ophidian 2350 gameplay demo

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OPHIDIAN 2350: A Two-Wave Gameplay Demonstration of Core Rule Concepts, Turn and Card Mechanics -Players are denoted as: “PB” for Portal/Bio-Tek and “CW” for Cybernetics/War -Card Names are emboldened -Text enclosed (in parentheses) indicates in-game modified rules or a rule clarification. IE: an ability that normally is a + action, is currently a (-) action because of a card in play. -Game-specific terms are Capitalized -Text in Superscript indicate a card’s owner -Numbers in brackets [#/#] show a player’s [Credits/Cheer] THE EARLY GAME -Players each roll a six-sided die; PB wins the roll and will start -Players: PB Portal/Bio Starter with three Boosters, and assembles a team of Level 1 Gladiators with Victory Point value of exactly 10 VP, and arranges them in the Arena. ACTION FIELD: Mannequin, Prince of Gates SUPPORT FIELD: Poc Shot, Little Jinx CW Cybernetics/War Starter with three Boosters ACTION FIELD: Striking Dragon, Maximillion SUPPORT FIELD: Ironsides, Simon Bantus (Gladiators are associated with specific Disciplines, and that Gladiator counts as both types.) (Each Character has a Life, a Rage, and an Attack Damage value.) PB

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OPHIDIAN 2350 Gameplay DEMO

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Page 1: Ophidian 2350 Gameplay Demo

OPHIDIAN 2350: A Two-Wave Gameplay Demonstration of Core Rule Concepts, Turn and Card Mechanics

-Players are denoted as: “PB” for Portal/Bio-Tek and “CW” for Cybernetics/War-Card Names are emboldened-Text enclosed (in parentheses) indicates in-game modified rules or a rule clarification. IE: an ability that normally is a + action, is currently a (-) action because of a card in play.-Game-specific terms are Capitalized-Text in Superscript indicate a card’s owner-Numbers in brackets [#/#] show a player’s [Credits/Cheer]

THE EARLY GAME

-Players each roll a six-sided die; PB wins the roll and will start-Players:

PB

Portal/Bio Starter with three Boosters, and assembles a team of Level 1 Gladiators with Victory Point value of exactly 10 VP, and arranges them in the Arena.

ACTION FIELD: Mannequin, Prince of GatesSUPPORT FIELD: Poc Shot, Little Jinx

CW

Cybernetics/War Starter with three BoostersACTION FIELD: Striking Dragon, MaximillionSUPPORT FIELD: Ironsides, Simon Bantus

(Gladiators are associated with specific Disciplines, and that Gladiator counts as both types.)(Each Character has a Life, a Rage, and an Attack Damage value.)

PB

Draws Lung Spores, Jagged Bones, Dripping Leak, Ranchek, Drosh, Flow-Flux Portal, Bone Beast, Portal Prison, and Senet.Places Bone Beast and Portal Prison at the bottom of Arsenal

CW

Draws two Phase Blades, Final Embrace, Bomb Blastic, Flexi Armor, Double Team, Joint Lock, Let Freedom Ring, Rocket LaunchPlaces one Phase Blades and Final Embrace at the bottom of Arsenal

WAVE 1

PB [11/0]

Page 2: Ophidian 2350 Gameplay Demo

1. Spends 3 CP to play Lung Spores on IronsidesCW

2. Spends 2 CP to play Dripping Leak on MaximillionCW

3. Sets Prince of GatesPB to indicate an attack on Simon BantusCW

-MaximillionCW Protects Simon BantusCW and takes 2 ADMG, PB gains 1 Cheer4. Sets MannequinPB to indicate attacking Simon BantusCW

-MaximillionCW Protects Simon BantusCW and takes 2 ADMG, PB gains 1 Cheer5. Spends 3 CP to play Jagged Bones on Poc ShotPB

6. Pass

CW [11/0]

1. Spends 3 CP to play Flexi Armor on Simon BantusCW

2. Spends 3 CP to play Bomb Blastic3. Sets MaximillionCW to indicate an attack against Poc ShotPB

-PB Sets Little Jinx indicate that she intercepts the attack against Poc Shot, PB gains 1 Cheer

4. Sets Striking DragonCW to indicate attacking Poc ShotPB, Poc ShotPB takes 1 ADMG, CW gains 1 Cheer

PB [3/3]

1. Spends 1 Cheer to steal the Flow2. Advances Poc Shot to Action Field

-Bomb Blastic Reacts, takes 1 XDMG to deal 1 XDMG to Poc Shot3. Sets Poc Shot to indicate attacking Maximillion, Maximillion takes 2 ADMG, PB gains 1

Cheer4. Spends 3 CP to play Ranchek (- action)

CW [5/1]

1. Advances Simon Bantus to Action Field2. Sets Simon Bantus to indicate attacking Poc Shot, Poc Shot takes 1 ADMG, CW gains 1

Cheer3. Advances Ironsides, Ironsides takes 1 XDMG from Lung Spores4. Sets Ironsides to indicate attacking Poc Shot

