-Class Games throughout the year during PE lessons Inter-Class Games in Term 1, Term 3 & Term 4 (P6) Sports Carnival in Term 2 NAPFA (P4 & P6)
SOAR @ CKP
Approaches
Self-Directed
Collaborative
Differentiated
Self-Directed Learning
Research on PE-related areas such as Olympics, SEA Games, health & fitness, actual rules and history of the game etc
Collaborative Learning
1. In pairs design a creative team game which is modified, safe and can be played during your PE lesson.
2. Present your game in the form of a poster.
3. Your game should include the following aspects: Name of the game Description of the game Format Illustration
Differentiated Instruction
Modification of various factors to suit readiness levels of the pupils4 ways game play can be modified are: Grouping by abilities Controlling the size of each
group Using different implements
for different ability groups. Changing of rules and
regulations
Values
Inculcation
Sportsmanship
Leadership Opportunities
Teachable Moments
VALUESSPORTSMANSHIP
INDICATORS
Patriotism
Participates actively and represents the class with honour.
Treats himself/herself, others, equipment and facilities with respect.
Embraces the Olympic values of Excellence, Friendship & Respect.
Resilience
Participates actively and puts in best effort in all activities.
Keeps trying and is not discouraged by failure.
Always strives for excellence.
Integrity
Displays the determination to do the right thing even when others don’t.
Takes responsibility for mistakes made.
Is accountable for own behavior.
Discipline
Respects the rules of the game and follows all regulations governing the sport.
Exhibits fairness, is courteous and accepts the results of a competition graciously.
Cooperates with teammates and avoids getting into fights and arguments.
Empathy
Demonstrates teamwork, co-operation and consideration for others.
Uses appropriate language when interacting with others
Is a team player and encourages team members to be involved in the activity.
Application
Of
Learning
Intra-Class Games
Inter-Class Games
Sports Carnival
Intra-Class Games Inter-Class Games Sports Carnival
o Held in Term 3o Application of the
fundamental movements learnt during PE
o 100% participation
4 games 12 players per game Total 48 players
o Held in Term 2 and Term 3
o Game played is what is learnt during PE
o 100% participation
4 quarters per game 6 players per quarter 24 players per term Total 48 players
o Held during PE lessons when the Games & Sports modules are conducted
Round robin group format where pupils apply what they have learnt in an authentic game format
Discipline
Nurturing Future Leaders
Resilience Empathy
PatriotismIntegrity
Values in Action
Low Element Course
Amazing Race at Sentosa
Gymnastic Lesson
Allocated Periods for PE
Primary 1 4 Periods of PE
Primary 2 4 Periods of PE
Primary 3 5 Periods of PE
Primary 4 5 Periods of PE
Primary 5 5 Periods of PE
Primary 6 5 Periods of PE
Framework PAL / MCCA Program
Educate
Primary 1 & Primary 2:1. Sports & Games2. Outdoor Education3. Visual Arts4. Performing Arts
- Dance- Music- Drama
Primary 3:1. Swimming2. Origami3. Basic Coding
Primary 4:1. Rope Skipping2. Batik3. Intermediate Coding
Primary 5:1. Silat2. Wire Sculpture3. Advanced Coding
Primary 6:1. Inline Skating / Archery / Laser Tag2. Dragon boating 3. World Percussions / Hip Hop / K-Pop4. Photoshop
Experience
Excellence
Conducted during curriculum hours
Four domains for PAL - Sports & Games, Outdoor Education, Performing Arts & Visual Arts
Three domains for MCCA –Sports/Outdoor, Aesthetics & ICT
Exposed to a buffet of activities from P1 to P6.
MCCA is designed after PAL and complements CCAs through enlarging the variety of activities pupils get to participate in
Expertise of teachers are tapped on first before engaging vendors
Framework CCA Program
Educate
Pupils join CCAs based on their interest and talent from Primary 3
Sports CCAs Offered: Basketball Track & Field Wushu Multi-Sports
Aesthetic CCAs Offered: Choir Guitar Dance
Club CCAs Offered: Media Studio Art Club
Experience
Excellence
Opportunity for all from P3 to P6 to join CCAsTotal of 9 CCAs where 4 are sports basedConducted after curriculum hoursVariety of activities such as team building games are introduced during the training sessionsAs much as possible, we give opportunities to as many as possible to represent the school in competitions
SOAR @ CKP
SOAR @ CKP
SOAR @ CKPSummary
The total school experience of SOAR@CKP is capitalized upon to build strength of character and instil the school core values in our pupils.
SOAR @ CKP allows our pupils to learn and internalize the importance of self-discipline, teamwork, perseverance, resilience and nationhood.
SOAR @ CKP provides a common ground for students from different ethnic, gender and social backgrounds to:
learn a variety of physical activities with strong possibility of transference of learning and skills
develop a love and appreciation of physical activity and the outdoors pursue ‘Sports for Life’