shahed chowdhuri, sr. consultant. 1.ui design: predicting human behavior 2.product backlog vs...
TRANSCRIPT
Center of ExcellencePRESENTS:
“Fun with Visual Studio!”Shahed Chowdhuri, Sr. Consultant
Tools & Technologies
1. UI Design: predicting human behavior2. Product Backlog vs Artificial Deadlines3. Scrum, especially in lone-wolf projects4. Re-using existing code: refactor or not?5. Targeting multiple platforms and screen sizes…
Agenda
…6. Memory allocation and code optimization7. Publishing to consumer devices8. Work-life balance9. User feedback10. Playable demo!
Agenda
1. UI DesignHUD in “safe area”
Focus on primary user action
Special items
2. Backlog vs Deadlines
3. Scrum & Lone-Wolf
4. Refactoring Old Code
Refactoring vs. Rewrite
5. Target platformsHDTV via Xbox 360 console
Windows
6. Optimization
7. Consumer Devices
8. Work-Life Balance
9. User Feedback: Good
The Good
9. User Feedback: Bad
The Bad
“I'm sure by now my readers are wondering if I would buy this game, and to be honest I'd have to say that I'd skip it.”
“The game is colourful and cheap and does feature a very good background song but there is nothing much to the game and could have done with having more of a platforming puzzle element to it.”
9. User Feedback: Ugly
The Ugly
#Twitter Feud!!!
Curious
Demanding
Angry
Calm
Helpful
* Anonymous Ratings
Anonymous ratings from Xbox Marketplace on XboxIndies.com
10. Review + Demohttp://youtu.be/Vd3zgcSz4KY
* Business Intelligence• Measuring Sales and Performance• Spotting Trends• Pricing and Competition• Making Better Business Decisions• Learning From Past Success (and Mistakes)
* Community• XBLIG Sales Data Analyzer
• XNA Basic Starter Kit
• Platformer Level Editor