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First published 2011
Copyright 2011 Gry GarnessPublished by Eureka Imaging Publications
ISBN 978-0-9558303-6-5
DIGITAL RETOUCHING FOR FASHION, BEAUTY AND
PORTRAIT PHOTOGRAPHY IN PHOTOSHOP CS5
2011 by Gry Garness
NOTICE OF RIGHTS
All rights reserved. No part of this book may be re-
produced electronically or in print in any form without
the written permission of the publisher, except for brief
quotes in reviews. To obtain permissions please contact
DISCLAIMER
The author takes no responsibility for the use of anyof the products or implementation thereof described in
this book. The author shall not be held responsible for
any content presented on web sites or by companies
mentioned or linked to in this book.
Cover Photo Konrad Bak
Go to www.grygarness.com for more info on Gry and
details of Photoshop training and the Beauty Retouching
Techniques DVD.
For more details of Eurekas products and trading T&C
go to www.eureka-publishing.com
READING THE PDF
This is an interactive PDF document optimized for Adobe
Reader X. Please update or replace your Adobe Reader
in order to get the full experience of the tutorials and
their enhanced content. Get the latest Adobe Reader
(free) at http://www.adobe.com/products/reader/
SYSTEM REQUIREMENTS:
MACINTOSH
Mac PowerPC G5 or Intel processor
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Intel: Mac OS X v 10.4.11 to 10.6.4
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Intel 1.3 GHz processor
Microsoft Windows 2000 with Service Pack 4, Windows
Server 2003 and 2008; Windows XP Professional, Home
Edition, or Tablet PC Edition with Service Pack 2 or 3;
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Minimum 500 mb of RAM
2 GB of available hard-disk space
The performance of this document will depend greatly onthe performance of your computer, its graphics card, and
the version of Adobe Reader used to view it.
DOWNLOAD RESOURCES FOR THIS BOOK
You can use the practice images in the book, and install
a set ofActionsand Tool Presetsas well as a Gradient.
Please read the Actions ReadMe which is is supplied in
the Resources folder.
THE FULL PICTURE
& FINISHING TOUCHES
This is PART 5 of a 5 volume multimedia e-book. The other
chapters are :
PART 1
The Essentials for Effective Retouching
Color Enhancement
PART 2, Skin Retouching
PART 3, The Features
PART 4, Hair, Figure, Fashion
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Digital Retouching for Fashion, Beauty & Portrait Photography CS5 Gry Garness 2011 3
TABLE OF CONTENTS
Introduction: Full Picture & Finishing 4
Retouching Backgrounds and Locations 5
Stretch the Background With Content-Aware Scale 8-9
Limitations of Content-Aware Scaling 10
Straightening Background Verticals 11
Tips for Retouching Children 12-13
Tips for Retouching Men 14-15
Sourcing Images and Collaborating with Photographers 16-17Case Study: High Fidelity Retouching 18-19
Case Study: Retouching a Female Portrait 22-27
Case Study: Retouching Mature Portrait 28-31
Case Study: A Free Interpretation 32-35
Case Study: A Quick and Dirty Workow 36-39
Resizing Images 40-41
Using the Crop Tool To Resize a Group of Images 42
General Sharpening 43-44
Hands on Unsharp Mask 45
Double Pass Stealth Sharpening 46
Options for Limited Sharpening 47
Smart Sharpening the Midtones 48-49
Skin Sharpening in RGB 50
Make Some Noise 51
Minimum Dot for Printing 53-54
Printing with Inkjets in CS5 55-57
Delivering Files to Clients 58-59
Taking It Further 60
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Digital Retouching for Fashion, Beauty & Portrait Photography CS5 Gry Garness 2011 PhotoGry Garness
This is the chapter where we move away fromthe detail and look at the image as a whole,from both a visual and technical point of view.Well look at what it takes to create a framework
around the main subject, and also what it takes tomake that person a part of a whole. Open up anymagazine and youll see images of people on all
sorts of backgrounds or should I say, in all sortsof settings. Most published images do indeedhave a setting that serves to tell a story or sell
a product. Were now going to give that wholesetting our full attention.
Along the way there are plenty of handy tips, on
different types of retouching, and a new pieceon sourcing images and starting your retouchingcareer.
There are 5 case studies that focus on the fullworkow. These workows can give you an ideaof how to tie things together. Ive deliberately
avoided extremely complex workows. Theywould only serve to confuse, and could never betypical of anything.
Finally we take the images to completion, withresizing, sharpening and output. The main focushere is preserving the best possible quality.
Working with backgrounds is one of the most interesting
things I do, and one of the hardest. A portrait with a
background has so much potential for storytelling,
and just as much potential for distraction. Sometimes
I have to take the image completely apart before
putting it back together again. The light might need
complete re-orchestrating and the verticals might need
straightening, while all elements that detract from the
image will be toned down or replaced. This is where
the artistry comes in.
I can honestly say that I would never be able to reply
to how did you get that effect? with a single answer,
because each image is the sum of so many elements.
If you want to reverse engineer other peoples images,
learn to analyze each aspect; the capture (guesswork,
but usually atter, less sharp), the contrast, the color,
before you think effect. Students sometimes show me
10 totally different images and ask me how to get that
look. The truth is that look is usually an emotional
response. The best effect is the emotional impact of a
high quality photographic image that has been given a
sensitive and appropriate treatment in Photoshop.
Working with children in post production is much easier
than doing it live! And theres a lot to learn from it .
Im showing a few examples here, and some thoughts
around it. Because we so often assume retouching issomething that applies to women, I also focus for a
little bit on men. Men are also extensively retouched in
the media, but often they are treated with more stealth
than women, so the retouching is nor so obvious.
Im including a new piece on sourcing images, and
although I dont offer career advice, I give some tips on
how to move on in your career, especially with regard
to collaborating with your peers. This is how youre
going to move on and start getting some reality into
retouching, and youre only going to do that when
you work with (and for) other people. This is the only
way to get into really interesting imaging. Relying on
the big www and freebie images is going to get you
everywhere and nowhere. You want to advance to the
stage where your work is actually needed and where
the challenges are for real.
In my 5 case studies I cannot claim that there is one
ideal workow. Youll see some clear similarities, but
what I aim to show is that retouching is a exible thing,
and quite a thought intensive process. You can mix and
match the things I do here, to your own images. This
book is not about painting by numbers. Its about seeing
the possibilities and not getting stuck in a dreaded rut.
Lets face it, if youre going to sit in the dark day in and
day out, you might as well have some fun!
At the end of the workow we tie it all up, and the
work becomes more technical, with more attention
to the output and the quality aspects, while resizing
and sharpening. Getting caught up in the process, its
sometimes easy to forget about the output, which has
its own requirements. Handing the work over to a client
has to be done with good communication and with the
relevant information. And thats where I leave you to it!
TAKE THE FULL PICTURE TO A PO LISHED FINISH
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Digital Retouching for Fashion, Beauty & Portrait Photography CS5 Gry Garness 2011 Photo Gry Garness
RETOUCHING BACKGROUNDS
AND LOC ATIONS
EXTERIOR URBAN BACKGROUNDS
Outdoor backgrounds can seriously add interest to
an image, but they often require a lot of work from
the retoucher. Urban backgrounds are seldom tidy.
Photographers tend to go for a lot of dilapidated
backgrounds and its a case of nding the balance
between too much grunge, and just enough to create
an atmosphere. The image below is a typical example,
where the subject loses its pull due to distracting
elements.
An essential part of people-retouching is getting
the background right, bringing the main subject
into the limelight, while not stealing too much
attention, however spectacular the background is
in itself. The background can serve to tell a story,
act as a framework, or simply impose itself as
little as possible.
NATURE BACKGROUNDS
Nature locations often involve sky, which may or may
not have the right color and depth. Frequently we need
to use darkening gradientson skies. In the Parliament
Hill image for milliner Jo Gordon (below right) I had
to tease out all the detail possible in the Black & White
Type 55 negative, through scanning it twice. This gave
the sky enough detail to afford strengthening the glare
of the setting sun. I did that through simply dragging
a bright radial gradient. This again gave me cause to
brighten the dark road, and mask off where I expected
the shadow to be. Curiously there was hardly any
shadow in the original, because of the downward slant
of the hill and the sun actually being below the horizon.
So this is using a bit of artistic licence, but thats the
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joy of it. In fact I nd that this kind of work is the most
gratifying of all, because its about making images
stronger, not just prettier people!
