reference manual...4 panel descriptions [depth] knob this specifies the depth of the lfo. [lfo 2]...
TRANSCRIPT
Reference Manual
01© 2019 Roland Corporation
2
Panel Descriptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
: Top Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
: Rear Panel (Connecting Your Equipment) . . . . . . . . . . . . . . . . 6
: Bottom Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7Installing the Batteries . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
: Turning the JUPITER-Xm On . . . . . . . . . . . . . . . . . . . . . 7Turning Off the Power . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
: Adjusting the Overall Volume (Master Volume) . . . . . . . . . 7
: Turning the Built-In Speakers On/Off . . . . . . . . . . . . . . 7
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
: An Overview of the JUPITER-Xm . . . . . . . . . . . . . . . . . . 9Switching Scenes ([SCENE] Button) . . . . . . . . . . . . . . . . . . . . . . 9Selecting a Tone ([MODEL BANK] Button) . . . . . . . . . . . . . . . . . . 9Selecting a Part or Turning it On/Off ([PART] Button) . . . . . . . . . . 9Assigning the Desired Model or Category to the [1]–[16] Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11Selecting or Turning On/Off an Oscillator or Partial ([FUNCTION] Button) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11Playing a Pattern You Entered ([STEP EDIT] Button) . . . . . . . . . . . 11MENU Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11WRITE Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
: Editing Each Step of the Arpeggio Performance (STEP EDIT) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
: Performing with a Connected Mic (Vocoder) . . . . . . . . . . 14Adjusting the Mic Settings . . . . . . . . . . . . . . . . . . . . . . . . . 14
Editing the Sound (TONE EDIT) . . . . . . . . . . . . . . . . . . 15
: Basic Editing Operations . . . . . . . . . . . . . . . . . . . . . . . . 15
: Saving a Sound You’ve Created (WRITE) . . . . . . . . . . . . . 15
Correspondence Between Controllers and Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
: JUPITER-8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16Operations When Combined with the [SHIFT] Button . . . . . . . 17
: JUNO-106 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19Operations When Combined with the [SHIFT] Button . . . . . . . 20
: JX-8P . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21Operations When Combined with the [SHIFT] Button . . . . . . . 22
: SH-101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24Operations When Combined with the [SHIFT] Button . . . . . . . 25
: XV-5080, RD-PIANO, and Other Tones (Scene Edit) . . . . . 26
: XV-5080, RD-PIANO, and Other Tones (Tone Edit) . . . . . . 27
: EFFECTS (Common to All Models) . . . . . . . . . . . . . . . . . . . . . 28
List of SHIFT Operations (Shortcuts) . . . . . . . . . . . . . 30
: COMMON (Common to All Models) . . . . . . . . . . . . . . . . . . . . 30
: RD-PIANO, XV-5080, VOCODER, PR-A, PR-B, PD-C, PR-D, COMMON, JP-X INT, PR-A DRUM, CMN DRUM (Scene Edit) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
: RD-PIANO, XV-5080, PR-A, PR-B, PD-C, PR-D, COMMON, JP-X INT (Tone Edit) . . . . . . . . . . . . . . . . . . . . . 31
Settings for the Entire Unit . . . . . . . . . . . . . . . . . . . . 33
: Making the Power Automatically Turn Off After a Time (Auto Off) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
: Returning to the Factory Settings (Factory Reset) . . . . . . 33
: Editing the System Settings (System) . . . . . . . . . . . . . . . 33Saving the System Settings (System Write) . . . . . . . . . . . . . . . . 33
UTILITY Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
: BACKUP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
: RESTORE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
: USER PATTERN EXPORT . . . . . . . . . . . . . . . . . . . . . . . . . 36
: FACTORY RESET . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
: Formatting a USB Flash Drive (FORMAT USB MEMORY) . . . . 37
Sound Engine Routing Details . . . . . . . . . . . . . . . . 38
Error Messages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Q&A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Contents
3
Panel Descriptions
1 VOLUME
[VOLUME] knobAdjusts the overall volume.
[SL1] [SL2] sliderControl the parameters that are assigned to the sliders.
[S1] [S2] [S3] buttonsControl the parameters that are assigned to the buttons.
2 I-ARPEGGIO
[TYPE] knobSelects the arpeggio type.
[RHYTHM] knobSelects the type of rhythm.
[TEMPO] knobSets the tempo of the arpeggio.
[HOLD] buttonTurns the arpeggio hold function on/off.When arpeggio hold is on, the pitch of the last-played key is held.
[ON/OFF] buttonTurns the arpeggio function on/off.
PLAY DETECTOR [KEYS] buttonWhen this is on, the arpeggio scale changes according to the keys that you press.
PLAY DETECTOR [BEAT] buttonWhen this is on, the arpeggio pattern changes according to the timing at which you play the keys.
3 OSC
[TYPE] knobSelects the oscillator waveform.
[PITCH] knobAdjusts the pitch of the oscillator.
[LEVEL] knobAdjusts the volume of the oscillator.
[MOD] knobAdjusts the depth of modulation.
[RING] buttonProduces a metallic tonal character by multiplying OSC1 and OSC2.Use the [MOD] knob to adjust the amount of change.
[SYNC] buttonCreates a complex waveform by forcibly restarting OSC1 in synchronization with the cycle of OSC2.
[XMOD] buttonSpecifies the amount by which the OSC2 waveform varies the frequency of OSC1. Use the [MOD] knob to adjust the amount of change.
4 LFO
[TYPE] knobSelects the LFO waveform.
[RATE] knobSpecifies the LFO’s modulation speed.
[FADE TIME] knobSpecifies the time from when the tone sounds until the LFO reaches its maximum amplitude.
Top Panel
1 2 3
4
10
5
11
6
8
7 9 12
13
A
* Some controllers are not operable in some modes. For details, refer to “Correspondence Between Controllers and Parameters” (p. 16).
4
Panel Descriptions
[DEPTH] knobThis specifies the depth of the LFO.
[LFO 2] buttonThere are two LFOs. If you press this button to make it light, the controls of the LFO section make settings for LFO2.When the button is unlit, this section makes settings for LFO1.
DEPTH [PITCH] buttonIf you press this button to make it light, the [DEPTH] knob adjusts the vibrato depth.
DEPTH [FILTER] buttonIf you press this button to make it light, the [DEPTH] knob adjusts the wah depth.
DEPTH [AMP] buttonIf you press this button to make it light, the [DEPTH] knob adjusts the tremolo depth.
5
DisplayShows various information for the operation.
[1] [2] knobUse these knobs to move the cursor or change a value.
PAGE [<] [>] [ ] [ ] buttonsMove the cursor position up/down/left/right.These buttons also switch between screens.
[EXIT] buttonReturns you to the previous screen.In some screens, this cancels the operation currently being executed.
* By holding down the [EXIT] button and operating a knob or other controller, you can check its current value. This lets you check a value without modifying the sound.
[ENTER] buttonPress this to confirm a value or execute an operation.
6 FILTER
[TYPE] knobSpecifies the type of filter.
[CUTOFF] knobAdjusts the cutoff frequency of the filter.
[RESONANCE] knobResonance emphasizes the sound in the region of the filter cutoff frequency.
LPF HPF BPF PKG
Cutoff frequency
Resonance
Cut region
[KEY FOLLOW] knobAllows the filter cutoff frequency to vary according to the key that you play.If this knob is turned toward the right, the cutoff rises for higher notes. If it is turned toward the left, the cutoff falls for higher notes.
VINTAGE FILTER [R] [M] [S] buttonsIf a vintage type model is selected, these buttons change the type of filter.[R] models a Roland filter, and [M] and [S] model the filters of vintage synthesizers made by other manufacturers.
7 AMP
[LEVEL] knobAdjusts the volume.
8 ENVELOPE
[A] [D] [S] [R] knobsA: Attack timeD: Decay timeS: Sustain levelR: Release time
[DEPTH] knobUsed in conjunction with the [PITCH] button and [FILTER] button, this knob specifies the depth of each envelope. If the knob is in the center, no effect is applied.
[PITCH] buttonIf this button is on (lit), the [A] [D] [S] [R] [DEPTH] knobs edit the PITCH envelope.
[FILTER] buttonIf this button is on (lit), the [A] [D] [S] [R] [DEPTH] knobs edit the FILTER envelope.
[AMP] buttonIf this button is on (lit), the [A] [D] [S] [R] knobs edit theAMP envelope.
9 EFFECTS
[MFX] knobAdjusts the MFX depth (individually for each part).
[DRIVE] knobAdjusts the amount of distortion (for all parts together/valid only for parts whose Part: Output is “DRIVE”).
[REVERB] knobAdjusts the depth of reverb (individually for each part).
[CHORUS] knobAdjusts the amount of chorus (individually for each part).
[DELAY] knobAdjusts the amount of delay (individually for each part).
[DELAY TIME] knobAdjusts the delay time (for all parts together).
10 Common section
[TRANSPOSE] buttonBy holding down this button and using the OCTAVE [DOWN] [UP] buttons you can transpose the pitch of the keyboard in semitone units.
OCTAVE [DOWN] [UP] buttonShift the pitch of the keyboard in units of one octave.
[STEP EDIT] buttonChooses step edit mode (p. 13).
[PART] buttonChooses part select mode.
[MODEL BANK] buttonChooses sound select mode, allowing you to select sounds of the various models.
5
Panel Descriptions
11 MODEL buttons
[1]–[16] buttonThese buttons have various functions depending on the mode.
Sound select mode ([MODEL BANK] button) The buttons select tones of the models that are assigned to the buttons.
* By holding down the [MODEL BANK] button and pressing one of [1]–[16] buttons, you can specify the model or the Category that is assigned (p. 11).
Part select mode ([PART] button) The buttons switch the current part ([1]–[5]) or turn parts on/off ([6]–[10]).
* These buttons turn on/off the parts that are played from the keyboard (ZONE EDIT > Kbd Sw). If you want to turn on/off specific parts when an arpeggio is playing, hold down the [SHIFT] button and use the [6]–[10] buttons.Various performance functions are assigned to buttons [11]–[16].
Scene select mode ([SCENE] button) The buttons switch scenes.
By holding down the [SHIFT] button and pressing a button, you can switch between scene banks 1–16.
Function mode ([FUNCTION] button) The buttons select the oscillator to edit ([1]–[4]) or turn oscillators on/off ([6]–[9]).
Buttons [11]–[16] are assigned the same performance functions as in Part Select mode.
Step edit mode ([STEP EDIT] button) The buttons edit each step of the arpeggio that you recorded.
For details, refer to “Editing Each Step of the Arpeggio Performance (STEP EDIT)” (p. 13)
12 Others
[MENU] buttonThe MENU screen appears.
[WRITE] buttonSaves sounds and system settings.
[SHIFT] buttonIf you hold down this button and operate a knob, slider, or button, the display shows the corresponding edit screen.
* By holding down the [SHIFT] button and operating a knob or other controller, you can jump to the edit screen for that parameter.
[SCENE] buttonChooses scene select mode.
[FUNCTION] buttonChooses function mode.
13 Pitch bend/modulation
[PITCH] wheelThis varies the pitch. Moving the wheel toward yourself lowers the pitch. Moving it away from yourself raises the pitch. When you release your hand from the wheel, it returns to the center.
[MOD] wheelThis applies vibrato. When the wheel is all the way toward yourself, no effect is applied. Moving the wheel away from yourself increases he effect. The wheel does not move from its position when you release your hand.
A PHONES jack
Connect stereo mini-type headphones here.
6
Panel Descriptions
A [L] switch
This turns the power on/off (p. 7).
B DC-IN jack
Connect the included AC adaptor here.* Fasten the AC adaptor cord into the cord guide on the bottom surface as
shown in the illustration.
AC Adaptor
C MIDI (OUT/IN) ports
Used for connecting external MIDI devices and for transmission of MIDI messages.
D CTRL jack
Connect an expression pedal (EV-5; sold separately).* Use only the specified expression pedal. By connecting any other expression
pedals, you risk causing malfunction and/or damage to the unit.
E HOLD jack
Connect a pedal switch (DP series; sold separately).
F AUX IN jack
Connect an external audio device.Use a stereo mini plug for this connection.
G MIC
[MIC GAIN] knobAdjusts the volume of the mic input.
MIC IN jackConnect a dynamic microphone or electret condenser microphone (plug-in power system) here.
* A condenser microphone (phantom powered) cannot be used.
H OUTPUT L/R jacks
These are output jacks for audio signals.
I OUTPUT (BALANCED) L/R jacks
These are output jacks for audio signals.
J PHONES jack
You can connect a set of headphones here.
K USB port
USB MEMORY portYou can connect a USB flash drive here.Connect or disconnect the USB flash drive while the JUPITER-Xm is powered-off.
* Never turn off the power or disconnect the USB flash drive during a process, such as while the “Executing…” display is shown.
USB COMPUTER port Use a USB cable to connect this port to a USB port of your computer.This allows the JUPITER-Xm to operate as a USB MIDI device.
1: GND2: HOT
3: COLD
※ 入力端子の場合
1: GND 2: HOT
3: COLD
※ 出力端子の場合
TIP: HOTRING: COLDSLEEVE: GND
Pin assignment of MIC IN jack
Pin assignment of OUTPUT (BALANCED) L/R jacks
1: GND2: HOT
3: COLD
※ 入力端子の場合
1: GND 2: HOT
3: COLD
※ 出力端子の場合
TIP: HOTRING: COLDSLEEVE: GND
Rear Panel (Connecting Your Equipment)
* To prevent malfunction and equipment failure, always turn down the volume, and turn off all the units before making any connections.
F AUX IN jackConnect an audio device.
K USB portC MIDI portConnect MIDI devices.
H OUTPUT jack
J PHONES jack
G MIC
I OUTPUT (BALANCED) jacksD CTRL jack
E HOLD jack
A B
Expression pedal (EV-5)
or
Pedal switch (DP series)Mixer
Dynamic microphone Electret microphone
(mono)
Monitor speaker
(Amplifier built-in) USB flash drive Computer
Headphones
7
Panel Descriptions
Bottom Panel
L
L Battery compartment
Install eight Ni-MH batteries (AA, HR6).& “Installing the Batteries” (p. 7)
Installing the BatteriesEight Ni-MH batteries (AA, HR6) are required to run the JUPITER-Xm on battery power.
With these batteries you can expect about 3.5 hours of continuous operation, although this depends on how the JUPITER-Xm is being used.
* When turning the unit over, be careful so as to protect the buttons and knobs from damage. Also, handle the unit carefully; do not drop it.
* If you handle batteries improperly, you risk explosion and fluid leakage. Make sure that you carefully observe all of the items related to batteries that are listed in “USING THE UNIT SAFELY” and “IMPORTANT NOTES” (leaflet “USING THE UNIT SAFELY” and Owner’s manual.
1 . Turn off the power of the JUPITER-Xm .
2 . While pressing inward on the tabs of the bottom panel battery compartment cover, remove the cover .
3 . Insert the batteries into the battery compartment, taking care to observe the “+” and “–” polarity .Be sure that the “+” and “-” markings on the batteries are oriented correctly.
4 . Close the battery compartment cover .
Turning the JUPITER-Xm On
1 . Power-on the equipment in the order of JUPITER-Xm 0 connected devices .
* In order to protect its circuitry, the JUPITER-Xm waits for a while after being powered-on before it begins operating.
2 . Switch on power to the connected equipment, and raise the volume to an appropriate level .
* The power to this unit will be turned off automatically after a predetermined amount of time has passed since it was last used for playing music, or its buttons or controls were operated (Auto Off function).
If you do not want the power to be turned off automatically, disengage the Auto Off function.
