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QUICK START GUIDE The Future of Lighting Control Page 1 of 14 www.rosco.com GAM Product #XS101, #XS102 Master Lighting Control ©

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QUICK START GUIDE

The Future of Lighting Control

Page 1 of 14 www.rosco.com

GAM Product #XS101, #XS102

Master Lighting Control©

INTRODUCTIONGAM Plexus© is a software application for controlling entertainment lighting including intelligent lights, LEDs, conventional fixtures and accessories. GAM Plexus© is ideal for theatre, film & television, theme parks, museums, retail and architectural applications in which creative control is essential. GAM Plexus© is a graphical user interface (GUI) program which you operate from a PC using a mouse and the standard conventions of any modern computer. It is flexible and much easier to use than conventional moving light consoles with knobs and encoders. With an exceptionally quick learning curve, electricians and designers find GAM Plexus© to be intuitive and dynamic. This Quick Start guide will quickly navigate you through the basic functionality of the software. Additional documentation and support is available online.

TABLE OF CONTENTS Page

Basic Rig Setup ................................................................... 2Magic Sheets ..................................................................... 3Groups .............................................................................. 5Adjusting Fixture Attributes ..................................................... 5Create Your Look ................................................................. 6Cues ...............................................................................7-9Preset Focus ...................................................................9-10Club Buttons and Effects ..................................................... 11Creating Effects ................................................................. 12Copyright / User Agreement .............................................. 13

GLOSSARY OF TERMS

Up Moves/Down Moves ...........................Applies to intensity, color, wheel, and other attributes of the fixture. Up Fades/Down FadesFixture ....................................................Any device controlled by DMX512 with GAM Plexus©.

Rig: .......................................................Includes all the devices that you want to control with the system; lighting fixtures,accessories, or moving lights.

Magic Sheet: ..........................................A pictorial layout of how the lighting systems relate to the stage and graphicalistings of channels for quick access to lighting arrangements.

Que Sheet: .............................................Page containing a numerical sequence of ques and fixture behavior.

TERMINOLOGY AND OPERATION

GAM Plexus© can control virtually any device that accepts a DMX512 input such as dimmers, lighting accessories, rotators, moving lights , LED washes, etc.). In the program, all controlled devices are referred to as ‘fixtures.’ GAM Plexus© is a tracking console. Changes you make to attributes within a fixture in one cue will track through subsequent cues until you change them again. This allows for fast and simple modification of cues. GAM Plexus© has two windows you will be using most of the time:• Themainwindowisthe‘ControlPanel.’ - This is where you make live adjustments to the fixtures on stage.• Thesecondarywindowisthe‘CueSheet.’ - This shows all of your written cues and allows you to make blind edits to existing cues.The general flow for writing and running a show is as follows:• AdjustfixtureattributesusingtheControlPaneltocreateastagelook.• Savethefixturesforeachlookinacue.• ModifycuesusingtheControlPaneltochangelivelooks,orusingtheCueSheetforblindediting

• ForWindowsVistaandNewerVersions

• BootCampCompatibleforMAC

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Startingup

Make sure your computer is connected to power and your communication protocol is active. Whether you are using Artnet, ACN, or USB to DMX, please make sure you are properly connected and your output selected in the rig setup and the security key is installed. Without it, the DMX values will go to zero every few minutes. We recommend running GAM Plexus© on at least two monitors with high resolution. Also, we recommend at least one monitor to have a large screen, at least 23 inches so as to accommodate everything you need.

Openinganexistingshow

• Locatethecommandboxinthelowerrighthandcorner.• GointotheFilemenubyClicking“File”.• Selecttheshowyouwishtoload.• Click“OpenShow”.• Theshowwillopen,displayingthemaincontrolpanelonyourmainmonitor.

HOWTOCREATEARIG

A Rig includes all the devices that you want to control with the system. Whether these are lighting fixtures, accessories, or moving lights they are referred to here as ‘fixtures.’ Typically, you define a Rig for each venue in which you will be working.