A Curverevealed with a gradient is often enough to
hold in a sky, but sometimes you need to drop in a
new sky, and that involves masking. It also involves a
keen eye, as its easy to spot a background that doesnt
quite belong. Beware of fair weather light and heavy
weather skies. It always looks fake. The weather always
plays a role and we dont always get the weather that
was planned for, so sometimes we have to insert some
sunlight. I nd that a Curveblended it to Soft Light
can give the illusion of a sunnier day than it actually
was. Other times it calls for Hue Saturationblended
to Soft Light, with boosted Lightness and perhaps
reduced or boosted Saturation. You may have to apply
it selectively with low opacity, gradients and brushes.
Retouching-wise, Im afraid theres not very much wecan do about rain, other than to use it creatively! Too
much sun however, is actually the biggest problem of
them all. It causes excessive contrast, and unless the
photographer has managed to nd a way of getting
around it, it causes unfortunate brightness and shadow
in places where we dont want it. If we remove one
shadow, then the other shadows wont make sense, so
it is very limited what we can do in terms of relighting,
after-the-fact. A skilled photographer will normally use
supplementary lighting; diffusers and gobos to block
unwanted light. What we can do after the fact is torebalance the lighting for example if something is
too bright overall on one side of the image, we can
darken it through a gradient. On the right is an image
I shot in early morning sunlight. I decided to use the
light and leaves creatively, and had to tone down the
highlights and some of the shadow on her face. I also
removed a oaty part of her dress, which caused a bad
shape, replacing it with a bit of blurry background.
Its always better to start with slightly lower contrast
than you want to end up with, as its easier to add
contrast than to take it away. Its also possible to bring
attention to the main subject by using subtle vignettes,
darkening the corners and perhaps lightning the
subjects.
Highlights should not compete with the subject. Unless
they are part of the scene its a good idea to remove or
reduce glaring highlights that dont do anything for the
image. Everything in the image has to somehow make
sense and if there are unidentied objects that dont
seem to serve a purpose it can be a good idea to retouch
them out. Its always about balance, narrative, a sense
of spaceand a magnetic pull towards the subjects. In
Western culture we read from left to right and so one
should always be aware of the rightside of the image,
making sure that the eye of the viewer doesnt stray
off the page to the right, especially if western world
is your main audience. In the below image there were
not only a lot of highlights and distractions, but also a
particularly vile grafti on the right hand side. I know
this is obvious, but the cleaning up did more for the
image than any retouching done to the models.
Certain images demand complete symmetry and this is
my way to nd the absolute middle: Choose the Crop
tool and drag a crop over the whole image. Youll see
a tiny pivot point in the middle. Drag a guideto this
midpoint, from the side and the top.
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Photo: Dean Chalkley (left) and Ray Burmiston (right)
INTERIOR LOCATIONS
Here we often have more control over the environment
but thats not to say everything is easy. You may be
dealing with a more 3 dimensionalspace, often with
objects in front of a subject, such as a table. This can
make images interesting but also sometimes more tricky.
Many photographers and clients favor grungy locations,
and although we like the idea of grunge juxtaposed
with perfect models/subjects, there is usually a lot of
cleaning up in the post-production. With images like
these I often nd that I do more work on the actual
location than on the subject. Of course, you dont
want to clean up a grungy environment so much that
it loses its character, but you want to create a balance.
There are always certain elements that tend to stand
out and steal the viewers attention. My pet hates are
grungy oors and shiny paint that picks up every little
reection. And dont get me started on wallpaper! Then
there are blown out windows, where you may have to
drop in a slightly darker exposure of the same window,
or do aMinimum Dotto give it some ink.
PAPER BACKGROUNDS AND STUDIO COVES
While most professional studios have coves, painted
backgrounds, many photographers work with Colorama
paper rolls in their studios. These are usually 9 feet long
and are easy to roll out. The idea is to achieve a smooth
gradient background, with no buckles and a uniform
background color. In the real world its easy to buckle
them and they soon get dirty. Often the lighting is less
than ideal. Cleaning up buckled paper backgrounds
with a subtle gradient of lighting is one of the hardest
things to do to perfection. The gradients are so subtlewe cant even see them properly and very prone to
banding. If youre a photographer Id advise you to
shoot off the background at the beginning of the shoot,
without the model and using the same lighting. Shoot
sharp, but also evenly lit, out-of-focusvariations, just
in case the foreground or background falls out of focus.
This can be used to comp in, covering a dirty oor. In
fact, why dont you make this a habit, and build up a
library of backgrounds.
To avoid step stepping/banding make sure you dontpush the color to the limitsof printable color gamut.
Banding on-screen may look worse than it will be in
print, because your monitor is has its limitations and
is bound to display a different color gamutto prints,
but it could just as well be vice versa! In any case I
recommend that youprocess all colors so that they
dont cliptheHistogramand work in 16-bit mode.
Avoid saturating or changing strong colors after Raw
processing. Buckles can be grafted and if theyre
not too big you can use the Patch tool. If youre a
photographer, avoid those do-it-in-the-post scenarios
and try to shoot a nice even background, pulling out
new fresh background when the oor gets dirty. It
works out cheaper than retouching.
White cove backgrounds are used a lot for press shots
and editorial. Sometimes the job requires a small
amount of dot in the background, as here. Other times
we need to make a cutout, with the model is standing
more or less in space and with the shadow anchoring
him/her to the ground. For this we have to mask out the
background or rather the model, against white.
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The whole idea is that you have an image that you want to re-scale without
distorting the most important elements. Essentially its a clever transform
command. Its very useful if you want to expand or contract the background
(think gure and ground) but you dont really want to change the foreground
subject. It is also useful for some montage/comping scenarios and for tting
images into page layouts.
Take a typical shot of a model on a studio background. The background hereis a 9 ft. Colorama that as often happens becomes too narrow and needs
to be expanded on one side to ll the image. Pre-CS4 you could make the
Background into a Layer and then transform it wider, but youd get a very
plump model and you had to nd other, more devious ways to extend the
background. Content-aware scaling can stretch the background while keeping
the model intact up to a point. If you use it subtly on images with distinct
differences between gure and ground, it usually works really well. However,
used on very detailed images it creates artifacts in the form of strange patterns.
Ive also seen some very strangely shaped clouds when images with skies have
been transformed and accidentally compressed.
This new transform has a skin tone recognition button and a Mask and Protect
function, so you can totally protect objects that are crucial, to avoid re-scaling
in the masked areas. You can also specify where to center the scaling reference
point. Lets rst have a look at how we do it the easy way and later learn to
do some workarounds for more difcult images.
Mouse-over the image to see the original
Often a 9 ft paper background doesnt ll the frame and we have to
stretch it. In most cases Content-Aware scaling can help you do so
without affecting the subject. The process of doing so it simple, but itcan go wrong, so were going to look at a safe way to do it.
Photo: Annie by Dean Chalkley
STRETCH THE BACKGROUND
WITH CONTENT-AWARE SCALE
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1. MAKE A LAYER FOR THE TRANSFORM
Its not possible to use Content Aware Scaling on the
Background, and thats actually no bad thing. Because
the subjects were dealing with here are people, we will
always want to see how much a the subject is affected
by the scaling, I prefer to just hit Command+Jso we can
compare with the underlying layer. If there are several
layers and you want to join them all, Command+Ato
Select All, followed by, Shift+Command+Cfor CopyMerged and then Command+Vto paste.
2. DO THE TRANSFORM
In the menu go to Edit>Content-Aware Scale. If you
want to avoid distorting faces, click the protect skin
button in the shape of a human in Options. Go ahead
and make your transformation by pulling a side handle.
If it looks good, press OK. Note: You cant turn off the
layer eyeball while youre in the transform, so you have
to commit the transform in order to check it.
3. ASSESS THE TRANSFORM
You can now assess whether the transform has distorted
the critical elements of the image in people-retouching
this is normally the human subject by clicking off
the eyeballof the transformed layer. This reveals the
underlying layer. If it has made an unwanted change
to important elements, undo the transformation and
prepare for a bit more work, as on the next page. To
judge it critically, test by blending the transformed
layer to Difference mode and moving the layer to
alignwith the original, using the eyes of the subjectas the aligning point. The subject should be all black
when its overlaid onto itself.