& “Making the Power Automatically Turn Off After a Time (Auto Off)” (p. 33)
5 Unsaved data is lost when the power turns off. Before turning the power off, save the data that you want to keep.
5 To restore power, turn the JUPITER-Xm on again.
Turning Off the Power
1 . Power-off the equipment in the order of the connected devices 0 JUPITER-Xm .
Adjusting the Overall Volume (Master Volume)
Adjusts the overall volume.
1 . Adjust the [VOLUME] knob .
Turning the Built-In Speakers On/OffThis unit contains built-in stereo speakers.
Speaker locations
1 . Press the [MENU] button .
2 . Use the [1] knob to select “System,” and then press the [ENTER] button .You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3 . Use the [1] knob to select “Speaker Out,” and use the [2] knob to edit the value .
Parameter[1] knob
Value[2] knob Explanation
Speaker Out
OFF Sound is not output from the speakers.
ON Sound is output from the speakers.
AUTO“OFF” if headphones are connected,“ON” if headphones are not connected.
8
Introduction
Model A “model” is a sound engine that reproduces a specific vintage unit or a sound engine that is optimized for specific functionality.
For example, there is a model that reproduces the vintage JUPITER-8 synthesizer.
Each model is equipped with different unique parameters and effects, and the effect of operating the knobs and other controllers will also differ. This means that you can use a single JUPITER-Xm unit as if you owned a variety of units.
There is a model that reproduces the vintage JUPITER-8 and JUNO-106 synthesizer.
You can create tones for each model.
Tone The sound assigned to a part is called a “tone.”
For each tone you can make settings such as oscillator, filter, and effects (MFX). The structure and effects of a tone differ depending on the sound engine (model).
Part To each of the five parts, you can assign a sound (tone), and specify pan and EQ settings.
You can assign a tone to each part and play it.
There are five parts. You can assign a synthesizer tone to each part 1–4, and a rhythm tone to part 5.
Certain sound engines (models) can be assigned only to part 1.
Scene Settings for all parts, the I-ARPEGGIO settings, and the scene effect settings are all saved together as a “scene.”
A scene stores the entire state of your favorite performance settings, including settings for each part (such as tone number, pan, and volume), settings common to all parts (such as reverb, delay, and chorus), and sequence data for each part.
It is convenient to save your settings beforehand as scenes, and then switch between these scenes while you perform.
You can save a total of 256 scenes, which are organized as 16 scenes × 16 banks.
I-Arpeggio Based on an analysis of your keyboard performance, this plays an optimal arpeggio pattern using multiple parts.
Simply by selecting a TYPE and RHYTHM, you can use I-ARPEGGIO with a wide variety of settings.
When thinking of ideas for a song, you can change the settings while trying out various keyboard performances; when you find a good phrase use the STEP EDIT function to capture and edit it, then import it as MIDI data into the DAW on your computer.
Controller
Keyboard Button / knob / slider Pitch bend / modulation
Tone
Filter type = TVF
TVA PAN
L # RTVF 3Band EQ
Filter type = VCF
VCFHPF
LFO 1/2Pitch Env
OSC
Interface
USB computer (Audio / MIDI)
USB flash drive (File)
Pedal operation (CTRL / HOLD)
MIDI input / output
USB computer (Audio / MIDI)
Microphone input AUX input
Scene System
System effect
MASTEREQ/COMP
MICNS/COMP
OUTPUTPHONES
I-ARPEGGIO
PART 1 Tone MFX PAN/EQ
PART 2 Tone MFX PAN/EQ
PART 3 Tone MFX PAN/EQ
PART 4 Tone MFX PAN/EQ
PART 5 Tone (Drum Kit) PAN/EQ
Scene effect
DRIVE
CHORUS
REVERB
DELAY
Some models can be selected only for PART 1.
Drum kits can be selected only for PART 5.Speakers
* Bluetooth audio supports only input. Audio cannot be output to Bluetooth speakers or headphones.
9
Introduction
Switching Scenes ([SCENE] Button)
The display shows the scene name.
Recalling a scene
Press the [1]–[16] buttons.
Alternatively, turn knob [2].
Recalling a scene bank
Hold down the [SHIFT] button and press the [1]–[16] buttons.
Alternatively, turn knob [1].
Viewing the scene list
Press the [ENTER] button.
MEMO
5 Some scenes have tones assigned to them by the factory settings, but all can be rewritten.
5 When you use the PAGE [<] [>] buttons to move from the scene screen to an edit page, the part for editing is selected automatically.
5 You can switch between parts or turn them on/off while you edit in the various pages.
Selecting a Tone ([MODEL BANK] Button)
Move to the sound select screen for the current part (0 [PART] button).
Use the [1]–[16] buttons to select a model or category, and use knob [2] to select a tone. Turning knob [1] changes the tone number in steps of ten.
With the factory settings, the models indicated by the labels are assigned to buttons [1]–[6] (JUPITER-8/JUNO-106/JX-8P/SH-101/XV-5080/RD-Piano).
MEMO
For details on the model and category types, refer to the sound list.
Selecting a Part or Turning it On/Off ([PART] Button)
You can use the [1]–[10] buttons to select parts or turn them on/off.
[1]–[5] button
Switch the current part (the part that is affected when you operate panel knobs and screen settings).
[6]–[10] button
Select the part that you play from the keyboard (KEYBOARD SW 0 “ON”).
Only one part can be played from the keyboard. If you press more than one button, only the last-pressed part turns on.
[SHIFT] button+ [6]–[10] button
Turn on/off the PART SW of each part.
If the PART SW is OFF, that part is not heard. This is similar to KEYBOARD SW: OFF, but with the difference that it also applies to arpeggio playback. This means that for example, if the drum performance is being held and played by an arpeggio, you can then press the [PART] button and turn button
An Overview of the JUPITER-XmOn the JUPITER-Xm, you play or edit the “scene” that you’ve selected. First select a “scene,” and then specify its sound or arpeggio settings. Each scene contains settings such as I-Arpeggio, tones, and MFX.
Use the [1]–[16] buttons to switch scenes. The [1]–[16] buttons have multiple functions, as follows.
ARP PART ARP COM SCENE TOP SCENE COM SCNE PART SCENE ZONE SCENE PART MFX
SCENE EFX CHO
SCENE EFX DLY
SCENE EFX REV
SCENE EFX OD TONE COM TONE
PARTIAL1TONE
PARTIAL2TONE
PARTIAL3TONE
PARTIAL4 TONE MFX
<<<<<<<<< Use the cursor [<] [>] buttons to switch screens . >>>>>>>>>
SCENE TOP screenStartup screenScreen that appears when you press the [SCENE] buttonScreen that appears when you press the [EXIT] button several times
Enters the edit screen with a part selected (you can switch parts at any times).When you use the cursor buttons to return, you return to the screen where you were before accessing the edit screen.
< >
MODEL BANK TOP
MODEL BANK TOP screenScreen that appears when you press the [MODEL BANK] button or [PART] button
For some models, pages are not divided by partial.
10
Introduction
[10] on/off to remove or bring back just the drum sound as a performance effect.
[11]–[16] buttons
The following performance functions are assigned to these buttons. These functions are active when the [PART] or [FUNCTION] button is lit.
[11 (MONO)] button When on, that sound plays in mono (single notes). (SCENE PART EDIT> Mono/Poly)
The mono setting alternates between on (Mono)/off (Poly) each time you press the [11 (MONO)] button.
[12 (UNISON)] button If this is on, that sound plays in unison. (SCENE PART EDIT> Unison Sw)
When “unison” is on, the same tone at a slightly different pitch is layered with the part 1 tone, making the sound thicker.
Unison alternates on/off each time you press the [12 (UNISON)] button.
MEMO
The depth of the effect depends on the settings of the tone that’s selected.
[13 (VELOCITY OFF)] button If this is on, notes are sounded at a fixed velocity value (which you can set); i.e., velocity is turned off. (SCENE PART EDIT> KBD Velo)
The velocity off setting alternates on/off each time you press the [13 (VELOCITY OFF)] button.
The fixed velocity value can be specified in SCENE PART EDIT> KBD Fixed Velo.
[14 (PORTAMENTO)] button If this is on, portamento is applied to that sound. (SCENE PART EDIT> Porta Sw)
Portamento is a function that smoothly varies the pitch between the first-played note and the next-played note.
Portamento turns on/off each time you press the [PORTAMENTO] button.
MEMO
The way in which portamento applies differs depending on the settings of the selected tone.
Setting the PORTAMENTO TIME
1 . Hold down the [SHIFT] button and press the [14 (PORTAMENTO)] button.
The setting screen appears.
2 . Use knob [2] to set PORTAMENTO TIME.
[15 (SPLIT)] button This lets you split the keyboard. (SCENE ZONE EDIT> Key Rng Low/Key Rng Upp)
If this is on, the PART1 sound is assigned to the upper key region (C#4 and higher) and the PART2 sound is assigned to the lower key region (C4 and lower), letting you play a keyboard split.
Split point (C4)
PART 2 PART 1
Split turns on/off each time you press the [15 (SPLIT)] button.
If the keyboard does not play soundHere we explain situations in which playing the keyboard does not produce sound even though the KEYBOARD SW is on.
01 When I-ARPEGGIO is on, and ARP PART EDIT: Switch” is ON or KEYSW
This part is played by the arpeggio, and cannot be played from the keyboard.
To play it from the keyboard, set “ARP PART EDIT: Switch” to “OFF .”
How the Keyboard Sw and “ARP PART EDIT: Switch” settings are related
I-ARPEGGIO on (I-ARPEGGIO [ON/OFF] button lit)
ARP PART EDIT Switch OFF ON KEYSW
Keyboard Sw
OFF Not played from keyboard
ARPArpeggio performance (not played from keyboard)
Not played from keyboard
ONKBDPlayable from keyboard
ARPArpeggio performance (not played from keyboard)
ARPArpeggio performance (not played from keyboard)
I-ARPEGGIO off (I-ARPEGGIO [ON/OFF] button unlit)
ARP PART EDIT Switch OFF ON KEYSW
Keyboard Sw
OFF Not played from keyboard
Not played from keyboard
Not played from keyboard
ONKBDPlayable from keyboard
KBDPlayable from keyboard
KBDPlayable from keyboard
02 When one of the ASSIGN settings in SCENE EDIT COMMON is PART FADE 1/2
The volume of parts whose Keyboard Sw is on is controlled by the controller that is assigned to PART FADE 1/2, so sound might not be heard depending on the setting of the controller.
If you want to always play the corresponding part from the keyboard, assign all of the SL1, SL2, and Ctrl settings to something other than PART FADE 1/2.
Alternatively, if only one Keyboard Sw is on, the PART FADE effect is disabled, and you can play just the corresponding part.
03 When Part Sw is off
If when the PART button is lit, you hold down the [SHIFT] button and press a [6]–[10] button, the Part Sw turns on/off. If you accidentally turn this off, the corresponding part won’t produce sound.
Normally you’ll leave all Part Sw settings on.
04 If a volume or similar setting is lowered
In addition to the above situations, the corresponding part will not be heard of one of the volume settings is lowered. Since there are numerous parameters that affect the volume, a simple way to bring back the sound is to clear the settings by switching scenes. In this case, the current scene settings will be lost, so save the scene before you try this.
11
Introduction
[16 (DUAL)] button This lets you layer two sounds. (SCENE ZONE EDIT> Key Rng Low/Key Rng Upp)
If this is on, the KEYBOARD SW of PART1 and PART2 is on, letting you play the two sounds as a layer.
PART 2PART 1
* The split setting is cleared at this time.
Dual turns on/off each time you press the [16 (DUAL)] button.
Assigning the Desired Model or Category to the [1]–[16] Buttons
By holding down the [MODEL BANK] button and pressing a [1]–[16] button, you can assign a MODEL/CATEGORY/USER to each button.
Up to eight models or categories can be assigned to a button.
1 . Hold down the [MODEL BANK] button and press the button ([1]–[16]) that you want to assign .
2 . Press the PAGE [ ] button .
3 . Choose whether you want to assign a model or a category .
4 . Press the PAGE [ ] button .
5 . Select a model name or a category name to assign it .* Up to eight models or categories can be assigned to a button.* You can’t assign both models and categories to a button simultaneously.
6 . If you want to save the setting, execute the System Write operation .& “Saving the System Settings (System Write)” (p. 33)
What’s the differences between models and categories?
Both refer to attributes of tones.
“Models” organize tones by their sound engine or tone bank (e.g., JUPITER, PR-A).
“Categories” organize tones by the type of instrument or sound (e.g., Ac.PIANO, Synth Lead).
When you make assignments for a [MODEL BANK] button, you are specifying how you intend to look for tones.
Selecting or Turning On/Off an Oscillator or Partial ([FUNCTION] Button)
You can use the [1]–[4] and [6]–[9] buttons to select or turn on/off oscillators or partials without changing the indication in the display.
[1]–[4] buttons
Select an oscillator or partial of the tone you’re editing. The number of oscillators that can be selected will differ depending on the model.
For some models, you can select multiple oscillators or partials by pressing multiple buttons simultaneously, allowing you to edit them together.
[6]–[9] buttons
Turn the tone’s oscillators or partials on/off.
For some models, there is no on/off switch (they are always on), and the sound is adjusted only by increasing or decreasing the OSC LEVEL.
Playing a Pattern You Entered ([STEP EDIT] Button)
This button selects step edit mode.
In this mode, the arpeggio performance stops, and each part can play a step-recorded pattern that you entered.
& For details on operation in step edit mode, refer to “Editing Each Step of the Arpeggio Performance (STEP EDIT)” (p. 13).
MENU Screen
SCENE EDIT
Access the SCENE COMMON EDIT screen.
This is the same screen as you can access from the SCENE/MODEL BANK top screen by pressing the PAGE [>] button once.
To make other SCENE settings, press PAGE [>] several times.
ARPEGGIO EDIT
Access the ARPEGGIO PART EDIT screen.
This is the same screen as you can access from the SCENE/MODEL BANK top screen by pressing the PAGE [<] button twice.
Use the PART buttons to select the part whose arpeggio parameters you want to edit, and then edit the parameters.
If you want to make ARPEGGIO COMMON EDIT settings, press the PAGE [>] button once.
TONE EDIT
Access the TONE COMMON EDIT screen.
This is the same screen as you can access from the SCENE/MODEL BANK top screen by pressing the PAGE [>] button nine times.
To make other TONE settings, press the PAGE [>] button several times.
SYSTEM
Edit the SYSTEM parameters.
& “Editing the System Settings (System)” (p. 33)
UTILITY
Execute convenient functions.
& “UTILITY Screen” (p. 36)
12
Introduction
INFORMATION
View the software version.
WRITE Screen
SCENE
Here’s how to save the scene settings. If saving is needed, the screen indicates “EDITED .”
If the PART 1–4 tones are indicated as “EDITED,” and you want to save the complete sound, save the tones first.
1 . Press the [WRITE] button .The WRITE MENU screen appears.
2 . Use the [1] knob or [2] knob to select “SCENE,” and then press the [ENTER] button .
3 . Use the [1] knob or [2] knob to select the save-destination, and then press the [ENTER] button .If you want to rename the scene that’s being saved, use the PAGE [<] [>] buttons to move the cursor and use the [2] knob to specify characters.
4 . Press the [ENTER] button .A confirmation message appears.
5 . To execute, press the [ENTER] button .If you decide to cancel, press the [EXIT] button.
PART1–4 TONE
Here’s how to save the tone settings of each part.
1 . Press the [WRITE] button .The WRITE MENU screen appears.
