phy221 ch2: 2d kinematics

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PHY221 Ch2: 2D Kinematics 1. 2D and displacement vector position, displacement (geometrically and components) 2. Addition and multiplication 3. Derived vectors: velocity and acceleration 4. Examples: projectile motion, monkey etc…

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PHY221 Ch2: 2D Kinematics. 2D and displacement vector position, displacement (geometrically and components) Addition and multiplcation Derived vectors: velocity and acceleration Examples:projectile motion, monkey etc…. PHY221 Ch2: 2 D Kinematics. Main Points. - PowerPoint PPT Presentation

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Page 1: PHY221 Ch2: 2D Kinematics

PHY221 Ch2: 2D Kinematics

1. 2D and displacement vector• position, • displacement (geometrically and components)

2. Addition and multiplication3. Derived vectors: velocity and acceleration 4. Examples: projectile motion, monkey etc…

Page 2: PHY221 Ch2: 2D Kinematics

PHY221 Ch2: 2D Kinematics1.

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Vectors: Components

Coordinates of P in 3D Cartesian Coordinates

Components of displacement from O to P in 3D in Cartesian Coordinates

Page 3: PHY221 Ch2: 2D Kinematics

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Vectors: Components and magnitude.Components of displacement vector

All the vectors we will be dealing with, are built from the displacement vector using the laws of vector addition and multiplication defined on the next slide.

The magnitude of the displacement is defined by:

Page 4: PHY221 Ch2: 2D Kinematics

PHY221 Ch2: 2D Kinematics1.

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Vectors: Addition Graphically

Page 5: PHY221 Ch2: 2D Kinematics

PHY221 Ch2: 2D Kinematics1.

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Vectors: Multiplication by a number (scalar) in 2D Graphically

Page 6: PHY221 Ch2: 2D Kinematics

PHY221 Ch2: 2D Kinematics1.

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Application: Vector displacement in 2D

Application: Vector acceleration from vector Vel.

Application: Vector velocity from displacement

Page 7: PHY221 Ch2: 2D Kinematics

PHY221 Ch2: 2D Kinematics1.

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Projectile Motion in 2 D: General equations

Page 8: PHY221 Ch2: 2D Kinematics

PHY221 Ch2: 2D Kinematics1.

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Projectile Motion in 2 D: Problem example-Range

Page 9: PHY221 Ch2: 2D Kinematics

x0

y

h

l

qMonkeyqShot

You are a vet trying to shoot (from the ground) a tranquilizer dart into a monkey hanging (at height h from a branch in a distant tree (distance l from you). You know that the monkey is very nervous, and will let go of the branch and start to fall as soon as your gun goes off. In order to hit the monkey with the dart, where should you point the gun before shooting: derive qShot in terms of qMonkey

Ch 2: Assignments

Page 10: PHY221 Ch2: 2D Kinematics

A flatbed railroad car is moving along a track at constant velocity. A passenger at the center of the car throws a ball straight up. Neglecting air resistance, where will the ball land?

A) Forward of the center of the carB) At the center of the carC) Backward of the center of the car

vtrain car

Ch 2: Assignments

Page 11: PHY221 Ch2: 2D Kinematics

Ch 2: Assignments

Page 12: PHY221 Ch2: 2D Kinematics

Ch 2: Assignments