playgiga cloud gaming solution
TRANSCRIPT
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WHY CLOUD GAMING?
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$102.9 Bill+8% annual compound rate
from 2013Newzoo
$81.5 Bill
WHY VIDEOGAMES?
2014
2017
Games have taken the "top entertainment" industry spot
In 2014 the videogames industry grossed $81.5 bill globally (Newzoo), while the cinema box office made $38 bill and music $20.2 bill (PWC).
Source: Newzoo/PWC
2013
$75.5 Bill
Apple
Microsft
Sony
Activision
EA
Tencent
1880
1990
2041
2081
2337
3476
H1 '14 Games Revenues ($M)
H1 '14 Games Revenues ($M)
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WHY VIDEOGAMES?
Seeing is believing…
The PewDiePie channel has received over 8bn video views, he has 34.8M subscribers. Since August 2013, it has been the most subscribed channel on YouTube.
Minecraft was the second most searched topic on Google in the US in 2014 after “music”.
Destiny (2014) is the most expensive videogame ever produced, $140M only in development.
Grand Theft Auto V is the most successful worldwide entertainment product of all time, including movies, grossing $1bn worldwide in just 3 days.
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WHY GO DIGITAL?
$5.5 bill (2014)
$746 mill (2013)
Of the global games revenues are digital
The videogames industry is undergoing a revolution following the example of other entertainment sectors
“Global digital Home Entertainment will exceed physical by 2016” (PWC)
50%Of the global online
population play games
60%
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WHY CLOUD GAMING?
Growth will come from cloud gaming
Today’s generation want access to games on any
device 24/7
High cost of consoles and games is seeing the decline in
their sales
Users want games as a service
In a world moving towards billions of connected devices, Cloud Gaming offers an opportunity to generate millions of $, £ or € of new revenue with a minimum expected ROI of 500% over 3 years
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WHY CLOUD GAMING?
Growth will come from cloud gaming
Cloud gaming offers a wider range of games through a
comprehensive catalogue
Games can be delivered as a service with no latency thanks
to improved technology and broadband bandwidth
Streaming services, like Spotify and Netflix, are driving the
subscription business
Experts estimate the streaming games market will grow nine-fold by 2017, reaching 8 billion dollars
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HOW DOES CLOUD GAMING WORK?
The new value chain
Any device
24/7
Subscription or rental
Flexibility
More games @ lesser cost
Users
Inte
gra
l So
luti
on
Enhances customer loyalty
New business opportunities:
• With current customers(infrastructures, maintenance, updates)• With new customers
Integrator
No latency
Scalability
Hardware agnostic
Compatibility
Selected catalogue
GaaS
0% piracy
New revenue stream
+ Customer ARPU
+ Market share
- Churn
Better Brand perception
Justification of fiber
Telco
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WHY PLAYGIGA?
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+100 cumulative years of experience in software and interactive entertainment development
WHY CHOOSE PLAYGIGA?
We are gaming experts and can help define the best revenue-generating offering
César Valencia FOUNDER
Videogames producer in Dinamic, Zed and Pyro, among others (Commandos: #1 worldwide)
Winner of The South Summit 2014 High-Tech category (3000 projects submitted)
Winner in the Startup Tour BarcelonaFinalist in the Startup Competition LeWeb'14 Paris
Southern European Marketing Manager in Codemasters Software
Clara Ramírez Marketing & PR Manager
Pablo de la Nuez Head of Publishing
Juan Gili GENERAL MANAGER
High level exec. at Telefónica (New Services Director, Telefónica Media Director, Digital Marketing Director…)
Luis Fernández CTO
Videogames producer at Pyro and Sony (This is Football #1 in Europa)
Publisher of 200 videogames (12 Top 1 )
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PLAYGIGA´S PILOT TESTS
CHILE
BRASIL
SPAIN
PORTUGAL
CHINA
UK
Projects in progress at large international telcos
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PARTNERSHIPS
Comprehensive network of local, national and global domain experts
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CONTENT IS KING
Streaming games market will reach 8 billion dollars by 2017
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Flexible selection of games as per the operator’s target audience
THE BEST GAMES CATALOGUE
• Selected catalogue targeted to mid-core gamers & families (24- 45 yrs)
• Flexibility: titles negotiated individually with publishers as per the telco´s target
• Subscription / Rental / A la carte
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COMMERCIAL MODEL
Attractive pricing and revenue model, adapted to your specific needs
• Audience• Content• Investment
• Monthly Fee• Rental• A la Carte
• CapexVS.
• Opex
Hybrid Subscription Service Flexible Revenue Sharing Adjustable Initial Investment
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PLAYGIGA KEY FEATURES
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PLAYGIGA KEY FEATURES
PlayGiga’s platform: more flexible, more adaptable and faster
Less than 100ms latency
Joint R&D with
HW providers to further
decrease latency
Low latency
Hardware and hosting
User interface
Catalogue
Business model
FlexibilityHybrid Solution
Better and faster provisioning
Less physical space
Less power consumption
Cheaper storage
requirements
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TECHNICAL FEATURES
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Hybrid Bare Metal – Virtualization technology
TECHNICAL KEY FEATURES
Our unique hybrid technology offers functionality and cost advantages
Bare Metal
• Better and faster provisioning• Less physical space• Less power consumption• Cheaper storage requirements
Pure Virtualization
• Less licenses requirements• Better performance
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TECHNICAL KEY FEATURES
GAMERS
INTERNAL LOAD BALANCER
GAMING NODES
Fault tolerant
Stable
Easily adaptable
Thanks to the use of several servers, each one including several virtual machines
Advanced Load Balancing
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High Scalability
TECHNICAL KEY FEATURES
CLOUD GAMING NODE
No downtime
New nodes can be deployed automatically ensuring operation at all times.
Fast deployment
Fast-cloning technology allows users to load and run games almost instantly.
Predictable costs
New nodes can be deployed automatically
Limitless instant scalability through the integration of new cells on demand and the use of
cloud computing providers
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Easy Customization
TECHNICAL KEY FEATURES
PlayGiga’s system can be easily personalized to match the client’s logo, colors, texts…
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Fastest Game Integration
Windows APIWindows API
PlayGiga’s Sandbox
TECHNICAL KEY FEATURES
The specialized Sandbox technology allows integration of new games with minimum cost