2 . Use the [1] knob or [2] knob to select “PART* TONE” (* is the part to which the tone you’re saving is assigned), and then press the [ENTER] button .
3 . Use the [1] knob to select the save-destination, and then press the [ENTER] button .If you want to rename the tone that’s being saved, use the PAGE [<] [>] buttons to move the cursor and use the [2] knob to specify characters.
4 . Press the [ENTER] button .A confirmation message appears.
5 . To execute, press the [ENTER] button .If you decide to cancel, press the [EXIT] button.
SYSTEM
Here’s how to save the system settings.
1 . In the SYSTEM screen, press the [WRITE] button .The SYSTEM WRITE screen appears.If the WRITE MENU screen appears, use the [1] knob to select “SYSTEM,” and then press the [ENTER] button.
2 . To execute, press the [ENTER] button .If you decide to cancel, press the [EXIT] button.
SCENE INITIALIZE
Here’s how to initialize the scene settings.
The first preset tone will be the tone selected for each part.
1 . Press the [WRITE] button .The WRITE MENU screen appears.
2 . Use the [1] knob or [2] knob to select “SCENE INITIALIZE,” and then press the [ENTER] button .
TONE INITIALIZE
Here’s how to initialize the tone of the current part. The initialized state differs depending on the model that is selected for that part.
You can’t change the model later. You must first select a sound that uses the model you want to edit, and then execute TONE INITIALIZE to initialize it.
1 . Press the [WRITE] button .The WRITE MENU screen appears.
2 . Use the [1] knob or [2] knob to select “TONE INITIALIZE,” and then press the [ENTER] button .
13
Introduction
Editing Each Step of the Arpeggio Performance (STEP EDIT)
Based on an analysis of your keyboard performance, this plays an optimal arpeggio pattern using multiple parts (I-Arpeggio). Simply by selecting a TYPE and RHYTHM, you can use I-ARPEGGIO with a wide variety of settings.
I-ARPEGGIO
Rhythm pattern
User pattern
Arpeggio patternType
Rhythm
Step edit
TYPE 1
TYPE 2
TYPE
RHYTHM 1
PART 1PART 2
PART 3PART 4
PART 5
RHYTHM 2
RHYTHM
One pattern for each part
Part 1
Part 2
Part 5 (rhythm)
Part 4
Part 3
Performance detection
The arpeggio performance is always recorded inside this unit. If you like the performance, you can use the STEP EDIT function to extract and edit it.
The edited pattern can be used as a user pattern for the arpeggiator, or used in your computer as MIDI data.
You can also create a user pattern from a blank state without using recorded data.
1 . Press the [STEP EDIT] button .The arpeggio performance stops, and the STEP EDIT - COPY I-ARPEGGIO screen appears.
Initialize: Clears the step data of all partsCurrent: The current step dataLatest: The most recently recorded data (recorded partway)1 time before: Data recorded one cycle earlier2 times before: Data recorded two cycles earlier3 times before: Data recorded three cycles earlier4 times before: Data recorded four cycles earlier
You can use the [S3] button to preview the data.
2 . Press the [ENTER] button to enter the STEP EDIT screen shown below .
Operations in STEP EDIT
Item Operating the Unit
Move left/right between steps [1] knob
Edit the value [2] knob
Move vertically PAGE [ ] [ ] buttons
Item Operating the Unit
Move between pages PAGE [ ] [ ] buttons
Exit step edit and return to the top screen [EXIT] button
Select a step 16 buttons
Move the note Press a key
Specify a step and turn the note on Press one of the 16 buttons + key
Turn the currently selected note on/off [ENTER] button
Enter a tie Simultaneously press the [1]–[16] buttons of the starting and ending steps
Move between parts [PART] button 0 select the current part
Erase all data from the currently selected part [S1] button
Erase all data of the selected note While holding down a key + [S1] button
Erase all data of the selected step One of the 16 buttons + [S1] button
* The velocity is input as the value that was most recently specified.
3 . To audition the performance, use the [S3] button to play back or stop .
* The number of steps and the settings such as grid and shuffle are according to the values specified for the arpeggio.
If you want to change these, exit the STEP screen and use the ARP PART EDIT screen to edit them.
* You can use the TEMPO knob to change the tempo.* The arpeggio function cannot be used in the STEP EDIT screen. If you want to
combine edited step data with the arpeggio function for separate parts, exit the STEP screen, then use ARP PART EDIT => turn SEQ MODE on for separate parts.
4 . When you finish editing, save the result as a scene .If you want to use the performance as MIDI data in your computer, use the export function.& “USER PATTERN EXPORT” (p. 36)
14
Introduction
Performing with a Connected Mic (Vocoder)
The “Vocoder” adds effects to a human voice. If you run your voice through the vocoder, you can give it a toneless, robotic tone. Control the pitch by playing the keyboard.
1 . Connect a microphone to the rear panel MIC IN jack .
NOTE
The JUPITER-Xm supports dynamic microphones and electret condenser microphone (plug-in power system). It does not support condenser microphones.
2 . Use the rear panel [MIC GAIN] knob to adjust the volume .Make detailed adjustments to the MIC IN volume after you select the sound.Initially, set the knob to approximately the center position.
3 . Select part 1, and then press the [MODEL BANK] button to make it light .
4 . Press the [MODEL BANK] button and then press button [15] .
5 . Use knob [1] to select a vocoder sound (two types) .
6 . While playing the keyboard, vocalize into the microphone .Use the [MIC GAIN] knob to make fine adjustments to the volume.
Adjusting the Mic SettingsDepending on the environment in which you’re performing, noise from the surroundings might be picked up by the mic, causing the vocoder to not work as you intend.
In this case, adjust the microphone sensitivity and the noise suppressor (NS) settings, so that it is less likely to pickup noise.
1 . Press the [MENU] button .
2 . Use the [1] knob to select “System,” and then press the [ENTER] button .You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3 . Use the [1] knob to select a parameter, and use the [2] knob to edit the value .
MIC IN parameters
Parameter[1] knob
Value[2] knob Explanation
MIC INMic In Gain -24.0–+24.0 [dB] Adjusts the input level of the MIC IN jack.
Mic Power 0–1 If this is “ON,” plug-in power (5 V) is supplied to the MIC IN jack.
NS Switch OFF, ON
Switches the noise suppressor on/off.The noise suppressor is a function that suppresses noise during periods of silence.
NS Threshold 0–127 Adjusts the volume at which noise suppression starts to be applied.
NS Release 0–127Adjusts the time from when noise suppression starts until the volume reaches 0.
CompSwitch OFF, ONSpecifies whether the mic compressor (a compressor applied to the mic input) is used (ON) or not used (OFF).
Parameter[1] knob
Value[2] knob Explanation
CompAttack 0.1, 1, 2,... 100 [ms]
Specifies the time from when the input to the mic compressor exceeds the Comp Thres level until the volume is compressed.
CompRelease 10, 10, … 1000 [ms]
Specifies the time from when the input to the mic compressor falls below the Comp Thres level until compression is no longer applied.
CompThreshold -60–0 [dB] Specifies the level at which the mic compressor starts applying compression.
CompRatio1: 1, 2: 1, …4: 1, 8: 1, 16: 1, 32: 1, INF: 1
Specifies the compression ratio for the mic compressor.
CompKnee 0–30 [dB]
Smooths the transition until the mic compressor starts to be applied.Higher values produce a smoother transition.
CompOutGain -24.0, -23.5, … 0, …, +24.0 [dB]
Specifies the output volume of the mic compressor.
Rev Send Lev 0–127 Specifies the amount of reverb that is applied to the mic input.
Cho Send Lev 0–127 Specifies the amount of chorus that is applied to the mic input.
Dly Send Lev 0–127 Specifies the amount of delay that is applied to the mic input.
Mic Thru ON/OFF If you want the mic to be cut when the vocoder is off, turn this “OFF.”
4 . If you want to save the setting, execute the System Write operation .& “Saving the System Settings (System Write)” (p. 33)
Preventing acoustic feedback
Acoustic feedback could be produced depending on the location of microphones relative to built-in speakers (or the external speakers). This can be remedied by:
5 Changing the orientation of the microphone(s). 5 Relocating microphone(s) at a greater distance from speakers. 5 Lowering volume levels.
15
Basic Editing Operations
Selecting the oscillator to edit
When the [FUNCTION] button is lit, press a [1]–[4] button .(The [1]–[4] buttons correspond to OSC (oscillator) 1–4 respectively.)The oscillators that can be selected differ depending on the model.
Selecting the oscillators that produce sound
When the [FUNCTION] button is lit, press a [6]–[9] button .(The [6]–[9] buttons correspond to OSC (oscillator) 1–4 respectively.)Some oscillators cannot be selected for some models.
Switching pages
Press a PAGE [<] [>] button .
Selecting parameters
Turn the [1] knob .
Editing a value
Turn the [2] knob .
OSC (Oscillator)
The pitch is determined by the speed at which the waveform repeats. A waveform that takes one second to repeat is said to have a frequency of 1 Hertz (1 Hz). The higher the frequency, the higher the pitch. Conversely, the lower the frequency, the lower the pitch.
FILTER
The brightness of a sound can be modified by boosting or cutting specific frequency ranges. Boosting the high-frequency range produces a brighter sound, while boosting the low-frequency range produces a darker sound.
LFO (Low frequency oscillator)
The OSC, FILTER, and AMP can be modulated at a rate specified by the LFO to create vibrato (by modulating the pitch) or tremolo (by modulating the volume).
ENVELOPE
The OSC, FILTER, and AMP each have an envelope that operates each time you play a key, applying time-varying change to the pitch, tonal character, and volume.
Each aspect of the sound is controlled by its own envelope.
EFFECTS
“Effects” allow you to modify or enhance the sound in various ways, such as by adding reverberation or delaying the sound.
Saving a Sound You’ve Created (WRITE)
The sound you create will change if you move a knob or select a different tone, and will be lost when you switch off the JUPITER-Xm’s power.
When you’ve created a sound you like, you should save it as a user tone.
1 . Press the [WRITE] button .The WRITE MENU screen appears.
2 . Use the [1] knob or [2] knob to select “PART* TONE” (* is the part to which the tone you’re saving is assigned), and then press the [ENTER] button .
3 . Use the [1] knob to select the save-destination, and then press the [ENTER] button .
4 . If you want to rename the tone that’s being saved, use the PAGE [<] [>] buttons to move the cursor and use the [2] knob to specify characters .
5 . Press the [ENTER] button .A confirmation screen appears.
6 . To execute, press the [ENTER] button .If you decide to cancel, press the [EXIT] button.
Editing the Sound (TONE EDIT)
16
Correspondence Between Controllers and Parameters
JUPITER-8
8 9 10 11 16 17 18 19 23
24 25 26 27 28 1 2 3 4
12 13
5 6 7 15 14
22 21 20
29 30 31 32 33 34 35 37 36
Area Controller Parameter
LFO
1 TYPE LFO WAVEFORM
2 RATE LFO RATE
3 FADE TIME LFO DELAY TIME
4 DEPTH OSC1 MOD/FILTER MOD/AMP MOD2
5 Pitch Select OSC1 MOD
6 FILTER Select FILTER MOD
7 AMP Switch to AMP MOD2
OSC
8 TYPE OSC1 WAVEFORM / OSC2 WAVEFORM
9 Pitch OSC RANGE
10 LEVEL MIXER OSC1/2
11 MOD
When XMOD ON: MOD 1<-2 X-MOD DEPTH When SYNC ON: OSC2 FINE TUNE
12 SYNC MOD 1-2 MODE (SYNC)
13 XMOD MOD 1-2 MODE (XMOD)
14 OSC1 SEL Select OSC1
15 OSC2 SEL Select OSC2
FILTER
16 TYPE FILTER SLOPE
17 CUTOFF CUTOFF
18 RESONANCE RESONANCE
19 KEY-F FLT KEY FOLLOW
20 [R] FILTER TYPE
21 [M] FILTER TYPE
22 [S] FILTER TYPE
AMP 23 LEVEL AMP LEVEL
Area Controller Parameter
ENV
24 A ENV1/2-ATTACK
25 D ENV1/2-DECAY
26 S ENV1/2-SUSTAIN
27 R ENV1/2-RELEASE
28 DEPTH
PIT ENV DEPTH / FLT ENV DEPTHNot operable if AMP is selected
29 Pitch Switch to ENV-1
30 FILTER
(ENV-1/2 is set according to the FILTER ENV SELECT status)
31 AMP Switch to ENV-2
OTHER
32 MONO MONO
33 UNISON UNISON
34 VELOCITY OFF Not effective
35 PORTAMENTO PORTAMENTO
36 SPLIT SPLIT
37 DUAL DUAL
* For other parameters, refer to “Parameter Guide” (PDF).
