participatory media literacy uwi2009
DESCRIPTION
Participatory Media Literacy: Using Pachyderm and the Visual Concept Map VUE to Author WebBased Learning EnvironmentsTRANSCRIPT
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Participatory Media Literacy: Using Pachyderm and the Visual Concept Map VUE to Author
WebBased Learning Environments
Andre CooperUlrich RauchThe Learning Centre, University of Trinidad & Tobago
elearn-2009, University of West Indies, June 2009
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Introduction
Who are we? Who are you? (Are you a Blogger?
Photographer? Video Producer? Digital Artist? Gamer? Twitter? Second Life Player?)
What do you do? Why are you interested in this topic? What do you want to learn from this
workshop?
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Contents
Introducing Pachyderm (30 min)1
2
4
Hands-on Pachyderm (30 min)3
Hands-on VUE + Converter (30 min)
6
--------------------------------- break 15 min -----------------------------
Hands-on Pachyderm (75 min)
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Objectives
To learn about a open source web authoring platformTo investigate the expressions of a “participatory
architecture” in rich mediaTo learn new ways of telling a story
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First principles: • Open Source philosophy for developing tools
– Why?
• Constructivist and connectivist pedagogy– Learner produced media– Learner-centric media
» Teaching and Research
• Collaboration on all levels – Tool development– Learning environment – Media creation– Digital storytelling
… some background …
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Trebor Scholz, The Social Web, http://www.collectivate.net/courses
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Oblinger, NMC 2008
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Participatory Media…
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Participatory Media…
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… to participatory media creation…
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The Phases
1
Online Learning 1.0Online Learning 1.0Course-CenteredCourse-Centered
ProprietaryProprietaryEnterprise Enterprise LMS/CMSsLMS/CMSs
2
Online Learning 2.0Online Learning 2.0Student-CenteredStudent-Centered
ApplicationApplicationServicesServices
Open SourceOpen Source
3
Online Learning 3.0Online Learning 3.0Context-CenteredContext-Centered
Open Source Open Source 3D Meta-Medium3D Meta-Medium
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Learners are no longer satisfied by linear, static, and purely text-based learning resources.
Rich media is defined by its ability to exhibit dynamic motion. This motion may occur over time or in direct response to user interactions.
The Role of Rich Media : Immersion and Engagement
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Identifying Rich Media
Images (Image Repositories / Search Engines)
Audio (Music Sharing, Pod Casting)
Video (Video Blogging, DIY Video Hubs, Video Repositories)
Interactive Animations (Flash, Shockwave)
Virtual Reality Simulation and Games (Ancient Spaces, Second Life, World of Warcraft)
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Some Rich Media Formats
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How do the concepts of interactivity, collaboration and engagement take shape in an online/teaching environment?
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Human Resource Financial Resource Response Time Technology Standards Learning Management Infrastructure Content Updates
Rich Media for all: Challenges
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Let’s look at the conventional cycle of web-based content creation …
SMExperts
Analysts Designers Developers
Learners
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A web based application that helps one to create multiple on-line learning resources without duplicated efforts
Allowing “non-technical” educators and students to create interactive, high quality learning resources on their own.
The learning resources created using the Templates can be easily distributed in the formats of LO standards.
Using Web Templates for Authoring
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Learning Object Authoring Templates (LOAT)
web based applicationapplications in template format creation of standalone learning objects following
LO standards
Authoring Templates
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User Interface for SME (Flash)
Configuration File (XML)
Package Engine (PHP)
Assets Manager (PHP)
Package Engine (PHP)
Interactive Learning Resources
Web Template Structure
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Goals of Pachyderm:
To create a new, open source authoring environment for creators of web-based and multimedia learning experiences.
Central to the Pachyderm 2.0 Project is the development of an interoperable, robust, easily distributable version of Pachyderm that will be open-source and include a wide range of pedagogical templates.
The learning materials created with Pachyderm 2.0 will be optimized for Internet delivery,
To be easily reusable, and conformant with key search, archival, and cataloging standards.
