promo card rules - czech games edition · 2015. 1. 15. · promo card rules the messenger gives you...

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Promo card rules e Messenger gives you an extra errand boy during the Errands phase. If you chose a plan with only one errand boy symbol, the Messenger allows you to place your second errand boy figure in turn, according to the usual rules. If you chose a plan with two errand boy symbols, the Messenger allows you to place a third errand boy after all players have placed their second. As usual, you cannot choose a space that is already occupied. If two players have 3 errand boys (because each has a Messenger) they place their third errand boys in turn, according to the usual rules. If you have two Messengers, you get to place two extra errand boys, for a total of 3 or 4, depending on the plan you chose. ird and fourth errand boys can be represented by coins, buttons, or other small tokens. However, this is usually unnecessary. If you have the only Messenger, your third errand boy is sent last, so you simply choose one of the remaining errand opportunities and perform that errand. ere is no need to mark it, because no one plays after you. Similarly, if two Messengers are in play, it is not difficult to remember which opportunity the first extra errand boy blocked. Messenger +

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Page 1: Promo card rules - Czech Games Edition · 2015. 1. 15. · Promo card rules The Messenger gives you an extra errand boy during the Errands phase. If you chose a plan with only one

Promo card rulesThe Messenger gives you an extra errand boy during the Errands phase. If you chose a plan with only one errand boy symbol, the Messenger allows you to place your second errand boy figure in turn, according to the usual rules. If you chose a plan with two errand boy symbols, the Messenger allows you to place a third errand boy after all players have placed their second. As usual, you cannot choose a space that is already occupied.

If two players have 3 errand boys (because each has a Messenger) they place their third errand boys in turn, according to the usual rules.

If you have two Messengers, you get to place two extra errand boys, for a total of 3 or 4, depending on the plan you chose.

Third and fourth errand boys can be represented by coins, buttons, or other small tokens. However, this is usually unnecessary. If you have the only Messenger, your third errand boy is sent last, so you simply choose one of the remaining errand opportunities and perform that errand. There is no need to mark it, because no one plays after you. Similarly, if two Messengers are in play, it is not difficult to remember which opportunity the first extra errand boy blocked.

Messenger

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