p&g global tribing
TRANSCRIPT
P&G Global Tribing: Exploring Successful On-line Communities for Teens
Suggesting successful online communities framework for online communities for teens and applyingthe framework to help address key business questions from the FemCare organization.
Eun hee Ko & Rui Ding
AGENDA
• Introduction
• Research Questions and Objectives
• Structure of Study
• Online Community Framework for Teens
• Application to Beinggirl.com- Teen’s Interview Findings- Website Analysis Findings- Overview of Beinggirl.com- Recommendation
• Research Background
- Online Communities and Social Media are big phenomenon of to-day and intriguing for companies because of the emerging enor-mous business opportunities.
- Success stories:
- P&G FemCare organization is interested in exploring further oppor-
tunities in online communities.
- What makes some of online communities work? – success factors of online communities.
INTRODUCTION
• This study is…
- This research is conducted as a Capstone study for the College of Business at University of Cincinnati.
- This research is participating in the “Developing a Model for Leveraging Global Tribes” project of Procter & Gamble headquar-ters.
INTRODUCTION
What are P&G looking for?
Q1 What are online communities framework for successful online communities for teens?
Q2 How could the online communities framework be applied to help address key business questions from the FemCare organization?
• Can leverage global tribe learning help take being-girl.com reach from 10%to 90%?
• How can FemCare turn beinggirl.com into a profit center?
• How should FemCare think about the approach of having the portfolio of FemCare brands represented on beinggirl vs. creating unique sites for each brand and/or partnering with brands in other categories?
Then, what are objectives of this research?
Learning Objectives
Leveraging existing frameworks for successful online brand communities and from thought leaders in the community-building arena. Researching the behavior characteristics of teens. Finding principles that can be used in building the successful brand communi-ties for teens. Creating a framework outlining the various business models for how online communities can enable brand growth among teens. Testing the framework in the real world.
Operational Objectives
Help take beinggirl.com reach from 10% to 90%. Help FemCare turn beinggirl.com into a profit center. Help FemCare make decision on the approach of having the portfolio of Fem-Care brands represented on beinggirl.com vs. creating unique sites for each brand and/or partnering with brands in other categories.
STRUCTURE OF STUDY
PART I
PreviousArticles
WebsitesAnalysis
Online CommunityFramework
PART II
TeensInterview
BeinggirlAnalysis
Online CommunityFramework
Case Analysis
Online Community Framework for Teens
Methodology – Key Success Factors Taken From…
The proceeding articles about virtual communities. Our online communities analyses. Research about teens’ purchasing and online behaviors
The model consists of…
[ Stage I ] Online Brand Building Process (Stage I) derived from Cleland’s study (2002).
[ Stage III ] The 8Cs (State II) drawn from Cleland’s study (2002) and Atmospheric Factors (Stage II) from Muniz and O’guinn’s study (2001).
[ Stage III ] Teens Factors (Stage III) from previous researches about teens online and purchasing behaviors and their psychology and Online Community Factors (Stage III) from online communities analysis.
Online Community Framework for Teens
Unaware
Aware
Browser
User
Loyal
Refuser
Sales
STAGE I
STAGE II
ConvenienceConnectivity
ContentCustomiza-
tionConsent
CommunitiesCustomer Care
Communica-tion
Sense of Moral Responsibility
Consciousness of KindShared Rituals And Beliefs
Technical Factors
Functionali-ties
Cross Cate-gory Factor
AtmosphericFactors
The 8Cs Technical Factors
Teens Factors
Ubiquitous Engagement
Relationships
Life Style
Emotional Connections
Interactivity
Online Community Factors
Self – ExpressionsOpportunities of Per-sons or Professional
Growth
STAGE III
Entertaining Items
Life-enhancing and Educational Information
Relationships
Stage I - Online Brand Building Process
Online Brand Building Process (Stage I) derived from Cleland’s study (2002).
