Preserving Interactive Media - SXSW 2017

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  • PRESERVING INTERACTIVE MEDIA#preservinginteractivemedia

    Still from Decasia - Bill Morrisons ode to decaying nitrate stock

  • Johan OomenHead of Research at Netherlands Institute for Sound and Vision - @johanoomen

    Megan LindsayProduct Manager for WebVR and Chrome VR atGoogle

    Koven SmithDirector of Digital Adaptation at Blanton Museum of Art - @5easypieces

    hello

  • CONFERENCE, MARKET,

    TALENT PROGRAMS

  • EXHIBITION

  • COMMISSIONED PROJECTS

    http://www.veryveryshort.com/

    http://www.veryveryshort.com/

  • www.veryveryshort.com/

  • Interactieve Documentary Canonhttp://www.doclab.org/100-2/

    Report of the 2016 expert panel on preservationhttps://www.beeldengeluid.nl/en/blogs/research-amp-development-en/201702/future-proofing-interactive-works

    Update or Die conference, May 2017https://phi-centre.com/en/event/update-or-die/

    http://www.doclab.org/100-2/https://www.beeldengeluid.nl/en/blogs/research-amp-development-en/201702/future-proofing-interactive-workshttps://phi-centre.com/en/event/update-or-die/

  • Bear 71 VR National Film Board of Canada

    Bear 71 VR National Film Board of Canadahttps://blog.google/products/google-vr/vr-your-browser-see-world-grizzly/

  • Ben Fino-Radin (Small Data Industries) https://medium.com/@benfinoradin/digital-preservation-in-the-artist-s-studio-8951e564bb3e#.l97h7ztgm

    Preservation = More Than Tech

    photo: Erwin Verbruggen

    https://github.com/antimodular/Best-practices-for-conservation-of-media-art

    https://medium.com/@benfinoradin/digital-preservation-in-the-artist-s-studio-8951e564bb3e#.l97h7ztgmhttps://github.com/antimodular/Best-practices-for-conservation-of-media-art

  • Technical Preservation

    Migration

    Emulation

    Documentation

    Re-stagingde Vos, J. (2013). Preserving Interactives. Preserving audio-visual materials in a post-broadcasting paradigm. VU University. http://publications.beeldengeluid.nl/pub/31/

  • https://github.com/antimodular/Best-practices-for-conservation-of-media-art

    https://github.com/antimodular/Best-practices-for-conservation-of-media-art

  • http://www.haykranen.nl/2014/09/22/what-i-learned-from-exhibiting-minecraft-in-a-museum/https://vimeo.com/51425368

    Netherlands Institute for Sound and Vision

    https://vimeo.com/51425368

  • Migration - Web archeology

    https://www.slideshare.net/tjarda/project-the-digital-city-revives-a-case-study-of-web-archaeology

    The Digital City (1994-2001)

    https://www.slideshare.net/tjarda/project-the-digital-city-revives-a-case-study-of-web-archaeology

  • Selection criteria:Dutch 80-90s

    award winning supported by government funds

    & emphasis on: education and applied games pioneering organizations and

    individuals

    Emulation - Game archiving

  • https://www.youtube.com/watch?v=FjmXX-p0Pz8

    https://www.youtube.com/watch?v=FjmXX-p0Pz8

  • Documentation - Lets play videos

    Newman, J. (2012). Best Before: Videogames, Supersession and Obsolescence. Hoboken: Taylor and Francis.

    The capturing of games in and at play [] should be the core objective of game preservation (Newman, 2012)

  • https://store.archive.org/internet-archive-gear/internet-archive-t-shirt-game-not-over/

    @johanoomen

    thanks to: Caspar Sonnen, Erwin Verbruggen, Jesse

    de Vos.

  • labs.beeldengeluid.nl

    @benglabs

    http://labs.beeldengeluid.nl