17
Correspondence Between Controllers and Parameters
Operations When Combined with the [SHIFT] ButtonArea Controller Condition 1 Condition 2 Jump destination
OSC [SHIFT] button+
[TYPE] knob
If “OSC 1” is selected“TONE EDIT”
“JP8: OSC1 WAVEFORM” parameter
If “OSC 2” is selected“TONE EDIT”
“JP8: OSC2 WAVEFORM” parameter
[PITCH] knob
If “OSC 1” is selected“TONE EDIT”
“JP8: OSC1 RANGE” parameter
If “OSC 2” is selected and
the “OSC2 MODE” parameter is
“NORMAL”“TONE EDIT”
“JP8: OSC2 RANGE” parameter
the “OSC2 MODE” parameter is
“LOW FREQ”“TONE EDIT”
“JP8: LOW FREQ” parameter
[LEVEL] knob
If “OSC 1” is selected“TONE EDIT”
“JP8: OSC1 LEVEL” parameter
If “OSC 2” is selected“TONE EDIT”
“JP8: OSC2 LEVEL” parameter
[MOD] knob
When the “SYNC SWITCH” parameter is
“OFF”“TONE EDIT”
“JP8: CROSS MOD” parameter
When the “SYNC SWITCH” parameter is
“ON”“TONE EDIT”
“JP8: OSC2 FINE TUNE” parameter
[RING] button ---
[SYNC] button“TONE EDIT”
“JP8: SYNC SWITCH” parameter
[XMOD] button“TONE EDIT”
“JP8: SYNC SWITCH” parameter
LFO [SHIFT] button+
[TYPE] knob“TONE EDIT”
“JP8: LFO WAVEFORM” parameter
[RATE] knob“TONE EDIT”
“JP8: LFO RATE” parameter
[FADE TIME] knob“TONE EDIT”
“JP8: LFO DELAY TIME” parameter
[DEPTH] knob
If “LFO PITCH” is selected“TONE EDIT”
“JP8: LFO MOD” parameter
If “LFO FILTER” is selected“TONE EDIT”
“JP8: FILTER MOD” parameter
If “LFO AMP” is selected“TONE EDIT”
“JP8: AMP MOD-STEP” parameter
FILTER [SHIFT] button+
[TYPE] knob“TONE EDIT”
“JP8: FILTER SLOPE” parameter
[CUTOFF] knob“TONE EDIT”
“JP8: CUTOFF” parameter
[RESONANCE] knob“TONE EDIT”
“JP8: RESONANCE” parameter
[KEY FOLLOW] knob“TONE EDIT”
“JP8: FLT KEY FOLLOW” parameter
[R] button“TONE EDIT”
“JP8: VINTAGE FLT TYPE” parameter
[M] button“TONE EDIT”
“JP8: VINTAGE FLT TYPE” parameter
[S] button“TONE EDIT”
“JP8: VINTAGE FLT TYPE” parameter
AMP [SHIFT] button+ [LEVEL] knob“TONE EDIT”
“JP8: AMP LEVEL” parameter
18
Correspondence Between Controllers and Parameters
Area Controller Condition 1 Condition 2 Jump destination
ENV [SHIFT] button+
[A] knob
If “ENV PITCH” is selected“TONE EDIT”
“JP8: ENV1 ATTACK” parameter
If “ENV FILTER” is selected and
the “FLT ENV MODE” parameter is
“ENV1”“TONE EDIT”
“JP8: ENV1 ATTACK” parameter
the “FLT ENV MODE” parameter is
“ENV2”“TONE EDIT”
“JP8: ENV2 ATTACK” parameter
If “ENV AMP” is selected“TONE EDIT”
“JP8: ENV2 ATTACK” parameter
[D] knob
If “ENV PITCH” is selected“TONE EDIT”
“JP8: ENV1 DECAY” parameter
If “ENV FILTER” is selected and
the “FLT ENV MODE” parameter is
“ENV1”“TONE EDIT”
“JP8: ENV1 DECAY” parameter
the “FLT ENV MODE” parameter is
“ENV2”“TONE EDIT”
“JP8: ENV2 DECAY” parameter
If “ENV AMP” is selected“TONE EDIT”
“JP8: ENV2 DECAY” parameter
[S] knob
If “ENV PITCH” is selected“TONE EDIT”
“JP8: ENV1 SUSTAIN” parameter
If “ENV FILTER” is selected and
the “FLT ENV MODE” parameter is
“ENV1”“TONE EDIT”
“JP8: ENV1 SUSTAIN” parameter
the “FLT ENV MODE” parameter is
“ENV2”“TONE EDIT”
“JP8: ENV2 SUSTAIN” parameter
If “ENV AMP” is selected“TONE EDIT”
“JP8: ENV2 SUSTAIN” parameter
[R] knob
If “ENV PITCH” is selected“TONE EDIT”
“JP8: ENV1 RELEASE” parameter
If “ENV FILTER” is selected and
the “FLT ENV MODE” parameter is
“ENV1”“TONE EDIT”
“JP8: ENV1 RELEASE” parameter
the “FLT ENV MODE” parameter is
“ENV2”“TONE EDIT”
“JP8: ENV2 RELEASE” parameter
If “ENV AMP” is selected“TONE EDIT”
“JP8: ENV2 RELEASE” parameter
[DEPTH] knob
If “ENV PITCH” is selected“TONE EDIT”
“JP8: PIT ENV DEPTH” parameter
If “ENV FILTER” is selected“TONE EDIT”
“JP8: FLT ENV DEPTH” parameter
FUNC [SHIFT] button+ [14 (PORTAMENTO)] button
“TONE EDIT”
“JP8: PORTA TIME” parameter
19
Correspondence Between Controllers and Parameters
JUNO-106
6 7 8 13 14 15 19
20 21 22 23 24 1 2 3
4 5 10 11 12 9
18 17 16
25 26 27 28 29 30 31 32
Controller Parameter
LFO
1 RATE LFO RATE
2 FADE TIME LFO DELAY TIME
3 DEPTH OSC LFO MOD / FILTER MOD
4 Pitch Select OSC1 MOD
5 FILTER Select FILTER MOD
OSC
6 Pitch OSC RANGE
7 LEVEL
Changes depending on the OSC selection of 9–12.
Select Parameter
9 PW LEVEL
10 SAW LEVEL
11 SUB OSC LEVEL
12 NOISE
8 MOD PULSE WIDTH
9 OSC1 SEL OSC1 SEL
10 OSC2 SEL OSC2 SEL
11 OSC3 SEL OSC3 SEL
12 OSC4 SEL OSC4 SEL
FILTER
13 CUTOFF CUTOFF
14 RESONANCE RESONANCE
15 KEY-F FLT KEY FOLLOW
16 [R] FILTER TYPE
17 [M] FILTER TYPE
18 [S] FILTER TYPE
AMP 19 LEVEL AMP LEVEL
Controller Parameter
ENV
20 A ENV-ATTACK
21 D ENV-DECAY
22 S ENV-SUSTAIN
23 R ENV-RELEASE
24 DEPTH FLT ENV DEPTH
25 FILTER G-AMP
26 AMP ENV F&A
OTHER
27 MONO MONO
28 UNISON UNISON
29 VELOCITY OFF Not effective
30 PORTAMENTO PORTAMENTO
31 SPLIT SPLIT
32 DUAL DUAL
* For other parameters, refer to “Parameter Guide” (PDF).
20
Correspondence Between Controllers and Parameters
Operations When Combined with the [SHIFT] ButtonArea Controller Condition Jump destination
OSC [SHIFT] button+
[TYPE] knob
[PITCH] knob“TONE EDIT”
“JU: OSC1 RANGE” parameter
[LEVEL] knob
If “OSC 1” is selected“TONE EDIT”
“JU: PW SWITCH” parameter
If “OSC 2” is selected“TONE EDIT”
“JU: SAW SWITCH” parameter
If “OSC 3” is selected“TONE EDIT”
“JU: SUB LEVEL” parameter
If “OSC 4” is selected“TONE EDIT”
“JU: NOISE LEVEL” parameter
[MOD] knob“TONE EDIT”
“JU: PLUSE WIDTH MOD” parameter
LFO [SHIFT] button+
[RATE] knob“TONE EDIT”
“JU: LFO RATE” parameter
[FADE T] knob“TONE EDIT”
“JU: LFO DELAY TIME” parameter
[DEPTH] knob
If “LFO PITCH” is selected“TONE EDIT”
“JU: OSC LFO MOD” parameter
If “LFO FILTER” is selected“TONE EDIT”
“JU: FILTER MOD” parameter
FILTER [SHIFT] button+
[CUTOFF] knob“TONE EDIT”
“JU: CUTOFF” parameter
[RESONANCE] knob“TONE EDIT”
“JU: RESONANCE” parameter
[KEY FOLLOW] knob“TONE EDIT”
“JU: FLT KEY FOLLOW” parameter
[R] button“TONE EDIT”
“JU: VINTAGE FLT TYPE” parameter
[M] button“TONE EDIT”
“JU: VINTAGE FLT TYPE” parameter
[S] button“TONE EDIT”
“JU: VINTAGE FLT TYPE” parameter
AMP [SHIFT] button+ [LEVEL] knob“TONE EDIT”
“JU: AMP LEVEL” parameter
ENV [SHIFT] button+
[A] knob“TONE EDIT”
“JU: ENV ATTACK” parameter
[D] knob“TONE EDIT”
“JU: ENV DECAY” parameter
[S] knob“TONE EDIT”
“JU: ENV SUSTAIN” parameter
[R] knob“TONE EDIT”
“JU: ENV RELEASE” parameter
[DEPTH] knob“TONE EDIT”
“JU: FLT ENV DEPTH” parameter
FUNC [SHIFT] button+ [14 (PORTAMENTO)] button
“TONE EDIT”
“JU: PORTA TIME” parameter
21
Correspondence Between Controllers and Parameters
JX-8P
7 8 9 10 15 16 17 21
22 23 24 25 26 1 2 3 4
11 12
5 6 14 13
20 19 18
27 28 29 30 31 32 33 34 35
Area Controller Parameter
LFO
1 TYPE LFO WAVEFORM
2 RATE LFO RATE
3 FADE TIME LFO DELAY TIME
4 DEPTHOSC1 LFO MOD/OSC2 LFO MOD/FILTER MOD
5 Pitch Select OSC MOD
6 FILTER Select FILTER MOD
OSC
7 TYPE OSC1 WAVEFORM / OSC2 WAVEFORM
8 Pitch OSC1 COARSE TUNE / OSC2 COARSE TUNE
9 LEVEL MIXER OSC1/2
10 MOD OSC2 FINE TUNE
11 SYNC MOD 1-2 MODE (SYNC)
12 XMOD MOD 1-2 MODE (XMOD)
13 OSC1 SEL Select OSC1
14 OSC2 SEL Select OSC2
15 CUTOFF CUTOFF
16 RESONANCE RESONANCE
17 KEY-F FLT KEY FOLLOW
18 [R] FILTER TYPE
19 [M] FILTER TYPE
20 [S] FILTER TYPE
AMP 21 LEVEL AMP LEVEL
Area Controller Parameter
ENV
22 A ENV1/2-ATTACK
23 D ENV1/2-DECAY
24 S ENV1/2-SUSTAIN
25 R ENV1/2-RELEASE
26 DEPTH
OSC1/2 PIT ENV/FLT ENV DEPTHNot operable if AMP is selected
27 Pitch
(ENV-1/2 is set depending on the OSC1 ENV SELECT status)
28 FILTER
(ENV-1/2 is set depending on the FILTER ENV SELECT status)
29 AMP Switch to ENV-2
OTHER
30 MONO MONO
31 UNISON UNISON
32 VELOCITY OFF VELOCITY OFF
33 PORTAMENTO PORTAMENTO
34 SPLIT SPLIT
35 DUAL DUAL
* For other parameters, refer to “Parameter Guide” (PDF).
22
Correspondence Between Controllers and Parameters
Operations When Combined with the [SHIFT] ButtonArea Controller Condition 1 Condition 2 Jump destination
OSC [SHIFT] button+
[TYPE] knob
If “OSC 1” is selected“TONE EDIT”
“JX8P: OSC1 WAVEFORM” parameter
If “OSC 2” is selected“TONE EDIT”
“JX8P: OSC2 WAVEFORM” parameter
[PITCH] knob
If “OSC 1” is selected“TONE EDIT”
“JX8P: OSC1 TUNE” parameter
If “OSC 2” is selected“TONE EDIT”
“JX8P: OSC2 TUNE” parameter
[LEVEL] knob
If “OSC 1” is selected“TONE EDIT”
“JX8P: OSC1 LEVEL” parameter
If “OSC 2” is selected“TONE EDIT”
“JX8P: OSC2 LEVEL” parameter
[MOD] knob“TONE EDIT”
“JX8P: OSC2 FINE TUNE” parameter
[SYNC] button“TONE EDIT”
“JX8P: OSC2 MOD MODE” parameter
[XMOD] button“TONE EDIT”
“JX8P: OSC2 MOD MODE” parameter
LFO [SHIFT] button+
[TYPE] knob“TONE EDIT”
“JX8P: LFO WAVEFORM” parameter
[RATE] knob“TONE EDIT”
“JX8P: LFO RATE” parameter
[FADE TIME] knob“TONE EDIT”
“JX8P: LFO DELAY TIME” parameter
[DEPTH] knob
If “OSC 1” is selected and “LFO PITCH” or “LFO FILTER” is selected
“TONE EDIT”
“JX8P: OSC1 LFO MOD” parameter
If “OSC 2” is selected
“TONE EDIT”
“JX8P: OSC2 LFO MOD” parameter
and “LFO FILTER” is selected“TONE EDIT”
“JX8P: FILTER MOD” parameter
FILTER [SHIFT] button+
[CUTOFF] knob“TONE EDIT”
“JX8P: CUTOFF” parameter
[RESONANCE] knob“TONE EDIT”
“JX8P: RESONANCE” parameter
[KEY FOLLOW] knob“TONE EDIT”
“JX8P: FLT KEY FOLLOW” parameter
[R] button“TONE EDIT”
“JX8P: VINTAGE FLT TYPE” parameter
[M] button“TONE EDIT”
“JX8P: VINTAGE FLT TYPE” parameter
[S] button“TONE EDIT”
“JX8P: VINTAGE FLT TYPE” parameter
AMP [SHIFT] button+ [LEVEL] knob“TONE EDIT”
“JX8P: AMP LEVEL” parameter
23
Correspondence Between Controllers and Parameters
Area Controller Condition 1 Condition 2 Jump destination
ENV [SHIFT] button+
[A] knob
If “ENV PITCH” is selected and
the “OSC WNV MODE” parameter is“ENV1”
“TONE EDIT”
“JX8P: ENV1 ATTACK” parameter
the “OSC WNV MODE” parameter is “ENV2”
“TONE EDIT”
“JX8P: ENV2 ATTACK” parameter
If “ENV FILTER” is selected and
the “FLT ENV MODE” parameter is“ENV1”
“TONE EDIT”
“JX8P: ENV1 ATTACK” parameter
the “FLT ENV MODE” parameter is“ENV2”
“TONE EDIT”
“JX8P: ENV2 ATTACK” parameter
If “ENV AMP” is selected“TONE EDIT”
“JX8P: ENV2 ATTACK” parameter
[D] knob
If “ENV PITCH” is selected and
the “OSC WNV MODE” parameter is“ENV1”
“TONE EDIT”
“JX8P: ENV1 DECAY” parameter
the “OSC WNV MODE” parameter is“ENV2”
“TONE EDIT”
“JX8P: ENV2 DECAY” parameter
If “ENV FILTER” is selected and
the “FLT ENV MODE” parameter is“ENV1”
“TONE EDIT”
“JX8P: ENV1 DECAY” parameter
the “FLT ENV MODE” parameter is“ENV2”
“TONE EDIT”
“JX8P: ENV2 DECAY” parameter
If “ENV AMP” is selected“TONE EDIT”
“JX8P: ENV2 DECAY” parameter
[S] knob
If “ENV PITCH” is selected and
the “OSC WNV MODE” parameter is“ENV1”
“TONE EDIT”
“JX8P: ENV1 SUSTAIN” parameter
the “OSC WNV MODE” parameter is“ENV2”
“TONE EDIT”
“JX8P: ENV2 SUSTAIN” parameter
If “ENV FILTER” is selected and
the “FLT ENV MODE” parameter is“ENV1”
“TONE EDIT”
“JX8P: ENV1 SUSTAIN” parameter
the “FLT ENV MODE” parameter is“ENV2”
“TONE EDIT”
“JX8P: ENV2 SUSTAIN” parameter
If “ENV AMP” is selected“TONE EDIT”
“JX8P: ENV2 SUSTAIN” parameter
[R] knob
If “ENV PITCH” is selected and
the “OSC WNV MODE” parameter is“ENV1”
“TONE EDIT”
“JX8P: ENV1 RELEASE” parameter
the “OSC WNV MODE” parameter is“ENV2”
“TONE EDIT”
“JX8P: ENV2 RELEASE” parameter
If “ENV FILTER” is selected and
the “FLT ENV MODE” parameter is“ENV1”
“TONE EDIT”
“JX8P: ENV1 RELEASE” parameter
the “FLT ENV MODE” parameter is“ENV2”
“TONE EDIT”
“JX8P: ENV2 RELEASE” parameter
If “ENV AMP” is selected“TONE EDIT”
“JX8P: ENV2 RELEASE” parameter
[DEPTH] knob
If “OSC 1” is selected and “ENV PITCH” or “ENV FILTER” is selected
“TONE EDIT”
“JX8P: OSC1 PIT ENV” parameter
If “OSC 2” is selected and
If “ENV PITCH” is selected“TONE EDIT”
“JX8P: OSC2 PIT ENV” parameter
If “ENV FILTER” is selected“TONE EDIT”
“JX8P: FLT ENV DEPTH” parameter
FUNC [14 (PORTAMENTO)] button
“TONE EDIT”
“JX8P: PORTA TIME” parameter
24
Correspondence Between Controllers and Parameters
SH-101
6 7 8 13 14 15 19
20 21 22 23 24 1 2 3
4 5 10 11 12 9
18 17 16
25 26 27 28 29 30 31 32
Area Controller Parameter
LFO
1 TYPE LFO WAVEFORM
2 RATE LFO RATE
3 DEPTH OSC LFO MOD/FILTER MOD
4 Pitch Select OSC1 MOD
5 FILTER Select FILTER MOD
OSC
6 Pitch OSC RANGE
7 LEVEL
Changes depending on the OSC selection of 9–12.
