Sense and sense ability - TU100 13J

Download Sense and sense ability - TU100 13J

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<ul><li> 1. Welcome Before we start please check that your audio is setup and working Use Tools-&gt;Audio-&gt;Audio Setup Wizard and following the instructions If you havent used OU Live before take a moment to investigate the user interface Were aiming to start at 19:00 from 18:45 until then is for sorting out the technologies </li> <li> 2. BEFORE WE START........... Id like to record this session for those unable to attend If you would rather the session was not recorded, i.e. if you do not consent, please click the red cross. Otherwise click the green tick The session will only be recorded if everyone agrees to it </li> <li> 3. Sense and Sense Ability Online session II TU100 13J </li> <li> 4. Were going to cover..... Palettes and where to find the various blocks Saving and loading scripts Distinguishing between types of block Creating and running scripts Editing scripts Troubleshooting Were not doing loops and variablesWere not doing loops and variables </li> <li> 5. Multi task Open Sense in the background Ill leave time for experimenting and looking around as we work through this tutorial Were going to take it slowly so dont worry By all means play but show consideration for others Let me know that you are ready to continue by showing a green tick </li> <li> 6. Naming of the parts The next slide shows the names for some of the bits of the UI (user interface) If I use any term which you dont understand you must stop me and ask! Note that the UI has a number of right-click menus; if you cant see what you need try the right-click You wont see a sprite just yet but dont worry......... </li> <li> 7. Saving and loading As with most applications use the Save or Save as options to save the project Use the About this project section to keep a note of what the project is about Load projects using the Open option As we work through this session you might want to save your scripts. </li> <li> 8. Creating a sprite Give the sprite a name At this stage you will draw your sprite using Paint Use Show (on the right-click menu) to put your sprite on the stage </li> <li> 9. An exercise Create, name and paint your sprite Green tick when youve finished </li> <li> 10. Now we can look at the palettes </li> <li> 11. Making them do something Drag components from the palette to the scripts tab Create a Start event Add actions Tell it to stop String them together and run the script </li> <li> 12. Tracking progress If you want to see where the cursor has been use the pen Start the pen drawing by putting it down Stop it by lifting it and get rid of the lines by using clear </li> <li> 13. An exercise Put it together a script to draw a line for 50 steps </li> <li> 14. </li> <li> 15. Space and time Use the go to to set the sprite position handy to reset the script........ Use the speed slider to control how quickly the script runs Show and hide are applied to the sprite and do just that </li> <li> 16. An exercise Make your line start at 0,0 and hide the sprite when the line is complete Green tick when youve done that shout if you have problems </li> <li> 17. </li> <li> 18. Using blocks Duplicating a block Right click Deleting a block Right click Splitting a block Click and drag down </li> <li> 19. Planning the programme As the programs become more complex its important to plan them first Use plain language Start Draw Sprite circle? Place sprite in the right place Move it X steps Rotate Y degrees Do something else Stop </li> <li> 20. An exercise Draw a square with a side length of 75 steps and starting at 0,0 Green tick when its done </li> <li> 21. An exercise </li> <li> 22. Troubleshooting Stepping through the code use Single step Take out sections and run without them to see what breaks Walk through the code (bench test) looking at what youve asked it to do </li> <li> 23. Futures Heather Morris's R13 room 12th December at 19:00 and repeated on 14th December at 10:30 Iteration and conditions </li> <li> 24. Q&amp;A Hope this has been of use This presentation is available online at </li> </ul>


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