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Adobe Macromedia Flash
• Used for User Interface
• 97% internet users have Flash Player (516 million people)
• SWF is an open file formatJava and Web Object
• Used for Publishing and Content Packaging
XML
• Used for Data Archiving
System Technology
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Account based user systems
HTML based authoring interface
Multimedia Files as Assets: *.wav, *.mp3 *.mov, *.swf *.jpg, *.gif
Authoring Technology
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Pachyderms on Parade
Technologies for Learning
Mavericks
Get Smart with Art Arkansas Air Museum
Women Nobel Prize Winners
How to Write a Great Paper
Still Life Observational Exercise
Making Sense of Modern Art
The Case of the Bony Defect
Virtual Reality and Visual Perception
The Inner Beauty of Bugs
Pachyderm Samples
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http://www.utexas.edu/cofa/bma/interact/NYGW/
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Ultimate Template Set
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Open-source: Can download the package and modify it to fit your needs
Web-based application Content widely shareable (ie. images and media) Can easily link to your Sakai course
Benefits instructors and students No computer programming knowledge required Based on variety of pedagogically designed templates
The file sizes are small Files are stored in XML file format, therefore, all content is
searchable Can be viewed on hand-held devices
Strength of Pachyderm
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Weakness of Pachyderm
Pachyderm is very visual Approx. 65% visual content Approx. 35% textual content
Limited number of templates to choose from Templates are pre-designed screens Not all media are available for all template types
There are limitations on file sizes for uploading Ex. Video/Audio files larger than 4MB will cause your
presentation to load slowly Document files cannot be uploaded
ie. PDF, DOC, TXT
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Pachyderm Authoring Demo
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Templates for Your Stories
Aspect (Collaboration Web)
***
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Templates for Your Stories
Commentary
(Variety of Media)
***
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Templates for Your Stories
Enlargement
(Enlargement)
*
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Templates for Your Stories
Exploration
(Artwork)
**
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Templates for Your Stories
Layers
(Onion Skin)
*****
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Templates for Your Stories
Media Focus
(Video Focus)
**
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Templates for Your Stories
Phone Dial
(Artist in Context)
****
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Templates for Your Stories
Series
(Book Viewer)
*****
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Templates for Your Stories
Slider
(Slider View)
****
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Templates for Your Stories
Zoom
(Zoom View)
**
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Concept Maps• VUE, Pachyderm and 3D Concept Maps
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The visualization of data, information, connections and relationships has become an important aspect of media production
However the integration of a variety of rich media, and the multimodality of input, leads also at times to a confusing search to understand how ideas and concepts, amassed in a seemingly non-hierachical, non-linear web environment, may be ordered, and harnessed into a conceptual frame that could easily be visualized.
The resulting visualization may well serve to catalyse a re-ordering of concepts and information, leading to a truly grounded approach to develop new insights.
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The one application that we want to demonstrate to you is the integration of VUE (an open source mind/concept mapping tool developed by Tufts University) with Pachyderm which is an open source rich media web authoring environment and was developed by a consortium of Museums and Universities together with the New Media Consortium
http://vue.tufts.edu
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• VUE, Pachyderm and 3D Concept Maps
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Pachyderm Designer Screen
Why do we need CM tools?
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Pachyderm Designer Interface
Why do we need CM tools?
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Let’s Look at VUE
Startup VUE application
Create a few nodes
Add content to nodes My Computer content (doc, ppt, jpg, mov) remote resources (Black Ships and Samurai) web resources (flickr, google image, you tube)
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Pachyderm CM Generator
Sample Pachyderm Presentation
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Pachyderm Presentation -> VUE Converter
Pachyderm CM Generator
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Outline of a Pachyderm Presentation in VUEhttp://www.learningtools.arts.ubc.ca/educause
Pachyderm CM Generator
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A Deeper Exploration of an Individual Pachyderm Screen
Pachyderm CM Generator
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XML -> VUE Comparison
Pachyderm CM Generator
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In Conclusion
Participatory Media Literacy - A Paradigm Shift Participatory pedagogy … engagement of the learner Visual literacy – engagement with media and their power of
presentation understanding a “visual rhetoric” Collaborative learning – teach less - learn more – re-creation --
networks of imagination A new mode of reading -- becoming part of the text --- enables
questions of representation, perception, and cognition in relation to the production of meaning
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Resources
A/V Converters & Tools: Free Audio Converter
http://www.eusing.com Free Video Converter
http://www.avsmedia.com/downloads.aspx Free Audio Editor
http://audacity.sourceforge.net Free Video Editor
Windows Movie Maker
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http://pachyderm.arts.ubc.ca
userid: uwi-elearn1 (- 19)password: passw0rd
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Presentation will be available on Slideshare:http://www.slideshare.net/Keyword: Cooper, Rauch, uwi-elearn2009
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Thank You
Andre Cooper, The Learning centre,University of Trinidad & [email protected]
Ulrich Rauch, The Learning CentreUniversity of Trinidad & [email protected]
Thank You!