BASIC RIG SETUP

• ChooseSetup• CreateNewRig.• Givetheriganame.• TheRigSetupwindowwillappearwiththefirstoffourtabsselected–RigInfo.• Checktheboxescorrespondingtothedevice(s)youareusingforDMXoutput.IfyouareusinganEnttecDMXUSBPro, you must also select the serial port to which it is configured.

CreatinganewShow

• InCommandBox,select“new”• Enternameofshow,designer,andtheatreintofields• Fromlistofrigs,highlightrigtobeusedwithshow• Click“createnewshow”

ADD FIXTURES TO A RIG

LibraryFixtures• Click“AddFixturefromLibrary”• Locatemanufacturerinthepop-upwindow.Expandthemenutofindyourmakeandmodeloffixture.• Selectfixture• Enternameforfixtureonyourrig,i.e,“Trees”,CycLights,etc.EnterDMXaddress,DMXoffset

(if desired), and Universe• Click“Okay”

TocreateacustomFixture—i.e.ConventionalswithAccessories

• ClickCreateFixture• Usedropdownmenustoselectyourdesiredaccessory.Forintensity,select“conventional”.

Pan/Tilt, Color, Wheel, Beam, Shape. • EnteraFixturenameforthelibrary.• Click“Okay”

Intensity: Controls intensity of the fixture through a dimmer—Select ConventionalPan/Tilt: Right ArmColor: Use to select color scroller or Prismo™ (front mounted accessories)

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Wheel: TwinSpin™, Film/FX™, SX4®, and other accessories which run at the gateBeam: Auto YolkShape: select iris

Toaddcustomfixturetotherig

• Click“AddFixturefromLibrary”• Locate“CustomFixturesFolder”inpop-upwindow.Expandthefoldertofindyourfixture.• Selectfixture• Enternameforfixtureonyourrig,i.e,“Trees”,CycLights,etc.EnterDMXaddress,DMXoffset

(if desired), and Universe.• Click“Okay”

LAYING OUT YOUR MAGIC SHEET

Click setupNavigation pane appears on the left side of the screen. In this navigation pane are fixtures and groups. Groups are listed on the top pane, and fixtures are on the bottom pane.

• Selectthepageyouwishtolayout• Selectthefixtureorgroupyouwishtouse• Draganddroptothedesiredlocation

Movingcontrolpanels

• Clickonacontrolpanel—draganddroptothedesiredlocation

CreatingaLabel

• Inthenavigationpane:clickonthe“NewLabel”button• DraganddroptothedesiredlocationontheMagicSheet• RightClickonthelabelbox• Adddesiredtext• Click“okay”• Finetunepositionasdesiredbydragginganddroppingintoposition

ToGetFixtureInformation

• RightClickonfixture• Ifdesired,enternewname—shortandlong• AdjustDMXoffset• AdjustUniverse• Adjustprofile—usedropdownmenutoselect“Straight,”“IES_SQUARE,”OR“NONE”• Click“Done”

SettingUpYourMagicSheet

• ClickSetupintheCommandBox.Listsoffixturesandgroupswillappearinadialoguebox on the left side of your screen. • Draganddropthemintoposition.• Arrangethemintoanyconfigurationyouwish.• Tocreatealabel,clickon“NewLabel”.Typeinthenameofyourdesiredlabel.• Draganddropintoposition• DraganddropattributeControlPanelsintothedesiredlocationsonyourscreen.

AddingaGroundPlantoyourMagicSheet

Typically a floor plan (with hanging positions) would be used as a background for fixture icons in the Control Panel window.

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• ClickSetUpintheCommandBox• Clickon“RigSetup”Button,OntheRigInfoPage,upperrighthandcorner.• Clickon“GetImage”.Selecttheimageyouwishtodisplay.

Toremovetheimage

• ClickSetUpintheCommandBox• Clickon“RigSetup”Button OntheRigInfoPage,upperrighthandcorner.• Clickon“RemoveImage”.