Select Parameter
9 PW LEVEL
10 SAW LEVEL
11 SUB OSC LEVEL
12 NOISE
8 MOD PULSE WIDTH
9 OSC1 SEL OSC1 SEL
10 OSC2 SEL OSC2 SEL
11 OSC3 SEL OSC3 SEL
12 OSC4 SEL OSC4 SEL
FILTER
13 CUTOFF CUTOFF
14 RESONANCE RESONANCE
15 KEY-F FLT KEY FOLLOW
16 [R] FILTER TYPE
17 [M] FILTER TYPE
18 [S] FILTER TYPE
AMP 19 LEVEL AMP LEVEL
Area Controller Parameter
ENV
20 A ENV-ATTACK
21 D ENV-DECAY
22 S ENV-SUSTAIN
23 R ENV-RELEASE
24 DEPTH FLT ENV DEPTH
25 FILTER G-AMP
26 AMP ENV F&A
OTHER
27 MONO MONO
28 UNISON UNISON
29 VELOCITY OFF Not effective
30 PORTAMENTO PORTAMENTO
31 SPLIT SPLIT
32 DUAL DUAL
* For other parameters, refer to “Parameter Guide” (PDF).
25
Correspondence Between Controllers and Parameters
Operations When Combined with the [SHIFT] ButtonArea Controller Condition Jump destination
OSC [SHIFT] button+
[PITCH] knob“TONE EDIT”
“SH: OSC RANGE” parameter
[LEVEL] knob
If “OSC 1” is selected“TONE EDIT”
“SH: PW LEVEL” parameter
If “OSC 2” is selected“TONE EDIT”
“SH: SAW LEVEL” parameter
If “OSC 3” is selected“TONE EDIT”
“SH: SUB OSC LEVEL” parameter
If “OSC 4” is selected“TONE EDIT”
“SH: NOISE LEVEL” parameter
[MOD] knob“TONE EDIT”
“SH: PLUSE WIDTH MOD” parameter
LFO [SHIFT] button+
[TYPE] knob“TONE EDIT”
“SH: LFO WAVEFORM” parameter
[RATE] knob“TONE EDIT”
“SH: LFO RATE” parameter
[DEPTH] knob
If “LFO PITCH” is selected“TONE EDIT”
“SH: OSC LFO MOD” parameter
If “LFO FILTER” is selected“TONE EDIT”
“SH: FILTER MOD” parameter
FILTER [SHIFT] button+
[CUTOFF] knob“TONE EDIT”
“SH: CUTOFF” parameter
[RESONANCE] knob“TONE EDIT”
“SH: RESONANCE” parameter
[KEY FOLLOW] knob“TONE EDIT”
“SH: FLT KEY FOLLOW” parameter
[R] button“TONE EDIT”
“SH: VINTAGE FLT TYPE” parameter
[M] button“TONE EDIT”
“SH: VINTAGE FLT TYPE” parameter
[S] button“TONE EDIT”
“SH: VINTAGE FLT TYPE” parameter
AMP [SHIFT] button+ [LEVEL] knob“TONE EDIT”
“SH: AMP LEVEL” parameter
ENV [SHIFT] button+
[A] knob“TONE EDIT”
“SH: ENV ATTACK” parameter
[D] knob“TONE EDIT”
“SH: ENV DECAY” parameter
[S] knob“TONE EDIT”
“SH: ENV SUSTAIN” parameter
[R] knob“TONE EDIT”
“SH: ENV RELEASE” parameter
[DEPTH] knob“TONE EDIT”
“SH: FLT ENV DEPTH” parameter
FUNC [SHIFT] button+ [14 (PORTAMENTO)] button
“TONE EDIT”
“SH: PORTA TIME” parameter
26
Correspondence Between Controllers and Parameters
Area Controller Parameter
LFO
1 RATE SCENE PART EDIT > Vib Rate
2 FADE TIME SCENE PART EDIT > Vib Delay
3 DEPTH SCENE PART EDIT > Vib Depth
4 PITCH Always selected.
OSC
5 PITCH SCENE PART EDIT > Coarse Tune
6 MOD SCENE PART EDIT > Fine Tune
7 OSC1 SEL OSC1 SEL
8 OSC2 SEL OSC2 SEL
9 OSC3 SEL OSC3 SEL
10 OSC4 SEL OSC4 SEL
FILTER11 CUTOFF SCENE PART EDIT >
Cutoff
12 RESONANCE SCENE PART EDIT > Resonance
AMP 13 LEVEL
Part1-4: TONE COMMON EDIT > LevelPart5: SCENE PART EDIT > Part Level
ENV
14 A SCENE PART EDIT > Attack
15 D SCENE PART EDIT > Decay
16 R SCENE PART EDIT > Release
17 AMP Always selected.
OTHER
18 MONO SCENE PART EDIT > Mono/Poly
19 UNISON SCENE PART EDIT > Unison Sw
20 VELOCITY OFF SCENE PART EDIT > KBD Velo
21 PORTAMENT SCENE PART EDIT > Porta Sw
22 SPLIT SPLIT
23 DUAL DUAL
* For other parameters, refer to “Parameter Guide” (PDF).
XV-5080, RD-PIANO, and Other Tones (Scene Edit)
5 6 11 12 13
14 15 16 1 2 3
4 8 9 10 7
17 18 19 20 21 22 23
27
Correspondence Between Controllers and Parameters
Area Controller Parameter
LFO
1 TYPE TONE EDIT > L1 (/L2) Waveform
2 RATE TONE EDIT > L1 (/L2) Rate
3 FADE TIME TONE EDIT > L1 (/L2) Fade Time
4 DEPTH
Control target = PITCH:TONE EDIT > L1 (/L2) Pit DepthControl target = FILTER: TONE EDIT > L1 (/L2) Flt DepthControl target = AMP:TONE EDIT > L1 (/L2) Amp Depth
5 LFO2 Select target LFO
6 Pitch Select LFO DEPTH control target
7 FILTER Select LFO DEPTH control target
8 AMP Select LFO DEPTH control target
OSC
9 TYPE OSCType (*1)
10 Pitch TONE EDIT > Coarse Tune
11 LEVEL TONE EDIT > Level
12 MOD
Struct = OFF : TONE EDIT > Fine TuneRING: TONE COMMON EDIT > Ring OSC2/4 LvSYNC: TONE EDIT > Fine TuneXMOD: TONE COMMON EDIT > XMd12/34 Dpth
13 RING TONE COMMON EDIT > Struct12/34 = RING
14 SYNC TONE COMMON EDIT > Struct12/34 = SYNC
15 XMOD TONE COMMON EDIT > Struct12/34 = XMOD
16 OSC1 SEL OSC1 SEL
17 OSC2 SEL OSC2 SEL
18 OSC3 SEL OSC3 SEL
19 OSC4 SEL OSC4 SEL
Area Controller Parameter
FILTER
20 TYPE FilterType (*2)
21 CUTOFF TONE EDIT > Cutoff
22 RESONANCE TONE EDIT > Resonance
23 KEY-F TONE EDIT > Cutoff Keyf
FILTER
24 [R] FilterR (*3)
25 [M] FilterM (*4)
26 [S] FilterS (*5)
AMP 27 LEVEL
Part1-4: TONE COMMON EDIT > LevelPart5: SCENE PART EDIT > Part Level
ENV
28 A
Control target = PITCH:TONE EDIT > Pit Time1Control target = FILTER: TONE EDIT > Filtr Time1Control target = AMP:TONE EDIT > Amp Time1
29 D
Control target = PITCH:TONE EDIT > Pit Time3Control target = FILTER: TONE EDIT > Filtr Time3Control target = AMP:TONE EDIT > Amp Time3
30 S
Control target = PITCH:TONE EDIT > Pit Lv3Control target = FILTER: TONE EDIT > Filtr Lv3Control target = AMP:TONE EDIT > Amp Lv3
31 R
Control target = PITCH:TONE EDIT > Pit Time4Control target = FILTER: TONE EDIT > Filtr Time4Control target = AMP:TONE EDIT > Amp Time4
32 DEPTH
Control target = PITCH:TONE EDIT > Pit DepthControl target = FILTER: TONE EDIT > Filtr DepthControl target = AMP:Not used.
33 Pitch Select ENV control target
34 FILTER Select ENV control target
35 AMP Select ENV control target
Area Controller Parameter
OTHER
36 MONO SCENE PART EDIT > Mono/Poly
37 UNISON SCENE PART EDIT > Unison Sw
38 VELOCITY OFF
SCENE PART EDIT > KBD Velo
39 PORTAMENT SCENE PART EDIT > Porta Sw
40 SPLIT SPLIT
41 DUAL DUAL
(*1) OSCTypeSimultaneously modifiesTONE EDIT > OSC TypeTONE EDIT > Wav Form
(*2) FilterTypeSimultaneously modifiesTONE EDIT > TVF TypeTONE EDIT > Filter TypeTONE EDIT > Flt SlopeTONE EDIT > VCF Type
(*3) FilterRSwitches toTONE EDIT > TVF Type = OFFTONE EDIT > Filter Type = VCFTONE EDIT > Flt Slope = -18 dB/OctTONE EDIT > VCF Type = JP
(*4) FilterMSwitches toTONE EDIT > TVF Type = OFFTONE EDIT > Filter Type = VCFTONE EDIT > Flt Slope = -18 dB/OctTONE EDIT > VCF Type = MG
(*5) FilterSSwitches toTONE EDIT > TVF Type = OFFTONE EDIT > Filter Type = VCFTONE EDIT > Flt Slope = -18 dB/OctTONE EDIT > VCF Type = P5
XV-5080, RD-PIANO, and Other Tones (Tone Edit)
9 10 11 12 20 21 22 23 27
28 29 30 31 32 1 2 3 4
13 14 15
5 6 7 8 17 18 19 16
26 25 24
33 34 35 36 37 38 39 40 41
28
Correspondence Between Controllers and Parameters
Area Controller Parameter
EFFECTS
1 MFX (*1)
2 DRIVE SCENE EFFECT: OD > Drive
3 REVERB
SCENE PART EDIT > Output = THRU: SCENE PART EDIT > Rev SendSCENE PART EDIT > Output = DRIVE: SCENE EFFECT: OD > Rev Send Lev
4 CHORUS
SCENE PART EDIT > Output = THRU: SCENE PART EDIT > Cho SendSCENE PART EDIT > Output = DRIVE: SCENE EFFECT: OD > Cho Send Lev
5 DELAY
SCENE PART EDIT > Output = THRU: SCENE PART EDIT > Delay SendSCENE PART EDIT > Output = DRIVE: SCENE EFFECT: OD > Dly Send Lev
6 DELAY TIME (*2)
(*1) The design differs depending on the MFX’s Type.Depending on the Type, the assignments differ according to the state of the MFX parameters.& “MFX assign parameters” (p. 28)
(*2) If SYSTEM EFFECT: Dly > Source is SCENE, the following parameter of the SCENE EFFECT: Dly page is assigned; if SYSTEM EFFECT: Dly > Source is SYSTEM, the following parameter of the SYSTEM EFFECT: Dly page is assigned.
5 When Dly Sync=OFFDly Msec
5 When Dly Sync=ONDly Note
MFX assign parametersMFX Type Condition Assign Parameter
Thru Not used.
Equalizer Low Gain
Spectrum Band1
Isolator High Level
Low Boost Boost Gain
SuperFilter Cutoff
Step Filter Reso
Enhancer Sens
Auto Wah Depth
HumanizerRate Sync=OFF Rate
Rate Sync=ON Rate Note
Speaker Sim Direct Lv
Phaser 1Rate Sync=OFF Rate
Rate Sync=ON Rate Note
Phaser 2 Rate
Phaser 3 Speed
Step PhaserRate Sync=OFF Rate
Rate Sync=ON Rate Note
M StagePhsrRate Sync=OFF Rate
Rate Sync=ON Rate Note
MFX Type Condition Assign Parameter
Inf Phaser Speed
Ring Mod Frequency
Tremolo Depth
Auto PanRate Sync=OFF Rate
Rate Sync=ON Rate Note
Slicer Attack
Rotary Speed
VK Rotary Speed
Chorus Depth
Flanger Depth
StepFlanger Depth
Hexa-Chorus Depth
Trem ChorusTrm Sync=OFF T.Rate
Trm Sync=ON T.Rate Nt
Space-D Depth
Overdrive Drive
Distortion Drive
T-Scream Distortion
Gt Amp Sim Volume
Compressor Attack
Limiter Threshold
Sustainer Sustain
Gate Threshold
Delay Balance
Mod Delay Balance
3Tap PanDly Balance
4Tap PanDly Balance
MultiTapDly Balance
Reverse Dly Balance
TimeCtrlDlyDelay Sync=OFF D.Time
Delay Sync=ON D.Time Nt
Tape Echo Intensity
LOFI Comp Balance
Bit Crusher Sample Rate
PitchShiftr Coarse
2V PShifter P2Coarse
OD->ChorusCho Sync=OFF C.Rate
Cho Sync=ON C.Rate Nt
OD->FlangerFlg Sync=OFF F.Rate
Flg Sync=ON F.Rate Nt
OD->Delay Dly Bal
DS->ChorusCho Sync=OFF C.Rate
Cho Sync=ON C.Rate Nt
DS->FlangerFlg Sync=OFF F.Rate
Flg Sync=ON F.Rate Nt
DS->Delay Dly Bal
OD/DS>T.Wah TWah Sens
EFFECTS (Common to All Models)
1
3
5
2
4
6
29
Correspondence Between Controllers and Parameters
MFX Type Condition Assign Parameter
OD/DS>A.WahAWah Sync=OFF AWRate
AWah Sync=ON AWRate Nt
Gt->Chorus C.Rate
Gt->Flanger F.Rate
Gt->Phaser P.Rate
Gt->Delay Dly Bal
EP->TremoloTremolo Sync=OFF T.Speed
Tremolo Sync=ON T.Spd Nt
EP->Chorus Cho Depth
EP->Flanger Flg Depth
EP->Phaser Phs Depth
EP->Delay Dly Bal
Enhncr->ChoCho Sync=OFF C.Rate
Cho Sync=ON C.Rate Nt
Enhncr->FlFlg Sync=OFF F.Rate
Flg Sync=ON F.Rate Nt
Enhncr->Dly Dly Bal
Chorus->Dly Dly Bal
Flanger>Dly Dly Bal
Chorus->FlFlg Sync=OFF F.Rate
Flg Sync=ON F.Rate Nt
CE-1 Intensity
SBF-325 Depth
SDD-320 Mode
2Tap PanDly Balance
Transient Release
Mid-Side EQ M HighG
M/S Comp M Thres
Fattener Even Level
M/S Delay MD Level
EP Amp SimSpeed Sync=OFF Speed
Speed Sync=ON Speed Nt
DJFX Looper Loop Sw
BPM Looper Length
Saturator Balance
W Saturator Drive
Fuzz Drive
JUNO Chorus Balance
MM Filter Tone
HMS Distort Dist
Phaser 100Rate Sync=OFF Rate
Rate Sync=ON Rate Note
30
The SHIFT functions (shortcuts) for each model are listed below.& JUPITER-8 “Operations When Combined with the [SHIFT] Button” (p. 17)& JUNO-106 “Operations When Combined with the [SHIFT] Button” (p. 20)& JX-8P “Operations When Combined with the [SHIFT] Button” (p. 22)& SH-101 “Operations When Combined with the [SHIFT] Button” (p. 25)
COMMON (Common to All Models)
Area Controller Condition Jump destination
VOL [SHIFT] button+
[SL1] slider“SCENE COMMON EDIT”
“SL1” parameter
[SL2] slider“SCENE COMMON EDIT”
“SL2” parameter
[S1] button“SCENE COMMON EDIT”
“S1 Func” parameter
[S2] button“SCENE COMMON EDIT”
“S2 Func” parameter
[S3] button“SCENE COMMON EDIT”
“S3 Func” parameter
I-ARP [SHIFT] button+
[TYPE] knob“ARP COM EDIT”
“Type” parameter
[RHYTHM] knob“ARP COM EDIT”
“Rytm” parameter
[TEMPO] knob Changes “BPM” in 0.01 units.
