pavel yuriychuk svg in game development

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Post on 16-Jun-2015

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  • 1. SVG : BoosterMedia Ciklum

2. 2011 Front end Mobile games developer : Flex/ Actionscript / Javascript : Casino games : Casual Games :

                  • Skype: pavlo.yuriychuck
                  • Email: [email_address]
                  • Facebook
                  • Twitter

3. - Casual Games 4. - Casino games 5.

  • :
  • SVG

6.

  • -
  • R&D
  • , SVG

7. .

  • Dress-up user interface
  • flash
  • HTML5 iOS & Android

8.

  • !

9.

  • FXG Canvas
  • Bitmap graphics

10. .

  • . .

11. .

  • SVG 2001
  • ECMAScript / JavaScript
  • , !

12. .

  • SVG DOM:
      • HTML5Canvas Object
      • In-line SVG
  • SVG:
      • AJAX request, response type == xml
  • :
      • ,

13. #1

  • SVG
      • DOM GetElementByTagName , GetElementById (?), getAttrbuteNS / setAttrbuteNS , childNodes
      • JavaScript events
      • SMIL, JS animation,
      • CSS ;)
  • Flash
      • UI tree, SetProperty / getProperty
      • Flash Events
      • Animation, keyFrames , transitions, paths, movie clip
      • CSS, Flex only ;)

14. .

  • AdoptNode
  • GetElementById
  • CANVG
  • Inkscape

15. . -

  • , , .
  • Inline SVG -
  • IOS Canvas

16. .

  • SVG ZIP JavaScript
  • SVG
  • SVG mod_deflate mod_gzip

17. . R&D

  • Bitmap
  • CANVG SVG ,
  • IOS 20kb zip,

18. . SVG

  • , ,
  • :