no huddle shotgun option offense coach jared carson formations running game passing game motions...

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NO HUDDLE SHOTGUN OPTION OFFENSE Coach Jared Carson www.fastandfuriousfootball.com Formation s Running Game Passing Game Motions Play Calling

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NO HUDDLE SHOTGUN OPTION OFFENSE

Coach Jared Carson

www.fastandfuriousfootball.com

Formations

Running Game Passing Game

Motions

Play Calling

Formation Basics• Combination of words and letters

• X is always on left of formation

• Y is always on right of formation

• Words tell X and Y receivers where to align

• Numbers (1-9) tell Z, J and H where to align

• 1st is Z, 2nd is J and 3rd is H (no 3rd number align to right)

• Special Formations called by name only

• Stack puts H 3 yards behind the X or Y

BASE

CG GT T

Q

42 6 8

1

3579

X Y

Z, J and H can line up at any number

Z J

H

This is our base alignment with X and Y wide. Will only call numbers to the movers when getting in this formation

Examples

1. 54

2. 261

3. 97 Stack

Z J

HH

JZ

TIGHT

CG GT T

Q

42 6 8

1

3579

X Y

Z, J and H can line up at any number

Z J

H

Example

1. Tight 54

2. Tight 379

ZJH

RIGHT

CG GT T

Q

42 6 8

1

3579

X Y

Z, J and H can line up at any number

Z JH

Example

1. Right 46Stack

LEFT

CG GT T

Q

42 6 8

1

3579

X Y

Z, J and H can line up at any number

Z J

H

Example

1. Left 461

NASTY

CG GT T

Q

42 6 8

1

3579

X Y

Z, J and H can line up at any number

Z J

H

EXAMPLE

1. Nasty 321

NUTS

CG GT T

Q

X Y

Z J

H

BARBIE

C GG T T

Q

X Y

Z J H

LEROY

CG GT T

Q

X Y

Z

J

H

Motions

• Will be built into the play

• Z, J and H are movers

• Jet-Motion running across formation

• Orbit-Motion to H back position

• Twirl-Motion in front of QB then wrap behind

• YO-YO-Motion to opposite guard and back

• Cowboy-Motion 3 step to orbit and out to pitch

Motions

CG GT T

Q

X Y

Z J

H

JET ORBIT COWBOYTWIRL YO-YO

ZZ J

• Terminology built for a no huddle style offense• Able to communicate through hand signals and code words• Terminology consists of State, City, Mascot and Colors• State names indicate passes• City names indicate runs• Mascots indicate the version of the run• Colors indicate the direction of play• Playaction would be a state followed by a city or mascot

Play Calling

Passing Game

QUICK GAME

Running Game

Lineman Rules

• 2 point stance

• Center to Guard 2 foot splits

• Guard to Tackle 3 foot plus splits

• If covered widen 1 step-be able to cut off b gap

• If uncovered tighten 1 step

Play Calling

CG GT T

Q

X

H

Z J

Y

EB

B

S

CTT

BC

E B

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Play Calling

CG GT T

Q

X

H

Z J

Y

Formations

CG GT T

Q

42 6 8

01

3579

X YX YX Y

Z and J can line up at any number

H can line up at any number or letter

Formations

CG GT T

Q

42 6 8

01

3579

X YX YX Y

Z and J can line up at any number

H can line up at any number or letter

Running Game

Running

Motions

Motions

Motions

Motions

Motions

Motions

Q

C G TGT

Z J H