patters for team collaboration: toward whole team quality

25
MQ Halfday Tutorial 6/3/2013 1:00 PM "Patterns for Team Collaboration: Toward Whole-Team Quality" Presented by: Janet Gregory, DragonFire, Inc. & Matt Barcomb, odbox Brought to you by: 340 Corporate Way, Suite 300, Orange Park, FL 32073 8882688770 9042780524 [email protected] www.sqe.com

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Page 1: Patters for Team Collaboration: Toward Whole Team Quality

 

 

MQ Half‐day Tutorial 6/3/2013 1:00 PM 

       

"Patterns for Team Collaboration: Toward Whole-Team Quality"

   

Presented by:

Janet Gregory, DragonFire, Inc. &

Matt Barcomb, odbox        

Brought to you by:  

  

340 Corporate Way, Suite 300, Orange Park, FL 32073 888‐268‐8770 ∙ 904‐278‐0524 ∙ [email protected] ∙ www.sqe.com

Page 2: Patters for Team Collaboration: Toward Whole Team Quality

Janet Gregory DragonFire, Inc.

Agile testing coach and practitioner Janet Gregory (@janetgregoryca) is the coauthor of Agile Testing: A Practical Guide for Testers and Agile Teams and a contributor to 97 Things Every Programmer Should Know. Janet specializes in showing agile teams how testers can add value in areas beyond critiquing the product. For the past ten years, she has been working with teams to transition to agile development. Janet teaches agile testing courses and tutorials worldwide, contributes articles to leading publications, and enjoys sharing her experiences at conferences and user group meetings worldwide. Find more information at janetgregory.ca or visit her blog.

 

 

Matt Barcomb odbox

Matt Barcomb (@mattbarcomb) is passionate about building collaborative, cross-functional teams; enjoys being out-of-doors; loves punning; and thrives on guiding organizations toward sustainable, adaptive, and holistic improvement. Matt started programming as a wee lad and eventually wound up getting paid for it. It took him nearly ten years to realize that “people problems” were the biggest issue facing most software development businesses. Since then he has spent his time and energy trying to find ways to make the business–software universe a better place to work, play, and do business. Currently residing in Cleveland, Matt keeps busy consulting and hiking. Read his musings on his blog.

 

Page 3: Patters for Team Collaboration: Toward Whole Team Quality

4/24/2013

1

Patterns ForTeam Collaboration

...with Janet & Matt

Agile Development Conference

Las Vegas, June 2013

Janet

• lives in Calgary, Canada

• agile coach with a

testing perspective

• working on agile teams

since 2000

• co-author of Agile

Testing: A Practical

Guide for Agile Teams

Testers

Matt

• Nomad, lives in hotels

and airports, visits home

• Org design consultant

with a software

development perspective

• Growing teams and orgs

for 10+ years

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What are "Patterns"?

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Definition:

pat�tern /ˈpatərn/

1) a form or model proposed for imitation

2) a reliable sample of traits, acts, tendencies, or other

observable characteristics of a person, group, or

institution <a behavior pattern> <spending patterns>

Synonyms

model - sample - specimen - example - type - exemplar

-- merriam-webster

Communication means ... sharing ideas, information, decisions,

solutions, etc.

eg: daily standups

Collaborationmeans ...working together to find solutions, etc.

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What is a "generalizing specialist"?

Becoming a generalizing specialist

"An individual with a deep level of knowledge

in at least one domain and a collaborative

understanding of at least one other."

Basics

Advanced

Meta

Activity

Helping others generalize

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What is "pairing"?

"Two generalizing specialists working together

collaboratively to produce an outcome."

Considerations when pairing

Personality

Physical Space

Structure & Social Contracts

Skill & Knowledge LevelDuration & Timing

Individuals' Goals

Our case study: Amazon Mobile

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Your case study: We're like X for Y

X for Y

Facebook

Yelp

Email

Educators

Truckers

Hikers

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Patterns for a shared vision

Business Model Canvas

Benefit & Impact Mapping

Stakeholder& Persona Maps

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Example

Building a BMC

Impact Mapping

A visualization for scope

and underlying assumptions

why?

who?

how?

what?

Created collaboratively

by business & technical teams

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Impact

Map

Stakeholders /

personasImpacts

Possible deliverables

What is a

Stakeholder's / Persona Map

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Patterns for specification

User Story Maps

Three Amigos(via GeorgeDinwiddie)

ATDDCycle

Story Mapping

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– A 2 dimensional view of product backlog

– ‘Backbone’ of user activities

– Workflow / value chain is visible

– Relationships of feature to stories are

visible

– Provides a useful context for prioritization

Benefits of Story Mapping

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Let's build a personal story map

It's about

getting the product right

It's about defining tests

before coding starts

ATDDAcceptance Test Driven Development

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Picture by Augusta Evangelisti, based on diagram from Elisabeth Hendrickson

– Is the conversation for which the user

story was a placeholder

– Leverages Power of 3 concept

– Just in time collaborative specification

– Ends with agreement on ready to start

The Three Amigos

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Exercise:

3 Amigos Practice

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Patterns for paired development

Continuous test design

Test driven development

Programming heuristics

Continuous test design

– Collaborate on test methods and needs

– Discover during implementation

– On going boundary value analysis,

equivalence classing, state and variable

assessment, chartering, etc...

– Re-evaluate test balance

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Testing at

different layers

API

level

RED -- GREEN -- REFACTOR

– What is the next simplest thing to test?

– Review & suggest extra tests

– Decide where to implement tests

– Remove any design-only tests

– Leave the campground cleaner

TDD (test driven development)

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– Is there a test for that?

– Are things named well?

– Does the code read like a newspaper?

– Is the code too long?

– Is the code doing too much?

Programming Heuristics

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Patterns for paired exploration

Configurationand deployability

Technically aware charter execution

Fast feedback & quick fixes

Technically Aware Charter Execution

– Partner with programmer

– Improved ability to automate setup

– Share testing knowledge

Example: equivalence classes

– Share coding risks

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Exercise:

Paired exploration

Fast feedback and quick fixes

– review spec & new test ideas

– demo defects before promotion

– pair with programmer to debug quickly

– identify and correct small issues quickly

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Configuration and deployability

– understand your environment

– separate concerns of functionality,

deployability and environment

– automate testing of specific concerns

– frequent integration & test execution

Let's summarize the

different types of

patterns

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TRUST- that the PO knows the domain

- that the tester knows how to test

- that the programmer really cares about

quality

- the automation does we think it does

All of this is based on ....

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References

• Gojko Adzic, Impact Mapping 2012, Bridging the

Communication Gap 2010

• Jeff Patton, Story mapping www.agileproductdesign.com/presentations/user_story_mapping/index.html

• Elisabeth Hendrickson, Explore It!, 2013

• George Dinwiddie (3Amigos) www.stickyminds.com/sitewide.asp?Function=edetail&ObjectType=COL&Objec

tId=17232

• Alexander Osterwder & Yves Pigneur, Business Model

Gerneration 2012

Any Questions?

Janet Gregory@janetgregoryca

[email protected]

Matt Barcomb@[email protected]