nvb_upg.pdf

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  • 7/24/2019 Nvb_Upg.pdf

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    FINAL,

    OFFICIA

    L

    Cost: SS

    2This model gains the following Ability:Accomplice: After this model ends its Activation afriendly model within 6" may Activate immdediately

    as a Chain Activation.

    This model gains the following Tactical Action:

    (1) Playtime: Target friendly model within 6" gains

    the following Condition until the end of the Turn:

    "Playtime: After dealing damage with an Attack

    Action, draw 1 card."

    The Dreamer

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    FINAL,

    OFFICIA

    L

    Cost: SS

    1This model gains the following Abilities:Toss and Turn:After this model deals damage withan ShAction to an enemy model, if a friendly Lord

    Chompy Bits has not already Activated this Turn, this

    model gains the following Condition for the rest of

    the game: "Waking +1:Reduce the healing from this

    model's Pleasant DreamsAbility by -1. This Condition

    may not be removed by the Actions of other friendly

    models."

    Inflict Dreams: While this model is buried, a friendlyLord Chompy Bits gains the following Ability: "Melee

    Expert: This model gains 1 additional AP which

    may only be used to take MlActions."

    The Dreamer, Limited

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    FINAL,

    OFFICIA

    L

    Cost: SS

    2This model gains the following Ability:Ranged Expert: This model gains 1 additional APwhich may only be used to take ShActions.

    This model gains the following Attack Action:

    (1) Surrounded by Nightmares (Sh 7 / Rst: Wp

    / Rg: 8): Target model suffers 1 damage for

    each Nightmare within 3" and LoS of it which it

    considers an enemy.

    The Dreamer

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    FINAL,

    OFFICIA

    L

    Cost: SS

    5This model gains the following Tactical Action:(1) Manifest Nightmares(Ca6M/ TN: * / Rg: 6):Name a Minion or Enforcer Nightmare model. The

    TN of this Action is 10MM plus the SoulstoneCost of the named model. Summon the named

    model within range and deal damage to it equal to

    its Wdminus one, which may not be reduced. This

    model gains the following Condition for the rest of

    the game: "Waking +1: Reduce the healing from

    this model's Pleasant Dreams Ability by -1. This

    Condition may not be removed by the Actions ofother friendly models."

    MCIt's My Dream: After succeeding, the summoned

    model does not gain the Slow Condition.

    The Dreamer, Limited

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    FINAL,

    OFFICIA

    L

    Cost: SS

    2This model gains +1 Wk.This model gains the following Ability:On Dreaming Wings:All friendly Nightmare models

    gain the following Ability while within a6 of thismodel: "Flight: this model is immune to falling

    damage and may ignore any terrain or models

    while moving."

    The Dreamer or Nightmare, Rare 1

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    FINAL,

    OFFICIA

    L

    Cost: SS

    2This model gains the following Ability:Handbag:If this model comes into base contact witha Corpse or Scrap Marker during a Walk Action, this

    model may remove the Marker. At the end of this

    model's Activation, place any Markers removed in this

    way within 2" of it.

    This model gains the following Tactical Actions:

    (2) Create Teddy Bear (Ca5 / TN: 16M): Discard

    any combination of 4 Corpse or Scrap Markers

    within 6" and LoS of this model to summon a

    Teddy into base contact with this model.

    (1) Create Doll (Ca5 / TN: 12M): Discard a Scrap

    Marker within 6" and LoS to summon a Wicked

    Doll into base contact with this model.

    Widow Weaver

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    FINAL,

    OFFICIA

    L

    Cost: SS

    This model gains the following Abilities:

    Feast, My Darlings: When this model kills an

    enemy model, a friendly model within 6" may count

    as having killed the model for the purposes of the

    Growand MatureAbilities.

    Born of Blood: Once per Turn, when an enemy

    model within a2 is killed due to the Black Blood

    Ability or the Black Blood Pustule Action, this

    model may discard a card to summon a Terror Tot

    in base contact with the model before removingit. The summoned Terror Tot suffers 2 damage,

    ignoring the Black BloodAbility.

    Nekima

    2

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    FINAL,

    OFFICIA

    L

    Cost: SS

    1This model gains the following Ability:My Strings Are My Own: This model may not bemoved or pushed by the Actions of enemy models.

    This model gains the following Tactical Action:

    (1) Wrapped in Wooden Claws: This model gains

    the following Condition until the end of the Turn:

    "Armor +1: Reduce all damage suffered by this

    model by +1, to a minimum of 1."

    Collodi

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    FINAL,

    OFFICIA

    L

    Cost: SS

    1This model gains the following Ability:The Fate of Us All: Once per Turn, when this modelreceives a Condition from a friendly Effigy, all

    friendly Puppets and Minions within p6 may gain

    the same Condition.

    Follow My Lead: Once per Turn, when this model

    receives a Condition from one of its own Actions,

    all friendly Puppets and Minions within p6 may

    gain the same Condition.

    This model gains the following Tactical Action:

    (0) Creep:Push this model up to 3" in any direction.

    Collodi, Limited

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    FINAL,

    OFFICIA

    L

    Cost: SS

    1This model gains the following Tactical Actions:(1) Breathe Life: Push all friendly Minions andPuppets within p6 up to 2" in any direction. This

    Action may only be taken once per Turn.

    (0) Stitched Back Up: Target other friendly model

    within 6" heals 2 damage.

    Collodi

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    FINAL,

    OFFICIA

    L

    Cost: SS

    1This model gains the following Abilities:Bag of Props: When this model declares anAttack Action or is targeted by an Attack Action,

    it may end the Focused or Defensive Condition

    on a friendly model within a6 to gain the same

    Condition at the same value.

    One Hundred Stolen Voices: This model may

    summon any Effigy model (regardless of Faction)

    when using the Extra Thread Action instead of a

    Marionette or Wicked Doll.

    This model gains the following Tactical Action:

    (0) Creep:Push this model up to 3" in any direction.

    Collodi, Limited

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    FINAL,

    OFFICIA

    L

    Cost: SS

    2This model gains the following Ability:A Little Food, A Little Water: When this modeldeclares a Walk Action, it may nominate a friendly

    Puppet within 2". After the Walk Action is resolved,

    place the friendly Puppet into base contact.

    Vasilisa

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    FINAL,

    OFFICIA

    L

    Cost: SS

    This model gains the following Ability:

    Strum the Threads: Friendly Puppet models which

    Activate within a6 may suffer 2 damage, which

    may not be reduced, to gain the FastCondition.

    Collodi or Vasilisa, Rare 1

    1

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    FINAL,

    OFFICIA

    L

    Cost: SS

    This model gains the following Ability:

    A New Nest: Crews led by this model may hire

    Swampfiend models regardless of Faction.

    This model gains the following Trigger to its

    Menacing TalonsAttack Action:

    R Critical Strike: When damaging the target,

    this attack deals +1 damage for each Rin thefinal duel total.

    Spawn Mother

    1