o'reilly webinar - cyborg anthropology: a short introduction
DESCRIPTION
Cyborg Anthropology is a way of understanding how we live as technosocially connected citizens in the modern era. Our cell phones, cars and laptops have turned us into cyborgs. What does it mean to extend the body into hyperspace? What are the implications to privacy, information and the formation of identity? Now that we have a second self, how do we protect it? This presentation will cover aspects of time and space compression, communication in the mobile era, evaporating interfaces and how to approach a rapidly changing information spaces.Webinar Address: http://oreillynet.com/pub/e/1679TRANSCRIPT
CyborgAnthropologya short introductionby amber case
Cyborg Anthropology
donna haraway and non-human ally
a cyborg manifesto 1991
cyborg anthropology launched as a subdiscipline of anthropology at AAA in 1992
macy meetings - anthropologists and scientists discussing humans and technology since 1941.
past applications:
.reproductive technology
.the human genome project
.cancer research
.immunologcal science
.brain imaging practices
.genetics clinics
.artificial intelligence and expert systems
.science and Marfan’s syndrome
current applications:
.how the boundaries of technology and humanity are blurring together
.privacy, identity and connectivity
.mobile technology (Intel Anthropologists)
.user experience design
.digital phenomenology
.information dispersal, storage and retrieval
.physiological effects of technology on mental processes
traditional anthropology
“soon, perhaps, it will be impossible to tell where humans end and machines begin” - maureen mchugh
cyborg anthropology
technology and:
individualitytime and spacecommunitythe public and the
privatework and play
this presentation
we are all cyborgs
an organism “to which exogenous componentshave been added for the purpose of adapting to new environments”
cyborg
Univac 1 ~1951
prosthetics and their discontents
prosthetics and their discontents
prosthetics and their discontents
the fractal production ofvalueImages via Sustainable San Mateo and Designer
frictionlessvalue production
Flickr: Ivan Walsh
towardsa value crises
Photoshop Tools Over Time
sometimes we fail
participationarchitecture
slideshare.net/padday/the-real-life-social-network-v2@padday UX at Google
“social networks don't necessarily create more connections
they just make our existing connections more visible”
boundaryextensions
slideshare.net/padday/the-real-life-social-network-v2@padday UX at Google
presentation of self in digital life
Bre
nn
an
Novak @
bre
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an
novak
Present Day
slideshare.net/padday/the-real-life-social-network-v2@padday UX at Google
maintainingone’s privacyshould be a top priority
privacy on facebook
IdentityProductionand the second self
Privacy in PublicSpaces
Time and SpaceCompression
Shrinking Map of the World by David Harvey, 1989
2 pointsmake a line
TechnosocialWormholes
Simultaneous Time
Simultaneous Time
Psychological Effects
Panic architecture
Ambient Intimacy
Leisa Reichelt
The Technosocial Womb
Spreadsheet Gaming
the AutomaticProductionof Space
HyperlinkedMemories
PersistentPaleontology
Work and Play
Reality isn’t always fun
Reality isn’t always fast
Reality is +5 points!
Reality is 5 stars!
Accelerated Rewards
Level Ups
+1 Friend+1 Follower
technosocialtrainingwheels
virtual friendships
a conference on technology and societyNYC, Nov. 12-14 2009
What next?
gpsubiquitious computingquery reductiontime and space
these redundant messages can be
eliminated if you know where someone is.
the interface disappears
actions are reduced
queries are eliminated
a successful interface makes itself invisible
like electricity in your house!
your phone becomes a remote control for reality.
Flickr: GenoDMTransit Case is in San Francisco, California
proximal address notification
Wayfinding with Non-Visual AR Haptic Compass http://www.sensebridge.net
Non-Visual Augmented Reality:
location-based with automatic check-ins based on GPS data updates sent by SMS
But has this already been done?
AugmentedReality
WearCam: the wearable camera
Self-Portrait of Steve Mann with Wearable Computing Apparatus 1981
Evolution of Prosthesis
Twiddler by HandyKey Corporation
One-Handed Key Chording USB Keyboard
Types of Augmented Reality
collaborative shared reality
diminished reality
image recognition, processing and replacement.
Remember the MilkContextual Notification Systems
Virtual Post-It Notes with Image Processing1995
Persistent Architectures
Conclusions
ThankYouTwitter: @caseorganicE-mail: [email protected]: slideshare.net/caseorganic/
CyborgCampcyborgcamp.com
More at cyborganthropology.com
Geoloqigeoloqi.com