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Robot Motion Planning Computational Geometry Lecture by Stephen A. Ehmann

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Robot Motion Planning. Computational Geometry Lecture by Stephen A. Ehmann. Motivation. Want to design autonomous robots performs actions without being told how Robot must be able to plan its motion has a map of the environment We will focus on collision-free motion - PowerPoint PPT Presentation

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Page 1: Robot Motion Planning

Robot Motion Planning

Computational Geometry Lecture

by

Stephen A. Ehmann

Page 2: Robot Motion Planning

Motivation

• Want to design autonomous robots– performs actions without being told how

• Robot must be able to plan its motion– has a map of the environment

• We will focus on collision-free motion• There is a tradeoff between having an

easy/fast solution and being conservative

Page 3: Robot Motion Planning

Defining the General Problem

• Environment may vary over time• Other robots may exist in the environment

– coordinated motion problems• There may be constraints on the motion

– Ex. Minimum turning radius– Ex. Maximum displacement of a prismatic joint

Page 4: Robot Motion Planning

Defining the General Problem

• There may be a cost function to minimize or maximize– time, distance, energy, safety

• The robot can have many degrees of freedom (DOF)– translation, rotation, joints (revolute, prismatic)

Page 5: Robot Motion Planning

Lots of DOF Possible!

Page 6: Robot Motion Planning

Defining a Simpler Problem

• Environment does not vary over time• Single robot in the environment• No constraints on the allowed motion• No cost function• Polygonal obstacles and robot• Allowed to touch obstacles

– can always enlarge the robot for safety margin

Page 7: Robot Motion Planning

Example Problem

• Input– polygonal floor plan in 2D containing obstacles– polygonal robot– start and goal positions

• Output– a path from start to goal which does not cause

the robot to collide with the obstacles if one exists otherwise report that fact.

Page 8: Robot Motion Planning

Example Problem

Page 9: Robot Motion Planning

Outline

• Motivation• Defining the Problem• Work Space and

Configuration Space• Minkowski Sums• Point Robot Solution

• Rotations• Three and Higher

Dimensions• Conclusions• References

Page 10: Robot Motion Planning

Work Spaceand

Configuration Space

• Work Space (WS) is the space of the original problem (the real world)

• Configuration Space (CS) is the parameter space of the problem (more abstract)

Page 11: Robot Motion Planning

Work Spaceand

Configuration Space

Page 12: Robot Motion Planning

Robot Reference Point• A robot has a reference point which

uniquely determines placement according to the allowed degrees of freedom

Page 13: Robot Motion Planning

Reference Point in CS

• A point in the CS corresponds to a placement of a robot in WS

• This point is exactly the reference point of the robot in WS for our example

Page 14: Robot Motion Planning

Free/Forbidden Space

• Free configuration space (free space) is the set of all points in CS such that the corresponding robot placements in WS do not intersect any of the obstacles

• Forbidden configuration space (forbidden space) is the set of all point in CS such that the corresponding robot placements in WS intersect with at least one of the obstacles

Page 15: Robot Motion Planning

Paths

• A path is a curve through CS– moves continuously from one set of parameter

values to another– is the curve traveled by the point representing

the placement of the robot in WS• A collision-free path is a curve wholly

contained within the free space

Page 16: Robot Motion Planning

Mapping from WS to CSfor our Example

• Robot has been mapped by using its reference point in WS as its point in CS

• Paths have been mapped as the path the robot reference point moves in CS and WS

• Obstacles still need to be mapped

Page 17: Robot Motion Planning

Mapping Obstacles• Intuitively it can be seen that we need to

enlarge the obstacles in some manner when mapping them from WS to CS

• The union of the maps of the obstacles will become the forbidden space -- the rest of CS will be the free space

Page 18: Robot Motion Planning

Mapping Obstacles

• This will lead us to a simpler problem in CS which is to solve for the motion of a point robot through a modified obstacle field

Page 19: Robot Motion Planning

Mapping Obstacles

• Wish to determine what the enlarged obstacles will look like based upon “sliding” the robot polygon around the perimeter

Page 20: Robot Motion Planning

Minkowski Sums

• We can describe the enlarged obstacles using Minkowski sums

Page 21: Robot Motion Planning

Minkowski Sums

• S1 S2 = {p+q : p S1, q S2} where– p = (px, py)

– q = (qx, qy)

– p+q = (px+qx, py+qy)

• The mapping of a polygonal obstacle P to CS is P (-R(0,0)) where R(0,0) is the robot with its reference point at (0,0)

Page 22: Robot Motion Planning

Proof of the Mapping

• Suppose robot R(x,y) intersects obstacle P at q = (qx, qy)

• q R(x,y) ==> (qx - x, qy - y) R(0,0) | ==> (-qx + x, -qy + y) (-R(0,0))

• q P ==> (qx, qy ) P | ==> (qx+ (-qx + x), qy + (-qy + y)) | P (-R(0,0)) | ==> (x,y) P (-R(0,0))

Page 23: Robot Motion Planning

Minkowski Sums

• Let P and R be two convex polygons with n and m edges respectively. Then P R is a convex polygon with at most m+n edges.

