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Royals Defense 2013
ASKA
Players need to know what to do on every play. A player is not ready to play for us until he knows:
• Alignment
• Stance
• Keys
• Assignment
For each play call, for each formation, for each key read, each player must know their ASKA on every
down.
DGTYK
Don’t Go Til You Know, GO When You Know. Players need to have focus and patience. On each play,
they must be focused on their keys. They do not pull the trigger until they know what they are seeing.
Once they see the play, they should aggressively attack.
Communication
Pre-Snap communication is critical to getting our defense aligned properly, and recognizing the
Offensive formation and potential threats.
Communication is critical in our defense and must be stressed in every drill for Linebackers and
Secondary. Every drill should involve at least one of the following:
• Alignment Calls
• Run / Pass Calls
• Ball Calls, Bingo Calls
• CHINA, IN, or OUT calls by Corners
• WHEEL and CROSS calls by Safeties
• PUSH Calls by Linebackers
• Any other communication required on any given play.
It is the responsibility of position coaches to stress communication in Individual and Group Drills every
day, so that they will carry over to Team situations.
Play Calling
As much as possible, the Front 6 are independent of the Back 5 players on the defense. Many calls that
affect the front do not affect the back end, and visa versa. Our defensive players only need to know the
few words that pertain to them.
Alignment
The alignment of the Front and the Secondary are divorced. The strength call for the Front is made
depending on the call:
• TITE: strength call to the Tight End, most receivers, or field
• SPLIT: strength call opposite the Tight End, most receivers, or field
• WIDE: strength call to the wide side of the field
• SHORT: strength call to the short side of the field
• SET: strength call to strength of the back field (to the set of the back in a 1-back, shotgun)
• OPPOSITE: strength call away from the strength of the back field
The Mike Linebacker is responsible for communicating the strength call to the Front 6, who will also
echo the call.
The alignment of the Secondary will be based on the passing strength of the formation. Passing strength
is based on:
1. Most receivers
2. Wide Side
3. Most Dangerous
4. Left
The Free Safety is responsible for communicating the strength call to the Secondary, who will also echo
the call.
T
X
EE
M W
T T EE
M W
T T EE
M W
T T EE
M W
Fronts"G"
Strong End: 6 Tech, C GapWeak End: 5 Tech, C GapStrong Tackle: 3 Tech, B GapWeak Tackle: 2i Tech, A GapMike Backer: 30 Tech, A GapWill backer: 30 Tech, B Gap
OVER
Strong End: 6 Tech, C GapWeak End: 5 Tech, C GapStrong Tackle: 3 Tech, B GapWeak Tackle: 1Tech, A GapMike Backer: 30 Tech, A GapWill backer: 30 Tech, B Gap
STACK
Strong End: 5 Tech, C GapWeak End: 5 Tech, C GapNose Tackle: 0 Tech, Call Side A GapXtra Backer: 00 Tech, Away Side A GapMike Backer: 40 Tech, B GapWill backer: 40 Tech, B Gap
INDIAN
Strong End: 6 Tech, C GapWeak End: 5 Tech, C GapStrong Tackle: 2i Tech, A GapWeak Tackle: 2i Tech, A GapMike Backer: 30 Tech, B GapWill backer: 30 Tech, B Gap
T T EE
M W
T T EE
M W
T T EE
M W
T T EE
M W
T T EE
M W
T T EE
M W
T T EE
M W
T T EE
M W
StuntsPINCH
Tackle in B Gap slant to A Gap
OUTLAW PINCH
Both Tackles pinch to A Gap.
FIRE STRONG / WEAK
Call side End attack the hip of the Offensive Tackle.
ECHO STRONG / WEAK
Call side End cut step into inside gap.
T T EE
M W
T T EE
M W
T T EE
M W
T T EE
M W
T T EE
M W
T T EE
M W
T T EE
M W
T T EE
M W
StuntsTORO
Tackles slant TO Run Strength side
TANK
Defensive Line slants TO Run Strength side
ARMY
Defensive Line slants AWAY FROM Run Strength side
AIM
Tackles slant AWAY FROM Run Strength side
T T EE
M W
T T EE
M W
T T EEM
W
T T EE
M
W
1-Backer Blitzes
WILL
Will Linebacker blitzes open gap (B)
MIKE
Mike Linebacker blitzes open gap (A)
SLEDGE
Mike Linebacker off Strong Edge
Callside End Auto "Fire" if open gap inside
WEDGE
Will Linebacker off Weak Edge
Callside End Auto "Fire" if open gap inside. Can tag with ECHO.