EFX [SHIFT] button+
[MFX] knob
“SCENE PART MFX”
When the “FllwToneMFX” parameter is “ON”“TONE MFX”
“MFX” parameter
“SCENE PART MFX”
When the “FllwToneMFX” parameter is “OFF”
“SCENE PART MFX”
parameter * The parameter differs depending on the MFX Type. For details,
refer to the explanations of the [MFX] knob assignments for each Type, in the section “EFFECTS (Common to All Models)” of “MFX assign parameters.”
[DRIVE] knob“SCENE EFFECT: OD”
“Drive” parameter
[REVERB] knob
“SCENE PART EDIT”
When the “Output” parameter is “THRU”“SCENE PART EDIT”
“Rev Send” parameter
“SCENE PART EDIT”
When the “Output” parameter is “DRIVE”“SCENE EFFECT: OD”
“Rev Send Lev” parameter
[CHORUS] knob
“SCENE PART EDIT”
When the “Output” parameter is “THRU”“SCENE PART EDIT”
“Cho Send” parameter
“SCENE PART EDIT”
When the “Output” parameter is “DRIVE”“SCENE EFFECT: OD”
“Cho Send Lev” parameter
[DELAY] knob
“SCENE PART EDIT”
When the “Output” parameter is “THRU”“SCENE PART EDIT”
“Dly Send” parameter
“SCENE PART EDIT”
When the “Output” parameter is “DRIVE”“SCENE EFFECT: OD”
“Dly Send Lev” parameter
[DELAY TIME] knob
“SYSTEM EFFECT: Dly”
When the “Source” parameter is “SYS” and
“SYSTEM EFFECT: Dly”
When the “Dly Sync” parameter is “OFF”
“SYSTEM EFFECT: Dly”
“Dly Msec” parameter
“SYSTEM EFFECT: Dly”
When the “Dly Sync” parameter is “ON”
“SYSTEM EFFECT: Dly”
“Dly Note” parameter
“SYSTEM EFFECT: Dly”
When the “Source” parameter is “SCENE” and
“SCENE EFFECT: Dly”
When the “Dly Sync” parameter is “OFF”
“SCENE EFFECT: Dly”
“Dly Msec” parameter
“SCENE EFFECT: Dly”
When the “Dly Sync” parameter is “ON”
“SCENE EFFECT: Dly”
“Dly Note” parameter
RD-PIANO, XV-5080, VOCODER, PR-A, PR-B, PD-C, PR-D, COMMON, JP-X INT, PR-A DRUM, CMN DRUM (Scene Edit)
Area Controller Condition Jump destination
OSC [SHIFT] button+
[PITCH] knob“SCENE PART EDIT”
“Coarse Tune” parameter
[MOD] knob“SCENE PART EDIT”
“Fine Tune” parameter
List of SHIFT Operations (Shortcuts)
31
List of SHIFT Operations (Shortcuts)
Area Controller Condition Jump destination
LFO [SHIFT] button+
[RATE] knob“SCENE PART EDIT”
“Vib Rate” parameter
[FADE TIME] knob“SCENE PART EDIT”
“Vib Delay” parameter
[DEPTH] knob“SCENE PART EDIT”
“Vib Depth” parameter
FLT [SHIFT] button+
[CUTOFF] knob“SCENE PART EDIT”
“Cutoff” parameter
[RESONANCE] knob“SCENE PART EDIT”
“Resonance” parameter
AMP [SHIFT] button+ [LEVEL] knob
When the current part is
“1”–”4”“TONE COMMON EDIT”
“Level” parameter
When the current part is
“5”“SCENE PART EDIT”
“Part Level” parameter
ENV [SHIFT] button+
[A] knob“SCENE PART EDIT”
“Attack” parameter
[D] knob“SCENE PART EDIT”
“Decay” parameter
[R] knob“SCENE PART EDIT”
“Release” parameter
FUNC [SHIFT] button+ [14 (PORTAMENTO)] button
“TONE COMMON EDIT”
“Porta Time” parameter(Only when the “Part” parameter is “1”–“4”)
RD-PIANO, XV-5080, PR-A, PR-B, PD-C, PR-D, COMMON, JP-X INT (Tone Edit)
Area Controller Condition 1 Condition 2 Jump destination
OSC [SHIFT] button+
[TYPE] knob Change the value in units of 10.
[PITCH] knob“TONE EDIT”
Access the screen.
[LEVEL] knob“TONE EDIT”
Access the screen.
[MOD] knob
The “Struct12” parameter is
“OFF”“TONE EDIT”
Access the screen.
The “Struct12” parameter is
“SYNC”“TONE EDIT”
Access the screen.
The “Struct12” parameter is
“RING”“TONE COMMON EDIT”
“Ring Osc2 Lv” parameter
The “Struct12” parameter is
“XMOD”“TONE COMMON EDIT”
“Xmd12 Depth” parameter
[RING] button“TONE COMMON EDIT”
“Struct12” parameter
[SYNC] button“TONE COMMON EDIT”
“Struct12” parameter
[XMOD] button“TONE COMMON EDIT”
“Struct12” parameter
LFO [SHIFT] button+
[TYPE] knob Change the value in units of 10.
[RATE] knob
When “LFO 1” is selected“TONE EDIT”
Access the screen.
When “LFO 2” is selected“TONE EDIT”
Access the screen.
[FADE TIME] knob
When “LFO 1” is selected“TONE EDIT”
Access the screen.
When “LFO 2” is selected“TONE EDIT”
Access the screen.
[DEPTH] knob
When “LFO 1” is selected
The “Struct12” parameter is
“PITCH”“TONE EDIT”
Access the screen.
The “Struct12” parameter is
“FILTER”“TONE EDIT”
Access the screen.
The “Struct12” parameter is
“AMP”“TONE EDIT”
Access the screen.
When “LFO 2” is selected
The “Struct12” parameter is
“PITCH”“TONE EDIT”
Access the screen.
The “Struct12” parameter is
“FILTER”“TONE EDIT”
Access the screen.
The “Struct12” parameter is
“AMP”“TONE EDIT”
Access the screen.
32
List of SHIFT Operations (Shortcuts)
Area Controller Condition 1 Condition 2 Jump destination
FLT [SHIFT] button+
[TYPE] knob Change the value in units of 10.
[CUTOFF] knob“TONE EDIT”
Access the screen.
[RESONANCE] knob“TONE EDIT”
Access the screen.
[KEY FOLLOW] knob“TONE EDIT”
Access the screen.
AMP [SHIFT] button+ [LEVEL] knob
When the “Part” parameter is
“1”–“4”“TONE COMMON EDIT”
“Level” parameter
When the “Part” parameter is
“5”“SCENE PART EDIT”
“Part Level” parameter
ENV [SHIFT] button+
[A] knob
The target of ENV control is
“AMP”“TONE EDIT”
Access the screen.
The target of ENV control is
“FILTER”“TONE EDIT”
Access the screen.
The target of ENV control is
“PITCH”“TONE EDIT”
Access the screen.
[D] knob
The target of ENV control is
“AMP”“TONE EDIT”
Access the screen.
The target of ENV control is
“FILTER”“TONE EDIT”
Access the screen.
The target of ENV control is
“PITCH”“TONE EDIT”
Access the screen.
[S] knob
The target of ENV control is
“AMP”“TONE EDIT”
Access the screen.
The target of ENV control is
“FILTER”“TONE EDIT”
Access the screen.
The target of ENV control is
“PITCH”“TONE EDIT”
Access the screen.
[R] knob
The target of ENV control is
“AMP”“TONE EDIT”
Access the screen.
The target of ENV control is
“FILTER”“TONE EDIT”
Access the screen.
The target of ENV control is
“PITCH”“TONE EDIT”
Access the screen.
[DEPTH] knob
The target of ENV control is
“FILTER”“TONE EDIT”
Access the screen.
The target of ENV control is
“PITCH”“TONE EDIT”
Access the screen.
[PITCH] buttonSet the target of ENV control
to “PITCH”
[FILTER] buttonSet the target of ENV control
to “FILTER”
[AMP] buttonSet the target of ENV control
to “AMP”
FUNC [SHIFT] button+ [14 (PORTAMENTO)] button
“TONE COMMON EDIT”
“Porta Time” parameter
33
Making the Power Automatically Turn Off After a Time (Auto Off)
1 . Press the [MENU] button .
2 . Use the [1] knob to select “System,” and then press the [ENTER] button .You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3 . Use the [1] knob to select “Auto Off” and use the [2] knob to change the setting .If you don’t want the unit to turn off automatically, choose “OFF” setting.
Parameter[1] knob
Value[2] knob
Auto Off OFF, 30 [min], 240 [min]
4 . To save the setting, press the [WRITE] button .The save page appears.
5 . Press the [ENTER] button .A confirmation message appears.
6 . To execute, press the [ENTER] button .If you decide to cancel, press the [EXIT] button.
Returning to the Factory Settings (Factory Reset)
Here’s how the settings that you edited and saved on the JUPITER-Xm can be returned to their factory-set condition.
* When you execute this operation, all saved settings including the sound parameters will be lost.
* If you will later need the current settings, be sure to use the backup function (p. 36) to save the current settings before you restore the factory settings.
1 . Press the [MENU] button .
2 . Use the [1] knob to select “UTILITY,” and then press the [ENTER] button .You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3 . Use the [1] knob to select “FACTORY RESET,” and then press the [ENTER] button .A confirmation message appears.If you decide to cancel, press the [EXIT] button.
4 . To execute, use the [2] knob to select “OK,” and then press the [ENTER] button .The display indicates “Completed .”
5 . Turn the power of the JUPITER-Xm off and then on again .* Never turn off the power or disconnect the USB flash drive during a process,
such as while the “Executing…” display is shown.
Editing the System Settings (System)
1 . Press the [MENU] button .
2 . Use the [1] knob to select “System,” and then press the [ENTER] button .You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3 . Use the [1] knob to select the parameter and use the [2] knob to change the setting .
Saving the System Settings (System Write)
1 . Press the [WRITE] button .The system save page appears.If the WRITE MENU screen appears, use the [1] knob to select “SYSTEM,” and then press the [ENTER] button.
2 . To execute, press the [ENTER] button .When the operation is completed, the display indicates “Completed .”If you decide to cancel, press the [EXIT] button.
System parameter listParameter[1] knob
Value[2] knob Explanation
GENERAL
MasterTune 415.3–466.2 [Hz] Adjusts the overall tuning.The displayed value is the frequency of the A4 key (middle A).
MasKeyShift -24–24 Shifts the JUPITER-Xm’s overall pitch range in semitone steps.
ScaleTuneSw OFF, ON Specifies whether the scene’s SCALE TUNE setting is enabled (ON) or disabled (OFF).
USB In Lev 0–127 Adjusts the audio input level of the USB COMPUTER port.
USB Out Lev 0–127 Adjusts the audio output level to the USB COMPUTER port.
AuxIn/BT InLev 0–127 Adjusts the input level of the AUX IN jack and BT In.
Line Out Gain -12–0–+12 [dB] Adjusts the output gain of OUTPUT/PHONES.
Speaker Sw OFF, ON, AUTO
Specifies whether sound is output from the speakers. The AUTO setting operates as “OFF” when headphones are connected and as “ON” when headphones are not connected.
SPOut Gain -12–0 [dB] Adjusts the output gain of the speakers.
Auto Off OFF, 30 [min], 240 [min]
Specifies whether the unit will turn off automatically after a certain time has elapsed.If you don’t want the unit to turn off automatically, choose “OFF” setting.
Settings for the Entire Unit
34
Settings for the Entire Unit
Parameter[1] knob
Value[2] knob Explanation
Aging
OFF,ON,FAST,FIXED
Specifies whether the character of the sound (pitch variance) changes according to the varying internal temperature of this unit.This has an effect only on analog synthesizer models.The internal temperature value is shown in the upper right of the top screen of the scene.OFF: The character of the sound is not affected by the temperature. Nor is there a temperature indication in the SCENE screen.ON: The internal temperature starts at the value specified by Aging Init Temp, and changes to the actual temperature (REAL). Although it depends on the temperature difference, the REAL temperature is reached in approximately ten minutes. After reaching the REAL temperature, the setting follows the actual temperature change.FAST: The internal temperature starts at the value specified by Aging Init Temp, and then quickly (in approximately ten seconds) changes to the actual temperature (REAL) when you play the keyboard. After reaching the REAL temperature, the setting follows the actual temperature change.FIXED: The internal temperature is fixed at the value specified by Aging Init Temp, and the character of the sound is maintained at that point.
Aging Init TempREAL,0–60 [°C]
Specifies the initial internal temperature for Aging.REAL: The internal temperature that is actually measured will be the initial temperature.0–60: Virtually specifies an initial internal temperature (Celsius).
LED On Bright 0–31 Adjusts the brightness when the LEDs are lit.
LED OffBright 0–30
When the JUPITER-Xm is operating with the AC adaptor, you can make the LEDs remain dimly lit when off instead of going completely dark.This setting adjusts the LED brightness when off.
LCD Contrast 1–10 Adjusts the contrast of the display.
ARPEGGIO
Set Tone OFF, ON
Specifies whether the current sound settings are kept while only the phrase is switched (OFF) or both the phrase and the sound settings are switched (ON).
Set Drumkit OFF, ON
Specifies whether the current sound settings are kept while only the rhythm is switched (OFF) or both the rhythm and the sound settings are switched (ON).
Set Tempo OFF, ON
Specifies whether the current tempo setting is kept while only the rhythm is switched (OFF) or both the rhythm and the tempo settings are switched (ON).
SYNC/TEMPOTempo 20.00–300.00 Specifies the system tempo.
Tempo Src SCENE, SYSWhen you switch scenes, this setting specifies whether to use the system tempo (SYS) or the tempo stored in the scene (SCENE).
Sync Mode MASTER, SLAVE Specifies the synchronization signal according to which the JUPITER-Xm operates.
Sync Out OFF, MIDI, USB, MIDI/USB
Specifies the connector from which MIDI clock messages etc. are output.
BLUETOOTH
Bluetooth Sw OFF, ON Enables (ON) or disables (OFF) Bluetooth communication.
Pairing - Executing pairing for Bluetooth audio.
Bluetooth ID OFF, 1–9Specifies the number added to the end of this unit’s device name shown in a Bluetooth-connected app.
MIDI
Basic Ch 1–10Specifies the MIDI channel assigned to each part.MIDI channels are assigned consecutively.
Ctrl Ch 1–16, OFF
Specifies the MIDI receive channel on which MIDI messages (program change and bank select) from an external MIDI device can be received to switch programs.If you don’t want programs to be switched from a connected MIDI device, turn this “OFF.”
Parameter[1] knob
Value[2] knob Explanation
Ctrl Src Sel SYS, SCENESYS: SysCtrlSrc1–4 are used for tone control.SCENE: The scene’s CtrlSrc1–4 settings are used for tone control.