GROUPS

ToCreateGroups

Rig Info Page—setup• UndertheFixtureGroupsheading,clickthe“Insert”button.• Highlight“undefined”andenteraname OR• Click“edit”• Apopupmenuwillappear• Enterlongnameandshortname.• Click“AddFixture”• Selectfixturesfromthelist• Click“Select”• (adjustgroupnumber,ifdesired)• Click“Save”• Repeatuntilallgroupsaredefined.

Note: Groups can be added within groups.

RecordingaGroupFromaMagicSheet

• Selectfixturesbyhighlighting/clickingonthem• Clickrecord• Click“group”button• Enternames• Click“RecordGroup”

If all fixtures in a group are the same, you will have control over all attributes of the fixture. If the group contains mixed fixtures, you will have control of all the common attributes. Even though all the control panels will appear, you will only be able to control the ones which have influence over the fixtures.

Toadjustarelativelevelofagroup

• ClickontheGroup• Useslidertoadjustlevel;levelwilladjustallfixturesinrelativerelationships

Tofinetuneindividualfixturesinagroup

• DoubleclickontheGroupicon

Tobringallfixturesinagrouptothesamelevel

• RightclickontheLevelslider.Alllevelswilljumptothatplace.Theoutlinedsliderwillappear as a knob. You know have all fixtures at the same level.

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ADJUSTING FIXTURE ATTRIBUTES AND CONTROL PANELS

In the command box, click on the setup button

• Click“editcurrentrig”• Clickon“rigfixtures”tabatthetopofthepage• Selectthefixtureyouwishtoadjust• Tochangethename,enteranewnameinthefieldlabeled“Name”• AddressDMXvaluesasdesiredunder“StartDMX”fields.Allapplicableaddressingwill

appear together in the fixture ID box at the top left hand side of the main window. • UsearrowsortypeinnumberofdesiredDMXaddress.• Makeadjustmentsforallattributesasnecessary• Click“Done”toexitrigeditor.Youwillbebackinrigsetup.• Click“Live”gotolivemode.Youwillexitrigsetup.

ToAdjustGobos

• Selectthefixture• IntheWheelattribute,select“Gobo”.Agridwillpopupwith

Position/DMX/Name• Selectthenameofthegoboyouwishtochange• Enterthenewnameyouwishtouse• Hitenterandrepeat.• Click“Done”toexitrigeditor.Youwillbebackinrigsetup.• Click“Live”gotolivemode.Youwillexitrigsetup.

ToAdjustColorScrollers

• Selectthefixture• Selectthenumberofpositionsinyourscrollerbyclickingthe

arrow keys or typing in the number.• Click“Apply#PositionChange”• Selectthecolornameyouwishtochange• Enterthenewtextyouwishtoyouuse• Hitenterandrepeat.• Click“Done”toexitrigeditor.Youwillbebackinrigsetup.• Click“Live”gotolivemode.Youwillexitrigsetup.

If desired, adjust the home value in the attribute control panel. Click“LiveCalibrateScroll”toactivatelivescrollercalibration.This feature is used to correct discrepancies and variances in color strings.

ForMovingLights

Use attribute control panel to adjust pan and tilt, edge, zoom, diffusion, shutters, and wheels. Set home values/home color, hang upside down, and flip orientation.

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CREATE YOUR LOOK

Select the fixtures you wish to control by highlighting them. The appropriate controls will appear. Set your levels as desired. To set levels,useyourmousetoadjustthevirtualsliders.Oryoucantypeintheshortnameofyourfixturefollowedbythepercentage,in number form, of the intensity level you wish it set. If the fixture has accessories, set those levels by adjusting the slider on the control panel, or selecting a pre-determined value of the attribute. (Speed, gobo, and a color name for a color scroller, etc.)

• Selectfixtureorgroup.• Adjustlevelsasdesired. - Move slider with mouse• Toenterintensitywithkeyboard - Type Fixture short name - Type“=”sign - Type the intensity level on the keypad - Hitthe“Enter”key

For example, the Trees fixture at 75% would be entered the following way:

• Trees• =• 75• enter

WRITINGCUESANDRUNNINGASHOW

RecordingaCue

In the Command Box, locate the record button.