T T EE
M W
T T EE
M W
T T EE
M W
T T EE
M W
Bullets
Both Backers blitz to open gaps
Bullets A
Both Backers blitz A-Gap
Bullets B
Both Linebackers blitz B-Gap
AIM Bullets (or TORO Bullets)
Blitz to Open Gap after slant
BULLETS
T T EE
SS M W WS
T T EE
SSM W WS
T T EE
SS M W WS
T T EE
SS M W
WS
SMOKE
WS & SS Blitz Contain for Back Shoulder
Make a FIRE call to both ends
WIDE SMOKE
Safety on Wide Side blitz off the edge. Auto FIRE to wide side End.
SHORT SMOKE
Safety on Short Side blitz off the edge. Auto FIRE to short side End.
THUNDER SMOKE
Call side Safety blitz off the edge. Auto FIRE to call side End.
LIGHTNING SMOKE
Safety away from Call Side will blitz off the edge. Auto FIRE to End away from call side.
SMOKES
T T EE
SS M W WS
T T EE
SSM W WS
T T EE
SS M W WS
T T EE
SS M W
WS
DOGS
WIDE DOGS
Combination of Wide Smoke and Wide Side Bullets
**Can tag with A or B to tell Backer which gap to blitz. Auto FIRE call to wide side End.
SHORT DOGS
Combination of Short Smoke and short side Bullets
**Can tag with A or B to tell Backer which gap to blitz. Auto FIRE call to short side End.
AIM T-DOGS B
Tackles execute AIM. Dogs to call side, backer on call side in B Gap.
TORO S-DOGS B
Tackles execute TORO. Dogs away from call side. Backer away from call side in B Gap.
Coverage Calls
Our coverage is a split field coverage. The field is divided into the Read Side and the Away Side. The
Passing Strength of the formation will be the Read Side. Passing Strength is determined by:
1. Multiple Receivers
2. Wide Side
3. Most Dangerous
4. Left
Passing strength is called independent of the Run Strength. Mike and Will Linebackers must know
responsibilities of both Read Backer and Away Backer.
Strong Safety and Weak Safety must be interchangeable. On Offensive Shifts and Motions that result in
Change of Strength (COS), they will swap responsibilities rather than swapping sides.
Coverage Play Calls have three parts:
1. Read Side Coverage
2. Away Side Coverage
3. Doubles Coverage
4. Trips Coverage
Example: 2 Blue Bronco Solo plays 2 coverage to the Read Side, Blue coverage to the Away Side, and
Bronco to the Away Side if there are Doubles. If we get Trips, we check to SOLO.
Bronco will be the base check if we have Twins to the Away Side. If we do not tag BRONCO, we will play
Blue on Away Side Twins Receivers.
Example: 2 Blue Solo plays 2 coverage to the Read Side, Blue coverage to the Away side, and SOLO check
if we get Trips. Twins will not change the away side call.
Some parts of coverage will be omitted at times. If there is only one coverage call before the Trips
coverage, we will play that coverage on both sides.
Example: Blue Solo plays Blue coverage to both sides. The only check we make is SOLO if we have Trips.
SOLO is the base Trips Check. We will not tag SOLO unless game plan dictates. The Trips Check will not
be included in the call unless we are going to check SPECIAL or ROLL to Trips.
Example: 2 Blue Roll plays 2 coverage to the Read Side, Blue Coverage to the Away Side, and Roll Check
to Trips. 2 Blue would play 2 coverage to Read Side, Blue Coverage to Away Side, and SOLO check to
Trips. 5 would play 5 coverage to Read Side, 5 coverage to Away Side, and SOLO check to Trips.
Coverage Checks
BRONCO tells us to play Man to Man with #1 and #2 Receivers on Away Side coverage. The Corner plays
man coverage on #1, the Weak Safety plays Man Coverage on #2. The Away Backer plays Slice
Technique, running with any crosser than comes through his zone.
SKY tells us to play Safety force on the Away Side coverage. The Weak Safety will tighten down to 5-6
yards and the Corner will play Deep ½ coverage. Sky is the base call for the Away Side in 2 Coverage. Sky
is automatic to a Nub Tight End.
SOLO is a Trips Check that puts the Away Side Corner in Man to Man with the #1 Receiver. The Away
Backer has Man Coverage if the back (#2) releases to his side. The Weak Safety plays Blue ½ Alignment,
checks for run force, then high walls #3 Vertical. The Read Backer has low wall #3. SOLO is our automatic
check to Trips and will not be tagged most of the time.
