prepared by: menna hamza mohamed mohamed hesham fadl mona abdel mageed el-koussy yasmine shaker...
TRANSCRIPT
Virtual Me
Team:
Prepared By:Menna Hamza MohamedMohamed Hesham FadlMona Abdel Mageed El-KoussyYasmine Shaker Abdel Hameed
Supervised By:Dr. Magda Fayek
AgendaProblemMotion CaptureVirtual MeHigh Level DesignMarket SurveyTime PlanTools
The Problem
Motion CaptureIt is the process of translating human motion to a digital modelHow?
Approaches
Virtual MeThe Marker-based Approach For Human
Motion Capture
Virtual Me Approach
A frame work for human motion capturePassive color based markers1-2 camsDetect major limbs motion and orientationHopefully real time
Sample Application
Virtual GoalA simple game will be used as a demonstrationThe player will defend his goal from multiple ballsLimited translation motion
High Level Design
Image Processing Component
Marker Detector
History
Constraint Model
Video Feed
Marker Tracking
Component
Camera Interface
Marker Tracking
Component1
Marker Tracking
Component2
Marker Tracking
Componentk
Merging Component
Pose Constructor
Application
Market Survey
PhaseSpace
4:24 impulse cams 20:100 impulse active LEDsPrice: $29,950.00 to $123,950.00Features:
Full body motion tracking (including fingers using gloves)
Nintendo Wii
Accelerometer, optical sensors Gaming systemPrice: $240Limitations:
Can only track the motion of the hand Only useable with the Wii
Sony PS3 Eye
Web CamPrice:
Cam: $34.99 Play station 3: $299.00
Features: Recognizes hand and body movements
Limitations:Officially works only with Sony PS3Low resolution 640x480
Time Plan
Timeline
Feb
Research&Design
Basic Components Implementation
Midterms
Initial Integration
March April
Timeline (cont’d)
May
Final Integration
Final Exams
Testing& Optimization
June July
Adv. Components
ToolsC++
Thank You
Questions?