Unaware Aware Browser User Loyal
Refuser
Sales
Online Community Framework for Teens
Unaware
Aware
Browser
User
Loyal
Refuser
Sales
STAGE I
STAGE II
ConvenienceConnectivity
ContentCustomiza-
tionConsent
CommunitiesCustomer Care
Communica-tion
Sense of Moral Responsibility
Consciousness of KindShared Rituals And Beliefs
Technical Factors
Functionali-ties
Cross Cate-gory Factor
AtmosphericFactors
The 8Cs Technical Factors
Teens Factors
Ubiquitous Engagement
Relationships
Life Style
Emotional Connections
Interactivity
Online Community Factors
Self – ExpressionsOpportunities of Per-sons or Professional
Growth
STAGE III
Entertaining Items
Life-enhancing and Educational Information
Relationships
Stage II - Customers Experiences of Online Communi-ties
Muniz and O’Guinns (2001) Brand Community
The 8Cs
Online Business Community Model
ConvenienceConnectivity
ContentCustomiza-
tionConsent
CommunitiesCustomer Care
Communica-tion
Sense of Moral Responsibility
Consciousness of KindShared Rituals And Beliefs
Technical Factors
Functionali-ties
Cross Cate-gory Factor
AtmosphericFactors
The 8Cs
Stage II - Customers Experiences of Online Communi-ties
Successful Brand Community Building Framework (Robin, Cleland, 2002)
“The 8Cs of the On-line Brand Experi-ences” from Robin Cleland’s (2002)
“Successful Brand Community Building
Framework”
Stage II - Customers Experiences of Online Communi-ties
“Online Business Community Model” from Lane’s(2006) “Successful Online
Business Community Model”
Successful Factor Model with Individual Factors
Stage II - Customers Experi-ences of Online Communities
Muniz and O’Guinns (2001) Brand Community
• Consciousness of KindConsciousness of kind refers to the intrinsic connections that members feel toward one another, and the collective sense of difference from oth-ers not in the community. It also refers to the sense of belongingness to an imagined community of people who share similar interest.
• Share Rituals and BeliefsShare by all the community members and that are unique to the com-munity. They define the culture, character and conduct within the com-munity.
• Sense of moral responsibilityThis refers to an inherent sense of duty that members of a community feel towards the community as a whole and towards other members indi-vidually.
Online Community Framework for Teens
Unaware
Aware
Browser
User
Loyal
Refuser
Sales
STAGE I
STAGE II
ConvenienceConnectivity
ContentCustomiza-
tionConsent
CommunitiesCustomer Care
Communica-tion
Sense of Moral Responsibility
Consciousness of KindShared Rituals And Beliefs
Technical Factors
Functionali-ties
Cross Cate-gory Factor
AtmosphericFactors
The 8Cs Technical Factors
Teens Factors
Ubiquitous Engagement
Relationships
Life Style
Emotional Connections
Interactivity
Online Community Factors
Self – ExpressionsOpportunities of Per-sons or Professional
Growth
STAGE III
Entertaining Items
Life-enhancing and Educational Information
Relationships
Stage III - Promoting Factors of Online Experi-ences
Technical Factors
Teens Factors
Ubiquitous Engagement
Relationships
Life Style
Emotional Connections
Interactivity
Online Community Factors
Self – ExpressionsOpportunities of Per-sons or Professional
GrowthEntertaining Items
Life-enhancing and Educational Information
Articles about Teens
Online Community Analysis
Relationships
No.