Here the transformation has done a good job, shifting the
gure slightly to the side but not distorting the model as
the background is lled out. When performing a transform
like this on a graded background you might consider doing
so in 16-bit, as there is a risk of banding/stepping.
Above Left: Going into the transformation
through the Edit menu.
Above Right: Tick the Human button to
protect the skin tones. In this case I also had to
make sure the whole gure was unaffected bythe transform.
Far Left: In Difference mode you can tell where
two layer differ from each other, by the amount
of colored pixels against the black.
Left: The image aligned perfectly, showing no
difference, apart from the left background.
Photo: Annie by Dean Chalkley
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LIMITATIONS OF
CONTENT-AWARE SCALING
Sometimes CAS simply doesnt produce good results. You might nd strange patterns and stepping in
ne detail. Or you may nd that a subject just looks plain wrong and elements take on a shape that
looks unnatural. Heres a typical example anda simple workaround than makes it almost right,
but not quite!
WHEN THE IMAGE BREAKS UP
Working on a detailed and busy image I wanted to nd
out if I could stretch the background to cover the left
paper edge. This edge was intended but I thought this
might be a nice challenge.
1. TESTING IT STRAIGHTAs usual I hit Command+Jto make a Layer via Copy
before going to Edit>Content-Aware Scale. This allows
for comparing the Background to the transformation.
Pulling the left side handle immediately distorts the
image, so I press the Esckey to dismiss the transform.
2. MAKING A MASK TO PROTECT THE SUBJECT
I make a rough subject selection with the Lasso tool
and give it plenty of Feathering in this case about 30
pixels. I press the Save Selection as Channel buttonin
the CHANNELSpanel, which makes anAlpha channel.
3. USING THE ALPHA CHANNEL TO PROTECT
I return to Edit>Content-Aware Scaling, this time
scrolling down the masking drop-down on the options
bar (which says Protect: None) to choose theAlpha 1
mask. When dragging the left handle, the main subject
stays totally intact and the transformation is looking
much better, but there is still some stretching of the dots.
Above: Mouse-over to see the original image.
Top Right: Here Content-aware Scale cant compute all the detailand ends up totally distorting the image.
Right: The mask protects the all-important subject.
Photo: Annie by Dean Chalkley
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Digital Retouching for Fashion, Beauty & Portrait Photography CS5 Gry Garness 2011 Photo Gry Garness
STRAIGHTENING
BACKGROUND
VERTICALS
1. MASK OFF THE SUBJECT
Make and rene a selection of the subject and theninversethe selection. Here I did this by pressing Qto
enter the Quickmaskmode and masking the man with
a black brush, with a little bit of soft overspill. I exit the
Quickmask by pressing Qagain.
2. MAKE A LAYER VIA COPY
Make sure its the image background thats selected,
not the subject. Hit Command+Jto make a layer via
copy. You can convert to Smart Objectif you wish.
3. ESSENTIAL PREPARATIONSZoom the image out so its a bit smaller than the
screen and press the Fkey until you get the grey full
screenbackground. Make sure the Rulersare visible,
Command+R and drag a couple of vertical Guides
into the image from the left side ruler. Guides magically
appear if you drag with the cursor from the ruler area
and into the image.
4. DO THE TRANSFORMATION
Press Command+Tto enter Free Transform. To change
the perspective, press down Shift+Alt+Commandwhile you drag a corner handle outwardsat the top
or bottom in this case the top. Often the sides are not
equally wonky. To straighten them individually, press
the Commandkey as you drag a corner handle. You can
also drag a side or top/bottom handle without pressing
any modier keys. The secret to a good transformation
is to avoid over-compensating. After transforming you
may have to do some small xes on edges.Mouse-over the image to see the original
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TIPS FOR RETOUCHING CHILDRENWhen I rst started retouching children I was infor a massive surprise. I expected the obvious
the snotty, the tearful and the chocolate-covered
little angels. But what really got me was the
wrinkles, the deep shadows under the eyes and
the dry skin, as well as hairs in the face. In short,
under tight scrutiny, children appear to have a
lot of the attributes we associate with adults and
even ageing!
On the other hand, there is something very special
about childrens skin. Many have a porcelain skin
interrupted by a deep wrinkle, and the line may simply
be a fold in regular baby fat. Their delicate hands and
feet often have these folds and I believe they should
not be removed, as they are an essential attribute,
especially in babies.
Childrens heads are large in proportion to their bodies.
Adults who have this characteristic tend to look child-
like. If children are shot from above this is exaggerated
but I would not usually attempt to change it, as its an
inherent quality in children and quite a big part of the
cute factor.
Childrens eyes are often huge again adding a massive
cute factor. I am often asked to enlarge kids eyes and
I sometimes do it, with a transformation of about2-3% both ways. I never ever use Liquify for this,
because I dont want to distort them just enlarge them
proportionally.
Babies and toddlers hair will generally be quite thin.
If its patchy it can be improved with a graft or two.
Sometimes plaiting or hair styles make it worse, or just
generally messy hair may need a graft.
Digital Retouching for Fashion, Beauty & Portrait Photography CS5 Gry Garness 2011 Photo Andrea Hamilton
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If you color-correct by the numbers and happen to check the whites in
the eyes, dont be surprised when you nd a high level of blue. This is as
it should be. I tend to up the contrast in the eyes of children but keep the
blue cast. The color schemes I tend to use for kids are generally more high
key than for adults.
Kids are ever-moving, and tend to be either excited or tired. This is just a
fact of life and photographers are best advised to use ash. A bit of stealth
sharpening can be used but I nd that any technique that sharpens also
tends to coarsen the image. The bottom line is to keep children looking
natural, unless youre in the business of beauty pageants, which gives you
a licence to paint, change and distort.
The images here are some examples of the work I have done for Andrea
Hamilton, who prefers to shoot in the studio and for me to montage the kids
into a background she has shot under more controlled circumstances. All these
images are montaged.
Digital Retouching for Fashion, Beauty & Portrait Photography CS5 Gry Garness 2011 Photos Andrea Hamilton
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TIPS FOR RETOUCHING MEN
I nd that retouching men is a really good reality check. Thats not to say that they always end up
looking real. I hate to say this, but men always seem to get art directed and retouched with more
regard to their integrity than women and dont get treated so much like a blank canvas.
Having said this, I generally tend to avoid making menlook too soft, so I generally avoid doing any obvious
skin smoothing. Im prepared to work quite hard in
order to make a guy look unretouched when in fact
hes being given the full treatment. This means I have
to do a bit more work selectively rather than globally.
There are images with an iconic quality that demand an
absolute level of perfection, where I may employ the
diffusing digital powder, but I apply it quite selectively
and very subtly. You may take a completely different
view on this but personally, I prefer a manly man! I
favor a high delity approach, which is focus-sharp andchisels out the contours rather than attening the face.
Male skin tends to be coarser than that of women,
and when they have areas with pores they may not
have exfoliated quite as religiously as their female
counterparts would, I often lighten the pores. Although
I remove any obvious blemishes, the overall texture is
generally kept intact and sometimes even emphasized,
as in the next tutorial.
Mens stubble is often irregular, and this is one of therst things I address most often with the Clone Stamp
tool on a separate layer. Youll often nd random gaps in
the growth pattern, where you may have to ll in. There
may also be some clumps that need to be broken up
slightly. Whatever you do, dont overwork it or attempt
to make it 100% regular. A little bit of cloning using
Darken mode can go a long way in lling the gaps. If
you have a light beard, just use Normal.
Photos: Sam Sparro and McFly by Dean ChalkleyDigital Retouching for Fashion, Beauty & Portrait Photography CS5 Gry Garness 2011
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If youre a novice or even if youre not the best
practice for reality retouching is to retouch your close
friends and family members, because you know their
faces very well and you instinctively know when youvechanged their features or over-retouched them. They
will probably also give you an earful if youve completely
demolished their appearance. This applies to both male
and female friends and relatives but there seems to
be a different kind of vanity when it comes to men.
Men are often more touchy about their appearance
and can be extremely aware of who they are and how
they want to be represented. They often resist change
and have certain absolutes that must respected. A total
makeover may not be quite their cup of tea! I have
three generations of male family members in this book,including my dashing young brother in monochrome,
below right and my great-grandfather top right.
Red ears and noses are often a problem. Men dont often
have makeup that smooths out the skin tone. Generally,
visible foundation is a big no-no for men and its best
to shoot men completely without makeup. Youll nd
plenty of tips on this in PART 2, Skin Retouching.
