night of the walking dead

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    NIGHTOFTHEWALKINGDEADAnOfficialRAVENLOFTAdventureFor4-6Players,Levels1-3Credits:Design:BillSlavicsekEditing:AndriaHaydayCoverArt:RobhRuppelInteriorArt:StephenFabianGraphicDesign:RoyE.ParkerCartography:DavidC.SutherlandIIITypesetting:TraceyZamagneProduction:SarahFeggestadPlaytesting:PaulBalsamo,JohnHardy,CurtisMarz,RichOdermatt,ScottTrantelSpecialThanks:BruceNesmith,ThomasReidOnlineFormatting:TheKargataneOnlineProofreading:WinnyTirmarche,BrianVickers,VandiWilliamsVisitRavenloftonthewebatwww.wizards.comandwww.kargatane.comU.S.,CANADA,ASIA,PACIFIC,&LATINAMERICAWizardsoftheCoast,Inc.P.O.Box707RentonWA98057-0707(Questions?)1-800-324-6496

    EUROPEANHEADQUARTERSWizardsoftheCoast,BelgiumP.B.20312600BerchemBelgium+32-70-23-32-77ADVANCEDDUNGEONS&DRAGONS,AD&D,RAVENLOFTandtheWizardsoftheCoastlogoareregisteredtrademarksownedbyWizardsoftheCoast,Inc.AllWizardscharacters,characternames,andthedistinctivelikenessesthereofaretrademarksownedbyWizardsoftheCoast,Inc.Distributedtothetoy,hobby,andcomictradeintheUnitedStatesandCanadabyregionaldistributors.

    DistributedworldwidebyWizardsoftheCoast,Inc.andregionaldistributors.ThismaterialisprotectedunderthecopyrightlawsoftheUnitedStatesofAmerica.AnyreproductionorunauthorizeduseofthematerialorartworkcontainedhereinisprohibitedwithouttheexpresswrittenpermissionofWizardsoftheCoast,Inc.Thisproductisaworkoffiction.Anysimilaritiestoactualpeople,organizations,places,oreventsispurelycoincidental.1992WizardsoftheCoast,Inc.Allrightsreserved.MadeintheU.S.A.2TableofContentsIntroduction.............................................................3FortheDM............................................................3StoryBackground..................................................3

    TheHyskosaScroll................................................4AdventureSynopsis...............................................5Part1:TheSwamp..................................................6StartingtheAdventure...........................................6SwampEncounters................................................6TheCrocodile....................................................7TheGiantFrogs.................................................8TheVistaniCamp..............................................8TheFloatingHouse...........................................9TheGatheringStorm.......................................11

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    Part2:MaraisdTarascon....................................12TheVillage..........................................................12VillageEvents......................................................16DayOne:TheFuneral.....................................16DayTwo:SceneoftheCrime..........................17NightTwo:TheOdorofDeath........................18NightThree:TheMadmanStrikes..................18Event:TheDinnerParty..................................18DayFour:FacingtheMadman........................19Part3:LairoftheZombieLord..........................20TheStorm........................................................20ZombiesontheMove......................................21LairoftheZombieMaster...............................21TheFinalBattle...............................................23TheEclipse......................................................24TheSunReturns..............................................24Appendix................................................................25MarcelTarascon,ZombieLord...........................25JeanTarascon,Madman......................................26Clues....................................................................27WhatLucSays.................................................27LuctheGhost...................................................27WhatVillagersSay..........................................27ScrollofHyskosa.................................................28