Web Owner
Link Logo Targets Contents Products Indus-try
1 Ivillage Inc. www.gurl.com Teen girls
Find out, play, show off, react…
Books
2 The girls Inc.
www.girlsinc.org Inspiring all girls to be strong, smart & bold
Teen girls
SSBI girls, Fun stuffs, message boards, shop…
Brand stuffs
CPGI
3 HLL/sunsilk www.sunsilkgan-gofgirls.com
Make your new year’s resolu-tion
Teen girls
Community, hair info, beauty…
Sunsilk products
CPGI
4 Kimberly-Clark
www.girlspace.com Teens girls
Games, boards, products…
Kotex products
CPGI
5 Cyworld.-nate.com
www.cywoorld.-nate.com
Friendly friend-cyworld
10’s to 30’s
Blogs… Blogs, jour-nals, cyber-money
VirtualCommu-nity
6 Girl Scouts www.gogirlsonly.org Everything you need to know
Teen girls
Quizzes, games, talks…
CPGI
7 Girlsloud www.girlsloud.co.uk Girl fans Ban Club… Music & tickers
Music
8 Mattel, Inc. www.everything-girl.com
Pippa’s hot picks
Girls Funzone games…
Barbies & related fashion
Fashion
9 Apple www.apple.com/dotmac
Your life on the Internet
Everyone Publishing iWeb, iDink, groups, backup, mail…
10 P&G www.beinggirl.com For girls, by girls
Teen girls
Period… P&G Prod-ucts
CPGI
Online Community Framework for Teens
Unaware
Aware
Browser
User
Loyal
Refuser
Sales
STAGE I
STAGE II
Technical Factors
Teens Factors
Ubiquitous Engagement
Relationships
Life Style
Emotional Connections
Interactivity
Online Community Factors
Self – ExpressionsOpportunities of Per-sons or Professional
Growth
STAGE III
Entertaining Items
Life-enhancing and Educational Information
ConvenienceConnectivity
ContentCustomiza-
tionConsent
CommunitiesCustomer Care
Communica-tion
Sense of Moral Responsibility
Consciousness of KindShared Rituals And Beliefs
Technical Factors
Functionali-ties
Cross Cate-gory Factor
AtmosphericFactors
The 8Cs
Relationships
APPLICATIONPractical Objectives
Can leverage global tribe learning help take beinggirl.com reach from 10% to 90%? How can FemCare turn beinggirl.com into a profit center? How should FemCare think about the approach of having the portfolio of Fem-Care brands represented on beinggirl vs. creating unique sites for each brand and/or partnering with brands in other categories?
How?
Know the customers – Teens’ interview Find ways to realize the objectives in the real world – Care Analysis Adjust the results to beinggirl.com
RECOMMENDATIONS
Current Beinggirl.com
Interview Result
Case Analysis Findings
Recommendations
Teens InterviewSummary of Inter-
view
• 23 teens• Aged from 12 to 18• Qualitative research• Face-to-face interview• Online conferences• Telephone Interview• General online behavior• Experience on beinggirl
The 8Cs Hierarchy
Customiza-tion
Content Com-munity Commu-
nication
Convenience Con-nectivity / Consent
Customer Care
3 Distinct Segments
The Main Drive
From Unaware to Aware
Adventurous Users
Interest Improvers
Practical Users
Interest is the main Drive
Word-of-Mouth
Searching Engine
Celebrities' Influences
Activities
Others
Cases
The Feature of Popular Online Communities
• The topics right hit the spots of the girls.• The interface is simple, clear and lively.• More customized elements.• Arranging many online or offline activities.• The provide channels for teens to communicate, share and play with their
friends.• The online communities APPEAR as a space for teens but not a space for
brands.
Unaware Aware Browser User Loyal
Refuser
Sales
Online Process
Framework Based Analysis
Customization
Content Community
Communication
Convenience Connectivity / Consent Customer
Care
The 8Cs
InterestIncreased Factor
Decision Influence Factors
Basic Factors
3 Distinct Segments
Content
Community
Customization
Gain Awareness
RECOMMENDATIONS
Recommendation – Online Community Building
Content – 1. what topics should be covered?
