project proposal presentation

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Project Proposal Splash Award

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Page 1: Project Proposal Presentation

Project Proposal Splash Award

Page 2: Project Proposal Presentation

• Develop innovative heritage-based or inspired Facebook applications for mobile platforms

• Focus on mobile applications that contribute towards making the learning of heritage a more fun and enjoyable experience based on Singapore’s history.

Objectives

Page 3: Project Proposal Presentation

Target Audiences

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Creating success metric

• Advertisements• Banners• Posters• Periodical Literature• Online Media• Word of Mouth

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Measuring our success

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Social Media Channel

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Functional Description

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Functional Description

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Point System

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What You Can Build

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In Game Events

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Building Events

• Build a special building before deadline( Esplanade in 2002)

• Earn incentive if meet deadline• Loses incentive if failed to meet deadline• Can be ignore and missed.

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Mandatory Events

• Landmark events that affect the history• You can make a choice to rewrite history• Payoffs are not obvious• Affects long term development

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Mandatory Events Cont

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Digging game

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Plot Revelation

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Aftermath

• Connection established between dimensions that reached plot revelation

• Can now interact with other players to compete scores or send gifts

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Future Development

• More detailed storyline• A board of minister to automate building

process• More type of buildings

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Stickiness

• Storyline• Theme and messages• Ability to make choices that rewrite history• Points system to compete with other users

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Action Timeline

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Task Distribution

Main Tasks:• Game Inception and Design• Content Creation• Game Logic• Level Design• Game Evaluation and Testing

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Game Inception and Design

Goh Mah Seng:– Title and Description– Game Summary

Chang En Kai:– Game Overview– Production Details– Game World– Scenario

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Content Creation

Raymand:– Artistic Vision Document– Content Requirements

Goh Mah Seng:– Content Selection Listing– Content Selection Justification

Page 24: Project Proposal Presentation

Game Logic

Raymand:– Object Activity– Object Interactivity

Chang En Kai:– User Interactivity– AI/Reactivity

Page 25: Project Proposal Presentation

Level Design

Chang En Kai:– Completeness

Raymand:– Options

Goh Mah Seng:– Title Screen

Page 26: Project Proposal Presentation

Game Evaluation and Testing

Raymand, Chang En Kai, Goh Mah Seng:– Prototype Evaluation– Bug List

Page 27: Project Proposal Presentation

QnA