• Intuitively, each edge on the original polygons generates an edge on P R

Page 24: Robot Motion Planning

Minkowski Sums

Page 25: Robot Motion Planning

Computing Minkowski Sums

• Want to compute the Minkowski sum of two convex polygons

• Can add each pair of vertices (one from each polygon) and then compute the convex hull of the resulting point set O(mn log mn)

• We can however make the algorithm run in linear time O(m+n)!

Page 26: Robot Motion Planning

Computing Minkowski Sums

• Observe that an extreme point on P R in a direction d is the sum of the extreme points in direction d on P and R

• This means that we can use a gift wrapping method to compute the desired convex hull without considering points not on the convex hull boundary. It is like the merge step from merge sort.

Page 27: Robot Motion Planning

Computing Minkowski Sums

• Each polygon is has its vertices sorted in counter-clockwise order and the first vertex has the smallest y coordinate

• Add edges with the smallest angle first

Page 28: Robot Motion Planning

Computing Minkowski SumsMINKOWSKI-SUM(P,R)

1. i := 1; j := 1

2. vn+1 := v1; wm+1 := w1

3. repeat

4. Add v i + w j as a vertex to PR

5. if angle( vi vi+1 ) < angle( wj wj+1 ) then

6. i := i + 1

7. else if angle( vi vi+1 ) > angle( wj wj+1 ) then

8. j := j + 1

9. else

10. i := i + 1; j := j + 1

11. until i = n+1 and j = m+1

Page 29: Robot Motion Planning

Unions of Minkowski Sums

• The following property holds:– S1 (S2 S3) = (S1S2) (S1S3)

• To deal with non-convex polygons, we can first triangulate them and then take the union of all Minkowski sums generated by all the pairs of trianglesP R = (i=1..n-2, j=1..m-2) ti uj

where the ti are the triangles from P and the uj are from R

Page 30: Robot Motion Planning

Complexity of Minkowski Sums

• O(m+n) if both polygons are convex• O(mn) if one of the polygons is convex and

the other is not• O(m2n2) if both polygons are non-convex

Minkowski Sum Demo

Page 31: Robot Motion Planning

Outline

• Motivation• Defining the Problem• Work Space and

Configuration Space• Minkowski Sums• Point Robot Solution

• Rotations• Three and Higher

Dimensions• Conclusions• References

Page 32: Robot Motion Planning

Motion Planning for aPoint Robot

• Enclose the obstacles in a bounding box B

Page 33: Robot Motion Planning

Computing the Free Space

• Want to compute a representation of the free space within which we can find a free path

COMPUTE-FREE-SPACE

1. Let E be the set of edges of the obstacles

2. Compute the trapezoidal map T(E) (from Ch. 6)

3. Remove the trapezoids that lie inside the obstacles

Page 34: Robot Motion Planning

Computing the Free Space• Recall that the trapezoidal map is constructed

in O(n log n) expected time where n is the number of edges in the set of the obstacles

• The step of removing the unwanted trapezoids takes O(n) time since we must simply check for each trapezoid whether the top of it is an edge that bounds an obstacle from above or from below

Page 35: Robot Motion Planning

Computing Paths• Need a road map through the trapezoids• Create a graph with a vertex

– in the middle of each vertical extension– in the middle of each trapezoid

• Connect vertices in the center of a trapezoid with the vertices on the edges of the same trapezoid

• Can create the road map in O(n) time

Page 36: Robot Motion Planning

Computing Paths

Page 37: Robot Motion Planning

Computing Paths

• Use the point location structure that is built along with the trapezoidal map to lookup the start and goal trapezoids

• If the start and the goal points are in the same trapezoid, the robot can simply move in a straight line from start to goal

Page 38: Robot Motion Planning

Computing Paths

• Connect the start and goal points to the vertices in the center of their respective trapezoids

• Use breadth-first search to compute the path connecting the start and goal trapezoid centers if one exists

Page 39: Robot Motion Planning

Point Robot Solution

• Free space can be computed in O(n log n) time

• A collision free path can then be computed in O(n) time

• The complexity of the free space representation is O(n)

• The road map also has a complexity of O(n)

Page 40: Robot Motion Planning

Polygonal Robot Solution

• For a convex robot R, the obstacles can be preprocessed in O(n log2 n) expected time

• A path can then be computed in O(n) time if it exists

Page 41: Robot Motion Planning

Outline

• Motivation• Defining the Problem• Work Space and

Configuration Space• Minkowski Sums• Point Robot Solution

• Rotations• Three and Higher

Dimensions• Conclusions• References

Page 42: Robot Motion Planning

Rotations

• If a robot is allowed rotation in addition to translation in 2D then it has 3 DOF

