ogdc 2014_speed up and make quality 3d game models_mr. pham duc duy
TRANSCRIPT
Speaker: Pham Duc Duy 3D Artist in Game Studio North - VNG
SPEED UP and MAKE QUALITY for YOUR 3D MODELS
Who am I ?
GSN 3D Artist
Contents
Experiences from
archiving Quality
Applying on
Project
Difficulties and solutions
Face to high pressure from the project
Solution: Build my own Library.
A lot of Armors need to be modeled
Solution: Maya Modeling Tool Kit
Game Designer wants to modify the models.
Solution: Diamante Tool
Character’s hair styles make you tired.
Solution: Use CurveStrapSnap tool in Zbrush
So … to speed up your 3D modeling.
Build our own library.
Tools in Maya and Zbrush
Texture painting
Solution: Zbrush poly-painting
For hard-surface character
Solution: Use Ddo Quixel plugin for Photoshop
Your speed is getting much better after that but….
Game Designer is still not happy!?
And … to speed up your 3D texture painting
Outstanding result Thoi Loan project : 332 tool models in 95 days.
Cuu Toc project : 90 high detailed models in 50 days.
Make quality for your 3D model
Quality
Understand anatomy
Understand topology for 3d
models
Use references
Exaggerate the characteristic
Good skill in 3d software
Have a good computer
Understand Anatomy
Some of my works for Cuu Toc project
Conclusion
To speed up your 3D modeling and texturing, we should:
To make quality for your 3D model