SPECIAL is a Trips Check that puts a 2 Sky Call to the single receiver side. We will use this check if the
Offense is trying to isolate their best receiver away from the Trips. The Read Side Corner plays Man to
Man on the #1 Receiver. The SS, WS and RB play 2 Coverage on #2 and #3 Receivers.
ROLL is a Trips Check that creates a Quarter-Quarter-Half coverage. The Read Side Corner will play a
deep quarter, the Free Safety plays a deep Quarter, and the Strong Safety will play the flat (2 Coverage
rules). We will play the coverage called to the Alert Side.
0 Coverage Rules
0 Coverage is a Man Coverage that can turn into either Cover 1 or Cover 0. We adjust 0 Coverage based
on who is blitzing from the outside in.
• Corners: Man on #1 Receiver
• Weak Safety and Strong Safety: Man on #2 Receiver Removed unless blitzing
• Mike and Will: Man on #2 in Backfield or #3 Receiver in Backfield unless blitzing.
• Free Safety: Man on #2 Receiver Removed for Smoke/Dog that sends SS or WS. Man on #3 or #2
in Backfield for Bullets. If only Safety/Backer blitz, play Deep Help. Split the #1 Receivers or help
to biggest mismatch (Linebacker on Receiver).
Tite Over 0
Tite Over A-Bullets 0
Tite G Army T-Smoke 0
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fety
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mm
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te “
CR
OSS
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OSS
” ca
ll fo
r re
ceiv
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bre
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ng
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un
de
r 8
ya
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Mik
e a
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Wil
l: M
ust
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mm
un
ica
te “
PU
SH P
USH
” ca
lls f
or
ba
cks
bre
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to
th
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ide
.
T T EE
SS
M W
C C
WS
FS
T T EE
SSM W
CC
WS
FS
T T EE
SS
M W
C C
WS
FS
T T EE
SSM W
C C
WS
FS
T T EE
SS
M W
C C
WS
FS
READ LEFT
1x7
7x3
1x7B Gap, 8-10
READ LEFT READ LEFT
READ RIGHT READ LEFT
5x5
TITE G 2 SKY
Nub Side: Auto SKY Nub Side: Auto SKY
T T EE
SSM W
CC
WS
FS
T T EE
SS M W
C C
WS
FS
T T EE
SS M W
C C
WS
FS
1x7 1x7
5x5
TITE G 2 SKY
1x5
Apex 10-12
READ RIGHT
READ LEFT READ LEFT
T T EE
SS
M W
C C
WSFS
T T EE
SSM W
C C
WSFS
T T EE
SS
M W
C C
WSFS
T T EE
SSM W
C C
WS
FS
T T EE
SS
M W
C C
WS
FS
READ LEFT
7x3
1x7
READ LEFT READ LEFT
READ RIGHT READ LEFT
1x7
TITE G BLUE
Apex, 10-12
B Gap, 8-10
Nub Side: Auto SKY Nub Side: Auto SKY
T T EE
SSM W
CC
WSFS
T T EE
SS M W
C C
WSFS
T T EE
SS M W
C C
WSFS
1x7 1x7
1x5
READ RIGHT
READ LEFT READ LEFT
TITE G BLUE
Apex 10-12B Gap, 8-10
T T EE
SS
M WC C
WSFS
T T EE
SSM WC C
WSFS
T T EE
SS
M WC C
WSFS
T T EE
SSM W
C
CWS
FS
T T EE
SS
M WC
C
WS
FS
READ LEFT
7x3
READ LEFT READ LEFT
READ RIGHT READ LEFTNub Side: Auto SKY Nub Side: Auto SKY
TITE G 5
1x5 1x5
Hash, 12-14Hash, 12-14
T T EE
SSM WC C
WS FS
T T EE
SS M WC C
WSFS
T T EE
SS M WC C
WSFS
READ RIGHT
READ LEFT READ LEFT
TITE G 5
1x5 1x5Apex, 5
Hash, 12-14 Hash, 12-14
T T EE
SSMWC
C
WS FS
T T EE
SS
MW
C
C
WS
FS
READ RIGHT
READ RIGHT
1x5
1x7
Apex, 10-12Blue 1/2, 10-12
Man
SOLO
READ RIGHT
7x1
5x5
Man
1x7
Apex, 8-10
SPECIAL
Trips Checks
T T EE
SSMW
C C
WS FS
READ RIGHT
1x5
1x7
Blue 1/2, 10-12
ROLL
Hash -2, 10-12
1x7