-PB Reacts, Sets Jagged Bones to add +1 DDMG-Ironsides takes 2 DDMG, Poc Shot takes 2 ADMG, CW gains 1 Cheer

5. Spends 2 CP to play Phase Blades on Maximillion (- action)

PB [0/3]

1. Advances Ranchek2. Sets Ranchek to indicate attacking Simon Bantus

-CW Reacts, Scraps Flexi Armor to negate 1 ADMG3. Sets Poc Shot to indicate attacking Ironsides

Page 3: Ophidian 2350 Gameplay Demo

-CW Reacts, spends 2 CP to play Joint Lock, Poc Shot takes 1 DDMG, Simon Bantus takes 1 ADMG and goes to Funeral Pyre, PB gains 1 Cheer

4. Pass

CW [3/3]

1. Pass

THE FIRST BREATHER

1. Determine Flow : CW’s Gladiators have taken most Wounds, so CW will start Wave 2.

2. Regenerate: Both players unset all cards, scrap unwanted cards in hand, draw up to nine cards, and return two to the bottom of their Arsenal.

-PB: Scrap: nothingDraw: Pestilence, Lockjaw, Portalled Heist, Bloaters,

Peptide Growth Hormone, Spinal TwistReturn: Spinal Twist, Senet

-CW Scrap: Rocket LaunchDraw: Supply Bot, Aikido Strike, Bombers, Gelhar’s Spear Lobber, Viral Shield, Spiked Fists, Arm BladeReturn: Bombers, Supply Bot

3. Reset Credits : Both players set to 12 CP (NOTE: CW wasted 1 CP from Wave 1)4. Maintain : Both players pay Maintenance costs, or Scrap cards.

-CW: Scrap: nothingMaintain: Spends 4 CP to Maintain Bomb Blastic and

Phase Blades-PB: Scrap: Lung Spores, Dripping Leak

Maintain: Ranchek5. Promote : -CW Promotes Maximillion, who heals 1 Wound, and is no longer

Raging-PB Promotes Little Jinx, and brings in Replacement Gladiator, Tessa

6. Maneuver : -CW: Action Field: Ironsides, MaximillionSupport Field: Simon Bantus, Striking Dragon, Bomb Blastic

-PB: Action Field: Mannequin, Prince of Gates, RanchekSupport Field: Tessa, Little Jinx

WAVE 2

CW [8/3]

1. Spends 2 CP to Play Viral Shield on Ironsides2. Sets Maximillion to indicate attacking Mannequin

-PB sets Prince of Gates to indicate that he Intercepts

Page 4: Ophidian 2350 Gameplay Demo

-CW Reacts, sets Phase Blades, Mannequin takes 1 XMDG, Prince of Gates takes 2 ADMG, PB gains 1 Cheer

3. Sets Ironsides to indicate attacking Mannequin, Mannequin takes 2 ADMG, CW gains 1 Cheer

4. Advances Striking Dragon5. Sets Striking Dragon to indicate attacking Mannequin, Mannequin takes 1 ADMG, CW

gains 1 Cheer6. Spends 3 CP to play Gelhar’s Spear Lobber (- action)

PB [11/4]

1. Spends 1 CP to play Flow-Flux Portal (- action)-Gelhar’s Spear Lobber is Flipped face-down since another Zone is played

CW [3/5]

1. Spends 3 CP to play Arm Blade on Maximillion (- action)

PB [10/4]

1. Spends 3 CP to play Lockjaw2. Spends 2 CP to play Drosh3. Advances Lockjaw

-Bomb Blastic Reacts, takes 1 XDMG to deal 1 XDMG to Lockjaw, Bomb Blastic and Lockjaw go to Scrapheap

4. Sets Mannequin to indicate attacking Maximillion, Maximillion takes 2 ADMG, PB gains 1 Cheer

5. Advances Little Jinx to Action Field6. Sets Little Jinx to activate Vex ability, PB rolls 6, Maximillion takes 2 XDMG

CW [0/5]

1. Advances Simon Bantus2. Pass

PB [5/4]

1. Sets Ranchek to indicate attacking Maximillion-CW Reacts, Sets Simon Bantus to Intercept, Simon Bantus takes 1 ADMG, CW gains 1 Cheer

2. Advances Drosh3. Sets Drosh to indicate attacking Maximillion, Maximillion takes 1 ADMG and goes to

Funeral Pyre4. Spends 3 CP to play Peptide Growth Hormone on Tessa (- action)

CW [0/6]

Page 5: Ophidian 2350 Gameplay Demo

1. Pass

PB [2/4]

1. Advances Tessa2. Sets Tessa to indicate attacking Simon Bantus, Simon Bantus take 1 ADMG, PB gains 1

Cheer3. Pass

CW [0/6]

1. Pass

THE SECOND BREATHER

1. Determine Flow : CW’s Gladiators have taken most Wounds, so CW will start Wave 3.

And, so on.