• Clickontherecordbutton(CtrlR). • Fixturestoberecordedwillglowred.Toincludemorefixturesclick,onthefixturesof choice with the mouse so they are glowing.• Tode-selectfixturesfromthecue,clickonthefixturessotheyare not glowing. • Intextbox,entercuenumberyouwishtorecord.• Selectattributesyouwishtorecord.Allareselectedbydefault.• Ifdesired,changethetimeofattributes.• ClickRecord. Cue Recorded.

*Note: you have an option to record multiple attributes of the fixtures in the cue. You can choose what you wish to record.

RunningCues

• Inthecommandbox,clickthebuttonlabeled“RunMode.”• Pressspacebartoexecutecue.Cuenumberwillhighlightingreenwhilerunning.• Whencomplete,cuewillturnred.

Youcanalsoexecutecuesbyclicking“Go”withthemouse. InCommandBox,Click“CueSheetsynctoselected”toviewonlythecuethatisrunning.Changingvalueswillbe reflected on the magic sheet

• To manually go to a cue, mouse over the desired cue number. • Clickonthenumber.• Amenuwillappear.• Atthebottomofthemenu,select“GotoCue”. In the command box, enter desired cue number in the box. Press enter.

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TRACKING CUE SHEET

This section explains the basic data that is available about each cue, and how to access that information. If you have two monitors, and we recommend that you do, the Cue Sheet window should be displayed on your second monitor. It will show the cues you have just written.

ToviewtheCueSheetIn the command box:

• ClickView• ClickCueSheet• Maximizetothesecondmonitor• Ifonlyusingonemonitor,sizewindowinthecornertoseebothcuesheetandcontrolpanel

Each row in the Cue Sheet is a single cue. Boxes to the right of each cue number represent individual fixtures in the cue, and are called ‘Cue Fixtures.’ Each Cue Fixture box is populated with alpha-numeric information and a series of capital letters. These symbols give you information about what is happening to particular attributes on that fixture in that cue. A highlighted symbol indicates a change in values or that a feature is enabled.

OnthetoprowofeachCueFixtureyouwillsee,fromlefttoright:

• 0-99orFL–AnumberrepresentingtheLampIntensityofthefixture(FLforfull).• 0-999–Anumberrepresentingtheprimaryfadetimeofthecue(inseconds).• DK–Ifhighlighted,indicatestheCueFixtureisaDarkMove.• Colorname/number–ThecolorselectedfortheCueFixture.

OnthebottomrowofeachCueFixtureyouhave,fromlefttoright:

• Q–Thissymboldoesnotshowstatusinformation;itisatargetformodifyingtheCueFixture.• BK–Ifhighlighted,indicatesablockingcue.• XY–Ifhighlighted,indicatesPan/Tiltvalueschanged.• W–Ifhighlighted,indicatesWheel(gobosandcolor)attributeschanged.• B–Ifhighlighted,indicatesBeam(edge,zoom,diffusion)attributeschanged.• S–Ifhighlighted,indicatesShape(shutters,iris)attributeschanged.• O–Ifhighlighted,indicatesOther(timingchannels)attributeschanged.

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ExploreTrackingbehavior,DarkMovesandBlockedCueFixtures:

• Theprogramisa‘tracking’system.Ifanattributeisnotwritteninacue,thevaluetracksfrom an earlier cue.• IfattributevaluesinCueFixturesinsequentialcuesareduplicates,thevaluesinthesecondcueare

removed. This behavior can be modified by designating a cue as a blocking cue.• IfallattributevaluesinaCueFixturearethesameasintheCueFixtureinthecueprevioustothecurrentcue,theentire

Cue Fixture is removed, unless it is blocking.• If,inCue10,youhavetheintensityofafixturegoto0,andinCue11youhavethefixturecomeuptosomelevelat

another location on the stage, or in a new color, by default the system will do a Dark Move when cue 10 is complete, sothatthefixturewillbepre-positionedforCue11.Cue10iscalledaDarkMovecue,andtheDKbuttonishighlighted.• TheCueFixtureafteraDarkMoveisautomaticallysetasblockingbythesystemandtheBK

button is highlighted.• AblockedCueFixtureincludesvaluesforallattributes,whetherornottheydifferfromapreviouscue.