• What makes teens involve in an online community?- Interest is the main drive• What are teens interested in?- Music, original articles, fashion & beauty, discussion boards, blogs,
quizzes, games, relationships, professional development.- Health care information is not a popular topic for teens• How do they make decisions whether to become a regular user of
an online community?- The first expression – main page- The topics are interesting
gURL girlsinc
sun-silk
girlspace
cy-world
being-girl
83% 96% 99% 99% 99% 98%
RECOMMENDATIONS
Content – 2. the strength of each online communi-ties1. gURL.com: wide range of topics updated every day
RECOMMENDATIONS
Content – 2. the strength of each online communities2. girlsinc.org: inspiring girls, online and off-line activities
RECOMMENDATIONSContent – 2. the strength of each online communities3. Sunsilkgangofgirls.com: gangs & beauty & GOG TV
RECOMMENDATIONS
Content – 2. the strength of each online communities4. Cyworld.com: customized blogs
RECOMMENDATIONSContent – 2. the strength of each online communitiesBeinggirl.comExpertise in health care, music, original articles, strong partners
Sponsors
Partners
Sony Music
Hero
Cathy’s Book
Product Categories
RECOMMENDATIONS
Content
• Recommendation 1 – Rearrange the ContentRearrange the content using the names that hit the spots of the teens’ interestCategorize the health care information into 1-2 sectionsEmphasize the strengths of beinggirl.comThe brands and products can be categorized and only shown in product section
• Recommendation 2 – Others About ContentRedefine the content in each section-i.e. “article” section is a space for teens to read and write their original articles – their own stories, also novels and other articles
RECOMMENDATIONS
Content
• Recommendation 2 – Others about ContentRedefine the content in each section.-i.e. “article” section is a space for teens to read and write their original Article – their own stories, also novels and other articles
RECOMMENDATIONS
Community
• Teens Interview Result
• Two Roles of Online CommunityCommunicate with friendsFind a group of people sharing the same interest
• The community is an effective way to increase the emotional connec-tionsBetween the online community and the users.
RECOMMENDATIONS
Community
• Different community building models
gURL
Discussion Boards
Customized Content Other Content
Users
Girl space
Message Board
Interest Groups
Other Content
RECOMMENDATIONS
Community
• Different community building models
Girls Inc.
Off-line Community Online Community
Off-line Groups Off-line Activities Customer Cre-ated Content
Other Informa-tion
Members Users
RECOMMENDATIONS
Community
• Different community building models
Sunsilkgangofgirls
Gangs Other custom-ized Content
Information
Users
Gangs Gangs
UsersUsers
RECOMMENDATIONS
Community
• Recommendation 3 – The recommended online community modelUse discussion forum to build communityArrange online/off-line activities to increase involvementArrange off-line meeting for sustainable development
Beinggirl
Other custom-ized
contentActivities Information
Users
Discussion Boards
BoardBoard
Sponsors and Partners
RECOMMENDATIONS
Customization
• Teens Interview ResultCustomization has high attraction to teens.
• 3 ways of customizationCustomer created content: blogs, original articles, videos, etc.
• Two good examples:Sunsilkgangofteens – customer created groups, GOG TVCyworld.com - blogs
RECOMMENDATIONS
Customization
• Currently beinggirl.comCustomer created articlesCommentsGirls TalkLocker Room
• Recommendation 4 – Increased customized componentsBlogs- The owners can decorate their own rooms- Provide different backgrounds, sections and frameworksBackgrounds- Provide different styles of website backgrounds for customers
RECOMMENDATIONS
• Increase AwarenessHow teens get to know an online community
Online/off-line
Word-of-mouthFriends (Main source)ParentsTeachers
Others
Searching engines
Activities / Campaigns
Celebrities’ influ-ences
First several websites
TV Ads
Filers
Promoting with products
RECOMMENDATIONS
• Recommendation 5 – Increase Awareness
Word-of-mouthImprove the online community to hit the spots of teens’ interest
Others
Activities / Campaigns
Celebrities’ influ-ences
Invite celebrities to open their blogsInvite celebrities to attend activities
Original article writing contestBlog decoration contestOff-line meetings and activities
Promote with the sponsors’/part-ners’ products,Promote teens’ activities
ACTION PLANStep by step, to win the game !
Step 1. Rearrange the content
Step 2. Increase the Awareness
Step 3. Increase Customized Components
Step 4. Community Building
Questions and Comments are Welcomed.