Black&White is often the solution for non-photogenic
men, especially combined with a bit of contrast. Often
its attering to reduce the color saturation down to
20-30%. It tends to stylize the image and give it an
edge that sets it apart from a trivial snapshot. Its also
amazing how a bit of extra contrast makes a man more
glamorous. It teases out the masculinity and brings a bit
of zing in. Low-key images tend to make men appear
more moody, as in the Westlife album cover image,this page, left and McFly on the previous page, right.
Although high-key photography is not often used for
men, it can really look really stunning if the image and
subject is right for it. See the image of Sam Sparro, left
on the previous page.
Eye bags dont have to be removed entirely. Its often a
case of taking the edge off them and making them less
deep and slightly lighter. Remember to make a separate
layer for eyes and use a duplicate of this to remove the
eyebag completely. See PART 3 The Features for morein this. The eye-bag layer can be totally hidden with a
black layer-mask and then partially revealed with a soft
30/30 Brush. Keep looking at the underlying layer and
make sure that you retain its shape overall.
To draw the gaze towards the eyes, I often lift the
brightness and contrast of the pupils, letting some of the
adjustment spill to the whites and the area surrounding
the eyes. If the eyes are blue or blue-green, a 1- or
2-point lowering of the Red channel in Curves will
help bring out the color. This is always done with anadjustment layer and its a good idea to leave it editable
and review it after a break, away from the computer.
Very often I nd that men are a bit sloppy about
dressing and hair styling, even when they are posing for
a portrait. Fixing yaway hair, forgotten mobile phones
that bulge in pockets, shirts half-tucked in and general
uff makes them appear more dignied.
Its important to balance the background tones, tocreate a really good framework around the subject. This
can be done with Curves and gradients. Finally, remove
any distractions that lead the eye away from the subject,
such as glaring highlights, strange unidentied objects
and anything that isnt part of the story.
Photos: Clockwise from top left Neil Kirk, Bjrn Hansen, Gry Garness.
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SOURCI NG IM AGES AND C OLLABORATING
WITH PHOTOGRAPHERS
Photographic Retouching is problem solving, its borne out of a need to x aws in an image. Common
logic would suggest that there has to be a problem before you can solve it. But for those who arent
photographers and havent got any links with the industry, getting practice images may present a realproblem. Here are some image sourcing suggestions that also double up as career advice if youre a
budding retoucher.
TAKE AN INTEREST IN PHOTOGRAPHY
First, Id suggest that an interest in retouching would
naturally be linked to an interest in photography. If
youre not interested in photography as a medium,
illustration might be a better path to take. Appreciation
of the photographic language is an absolute necessity,
even if you have a background in drawing andpainting. Understanding light, grain, movement, depth-
of-eld, and the ability to distinguish a fake blur from a
photographic one, is an absolute prerequisite for good
retouching. Unless youre shooting, this means you
have to go to lots of exhibitions, look at books and get
involved in photographic forums. When you get into
this, you might nd images coming to you, through
your connections and mutual interest.
COLLABORATE!
Once youve become more aware of photographyits time to nd working partnerships. Start looking
for a photographer on the same level as yourself. If
youre a newbie to retouching, dont even think about
approaching any professional photographers without
a strong portfolio of work! You need a team you can
grow with, and make mistakes with. This is how most
people get on in this business. Let me illustrate this: I
developed my team as a photographer by putting up a
request on a notice board at London College of Fashion,
looking for a make-up artist and stylist. It showed one
image I had shot. As it happened, someone liked it,
and got in touch. Soon I had a full team. With friends
as models we put together a modest portfolio. I legged
it around London and showed it to the model agencies,
and found Storm and Models 1 willing to let me testwith some of their New Faces. As these were successful,
my images got into model portfolios, and soon I was
contacted by a very talented makeup artist whose twin
sister was a stylist. This really improved my output. If
there was a retoucher on the team not likely in the
early 90s it would have improved it even more. As
a student myself, I started hanging out with fashion
students at Central Saint Martins, and started shooting
with the top talents in Stella McCartneys year. This
was an amazing boost for the portfolio, and we all
graduated that year, getting a lot of attention and a fewoffers. This gave us the condence to approach fashion
magazines. Because I had a good working relationship
with model bookers, promising designers and makeup
artists, I landed my rst regular commission, to shoot
the New Designers showcase in Scene Magazine every
month, with people such as Matthew Williamson,
Preen and many more names. If there was a retoucher
with me on that journey, he or she would no doubt
have been part of that team, and the editorial and
advertising jobs that grew out of that. The retoucher
would have had the time to develop condence, skills
and an individual style. What you can take from this
story is how it developed in increments and how one
thing leads to another.
GET ON THE TESTING CIRCUIT
A common way to get some fashion, glamor and beautymileage is through testing. It may mean literally what
it says, i.e. testing out an idea or style for a shoot.
It might mean putting together a shoot with a team
of people working at no charge, to produce images
for your respective portfolios. Sometimes tests are
driven by a model agent, who may or may not pay a
photographer to shoot for the models portfolio. Other
tests are speculative productions, aiming to get a story
into a magazine, or even personal work. Unless the
photographer is very established and sought-after, most
magazines dont pay, not even towards the costs, whichcan easily run into thousands. Editorial tearsheets are
very desirable in a portfolio, so they are often worth it,
whether youre a photographer or a retoucher. There are
websites that revolve around the model testing circuit,
Model Mayhem being the most well known. This is an
excellent resource, and a good forum for discussions on
all things photo retouching. It also acts as a showcase
for your work. However, its more of a sandbox than
an interface with the professional world. Its absolutely
great for practicing, but a lot of the images have one
thing in common: they dont sell anything. As youprogress, you need to look to the real world outside
the testing circuit, where the challenges and demands
are totally different, and much more client driven.
NON-FASHION PRACTICE
Not everyone wants to go the route described above,
and not everyone has access to it, as its a fairly urban
phenomenon. But lets say you want to get into portrait
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retouching or music photography retouching. Practically
every village has a photographer or a photography
student. Seek them out and offer to do some work
for free. You need at least couple of years worth of
retouching miles before you start charging a fee, but
try to barter with some favors. If theres a new band,
why dont you offer your services for their next shoot,
against unlimited guest passes. Get out there and talk
to budding actors, and any other talent who needsretouching. The great thing about this is that youll
make your mistakes in a low prole environment, and
youll learn a lot about what people want and expect
from retouching.
FORGET THE GET-RICH-QUICK SCHEME!
In mid 1990s a top photographic agent stated that in
order to become a professional working photographer
you would have to invest or spend at least 50,000
GBP (or $80,000 USD). First I said No way!! And
then I did the maths. He was absolutely right, and Ihad spent at least that sum on my education, all the
tests, the material, studio hires, equipment, the books
and magazines, the portfolios, transport etc. In todays
money you can pretty much double this amount. You
may not spend that much on becoming a retoucher
but youll get nowhere unless youre willing to invest.
I have talented and experienced colleagues who dont
get the work, despite a network of contacts. Judging
by the amount of emails I get from people offering to
retouch for me, there are a lot of retouchers out there,
desperate to get work. So if you are going for this as acareer, be prepared to invest time and money in it, and
dont expect it to be an easy home-working job.
PRACTICE ON STOCK IMAGES
If you are very new to this, or still too modest to offer
your services to anyone, try practicing on royalty free
stock. I nd this quite interesting, as you learn a lot
about other peoples retouching both good and bad!
Youll also learn from retouching mistakes, and there is
usually a good challenge in correcting these. Theres
usually more retouching work that can be done on
them. This alone will give you quite a few retouching
miles. Stock comes in various qualities, and quite a few
are unacceptable for reproduction. But you learn from
that too! Here are some tips for buying and using stock:
Try to get a large image preview. Familiarize yourselfwith the pixel dimensions of the most popular cameras,
and dont download image sizes that exceed this. Often,
extra large is just a le thats been interpolated from a
large le and theres no point in paying extra. Once
you get the le, pay attention to the Prole Mismatch
Warning. A le may not have an assigned prole
and in this case I suggest assigning sRGB, as its the
RGB space most likely to be color faithful. If the le
is already in sRGB and youre working in e.g. Adobe
RGB, just stick with sRGB because the le has probably
had enough conversion stress already. Look out forimages that have jpeg artifacts and compare with the
best quality you can nd.