Things to Explore:YoucanselectadisplaymodeusingtheCompactorTrackradiobuttonsatthebottomoftheCueSheetwindow.Ifyoudonotwanttodisplayallofthefixturesinthecuesheet,youcanselectthefixturesyouwanttoseeintheControlPanel,andthenclicktheSelectedradiobuttontoshowonlytheselectedfixtures.AdjustingAttributes

To adjust a fixture in a cue, click on the icon of the attribute you wish to adjust. A menu will pop up. Alter the time of the desired attribute and click record.

• Tocopyacueorafixtureinacue,• Selectthedesiredelements.• Clickonthe“Q”inthefixturebox.• Inputthedesiredcuenumberintothetextboxandclickthebuttonlabeled“copy”.• Fixture/cueiscopied.• Tocopymultiplefixtures/elementsofacue,clickanddragthedesiredelementsandrepeattheabovesteps.Youcanalso

control click each element to select your desired targets for copying.

Individual Cue Fixtures within each cue are modified by selecting the Cue Fixture(s) and right-clicking one of the symbols to make changes to different attributes within the Cue Fixture(s).

AddingorModifyingaCueFixture

You can make blind changes to cues to a Cue Fixture by right-clicking the lamp intensity, time, color, Q button, or any of the attribute symbols in the box. A window will appear that allows you to adjust values for attributes and set fade/ delay times. The content of each window is dictated by the type of fixture, so window content will vary. You can save your changes or delete the entire attribute group from the Cue Fixture.

BlindEditingintheCueSheet

You can modify multiple Cue Fixtures in any cue at the same time. To select fixtures to modify, do one of the following:

• Left-clickononeofthefixturesyouwanttoselect,holdthemousebuttondownandmouseoverthe other fixtures you want to select. • Left-clickonthefirstfixture,holdthecontrolbuttondownandclickonotherfixtures.• Right-clickonthecuenumber,amenuwillpopup.Thenchoose“SelectFixtures”.• Whenyouhaveselectedthedesiredgroup,right-clickonthesymbolfortheattributeyouwishtochangeinoneofthe

selected Cue Fixture boxes.

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Other Things to Explore:• QletsyoucopytheCueFixturetoanothercue;italsoletsyourenumberordeletetheCueFixture• Ifyoudeleteanattributegroupinacuefixture,youwillgetvaluesfromthepreviouscue,andthosevalueswilltrack

forward normally.• Youcanadjusttimesanddelaysforallattributegroupsifyouright-clickontheprimaryfadetime inthetoplineofthe Cue Fixture.• BKallowsyoutotoggletheCueFixturebetweenblockingandtrackingmode.CueFixturesare automatically blocked when the intensity moves from dark to bright.• DKallowsyoutomanipulatevaluesassociatedwithaDarkMove.Youcanchangethedelaytime(inseconds)afterthe Cue Fixture is complete before a dark move begins, designate how long the dark move should take, or turn the feature on or off.• IfyouhaveselectedmultipleCueFixtures,andright-clickedononeofthesymbolstochangeanattribute,oneormoreof the values field may be disabled, as indicated by a red field with a strikeout across the time (o.oo). This occurs when the Cue Fixtures have different values for that attribute. To enter one value for all the fixtures, click the label of the attribute to the left of the value field activate the field.• YoucanaddaCueFixturetoacuebyright-clickingontheemptyspaceintherowofCueFixtureboxesthatcorresponds tothefixtureyouwanttoadd.ClickOKandanewCueFixturewillappearinthatspace.Youmusthavethetracking radio button selected at the bottom of the Cue Sheet window to add a Cue Fixture.