    Errata.....................................................................29INTRODUCTION3INTRODUCTIONreebranchesclawacrossthewindowpane,lightsflickerasthestormintensifies,andthewindwailslikeabansheeinthenight.Thehouroffearisonceagainuponus,callingusbacktotheshoresofRavenloftforanotherterrifyingadventure.Areyoureadytoenterthedemiplaneofdread?Thisisanadventureforfourtosixplayerswithcharactersof1stto3rdlevel.Agoodmixofcharacters

    isrequiredtosurvivetheeventswhichunfoldherein.Aclericisessential.Further,thepartysexperiencelevelsshouldtotalatleastnine.Beforewarned!TheRAVENLOFTcampaignsettingisnoplacefortheweakorsqueamish.Wehavedoneourutmosttomakethisadventuresuitableforstarting-levelcharacters,butthedenizensofthedemiplaneremainready,willing,andeagertoendheroiccareersbeforetheyveevenhadachancetobegin.Doyouandyourplayersstillwishtocontinue?ThenstepforwardandentertheMists....FORTHEDMThematerialthatfollowsisfortheDMonly.

    Playersshouldstopreadingnow!AsDM,youshouldreadtheentireadventureatleastoncebeforeattemptingtorunitforyourgaminggroup.Theplayersandtheircharactersshouldenjoybeingsurprisedandmystifiedduringgameplay;youshouldnot.Youneedtoknowwhatishappeninginordertobestutilizepacing,tension,andmoodtheprimeelementsofanyRAVENLOFTadventure.Thebetteryouprepare,thebetteryouandyourplayerswillenjoythegamingsession.

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    Thisisanintroductory-leveladventure,designedspecificallytoopenthedemiplanetonewplayers,newcharacters,orboth.Thatdoesntmeantheadventureisacakewalkfarfromit.IfthePCstrytogotoe-to-toewitheverymenacethatawaitsthemwithoutfirstfindingoutalltheycanandpreparingthemselvesthoroughly,thenfeelfreetoshowthemtheerroroftheirways.NightoftheWalkingDeadtakesplaceinSouragne(pronouncedsooRAWnya),anislanddomainfirstintroducedintheRAVENLOFTboxedsetandfurtherdetailedinDomainsofDread(seeChapterThree:IslandsofTerror.)Dontrevealthistoyourplayers.Theyshoulddiscoverwheretheadventuretakesplacethroughtheactionsoftheircharacters.STORYBACKGROUNDMaraisdTarascon(pronouncedmaRAYdetaRASkon)isasmallvillageonthesoutheasternedgeofSouragnesgreatswamp.PierreTarasconfoundedthevillagemanygenerationsagotosupporthisvastplantation.(Noonecanrememberexactlyhowoldthesettlementis,butithasexistedatleasttwocenturies.)Todaythevillageisfairlyprosperous,andtheTarasconfamilystillrunsthenearbyplantation.Butnothing

    escapestheshadowsforeverinthedemiplaneofdread.RecentlyadarknesshasdescendeduponMaraisdTarascon.Untilthreeweeksago,theTarasconplantationwasadministeredbyMarcelandJeanTarascon,twinbrothersandthedirectdescendantsofPierre.Bothbrotherswereformallyincharge,butitwasJeanwhospenthisdaysrunningthefamilybusiness.MarcelwastoointriguedwithhisfamilyspasttooffermuchhelptoJean.Yearsago,MarcelfoundPierreTarasconstatteredjournallockedinanoldtrunk.Afterreadingthejournal,Marcelcouldnotstopthinkingofthedetailswithin.

    PierreswordspaintedapictureoftheearlydaysinMaraisdTarascon.Moreover,theytoldofastrangevisitornamedHyskosa,whomPierrehadbefriended.AccordingtoPierre,HyskosawasafamousVistaniseerwhosevisionsofthefuturewereremarkablyaccurate,especiallysincemostgypsyseerswerethen(asnow)women.ThelastentrytomentionHyskosatoldofhismostpowerfulrevelation,apresciencecalledtheSixSigns.Thejournaldidnotdescribethevisionindetail,butMarcelsforefatherdidrecordatantalizingnotation:thattheVistanihadleftbehindascrollonwhichthevisionwasrecorded.Pierrehidthescroll,butthejournaldidnotsaywhere.