In this book Ive made an effort to use a quite a few
stock images of varying quality. Click on the thumbnails
to go straight to the links. Treat these as practice
images only, and never put them in a portfolio, because
others will have used the same images too! The same
goes for images supplied with books and DVDs, as
they are strictly for painting-by numbers, and will be
recognized as such. They are only for practice and youstill have to source images from the real world. It is
almost impossible to nd professional photographers
and models who will let their aws be shared publicly
with an army of budding retouchers, and youll have
much better chances of sourcing high quality images
in a more discreet and direct way. Dont forget,
photographers own the copyright, and any licence to
use is limited!
http://www.istockphoto.com/stock-photo-1607019-men-in-suit.phphttp://www.shutterstock.com/pic.mhtml?id=955066http://www.istockphoto.com/stock-photo-9031389-loneliness.phphttp://www.shutterstock.com/pic.mhtml?id=260433http://www.shutterstock.com/pic.mhtml?id=839276http://www.shutterstock.com/pic.mhtml?id=716405http://www.istockphoto.com/stock-photo-13863159-beautiful-woman.phphttp://www.istockphoto.com/stock-photo-11404247-perfect-beauty.phphttp://www.shutterstock.com/pic.mhtml?id=1276170http://www.shutterstock.com/pic.mhtml?id=3209062http://www.shutterstock.com/pic.mhtml?id=185852http://www.shutterstock.com/pic.mhtml?id=185851http://www.shutterstock.com/pic.mhtml?id=480780http://www.shutterstock.com/pic.mhtml?id=3480393http://www.istockphoto.com/stock-photo-1346220-young-woman-crying-with-mascara-running.phphttp://www.shutterstock.com/pic.mhtml?id=529493http://www.istockphoto.com/stock-photo-1862327-daylight-beauty.phphttp://www.istockphoto.com/stock-photo-1822682-portrait-of-pretty-young-woman.phphttp://www.istockphoto.com/stock-photo-10259244-retro-girl.php -
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When dealing with a naturally good-looking
subject, it may be pertinent to take a hi-fdelity
approach, heightening their presence through
retouching. The high defnition result belies the
amount of work involved. By teasing out the
detail we also tease out some irregularity, which
has to be retouched individually.
C A S E S T U DY :
H I G H F I D E L I T Y
R E T O U C H I N G
CONTENTS>>
Digital Retouching for Fashion, Beauty & Portrait Photography CS5 Gry Garness 2011 Photo iStockphoto.com 18
Although this lo-key image is technically correct in
its histogram exposure, its too bland for the type of
subject. In my interpretation here youll see the full
workow. Ill give it a false prole to tease out detail
and take down some red. After some cleaning and
dodge & burn, the image was given a new kind of
contrast that rendered him more edgy and masculine.
I also used Curves selectively to tease out more detail
and add depth to the image. This also has the benet
of making him more there more real.
Because this was a stock Jpeg I also had a bit of Jpeg
artifacting to contend with, especially in the smooth
gradients of the background. To reduce the impact of
this and also because it suited the image Ive made
the background darker and introduced some noise.
Mouse-over to reveal the original image
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Digital Retouching for Fashion, Beauty & Portrait Photography CS5 Gry Garness 2011 Photo iStockphoto.com
This is a quite well-exposed image with a color cast. Its
ideal for what I want to show you. Im going to keep it
looking pretty faithful to the original but give it a more
interesting coloring and a better balance overall. At the
moment its a nice warm portrait but I want to give it
more of an edge and bring out some real attitude!
1. THE BIG COLOR DECISION
I start with a color assessment, and its immediatelyobvious that the image is too red; this is particularly
perceptible in the midtones. It makes the face too bland
for my taste and the detail on the bright side of the face
is somewhat washed out. Im faced with a conundrum
because I want to give it a contrasty feel but the subject
contrastis already slightly high. This is a Jpegand if
I had the Raw le I would have re-processed it. My
solution is to assign a false prole. A ColorMatch
prole will reduce the contrast and temper the redness.
Edit>Assign Prolegives me lots of options on a drop-
down. I choose ColorMatch, because I know it willdo the job of bringing out more detail and decrease
the redness without actually changing any RGB
numbers.
2. BASIC CLEANING
As usual I make a Retouching layer, hitting Command+J
and naming it Retouch. I tidy up some stray hairsin
the face and one crossing the eye. I identify thepattern
of the stubbleand zap any erratic short hairs that dont
t into the pattern. If there is an obvious gap in the
stubble pattern I can ll it in, using the Clone Stamptool. Its essential to follow the main growth pattern
and not try to make it up. I also use a Brush toolat
30/30 opacity/owand set it to Hue, in order to tone
down the red skin around the nose. For this I sample
a more yellow skin tone. For minor irregularities in
pigmentation Im going to hold off for the dodging/
burning, which happens in the next step. This whole
cleaning stage takes me only a few minutes.
Above: The original source image, which is in Jpeg format inother words there has already been a data compression, whichis never ideal. I have to consider how to minimize the furtherdamage when making major color adjustments. If I apply contrastto the image as it is, the highlights will blow and what little detailthere is in the jacket will be lost.
Mouse-over any of these two images to see the difference causedby the false ColorMatch prole.
In the nished version of the PDF there is breakup in all smoothareas of the image, caused by the repeated jpeg compression (allles here are compressed jpegs but those that started out as highquality RAW les tend to reproduce much better).
Notice what a visual difference it makes when assigning theColorMatch prole. You need to consider the following before
you do such a move:
Is it part of a series of images that all need to have the sameprole? If its a standalone image, as here, go ahead.
Does it benet from reduction of contrast? Here I just need toreduce the subject contrast before I apply a different kind ofcontrast but in a more controlled way.
What sins will be revealed when you open up the shadows? Inthis case, some dust and threads on the jacket. In other cases youmight just get too much noise and no detail at all.
Is it really worth doing it? The point of this move is to make a non-destructive correction. But if the image is going to be convertedback to the original color space, also consider other methods,
such as a Curve adjustment.
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Digital Retouching for Fashion, Beauty & Portrait Photography CS5 Gry Garness 2011 Photo iStockphoto.com
3. DODGE/BURN ON A NEUTRAL LAYER
For some dodging and burning I make a neutral Soft
Light layer and pick a Brushtoolat20/20 opacity/
ow. Starting with the dodging, I use white on the
most obvious things that stand out. I lighten blemishes
with a small brush and try to reducethem rather than
eliminate them completely. With a bigger brush I do
some slight shading with a warm almost-black color
R:5 G:2 B:0. A trick I often use when retouching is toput a temporary adjustment layeron top of the layer-
stack. Its job is to make it easier tosee the impactof the
retouching as I progress. I use a contrasty adjustment
to reveal retouching in too-at skin, or a lightening
adjustment where shadows are deep. In this case I
know that the image will go darker, so I use a Curve
with Multiply blending mode 70% to temporarily
darken everything.
4. A LAYER TO BRING OUT TEXTURE
Now that the skin looks good overall, Id like to see ifI can tease out some more detail and texture in the
bright side of his face, as it seems a bit empty. Theres
a nice synergy going on in my workow, because the
temporary Multiply Curves layer I used for the last
step is exactly what I need for this. I therefore just ll
the mask with black and apply it where I need it
with a white brush at 30/30 opacity/ow.
5. NEUTRALIZE THE COLOR
To get rid of the cast without changing the contrast I
make a Curves adjustment layer. Before making anyadjustment here I choose the Eyedropper tooland set
it to 11x11px average, to give me a big and reliable
sample area for the thing I plan to do next. In the
Curves dialog/panel, I choose the middle eyedropper
(set gray point) and simply click on the brightest
shoulder. The colors are now driven towards neutral.
At the moment its still slightly warm but I have some
more work to do.
Below: This is a very small adjustment but thats all it takes inorder to make it acceptable. If I need to go back and re-edit anyof the channels, I can do so at any point. In this case there wasno need to.
Mouse-over to see the state before dodging/burning.Click-hold to see the D&B on a grey layer.
The temporary Curves has been turned into a selectiveCurve, which gives good detail in the lighter side. Mouse-over to see the before-state.
The color is now fairly neutral in the midtones after a simpleCurves adjustment using the Gray Eyedropper. Mouse-overto see the state before this subtle adjustment.