SysCtrlSrc1SysCtrlSrc2SysCtrlSrc3SysCtrlSrc4
OFF, CC01-CC31, CC33-CC95, BEND, AFT
Specify the MIDI messages that will be used as system controls.
Soft Thru OFF, ONIf this is ON, MIDI messages that are input from the MIDI IN connector are re-transmitted without change from the MIDI OUT connector.
USB-MIDIThru OFF, ON
Specifies whether MIDI messages received at the USB COMPUTER port/MIDI IN connector are retransmitted without change from the MIDI OUT connector/USB COMPUTER port (ON) or are not retransmitted (OFF).
USB Driver VENDER, GENERIC Specifies the USB driver setting.
Remote Kbd OFF, ON
Turn this “ON” if you want to use an external MIDI keyboard instead of the JUPITER-Xm’s keyboard. In this case, the MIDI transmit channel of the external MIDI keyboard does not matter.Normally you will leave this “OFF.”
Local Sw OFF, ON
Turns on/off the connection between the controller section (keyboard, PITCH, MODE, panel buttons and sliders, pedals, etc.) and the internal sound engine.
Device ID 17–32When transmitting and receiving system exclusive messages, the device ID numbers of both devices must match.
MIDI Tx
Tx PC OFF, ONSpecifies whether program change messages will be transmitted (ON) or not be transmitted (OFF).
Tx Bank OFF, ON Specifies whether bank select messages will be transmitted (ON) or not be transmitted (OFF).
Tx Edit OFF, ON
Specify whether changes you make in the settings of a program will be transmitted as system exclusive messages (ON), or will not be transmitted (OFF).
MIDI Rx
Rx PC OFF, ON Specifies whether program change messages will be received (ON) or not be received (OFF).
Rx Bank OFF, ON Specifies whether bank select messages will be received (ON) or not be received (OFF).
Rx Exclusive OFF, ON Specifies whether system exclusive messages will be received (ON) or not be received (OFF).
MIC INMic In Gain -24.0–+24.0 [dB] Adjusts the input level of the MIC IN jack.
Mic Power 0–1 If this is “ON,” plug-in power (5 V) is supplied to the MIC IN jack.
NS Switch OFF, ONSwitches the noise suppressor on/off.The noise suppressor is a function that suppresses noise during periods of silence.
NS Threshold 0–127 Adjusts the volume at which noise suppression starts to be applied.
NS Release 0–127 Adjusts the time from when noise suppression starts until the volume reaches 0.
CompSwitch OFF, ONSpecifies whether the mic compressor (a compressor applied to the mic input) is used (ON) or not used (OFF).
CompAttack 0.1, 1, 2,... 100 [ms] Specifies the time from when the input to the mic compressor exceeds the Comp Thres level until the volume is compressed.
CompRelease 10, 10,... 1000 [ms] Specifies the time from when the input to the mic compressor falls below the Comp Thres level until compression is no longer applied.
CompThreshold -60–0 [dB] Specifies the level at which the mic compressor starts applying compression.
CompRatio1: 1, 2: 1, …4: 1, 8: 1, 16: 1, 32: 1, INF: 1
Specifies the compression ratio for the mic compressor.
CompKnee 0–30 [dB] Smooths the transition until the mic compressor starts to be applied.Higher values produce a smoother transition.
CompOutGain -24.0, -23.5, … 0, …, +24.0 [dB]
Specifies the output volume of the mic compressor.
Rev Send Lev 0–127 Specifies the amount of reverb that is applied to the mic input.
Cho Send Lev 0–127 Specifies the amount of chorus that is applied to the mic input.
35
Settings for the Entire Unit
Parameter[1] knob
Value[2] knob Explanation
Dly Send Lev 0–127 Specifies the amount of delay that is applied to the mic input.
Mic Thru ON/OFF If you want the mic to be cut when the vocoder is off, turn this “OFF.”
CONTROLLER
Velocity REAL, 1–127 Specifies the velocity value that is transmitted when you play the keyboard.
Velo Crv LIGHT, MEDIUM, HEAVY Specifies “Strength” for keyboard touch.
Velo Offset -10–+9 Adjusts the keyboard velocity curve.
Knob Mode DIRECT, CATCH
Specifies whether the parameter value corresponding to a controller is immediately updated when you operate that controller (DIRECT) or only after the controller reaches the same position as the parameter’s current value (CATCH).
S1-S3 FUNCTION
Source SCENE, SYS
Specifies whether the functions assigned to these buttons follows the settings of the currently selected scene (SCENE) or the system settings (SYS).
S1 Func For the values, refer to Assignable Sheet.
Specifies the function assigned to the S1 button.
S1 Mode LATCH, MOMENTARY Specifies how the button operates.
S2 Func For the values, refer to Assignable Sheet.
Specifies the function assigned to the S2 button.
S2 Mode LATCH, MOMENTARY Specifies how the button operates.
S3 Func For the values, refer to Assignable Sheet.
Specifies the function assigned to the S3 button.
S3 Mode LATCH, MOMENTARY Specifies how the button operates.
SL1/SL2 FUNCTION
SL1 Source SCENE, SYS
Specifies whether the function assigned to the SL1 slider follows the setting of the currently selected scene (SCENE) or the system setting (SYS).
SL1 For the values, refer to Assignable Sheet.
Specifies the function assigned to the SL1 slider.
SL2 Source SCENE, SYS
Specifies whether the function assigned to the SL2 slider follows the setting of the currently selected scene (SCENE) or the system setting (SYS).
SL2 For the values, refer to Assignable Sheet.
Specifies the function assigned to the SL2 slider.
PEDAL FUNCTION
Hold Source SCENE, SYS
Specifies whether the function assigned to the pedal connected to the HOLD jack follows the setting of the currently selected scene (SCENE) or the system setting (SYS).
Hold For the values, refer to Assignable Sheet.
Specifies the function assigned to the pedal connected to the HOLD jack.
Hold Pole STANDARD, REVERSE
Specifies the polarity of the pedal connected to the HOLD jack.
Ctrl Source SCENE, SYS
Specifies whether the function assigned to the pedal connected to the CTRL jack follows the setting of the currently selected scene (SCENE) or the system setting (SYS).
Ctrl For the values, refer to Assignable Sheet.
Specifies the function assigned to the pedal connected to the CTRL jack.
List of functions that can be assigned to the controllers
FunctionS1 FuncS2 FuncS3 Func
SL1 FuncSL2 Func
HOLD Func CTRL Func
OFF ( ( ( (CC01–31, 32 (OFF), 33–95
( ( ( (
AFTERTOUCH ( ( ( (MONO/POLY ( (SCENE DOWN ( (SCENE UP ( (TONE DOWN ( (TONE UP ( (PANEL DEC ( (PANEL INC ( (CHO SW ( (REV SW ( (DLY SW ( (ARP SW ( (ARP HOLD ( (DETECT KEYS ( (DETECT BEAT ( (UNISON SW ( (BEND MODE ( (AUTO TUNING ( (TAP TEMPO ( (START/STOP ( (BEND DOWN ( (BEND UP ( (CHO LEVEL ( (REV LEVEL ( (DLY LEVEL ( (ARP SHUFFLE ( (ARP DURATION ( (PART FADE1 ( (PART FADE2 ( (
36
BACKUPHere’s how to back up user data to a USB flash drive.
Data that is backed up 5 All scene data (including arpeggio settings and step edit data) 5 User tone data 5 System settings
1 . Press the [MENU] button .
2 . Use the [1] knob to select “UTILITY,” and then press the [ENTER] button .You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3 . Use the [1] knob to select “BACKUP,” and then press the [ENTER] button .The BACKUP screen appears.
4 . Use the PAGE [<] [>] buttons to move the cursor, and use the [2] knob to change characters .
5 . When you’ve specified the file name, press the [ENTER] button .A confirmation message appears.If you decide to cancel, press the [EXIT] button.
6 . To execute, use the [2] knob to select “OK,” and then press the [ENTER] button .When the backup is finished, the screen indicates “Completed!”If a file of the same name exists, a confirmation screen (Overwrite?) asks whether you want to overwrite the existing file.
* Never turn off the power or disconnect the USB flash drive during a process, such as while the “Executing…” display is shown.
RESTOREHere’s how user data that you backed-up on a USB flash drive can be returned to the JUPITER-Xm.
NOTE
5 All user data are rewritten when you execute the restore operation. If your JUPITER-Xm contains important data, assign it a different name and back it up to an USB flash drive before you restore.
1 . Press the [MENU] button .
2 . Use the [1] knob to select “UTILITY,” and then press the [ENTER] button .You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3 . Use the [1] knob to select “RESTORE,” and then press the [ENTER] button .
4 . Use the [1] knob to select the file that you want to restore .
5 . Press the [ENTER] button .A confirmation message appears.If you decide to cancel, press the [EXIT] button.
6 . To execute, use the [2] knob to select “OK,” and then press the [ENTER] button .When the restore operation is finished, the screen indicates “Completed . Turn off power .”
7 . Turn the power of the JUPITER-Xm off and then on again .* Never turn off the power or disconnect the USB flash drive during a process,
such as while the “Executing…” display is shown.
USER PATTERN EXPORTHere’s how the step edit pattern of the scene can be exported to a USB flash drive.
1 . Press the [MENU] button .
2 . Use the [1] knob to select “UTILITY,” and then press the [ENTER] button .You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3 . Use the [1] knob to select “USER PATTERN EXPORT,” and then press the [ENTER] button .
4 . Use the PAGE [<] [>] buttons to move the cursor, and use the [2] knob to change the character .
5 . When you’ve specified the file name, press the [ENTER] button .A confirmation message appears.If you decide to cancel, press the [EXIT] button.
6 . To execute, use the [2] knob to select “OK,” and then press the [ENTER] button .The scene is exported to the USB flash drive.
* Never turn off the power or disconnect the USB flash drive during a process, such as while the “Executing…” display is shown.
About the exported MIDI files 5 The SMF format is Format 0. 5 A separate file is exported for each part, and “_*” (part number) is appended following the name. The MIDI channels follow the setting of the unit (SYSTEM>Basic Ch setting). 5 Only parts that contain user pattern data are exported. 5 Sound-related settings are not included.
FACTORY RESETHere’s how the settings that you edited and saved on the JUPITER-Xm can be returned to their factory-set condition.
* When you execute this operation, all saved settings including the sound parameters will be lost.
* If you will later need the current settings, be sure to use the backup function (p. 36) to save the current settings before you restore the factory settings.
1 . Press the [MENU] button .
2 . Use the [1] knob to select “UTILITY,” and then press the [ENTER] button .You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3 . Use the [1] knob to select “FACTORY RESET,” and then press the [ENTER] button .A confirmation message appears.If you decide to cancel, press the [EXIT] button.
4 . To execute, use the [2] knob to select “OK,” and then press the [ENTER] button .The display indicates “Completed . Turn off power .”
5 . Turn the power of the JUPITER-Xm off and then on again .* Never turn off the power or disconnect the USB flash drive during a process,
such as while the “Executing…” display is shown.
UTILITY Screen
37
UTILITY Screen
Formatting a USB Flash Drive (FORMAT USB MEMORY)
Here's how to format a USB flash drive.
1 . Connect the USB flash drive .
USB Flash Drive
NOTE
5 If the USB flash drive contains important data, be aware that this operation erases all data from the drive.
2 . Press the [MENU] button .
3 . Use the [1] knob to select “UTILITY,” and then press the [ENTER] button .You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
4 . Use the [1] knob to select “FORMAT USB MEMORY,” and then press the [ENTER] button .A confirmation message appears.If you decide to cancel, press the [EXIT] button.
5 . To execute, use the [2] knob to select “OK,” and then press the [ENTER] button .When formatting is complete, the screen indicates “Completed!”
* Never turn off the power or disconnect the USB flash drive during a process, such as while the “Executing…” display is shown.
38
Sound Engine Routing Details
5 The RD and VOCODER models can be selected only for PART 1. 5 DRUM KIT can be selected only for PART 5. 5 The MFX of PART 5 can be specified if the SCENE setting Follow Tone MFX is OFF. 5 The “Tone Remain” function, which maintains continuity of the sound when you switch sounds, operates on PART 1–4 (the area within the dashed line). However, if the RD or VOCODER model (selectable only for PART 1) is selected, the Tone Remain function does not operate. 5 Bluetooth audio is only for input. It is not possible to output to a Bluetooth speaker or headphones.
System eff
ect
OU
TPUT
SPEAKER
Scene effect
Reverb
Delay
Overdrive
THRU
DRIV
E
OU
TPUT
THRU
DRIVE (m
ute)
THRU
DRIVE (m
ute)
THRU
DRIVE (m
ute)
CHO
RUS SEN
D
DELAY SEN
D
REVERB SEND
USB IN
1
USB IN
2
CHO
RUS SEN
D
DELAY SEN
D
REVERB SEND O
UTPU
T
USB IN
3
CHO
RUS SEN
D
DELAY SEN
D
REVERB SEND O
UTPU
T
USB IN
4
CHO
RUS SEN
D
DELAY SEN
D
REVERB SEND O
UTPU
T
USB IN
5
CHO
RUS SEN
D
DELAY SEN
D
REVERB SEND O
UTPU
T
Microphone
MIC REVERB SEN
D
MIC D
ELAY SEND
MIC CH
ORU
S SEND
MIC TH
RU SW
Noise Suppressor
Comp
USB O
UT M
IC
USB IN
MIC
Vocoder
Chorus
Master
Comp
MasterEQ
USB O
UT
Bluetooth Audio/A
UX IN
USB IN
MIX
PART 2
ToneM
FXPA
N / EQ
PART 3
ToneM
FXPA
N / EQ
PART 4
ToneM
FXPA
N / EQ
PART 5
Tone (Drum
Kit)PA
N / EQ
Part
PART 1
ToneM
FXPA
N / EQ
39
Display Explanation
Messages that disappear after a timeout
No TONEs. When you press a model bank button, there is no tone to recall.
Battery Low! The remaining battery capacity is low.
Battery Very Low! The remaining battery capacity is extremely low.
MIDI Offline! The MIDI connection is broken.
MIDI Buffer Full! The MIDI IN connector’s input buffer has overflowed.
MIDI Communication Error! A hardware error occurred at the MIDI IN/OUT connector.
Messages that disappear when you press the [EXIT] buttonRead Error! An error occurred when reading from a USB flash drive.
Write Error! An error occurred when writing to a USB flash drive.
USB Memory Not Ready! The USB flash drive is not ready.
USB Memory Full! The USB flash drive has no free capacity.
Can’t Reset. An error occurred during factory reset.
FORMAT USB Mem Error! An error occurred when formatting the USB flash drive.
No Data.USER PATTERN EXPORT: There is no data to export.
SMF Make Error.USER PATTERN EXPORT: An error occurred during SMF conversion.
Buffer Full nnn
A control buffer overflowed.nnn = 000: Controller control buffernnn = 001: Parameter control buffernnn = 002: Panel CPU message reception buffernnn = 003: User interface control buffernnn = 004: MIDI System Exclusive transmission control buffer
Error Messages
40
Q&A
Overall / System
01 Can I specify a MIDI channel for each part?
Yes.
You can specify a desired channel as the Basic CH (part 1), and part 2 and following will be assigned channels Basic CH + 1–4.
PART1: Basic Ch setting value
PART2: Basic Ch + 1
PART3: Basic Ch + 2
PART4: Basic Ch + 3
PART5: Basic Ch + 4
02 Does the sound change as on an analog synthesizer according to temperature and the passage of time?
If the Aging function is “ON,” an internal temperature sensor is used to apply change to some synthesizer sounds (sounds for which the TONE parameter Pitch Drift is specified), simulating the way in which temperature variation and the passage of time after startup can affect the sound of an analog synthesizer.