To Change Overall Time of a Cue, Fade Up

• Mouseoncuenumber• RightClick• Highlight“selectfixture”inthedropdownmenu• Inthefly-outmenu,select“selectupmoves”• Adjustthetimetothedesiredvalue• Click“UpdateTimes”

To Change Overall Time of a Cue, Fade Down

• Mouseoncuenumber• RightClick• Highlight“selectfixture”inthedropdownmenu• Inthefly-outmenu,select“selectdownmoves”• Adjustthetimetothedesiredvalue Click“UpdateTimes”

TODELETE,RENUMBER,ORBLOCKCUES

• Rightclickoncuenumber• Inmenu,choosedesiredaction—delete,renumber,orblockcues.• Forrenumberingcues,enterthedesirednumberintothetextbox.• Clickthe“Renumber”button

PRESET FOCUS

A preset focus is a named look that can include any attribute groups on any selection of fixtures. A preset focus can be used to quickly and easily move your fixtures to some pre-defined look (like a front wash, or focus on a chair). Cues that are written using a preset focus continue to refer to that preset focus, so that if you change the preset focus, the cue will reflect the changes across all fixtures (the fixtures stay focused on the chair after it is re-spiked). Unlike effects, where you can define the effect and apply it to any fixture, a preset focus is recorded for specific fixtures.

Setlevelstoyourdesiredvalue.

• GointoRecordmode—Clickthe“Record”recordbutton(Ctrl R).

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• Click“PresetFocus”buttoninlowerrightcorner.• Enteranameinthebox.• Clickthe“All”buttontorecordallareasofthecueordesiredattributesyouwishtorecord

Preset Focus recorded

You can modify a preset focus at any time by selecting it and re-recording new attribute levels.

Toapplyapresetfocus:

• SelectthefixturesontheMagicSheetyouwanttobeaffected.• Openthepresetfocuspanel(or,ifthepanelisalreadyopen,clickontheUsePresets radio button). • Selectapresetfocusfromyourlistandapplytheattributelevelsbyclickingontheon the appropriate attribute buttons. The fixtures will immediately move to the preset focus values.

After you have applied a preset focus, you may continue to modify the look on stage using the live controls. When you record a cue, any attribute groups that were set using a preset focus, and have not been modified, will continue to refer to the preset focus. If you change the values in a previously defined preset focus, any cues using that preset focus will be automatically updated to use the new values. Cue Fixtures with preset focuses are displayed differently in the Cue Sheet than Cue Fixtures with standard levels.

HomeValues:

Home,ordefaultvaluesforintensity,controlpanels,andattributes,canbeadjusted.

To change home values live:

• Selectthefixture(s)ontheMagicSheetandadjusttheattributestothenewhomesettings.• OpenthepresetfocuspanelandclicktheRecordHomeValuesradiobutton.• ClickthefirstattributegroupbuttonyouwishtorecordandclickOK.• Clickadditionalattributegroupbuttons,oneatatime,ifyouarechanging

multiple attributes.

TochangeHomeValuesintheRigEditor:

• Clicksetup• Clickrigfixtures• Selectthefixtureyouwishtomodify• Homevaluesappearintheattributecontrolpanels;• Inwheelcontrolpanel,clickon“Gobo”torevealgobosandpositions• adjusthomevaluestodesiredlevel• Repeatforeachfixtureyouwishtochange• ClickDone• Click“Live”inCommandBoxtogotolivemode

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CLUB MODE

ClubmodeGAMPlexus©userstocreatecustomvirtualbuttonstowhichtheycanassigncues,“looks,”or functions. Whether aschool,Theatre,oraHouseofWorship,ClubModeisaninvaluablefeaturethatmakeslightingquickandeasyfortheProfessionalandamateurVolunteeralike.