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Digital Retouching for Fashion, Beauty & Portrait Photography CS5 Gry Garness 2011 Photo iStockphoto.com
6. INCREASE THE CONTRAST
I want to bring in some more contrast, but there are a
few things to bear in mind. Id like to accentuate the
texturein the skin even more if possible and the
last thing I want is to increase saturation in this image. I
make a Black&White adjustmentlayer and blend it to
Soft Light. Darkening the Redsand the Yellowsusually
does the trick and here I can see more texture coming
through. The blended monochrome adjustment has theeffect of desaturating the skin, which is also part of
my plan. I Edit>Fill the mask with black and use a
Radial Gradientto reveal it, using the tip of the nose as
the midpoint, as I drag the gradient outwards 3 times.
Using the gradient to apply the contrast only where its
most needed, also enables me to keep some detail in
the jacket. However, we need a bit more contrast on the
jacket and in the background, so I use the MASKS panel
to reduce the effect of the layer-mask to 80%. This
lowers the impact of the masking and reveals some of
the contrast layer even where its fully masked off.Look in the MASKS panel and youll see its a dark gray
instead of black.
7. FINAL FINESSING
I now do some nal checking. I have all the layers
intact, so any xing and additional retouching can be
performed on the existing layers, and any layer can be
edited.
For output sharpening I want to bring out a bit more
ruggedness in the skin, so I actually sharpen a selection
based on the Red Channel (the opposite to whatId do for smooth skin). This is done by Command-
clicking on the Red channel and going straight to
Filter>Sharpen>Unsharp Mask. To hide the marching
ants I press Command+H. I apply a sharpening with
high Amount and low Radiusto avoid any haloes. The
selection provides a threshold. Im not worried about
increased shadow noise, as this actually sharpens the
highlights more than shadows.
Left: I simply used the most simplesharpening combined with a Redchannel selection.
When I have a slightly at, high qualityle, I often do a HiRaLoAm sharpeningon a layer that I mask selectively, for areal Hi-Fidelity feel.
Left from top to bottom:
The MASKS panel, which usually tendsto sit behind the ADJUSTMENTS. Thedensity is set to 80% and you can
see the mask is grey where it wouldnormally be black.
The ADJUSTMENTS panel, showing theBlack & White adjustment, which is thelayer that was masked.
The LAYERS panel with the full layerstack for the image. Note that theBlack & White adjustment has beenblended to Soft Light.
Mouse-overto see the state before this impact adjustment.
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Digital Retouching for Fashion, Beauty & Portrait Photography CS5 Gry Garness 2011
C ASE STUDY:
RETOUCHING A FEMALE
PORTRAIT
The irony of natural retouching is that its much more labor-intensive than
more obviously manipulated styles of retouching. We need to preserve just
enough detail to allude that the person just woke up this beautiful! Its all
about nding the balance between awless and not too plastic. Here we
avoid big moves that change the character of the face but that doesnt mean
we dont try to bring out the beauty of the subject.
A certain amount of attery is certainly allowed, as we bring out the eyes and clean
up the skin, giving it a dewy glow. But remember, this is a portrait as opposed to abeauty/fashion image, and we need to represent this person faithfully. This is the level
of retouching youll often see in high quality magazines, where we are led to believe
there is hardly any retouching.
I have to start off with a disclaimer; This may not be the best tutorial to start with if
you havent grasped the principles of color or masks. If youre nding this one a bit
too steep, its a sign that you need to look closer at PART 1, Essentials for Effective
Retouching & Color Enhancement.
Despite the apparent restraint of reality theres a lot I can do with this image. What
strikes me rst is the big difference is between the facial color and the hand. This maybe caused by makeup or fake tan, which Im going to reduce, to create a slightly less
hectic skin tone while maintaining a certain natural saturation. Id also like to bring
some light into the face, but Im not going to force this issue, as there is bound to be
some natural lightening through dodging and that might well take care of it. One of
the ingredients to success for a whole retouching workow is the ability to anticipate
moves that will have impact on the image further down the line.
Mouse-overthe image to see the version I started with in Photoshop, in step 2.
Photo Cecilie Harris
CONTENTS>>
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1. THE RAW PROCESSING
The workow starts in Adobe Camera Raw, where I
set the endpoints and improve the color. First I check
in Preferences Command+K that no sharpening is
applied, by selecting Preview Images Only. I rst adjust
the Exposureup and Blacks down. The image is too
dark so I apply some Fill Light. There are several places
where I can sample with the White Balancetool. The
candidates are her eyes, jewelry and clothing. I choosethe whites of eyes and adjust the Blue temperature
slightly lower. I apply a very slack Curve, lifting slightly
upwards from the middle. I then go to the HSL tab
(ignoring Hue) reducing the Saturation of the orange
tonesbut I also drive the saturation up slightly in the
Reds. In LuminanceI lighten theOrangetones slightly.
For the hand which is much lighter than the face I
can choose the selectiveAdjustment Brushin the tools
and apply a couple of strokes, taking the brightness
down to a level where the skin-tone almost matches
her face.
2. LOCAL ADJUSTMENT: BRIGHTEN EYES
I open the image in Photoshop 16-bit. The overall
color is looking good but I need to make a few local
tweaks. To bring out the eyesI put two color samplers
in the eye (at 100% zoom) using the Color Sampler
tool I click rst in the cleanest part of the whites
and then in the black pupil. I then drag a Marquee
toolto include both eyes. A Curvesadjustment layer is
then applied, aiming to neutral-balance the whites and
pupils of the eyes, brighten them and raise the contrastslightly. The Samplers help me monitor the values in
the INFOpanel, with sampler #1 representing the
whites and #2 representing the blacks. For
now we have a patch over the eyes, where the eyes
are now brighter and with more contrast. Now I
obviously dont want a square sitting in the middle
of the face so if youve done your homework youll
know that I have to Edit>Fillthe mask with black, in
Above: The image with the original Camera Raw Default setting.
Top Right: As it was processed. Here seen with the AdjustmentBrush dialog.
Right: The Basic, Curves and HSL tabs, as processed.
Below Left: The test patch for the eyes and the Curve used for it.
Below Right: The eyes after masking the Curve. Mouse-overto seethe eyes area before adjustment.
Photo Cecilie Harris
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order to reveal the adjustments only in the eye area.
With a soft Brush tool slightly larger than the iris
of the eye, using white foreground color and 100%
opacity & ow, I draw a couple of strokes over the
eyes to reveal the adjustment. I then pressXto switch
the color and reduce the brush opacity to 50%so that
I can brush over the edges with black, to reduce the
effect of adjustment along the edges of the eye. If the
contrast is too strong, just reduce the layer opacity.
3. LIGHTENING DARKER PATCHES
Just below the eyes we have a shadow. For this I
roughly draw aMarqueetest patch over the area and
then apply a new Curveadjustmentthat lightens the
midtones and lifts ever so slightly in the shadows. This
is a rather at Curve with no contrast. With the FX
button at the bottom of the LAYERS panel I can access
the Blending Options in order to reduce the effects
the adjustment has on the very lightest tones skin, by
splitting (Alt-dragging) the highlight sliders trianglefor the Underlying Layer and pulling it to the left. As in
the previous step weEdit>Fillthe mask with blackand
this time we reveal the adjustment with a big soft brush
at30/30 opacity and ow, using white.
4. REDUCING A RED PATCH
I select the red patch on the side of her nose. It needs
to be made brighter and less hectic. Again I make a test
patch with aMarqueeand this time make a Selective
Color adjustment, reducing the Magenta content of
the Reds. This also has the effect of brightening theReds. Then I Edit>Fillthe mask with blackand reveal
the adjustment with a soft Brush tool, using white.
5. DOING SOME DODGING
To rst do some smaller and more targeted dodging, I
create a Screen Dodgelayerby creating a blank layer
and blending its mode to Screen. I re-name it Screen
Dodgeand then take a small soft Brush tool, set to
The image on the left shows the eyes subtly lightened.
A uid workow for making local adjustments is so
important, because in beauty retouching its the many
small tweaks that make the whole.
Left: We can use this Split-Blended
Curves adjustment anywhere in the
face, where there are darker patchesor rough skin so this is not just
limited to the area where he made
the test patch. This is essentially a
form of very subtle dodging, which
has the advantage of smoothing the
skin at the same time. If you need to,
you can reduce the opacity or ow of the brush. I suggest
a 30/30 opacity/ow.
