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slide 1 sep 7, fall 2006iat 4101 meta-information: presentations giving a talk writing a game proposal game history game genres slide 2 sep 7, fall 2006iat…
slide 1 sep 7, fall 2006iat 4101 iat 410 - video game design and programming chris shaw, ph.d. [email protected] slide 2 sep 7, fall 2006iat 4102 topics four broad themes:…
slide 1 slide 2 nov 30, fall 2006iat 4101 audio sound audio synthesis slide 3 nov 30, fall 2006iat 4102 audio perception sound: pressure waves in frequencies between…
slide 1 sep 14, fall 2006iat 4101 design teams team structure interdisciplinary teams slide 2 sep 14, fall 2006iat 4102 game design 1. the game design vision drives everything…
slide 1 sep 21, fall 2006iat 4101 computer graphics overview color displays drawing pipeline slide 2 sep 21, fall 2006iat 4102 color light in range 400-780 nm tristimulus…
slide 1 oct 26, fall 2006iat 4101 collision detection slide 2 oct 26, fall 2006iat 4102 collision detection essential for many games –shooting –kicking, punching,…
slide 1 oct 16, fall 2006iat 4101 animation low-level behaviors overview keyframing motion capture simulation slide 2 oct 16, fall 2006iat 4102 low-level behaviors keyframing…
slide 1 nov 27, fall 2006iat 4101 networks network protocols peer-to-peer client-server configurations trust slide 2 nov 27, fall 2006iat 4102 networks required for multiplayer…
slide 1 , fall 2006iat 800 recursion, web crawling slide 2 , fall 2006iat 800 today’s nonsense recursion – why is my head spinning? web crawling – recursing…
slide 1 nov 5, fall 2006iat 8001 lecture 5 objects, classes slide 2 nov 5, fall 2006iat 8002 today primitive types –byte, short, int, long object-oriented programming…
slide 1eecs 4101/5101 prof. andy mirzaian slide 2 course overview www.cse.yorku.ca/~andy/courses/4101 www.cse.yorku.ca/~andy/courses/4101 course overview www.cse.yorku.ca/~andy/courses/4101…
slide 1 sep 26, fall 2006iat 800 lecture 6 methods and classes slide 2 sep 26, fall 2006iat 800 today a few good programming practices methods classes –rockets,…
model series: cp-4101 cp-4101-hd • single cylinder design • 75” long x 57” wide clear top opening • designed to handle packaging materials, dry
slide 1 oct 17, fall 2006iat 800 arraylist, text, and more image manipulation slide 2 oct 17, fall 2006iat 800 topics arraylists –arraylists + polygons some words…
ΣΕΛΙΔΕΣ 20 - 21 - 22 - 23ΣΕΛΙΔΕΣ 20 - 21 - 22 - 23ΣΕΛΙΔΑ 2ΣΕΛΙΔΑ 2 ΑΘΛΗΤΙΚΗ ΕΝΗΜΕΡΩΣΗ ΣΕ ΛΙ Δ Α 6 ΣΕ ΛΙ Δ Α 6 ΠΕΡΙΣΣΟΤΕΡΕΣ…
7/30/2019 tariq 4101 1/13{mst 4101}7/30/2019 tariq 4101 2/13government pressrelationspresented by:malik tariq mahmoodphd fellowaiou & iiu, islamabadpresented to:dr. abdul…
scs4101: artificial intelligence lecturer: mr. m. ndlovu office: ag16 – computer science department lecture schedule: tues 6:30pm-fd54 friday 4:30pm–fd54 reference material:…
tks-4003: hidrolika terapan tks- 4101 : fisika sistem satuan, besaran, vektor 1 j u r u s a n t e k n i k s i p i l universitas brawijaya dosen: tim dosen fisika jurusan…
powerpoint presentation eecs 4101/5101 polygon triangulation prof. andy mirzaian references: [m. de berge et al ’00] chapter 3 [preparata-shamos’85] chapter 6 [o’rourke’98]…