• The configuration space is 3D: (x,y,φ) where φ is in the range [0:360)

Page 43: Robot Motion Planning

Mapping to CS

• The obstacles map to “twisted pillars” in CS• They are no longer polygonal but are

composed of curved faces and edges

Page 44: Robot Motion Planning

Computing Free Space

• Exact cell decomposition is really hard• Compute z: a finite number of slices for

discrete angular values• Each slice will be the representation of the

free space for a purely translational problem• Robot will either move within a slice

(translating) or between slices (rotating)

Page 45: Robot Motion Planning

Computing the Road Map

• Each slice has a road map like before• But how do we move between slices?

Page 46: Robot Motion Planning

Moving Between Slices

• To find graph edges between two slices:1. compute the overlay of the trapezoidal maps of the two slices to get all pairs of trapezoids that

intersect (one trapezoid from each slice)2. for each pair3. find a point (x,y) in their intersection and make one new vertex in each slice at this (x,y) 4. connect the two new vertices5. connect the each of the two new vertices to the

vertex at the center of their respective trapezoids

Page 47: Robot Motion Planning

Slice Problems (Aliasing)

• Start and/or goal position may be in the free space whereas the start/goal position in the nearest slice may not

• May have an undetected collision when moving between slices

• Increasing the number of slices reduces problems but does not solve them

Page 48: Robot Motion Planning

Dealing with the Problems

• Enlarge the robot by sweeping out some additional area (180o/z) in each direction

• Introduces yet another way to incorrectly determine that there is no path

Page 49: Robot Motion Planning

Three Dimensional Translation

• Have k obstacles, each bounded by n edges• Have 3 DOF• Compute 3D Minkowski sums and then

compute the 3D equivalent of a trap. map• Compute the graph and then search it to find the

solution• The space has complexity O(nk log2k)• Expected construction time is O(nk log3k )

Page 50: Robot Motion Planning

Three Dimensions with the Addition of Rotations

• Have k obstacles, each bounded by n edges• Have 6 DOF• Do something similar to the slice method• Slices now become cells in the 3D space

representing rotations– each cell has the purely translational solution for

the set of orientations that it represents– move to 6 adjacent cells (3 different rotations)

Page 51: Robot Motion Planning

Three Dimensions with the Addition of Rotations

• Moving from cell to cell represents rotating about one of the three axes

• Have the same problems we had with slices– Start and/or goal position may be in the free space

whereas the start/goal position in the nearest cell may not– May have an undetected collision when moving between

cells– Increasing the number of cells reduces problems but does

not solve them

Page 52: Robot Motion Planning

A Word about Higher Dimensions

• When we have d DOF we have a d-dimensional CS

• Adding constraints to the motion restricts the range of some of the dimensions of CS– May need additional geometric primitives to

represent these constraints

Page 53: Robot Motion Planning

Higher Dimensions

• J. Canny has proposed a very general and “complicated” road map method to solve any motion planning problem exactly– O(nd log n) time where d is the dimension of

the configuration space (DOF)– disadvantage is that the robot moves in contact

with an obstacle most of the time which is not usually desirable

Page 54: Robot Motion Planning

Approximate Cell Decomposition

Page 55: Robot Motion Planning

Approximate Cell Decomposition

• Use a 2m-tree to represent free CS having empty, full, and mixed types of cells

+ Easier, faster than exact methods+ Minimum size of cells controls the amount of

free space surrounding a generated path• Measure of safety cost

– Conservative• May miss solutions

Page 56: Robot Motion Planning

Potential Field Methods

Page 57: Robot Motion Planning

Potential Field Methods

• At each step move an increment in the direction that minimizes the energy

+ Good heuristic for high DOF– Can get trapped in local minima

• use some probabilistic motion to escape– Oscillations can also occur

Page 58: Robot Motion Planning

Probabilistic Methods

• Throw darts into free space to generate graph vertices

• Search the graph to find a path+ Easy– May generate “bad” paths– May miss paths

Page 59: Robot Motion Planning

Conclusions• Have concentrated on exact motion

planning: there are other heuristics– approximate cell decompositions (2m-tree)– potential field methods (minimize energy)– probabilistic road map (throw darts)

• Have not worried about:– lowest cost path, motion constraints, changing

environment, multiple robots

Page 60: Robot Motion Planning

References

• “Computational Geometry -- Algorithms and Applications” by de Berg, van Kreveld, Overmars, and Schwarzkopf - 1997

• “Robot Motion Planning” by Latombe 1991• “On translational motion planning in 3-

space” by Aronov and Sharir - Proc. 10th Annu. ACM Sympos. Comput. Geom. 1994