There is no need to apply any of this to her hand and I avoid
the neck too. Dont expect the skin to become magically100% even after this theres still some work to do!
Left: The test patch for Selective Color. You can use this
kind of adjustment anywhere you see a hot pink spot but
only use it where the skin is too pink or red otherwise the
skin will tend to go yellow or even green. The great thing
about making a test patch like this is that it ags up this
problem and shows you that you need to target just the
pink area. Can you see that the test patch makes the tip of
the nose too green? Thats a sure s ign that you dont want
to use it there!
Photo Cecilie Harris
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15 opacity and 15 ow, sampling the color by Alt-
clickinga typical skin tone. Its possible to work small
and detailed, or with big soft strokes or alternate
between the two. The most important thing is to avoid
introducing any unevenness into the skin.
6. DO SOME BURNING (AND MORE DODGE)
Im usually pretty reluctant when it comes to burning in
but Im going to do a little bit of it here. In the Menu, Igo to Layer>New Layer, naming it Dodge & Burnand
setting the mode to Soft Light. Before OKing it, I tick
the Fill with soft light neutral color 50% grey box. I
press Dand then to get a good burn color open the
Color Pickerand make this RGB color: Red:10, Green:
0, Blue: 0. I use this color for burning in at a very low
opacity and ow, wherever needed. We could go on
dodging and burning till the cows come home but its
useful to have a time budget and try to stick to it. This
can be anything from ve minutes to several hours on
a high end job. If you spread your efforts evenly youshould theoretically be able to stop at any time.
7. CHECK THE PROGRESS
At this point I turn off the last two layers(screen and
D&B) and then turn them back on one at a time, to
judge my total dodging and burning. If the result is not
100% successful there are three things we can do.
1. Delete the layer(s) and start all over again!
2. Reduce the opacity if weve generally overdone it.
3. Add a layer-mask and mask away the offending
mistakes, if there are only a few niggles.
Its useful to check with the client at this stage. Up to now
we havent shifted a single pixel to another place. Weve
only affected the colors of existing ones. Its also an option
to do all the D&B in s tage 2, as I often do.
Left: Its difcult to illustrate exactly how much dodging andburning Ive done. This indicates where Ive dodged on theScreen layer (in pink so you can really see the difference) and
where Ive gone lighter and darker.
Photo Cecilie Harris
SKIN CLEANING TIPS
Zo om to a le ve l th at yo u re pe rs on al ly
comfortable with, so you dont strain your
eyes. Try not to over-perfect individual areas
ke ep mo vi ng ar ou nd , le tt in g yo ur ey es
refresh. Dont get too fixated on one region.
I f you work with two screens you can go to
Window>Arrange>New Window... settingthis to a 50% zoom level. I tend to zoom in
an d ou t qu it e a lo t an d I fr eq ue nt ly gi ve th e
image a l i t t le shake by holding down the space
bar and moving my stylus at a high zoom
view. I a lso t i l t my head f rom s ide to s ide
quite of ten. I t may look s l ight ly r id iculous
but these actions make the problem areas
jump out and reveal themselves .
WHY NOT MULTIPLY?
You may be questioning why I dont c hoose a
blank layer b lended to Mult ip ly for Burning.There are two reasons: Firstly, although
Multiply works in theory, the effects can
be too muddy. Secondly, I often find that
I ve over looked something here and there
an d ma y ne ed to do so me mo re do dg in g. By
working with a layer that lets me do both,
I can s imply switch the swatches to white
whenever I need to do some dodging and
work real ly f lu id ly. A l though this i s the
sa me ki nd of me th od as I wo ul d us e fo r
sh ap e sh ad in g, I wo ul d ne ve r co mb in e th e
two on one layer and its important to notlose s ight of what were doing here, which
is to improve the tone and regular i ty of the
sk in wi th ou t ch an gi ng th e sh ap e of th e fa ce .
Below right shows the image before these
two layers and below left shows the image
af te r bo th do dg in g an d bu rn in g.
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Stamptool is the best tool for working within the hair,
to remove crosshairs. Using a small tool sizeI clone in
alignment not always an easy thing to do, and it can
be quite a tedious task. Cleaning up within this kind of
hairstyle is not a gratifying job that gives any positive
impact, but if you didnt it would look too messy, even
for this tousled style. The art is not to go overboard but
simply to pick out the hairs that dont belong. It helps
to squint sometimes, in order to pick out those hairsthat stand out. In this image theres a big chunk of hair
that is messier than the rest. Later I will tackle this with
grafting.
11. RETOUCH THE EYE AREA
For the eyes I make a generous Marquee and press
Command+Jto make a Layer via Copy. I retouch the
irregularities in the whites while taking care to maintain
the ne gradient of light within the eyeas I remove
patches and veins. I keep the shadows of the eyelashes
but remove some of the clumping of the lashes cominginto her right eye. There are a few long eyelashes that
butt up against the eyebrow, so I reduce them slightly
in length. I also check the texture between the eyelid
and the eyebrow an area that its very easy to forget.
12. DODGE LINES
The lines below the eyes can be lightened slightlywith
a new Screen Dodge layer, just like the one we made
earlier. I dont remove the line, but simply lighten it
ever so s lightly.
13. AN EXTRA CLEANING LAYER
Its normal to notice a few subtle things weve missed
here and there. To avoid any layer conicts I tend to
just make a blank new layerand set the Cloning or
Healing tools to Current and Below in the OPTIONS
bar then I dont have to worry about which layer Im
working on. This needs to sit abovethe Eyes layer.
8. A FINAL GLOBAL COLOR ADJUSTMENT
When Im satised that all the dodging and burning
is looking perfect, I may also do a nal global color
adjustment to give an overall effect. In this case I used
a Hue Saturation adjustment layer, blended to Soft
Light, where I boost the Lightnessslider to +31and
take the Saturationslider down to80. This adjustment
gives contrast while keeping the image fairly bright but
its a bit too much, so I reduced the layer to 50%.
9. WRAP UP PHASE 1 AND START PHASE 2
Up to this point all the work Ive done on this image is
about color and so far Ive been working in 16-bit. Now
is the time to enter a new phase, and it makes sense
to convert to 8-bit. Before I do this I save the image
in its present state and then Layer>Flatten Image,
followed by Image>Mode> 8 bits per-channel. Then
I press Command+Jto make a duplicate layer and lock
its position. I save the image with a different progress
number (prog 2) and place the History icon in thebox next to the current history state, so that if any
mistakes are made in the cloning/cleaning I can revert
back locally with the History Brush.
10. CLEAN UP THE IMAGE
I now clean the image and do thepixel retouching in
other words movethe pixels around, as opposed to
just modifying the color of them. I start by retouching
the yaway hairs in the forehead and across the
chest, as well as some of the most prominent to cross-
hairs within the hair. For this I use both the HealingBrush and the Clone Stamp. Of course, theres also a
chance to do a little bit of retouching on the skin, and
this is easier to do now that she has a more regular
skin texture. At this point I would avoid doing any
cloning in the eye area. The trickiest part is actually in
between the necklaces, where there are plenty of long
hairs crisscrossing. The Healing Brushis useful for this
because it doesnt disturb the ne gradients. The Clone
Above: All the layers of the rst phase. These are attened for thesecond phase and we start phase 2 with this very nice Histogramand in the knowledge that weve preserved maximum quality,even though weve had to make quite severe changes to thecaptured color. This actually helps make the image more real.
Photo Cecilie Harris
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14. GRAFTING MESSY HAIR
To graft over the messy patch of hair, I select the
Retouch layerand make a selection from a somewhat
better part of the hair. Pressing Command+Jgives a
Layer via Copy. With the MovetoolI place the new
layer roughly in the position that covers that messy
hair. I tend to do a rotate transform Command+Tin
order to give this graft slightly different angle from
the borrowed area. It all adds to the illusion. I make alayer-mask which hides alland pick a white brushto
reveal only the parts of the layer needed to cover over
the messy bit.
15. SMOOTH THE PORES
I highlight the top layer in the stack and make a
rough selection of skin with the Pen tool, including
her hand in the selection and also the neck. You dont
have to be a master of the Pen tool to do this. You can
use the Lasso tool instead. To rene the selection, I
press Q to go to Quickmask, where I use a brush torene it, covering lips and eyes with black. I also blur
the selection edges with Filter>Blur>Gaussian Blur.
I press the letter Qto exit Quickmaskand we see the
marching ants again.