CREATING CLUB BUTTONS

EnableClubMode

• Clicksetup• Clickeditcurrentrig• OnRigInfoPage,lookfortheClubModecontrolpanel• Click“enableClubMode”• Click“Done”

EnterButtonSetupmode

• Clicksetup• Check“ClubButtonSetup”• Click“View”• Click“ClubButtons”• Draganddropbuttonsfromthetopleftonthepanelwhereinstructed• Rightclickonbuttontoaddlabelandadjustattributessuchasexecution,color,andbuttontype• Click“Done”

Click“Done”onpagewhenfinished

Toviewclubbuttons

• Clickthe“View”Tabatthebottomofthecommandbox.• Clickthe“ClubButtons”tab.• Thewindowappears.Resizetofitorplacewindowon

desired screen.• Usebuttons.Clickdesiredbuttonfordesiredeffect.• Click“Done”buttoninbottomrighthandcornerof window to close.

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CREATING EFFECTS

Effects are a series of moves, each with different times or delays, which usually loop. When you define an effect, you are not associatingtheeffectwithanyspecificfixture.Onceaneffectisdefined,youcanapplyittoselectedfixtureswithinaspecificcue. The system allows you to write effects for intensity, pan/tilt, CMY and scroller. You can assign effects to any fixture that supports the attributes used in the effect. To define an effect, click Effects in the lower right corner of the Control Panel.

• Selectthetabforthekindoftheeffectyouwanttocreate.Select a fixture that is the correct type for creating the effect on the Effect Magic Sheet.

• Forcertaineffects,suchaspan/tilt,youmaywanttoselectthefixturethat will actually run the effect.

• ThesystemwillselectthefixtureontheControlPanelMagicSheet,making its controls available.

• InsertsomeblankstepsbyclickingeithertheBeforeorAfterbutton.

• ForeachstepenteraTime(howlongtofade),Delay(howlongtowait beforestartingthefade)andValue(leveltofadeto).Dependingonthe effect type, you can enter values using the keypad, or you can click Get ValueFromFixture.Continueaddingsteps,andmodifyingthemasdesired.

• Ifyouwanttotesttheeffect,selectthefixtures(s)fromtheeffectsMagic Sheet and click Test.

• GivetheeffectanameandclickSaveEffectAs.

• Modifyordeleteeffectsbyselectingtheeffectnamefromadropdownlistavailableforeacheffecttype,andmakeyourchanges.

• Toputaneffectinacue,gototheCueSheetwindowandselecttheCueFixture(s)towhichyouwanttoaddtheeffect.

• Right-clickthesymbolfortheappropriateattributeandclickonthe‘Effects’label.

• Selectaneffectfromadropdownlistofyournamedeffects.Toreplaceaneffectwithanormalattributevalue,clickonthe attribute label to restore the value field, and enter a new level to override the effect.

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COPYRIGHT©2011GAMPRODUCTS,INC.

Allrightsreserved.AnyreprintingorunauthorizedusewithoutthewrittenpermissionofGAMPRODUCTS,INC.isexpresslyprohibited.ThisdocumentorsoftwarecontainsproprietaryinformationofGAMPRODUCTS,INC.andis tendered subject to the conditions of a license agreement and also that the information:

• Beretainedinconfidence,andnotreverseengineered,decompiledordisassembled;• Notbereproducedorcopiedinwholeorinpart;and• Notbeusedorincorporatedaspartofanyproduct,exceptunderanexpresswrittenagreementwith GAMPRODUCTS,INC.Allinformationinthisdocumentorsoftwareissubjecttochangewithoutnotice; GAMPRODUCTS,INC.shallhavenoliabilityorresponsibilityforanyinaccuraciesoromissions.

WARNING:Thesoftwareisprotectedfromunauthorizedusebyablackout feature.Theblackout featureismanagedwithasecuritykey.Thesecuritykeydeterminesthemaximumnumberoflightingfixturesthatcanbecontrolledbythesoftwarewithoutactivatingtheblackoutfeature.Usingtheprogramwithoutasecuritykeyorwithmorethanthemaximumlicensednumberoffixtures,activatestheblackoutfeature.Thisinterfereswiththeoperationofalllightingfixturescontrolledbythesoftware.

• ForWindowsVistaandNewerVersions

• BootCampCompatibleforMAC

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