Turn the Aging function “ON” as described below, and notice how the sound changes.
1 . Press the [MENU] button .
2 . Use the [1] knob or [2] knob to select “SYSTEM,” and then press the [ENTER] button .
3 . Use knob [1] to select “Aging,” and use knob [2] to select either “ON” or “FAST .”
ON: Simulation is on. The status of Pitch Drift will change in approximately ten minutes, and will subsequently stabilize at the value of the TONE setting Pitch Drift.
FAST: This mode shortens the change of the ON setting to approximately ten seconds, allowing you to hear the effect of Pitch Drift.
FIXED: The internal temperature is fixed at the value specified by Aging Init Temp, and the character of the sound at that point is maintained.
4 . Press the [WRITE] button to save the setting .A confirmation message appears.
03 Can the internal speaker be turned off at all times?
Yes.
Use the following procedure to turn the internal speaker "OFF."
1 . Press the [MENU] button .
2 . Use knob [1] or the PAGE [ ] [ ] buttons to select “System,” and then press the [ENTER] button .
3 . Use knob [1] to select “Speaker Sw,” and use knob [2] to select “OFF .”
4 . Press the [WRITE] button to save the setting .A confirmation message appears.
04 Is this unit equipped with Bluetooth functionality?
Yes, it is.
You can use its Bluetooth functionality in the following ways.
Bluetooth audioMusic played back from your mobile device can be mixed with the sound of the internal sound engine, and output from this unit.
* To adjust the volume of your mobile device’s playback, make adjustments on the playback device.
Bluetooth MIDIYou can use this unit as a MIDI keyboard for a music app.
05 How do I save a sound that I created?
To completely save and reproduce the sound that you're currently hearing, you must save both the tones and the scene.
Save this data as follows.
Saving the tone
1 . Press the [WRITE] button .
2 . Use the [1] knob or [2] knob to select “PART* TONE” (* is the part to which the tone you’re saving is assigned), and then press the [ENTER] button .
3 . Use the [1] knob to select the save-destination, and then press the [ENTER] button .Use the [1] knob to select the save-destination, and then press the [ENTER] button.If you want to rename the tone that’s being saved, use the PAGE [<] [>] buttons to move the cursor and use the [2] knob to specify characters.
4 . Press the [ENTER] button .A confirmation message appears.
5 . To execute, press the [ENTER] button .If you decide to cancel, press the [EXIT] button.
Saving the scene
1 . Press the [WRITE] button .
2 . Use the [1] knob or [2] knob to select “SCENE,” and then press the [ENTER] button .
3 . Use the [1] knob or [2] knob to select the save-destination, and then press the [ENTER] button .If you want to rename the scene that’s being saved, use the PAGE [<] [>] buttons to move the cursor and use the [2] knob to specify characters.
4 . Press the [ENTER] button .A confirmation message appears.
5 . To execute, press the [ENTER] button .If you decide to cancel, press the [EXIT] button.
41
Q&A
06 How many hours can I continue to use the unit on battery power?
Approximately 3.5 hours (when using nickel-metal hydride batteries with 1,900 mAh capacity).
However, the usable time might decrease depending on the volume of the internal speakers.
07 Do the internal speakers produce enough volume for a live performance?
They are not suitable for this purpose.
The internal speakers are intended for personal enjoyment by the individual who is playing the instrument. For use in a live performance, we recommend that you connect an external amp or speaker.
Operating the Unit
08 Why do the panel knobs and buttons work sometimes and not at other times?
The parameters are different for each model, so there are cases in which a controller has no parameter. Since the controllers without a parameter differ between models, a controller might or might not have an effect.
The parameter that is controlled by each knob or button will differ depending on the model used by the tone that’s assigned to the current part (the currently selected part).
& “Correspondence Between Controllers and Parameters” (p. 16)
09 Is there a way to move quickly to the edit screen for the parameter controlled by each knob?
Yes.
1 . Hold down the [SHIFT] button and turn the knob of the parameter that you want to edit .The setting screen appears.& “List of SHIFT Operations (Shortcuts)” (p. 30)
10 Is there a way to check the current value of a setting without affecting the state of the sound?
Yes.
1 . Hold down the [EXIT] button and operate the knob that you want to check .The current value of the setting is shown.
11 Is there a way to quickly change the PORTAMENTO TIME?
Yes.
1 . While the [FUNCTION] button (or the [PART] button) is lit, hold down the [SHIFT] button and press the [PORTAMENTO] button .The PORTAMENTO TIME setting screen appears.
2 . Use knob [2] to edit the PORTAMENTO TIME .
12 The part on/off button is lit, but I can’t play the sound of that part from the keyboard.
(Buttons [6]–[9] when the [PART] button is lit)
This might be due the following reasons. 5 The part might be assigned for arpeggio performance 5 The I-ARPEGGIO [ON/OFF] button is ON, and the ARPEGGIO PART EDIT parameter Switch
is “ON” or “KEYSW”
& “If the keyboard does not play sound” (p. 10)
13 Is there a way to move quickly to the TONE (PARTIAL) edit screen?
Yes.
1 . When the [FUNCTION] button is lit, hold down the [SHIFT] button and press a [1]–[4] button .The edit screen for the corresponding tone or partial appears.
14 Is there a way to move quickly to the assignment screen for the [SL1/2] sliders or [S1/S2/S3] buttons?
Yes.
1 . Hold down the [SHIFT] button and operate the slider or button that you want to assign .The assignment screen for the corresponding controller appears.
15 Can I change the models or categories that are recalled by the MODEL buttons [1]–[16]?
Yes.
1 . Hold down the [MODEL BANK] button and press a MODEL button [1]–[16] .The model or category recalled by the MODEL button can be specified for each bank.
* Up to eight can be specified for each button (BANK).
42
Q&A
Sound Engine
16 What is the meaning of “MODEL” in a model bank?
A model is a sound engine that reproduces the sounds and parameter changes of famous vintage analog synthesizers and other historical instruments.
Some models provide not only the sounds that were found on the original, but also newly re-created sounds.
17 What varieties of “MODEL” are provided?
Six types are provided: JUPITER-8, JUNO-106, JX-8P, SH-101, XV-5080, and RD (Piano).
18 Can a model be used with more than one part?
This depends on the model.
“RD” and “VOCODER” can be used only with part 1.
Other models can be used with parts 1–4.
19 Can a drum kit be used with any part?
No, a drum kit can be used only with part 5.
It cannot be used with parts 1–4.
20 Is the unit equipped with a vocoder?
Yes, it is.
To use the vocoder, proceed as follows (with the factory settings).
1 . Connect a dynamic microphone or an electret condenser microphone to the rear panel MIC IN jack .
2 . Adjust the MIC GAIN .
3 . Select part 1, and then press the [MODEL BANK] button to make it light .
4 . Press the [MODEL BANK] button and then press button [15] .
5 . Use knob [1] to select a vocoder sound (two types) .
6 . While playing the keyboard, vocalize into the microphone .The vocoder effect is applied.
* Phantom-powered condenser microphones are not supported.
21 Can I input audio playback from my computer instead of audio from the mic input, and apply the vocoder?
Yes, you can.
1 . Connect the JUPITER-X/Xm with your computer via USB .
2 . Choose “OUT MIC” as the audio output device of your computer .Now the audio playback of your computer can be used for vocoder performance.
22 What is the maximum simultaneous polyphony?
It differs depending on the type and combination of models.
As an example, if the JUPITER-8 is assigned to all four parts, the maximum simultaneous polyphony will be 32 voices (up to eight voices per part).
In the case of PCM sounds, up to 256 notes (for MONO) can be produced.
23 When JUNO-106 or SH-101 is selected, why can’t the OSC [TYPE] knob change the type?
On the JUNO-106 and SH-101 synthesizers, the sound is created by adjusting the volume of (or turning on/off) PW (square wave / pulse wave), SAW (sawtooth wave), SUB OSC (sub oscillator), and NOISE (noise) respectively.
This means that these models do not use the concept of selecting an oscillator waveform, and therefore the OSC type cannot be changed.
Create the sound as follows.
1 . Select JUNO-106 or SH-101 .If you want to start editing from the simplest possible sound, use “TONE INITIALIZE” to initialize the tone.& “24 Can I edit from the initialized sound of a model?” (p. 43)
2 . Press the [FUNCTION] button .
3 . Use the [1]–[4] buttons to select the waveform that you want to adjust .Button [1]: PW (square wave / pulse wave)Button [2]: SAW (sawtooth wave)Button [3]: SUB OSC (sub oscillator)Button [4]: NOISE (noise)
4 . Use the OSC section’s [LEVEL] knob to adjust the volume (or turn it on/off) .
43
Q&A
24 Can I edit from the initialized sound of a model?
Yes.
Initialize the tone as follows.
1 . Press the [WRITE] button .
2 . Use the [1] or [2] knob to select “TONE INITIALIZE .”
3 . Press the [ENTER] button .The message “INITIALIZE TONE Are you sure?” appears.
4 . Press the [ENTER] button to execute initialization .You return to the WRITE MENU screen.
* The initialized sound and settings differ depending on the model.* Depending on the scene settings, the sound of multiple parts might be
layered, or the part parameter settings might not produce the sound that you expect. In this case, you should first initialize the scene (SCENE INITIALIZE) before initializing the tone.
25 What is the difference between the VINTAGE FILTER [R] [M] [S] buttons?
[R]: This is the filter of the original Roland model, and is selected by default.
[M] [S]: These model the filters of vintage synthesizers made by other companies.
When a vintage type model is selected, you can use the VINTAGE FILTER [R] [M] [S] buttons to change the filter type.
Effect
26 Is there a way to quickly turn off the effect such as reverb or delay?
Yes.
For presets and factory-set scenes, the [S1] button is assigned to turn “scene delay” on/off, and the [S2] button is assigned to turn “scene reverb” on/off. Each time you press the button, the delay or reverb for all parts turns on/off.
If the delay sound remains even after you make the [S1] button go dark, it could be that delay is specified for the part’s MFX. Hold down the [SHIFT] button and turn the [MFX] knob to access the setting screen, and turn the Switch “OFF .”
27 Which parameters are associated with the knobs of the effect section?
This varies depending on settings such as SCENE PART EDIT: OUTPUT and SCENE PART MFX: FllwToneMFX.
The easiest way to find the associated parameter is to hold down the [SHIFT] button and operate the corresponding button, so that the associated parameter screen appears.
Arpeggio
28 What is the I-Arpeggio function?
I-Arpeggio (I-ARPEGGIO) is a new type of arpeggiator in which built-in AI analyzes your keyboard performance and switches to the optimal arpeggio pattern in real time.
It differs from conventional arpeggiators in the following ways.
It allows multi-part performance, and lets you freely specify the parts to play manually and the parts played by the arpeggiator.
Depending on the type (TYPE) and rhythm (RHYTHM) that you select, you can change the way in which the arpeggio pattern is affected by your keyboard performance. You can also enable or disable change by turning the PLAY DETECTOR [KEYS] and [BEAT] buttons on/off.
29 How do I use the PLAY DETECTOR [KEYS] button and [BEAT] button?
[KEYS] button: This specifies whether the constituent notes of the arpeggio performance will change according to your keyboard playing.
For example, if you want the constituent notes that you’ve once specified from the keyboard to remain the same while you add additional notes from your keyboard performance, turn the [KEYS] button off.
[BEAT] button: This specifies whether your performance will affect the arpeggio pattern.
For example, if you want to change the chord without changing the performance pattern, turn the [BEAT] button off and the [KEYS] button on.
If KEYS and BEAT are both off, the current arpeggio performance is kept. You can freely solo on the keyboard while that accompaniment remains fixed.
44
Q&A
30 Can I mute a part while the arpeggio is playing?
Yes.
1 . With the [PART] button lit, hold down the [SHIFT] button and press button [6]–[10] for the part that you want to mute .The switch of each part (PART SW) can be turned on/off.For example, you can temporarily mute just the drum sound during the performance (hold down the [SHIFT] button and press button [10]).
31 Can I edit the I-Arpeggio pattern data?
No, it is not possible to edit the I-Arpeggio pattern data itself.
A pattern that you entered using STEP EDIT can be used as part of an I-Arpeggio. In this case, however, it is used as fixed pattern data, and does not change according to the performance.
32 Can I record or edit the I-Arpeggio performance?
You can edit it.
Each cycle of the arpeggio performance is always recorded internally, and can be accessed and edited by the STEP EDIT function. The edited pattern can be used as an arpeggio user pattern, or used as MIDI data in your DAW software.
33 Can I prevent the I-Arpeggio [TYPE] and [RHYTHM] knobs from changing the sound or tempo?
Yes.
Proceed as follows.
1 . Press the [MENU] button .
2 . Select "SYSTEM," and press the [ENTER] button .
3 . Use knob [1] to select the following ARPEGGIO parameters, and use knob [2] to turn each "OFF ."Set ToneSet DrumkitSet Tempo
4 . To save the changes, press the [WRITE] button .
5 . When the screen asks, “SYSTEM WRITE Are you sure?,” press the [ENTER] button .The screen indicates “Now writing . . .,” and you return to the SYSTEM setting screen.
34 Can the I-Arpeggio synchronize with the tempo of an external sequencer?
Yes.
Both master and slave synchronization are supported. In SYSTEM settings, set the SYNC/TEMPO parameters as appropriate for your situation.
& “SYNC/TEMPO each parameters”
35 Can I connect an external MIDI keyboard and use it for keyboard performance with I-Arpeggio?
Yes.
Make remote keyboard settings as follows.
1 . Press the [MENU] button .
2 . Select “SYSTEM,” and press the [ENTER] button .
3 . Use the [1] knob to select “MIDI: Remote Kbd .”
4 . Use knob [2] to turn it “ON .”
5 . To save the changes, press the [WRITE] button .
6 . When the screen asks, “SYSTEM WRITE Are you sure?,” press the [ENTER] button .The screen indicates “Now writing . . .,” and you return to the SYSTEM setting screen.
36 Can I use STEP EDIT to change the number of recorded steps for the arpeggio performance?
Yes.
Change the necessary parameter settings as follows.
1 . Press the [STEP EDIT] button .
2 . Press the [ENTER] button .
3 . Press the PAGE [<]button .Change the Grid Length etc.
37 When I copy in the Copy I-Arp screen, parts that don’t play are sometimes recorded.
(STEP EDIT)
If in SCENE EDIT COMMON, any one of the ASSIGN parameters SL1, SL2, or Ctrl are assigned to “PART FADE1” or “PART FADE2,” a part whose volume was too small to hear might be played in STEP EDIT.
In this case, delete the STEP data of the unwanted part.
Other
38 What type of batteries can be used?
Use nickel-metal hydride batteries (eight AA batteries).
* Zinc-carbon batteries or alkaline batteries cannot be used.
39 Are Bluetooth earphones or headphones supported?
No, they are not supported.
45
Q&A
40 Is it possible to initialize only the scene?
Yes.
Initialize the scene as follows.
1 . Press the [WRITE] button .The WRITE MENU screen appears.
2 . Use the [1] or [2] knob to select “SCENE INITIALIZE .”
3 . Press the [ENTER] button .The message “INITIALIZE TONE Are you sure?” appears.
4 . Press the [ENTER] button to execute initialization .You return to the WRITE MENU screen.
5 . If you want to initialize all of the sound, proceed to execute “TONE INITIALIZE .”