This time I go to Edit>Copy Merged followed by
Edit>Paste,as Im generating from all visible layers. Using
Filter>Blur>Gaussian Blurat a high radius completely
smooths out the skin. I then apply Filter>Noise>Add
Noiseat 0.75Gaussian, non-monochromatic. Double-
clicking the layer brings up Blending Options, where
I can I split-blend the Underlying Layer to let the
highlightsthrough. I also split-blend the Shadowslider.
On This LayerI split-blend the highlight slider to the
middle. Finally, I attach a layer-mask that hides the
whole layerand use a white30/30 Brush to reveal
only in the areas where the skin appears too coarse
or porous.This is a subtle but pretty effective way of
smoothing locally. Do NOT use it all over!
Left: Grafting makes repair of hair much more manageable thancloning. The important thing when grafting hair is to avoid visiblerepetition.Mouse-over to see the rough positioning.
Below Left: Gaussian Blur is powerfully applied to the skin layer, sothat it smooths out the skin completely, before its split-blended
and masked. Mouse-over to see the Quickmask skin selection.
Photo Cecilie Harris
Below Left: The split-blend.
Below Right: The layer stack for thenished image.
PROS AND CONS OF WORKING IN 2 STAGES
Pros:
Less layer conf l icts
More manageable f i les
Smal ler f i le s ize for the s tage 2 f i le
8-bit supports th ings that 16-bit doesn t
Cons :
Less editabi l i ty
Two files instead of one
Cons ider at what point you spl i t your work-flow in half. If youre not strong on D&B,
leave i t for the 2nd hal f . I f you re a b i t color
chal lenged jus t work in 8-bit a l l the way, for
a si ng le wo rk fl ow . It s sa fe r!
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C ASE STUDY: RETOUCHING
A MATURE PORTRAIT
If were lucky and we live long enough, gravity eventually gets the better
of all of us. A downward pull turns lines into folds and cheeks to jowls.
Both in retouching and in life, we have two decide whether to ght the
damage or just let it be. Its funny how we always obsess about wrinkles,
when ageing is actually about a whole host of other facial changes. Lets
look at the typical signs of ageing.
The hair starts greying, becomes more like salt and pepper and eventually white.
Head hair starts thinning and this affects eyebrows and eyelashes too. Not to mentionhair that starts sprouting in all sorts of places where it really shouldnt.
As the skin loses texture pores become evident.
If the subject smokes, ne and vertical lines are sure to appear around the mouth.
The line from nose to mouth becomes stronger, and as gravity takes its toll it eventuallybecomes a fold.
When the large area of skin that is the cheeks loses its rmness, the cheeks go south andgive us jowls and often a downward crease by the corners of the mouth.
The skin under eyes starts thinning and this can cause bags, but also a deep shadow.
The whites of the eyes - in fact the whole surface of the eye becomes yellower.
Skin becomes more yellow in general but also more uneven in color.
The skin of the neck loses its tightness and folds will appear.
Sun damage appears in the form of brown age spots and uneven pigmentation.
Thread veins come to the surface.
Oh and did I mention wrinkles?
Photo Doralba PicernoDigital Retouching for Fashion, Beauty & Portrait Photography CS5 Gry Garness 2011
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In this lovely portrait of a photographers mother
Im doing my best to respect the facial shape and Im
not going to try to make her look 20 years younger.
However, Im going to try to improve on this warm
portrait by improving the colors and texture of the skin
and reduce but do not remove some of the more
obvious signs of ageing. I will try to unite skin tones,
tone down age spots and smooth out the neck and
some of the deeper lines. I will also reduce the pores ofthe skin and make it more luminous.
1. OVERALL COLOR
As usual, I start with the global color, this time with a
Levelsadjustment, where I press down theAlt-key as I
drag the highlight slider inwards. The clipping display
shows me that I can safely shave off 25 pointsand this
makes the whole image brighter. I like the color of the
image in general, so theres no need for Curves at this
point. However, my plan is to unify the color of the
skin, reducing the yellow contents in certain places andthe red contents in other regions. To that end I create
three adjustment layers.
2. REDUCE YELLOWNESS
I choose the elliptical Marquee tooland draw a circle
in a typical yellowish patch of the skin. Holding down
the Shift-key I then make several other patches in
different places where there is pronounced yellowness,
in order to sample various areas. I make Hue Saturation
adjustment layer and take Hueto2, the Lightnessto
+7. Although I might often adjust the saturation here,
in this case I leave it at default. To use it from scratch I
Edit>Fillthe mask and pick a soft Brush toolto reveal
the adjustment with white, in the places where the
yellow is most pronounced, using a small soft brush
between 50-80 opacity and ow and really try to
target only the most prominent of these areas. I then
take a bigger brush at 30/30 opacity/ow to reduce
the more general yellowing of the skin.
3. REDUCE PINKNESS
For the redness/pinkness I follow more or less the same
procedure, using a Selective Coloradjustment. On the
RedsI reduceMagentaand Black, so the skin becomes
paler and less pink, making sure it doesnt become
yellow or green. I follow the same procedure as in the
previous step to reveal the adjustment.
4. UNIFYING COLOR LAYERTo create the new unifying color for the face I draw
a big Marqueeover the skin and make a Solid Color
adjustment layer, using whatever color comes up
and immediately blend it to Hue. At this point it will
probably look awful but I double-click the colored
thumbnail in the LAYERSpanel and it brings up the
Color Picker, where I choose a hue on the narrow hue
slider (the one with a rainbow of colors) or control
the hue by dialing in a number in the Held. Finding
the right hue isnt always easy, so it pays to be patient.
For this unifying color I use a big soft brush at 50/50opacity and owto reveal the adjustment. Be sure to
click on the mask thumbnail before lling the mask
with black, because Solid Color keeps the actual layer
active, not the mask.
5. ADDING CONTRAST BUT CLEVERLY
I know full well that adding contrast will make the face
more marked but I feel the image needs a bit more snap,
so Im going to take my chances and do so in a way that
may even smooth out some blemishes in the process.
I make a Channel Mixeradjustment, and before I do
anything in the dialog, I blend it to Soft Light. In the
Channel Mixer dialog I tick the Monochromebutton
and set the channels to Red:100, Green: 0, Blue: 0.
This will make our lady very paleskinned and quite
dark-haired but you can see that it doesnt make the
lines much deeper, as a normal contrast layer would.
This is because were using the smooth Red channel
for the contrast. I use the adjustment at30% opacity.
Photo Doralba Picerno
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6. COVER A GREY PATCH
Theres a patch of grey hair at the back of the head.
I Marquee around it and make a new Solid Color
adjustment layer. This time I blend it to Soft Light. By
double-clicking the colored thumbnail in the LAYERS
panel I can choose a nearby darker color in the hair.
When the color looks about right, proceed as in step 3.
I nd this adjustment useful for other parts of the hair
as well especially near the roots but it is importantthat the hair doesnt become too saturated.
7. REVIEW AND SAVE THE COLOR LAYERS
I now walk away from the workstation for a moment
and then come back to review all the color layers.
I save this version of the image after making any
necessary modications. I atten the image and make
sure it is in 8-bitbefore I move on to make a duplicate
(retouch) layerand re-savethe image (asprog 2).
8. PIXEL RETOUCHINGI tick the History icon in the current stateand choose
the Dodgetool set to Shadowsat20% exposure. We
can also setProtect Tonesin Options. I zoom in to 200%
and dodge the dark pores on the nose with a small
brush. Moving around the face, I target any particularly
dark spots that stand out, taking care not to become
too carried away and avoiding using this dodging tool
on lines. The trick is to work precise yet fast and move
around from region to region in order to keep the eyes
refreshing. Next I do some very careful healing only
zapping the most obvious imperfections, including stray
hairs that cross the face and any obvious unevenness
in the skin. I steer well away from wrinkles in this
process. It is also possible to use the Clone Stamptool,
especially for xing the eyebrows a little. The eyes are
very carefully cleaned, and in this case I use the Healing
Brushbecause theres yellowness and blueness that has
to be married together. The Healing Brush is very good
for doing this.
Above: All the color layersLeft: Choosing a color to cover the gray.
Below Left: After some subtle dodging. Mouse-over to see before.Below Right: After subtle cleaning/healing. Mouse-over to compare.
Photo Doralba Picerno
9 RETOUCH THE NECK 11 ONE OR TWO MORE THINGS
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