    Asyearspassed,Marcelbecameincreasinglyobsessedwithfindingthatscroll.Hewassureitcontainedthesecretsofpowerandimmortality.Thedemiplanefueledhisobsession,fillingMarcelsdreamswithvisionsofthepowerhecraved,nightafternight.JeanandMarcelhadabrother,Luc,nearly15yearsyounger.(Theirmotherdiedgivingbirthtohim.)LucwasexceedinglydevotedtoMarcel.Afewmonthsago,LucjoinedMarcelinhisquesttofindthescrollofHyskosa.Luccarednothingfor

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    powerorvisionsofthefuture,butheidolizedMarcelandwantedtohelphisbrotherinanywayhecould.Jeanattemptedtoswaythemboth.HewarnedMarcelthathisobsessionwouldleadtonothingbutdespairandTINTRODUCTION4death.Jeandidnot,however,foreseehowtrulyhorridthefuturewouldbecome.Threeweeksago,LucsawaVistaniwagonparkedonaroadjustoutsidethevillage,andhepaidayounggypsynamedValanatotellhisfuture.SherecitedacrypticversewhichguidedLuctoahiddenpassageattheedgeofthevillage.Thepassageledintotheoldcemetery.TogetherLucandMarcelfollowedthetunnelintotheancientburialgrounds.There,hiddenwithinanabovegroundcrypt,thetwobrothersfoundthescrollofHyskosa.Lucwasreadingtheversesaloudwhenzombiesemergedfromtheshadowsbetweentheovergrownburialchambers.Astheyoungmanwatchedinhorror,thefoulundeadstruckdownandmutilatedhisolderbrother.Lucwasshattered.Thedreadfulscene,combinedwiththeknowledgethathehadledhis

    brothertohisdeath,droveLucintoatrancelikestate.HebecamewhatmanyinhabitantsofRavenloftcallalostone.(SeeMenintheRAVENLOFTMonstrousCompendiumAppendix.)AsLucstoodhelplessintheoldcemetery,JeanTarasconarrived,savingyoungLucfromthezombies.Afterdrivingofftheundead,JeanliftedMarcelsmangledformandcarrieditthroughthecemeteryssecretpassage.Lucfollowed,buthisvacantstareneveraltered,andheneverletgoofthescroll.JeantookMarcelstraighttothevillageshaman,whoattemptedtoraiseMarcel,butfailed.Jeancriedoutinpainandleftwithhisbrothersbody.Theshaman

    didnotunderstandthetrueoutcomeofhisfailure,butJeandid,forhisbondwithhistwinwasstrong.Insteadofregaininglife,Marcelhadbecomeanundeadcreatureofthefoulestsort.MarcelTarasconhadbecomeazombielord!JeanblamedhimselfforthefatewhichhadbefallenMarcelandLuc.Hebecamemadnotinthemindlessfashionofhisyoungerbrother,butinthewayofintelligentfiendswhocarefullyhidetheirinsanityfromothers.Inhistwistedmind,Jeanfelthestillneededtoprotecthistwinfromtheobsessionwhichledtothisterribleevent.(ThoughJeanknewMarcelwasazombielord,inhismadnesshestillfeltthescroll

    wouldbringMarcelfurthermisery.)First,JeantookthescrollfromLucandhidit.Then,whenhenoticedthattheonlywordsLucspokeweretwistedversionsoftheHyskosascroll,hesenttheyouthintotheswamp.JeanpromisedtolocatethescrollforMarcel,swearingtosearchforitaslongashedrewbreath.NeverdidherevealtoMarcelthathehadhiddenit,nordidherevealtoanyonewhathisbrotherMarcelhadbecome.Marcelnowresidesintheoldcemetery,intentoncreatingundeadservantswhileJeancontinuestosearch

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    forthescroll.ForthreeweeksMarcelhasusedhispowerstokillvillagers;whentheyrise,theybecomezombiesunderhiscontrol.ThoughMarceldoesnothavethescroll,hebelievesthatanarmyofundeadwillhelphimtakeoverthisislandofterror.(Todate,thetruelordofSouragnehasnotintervened.)ThevillagehastocontendwithmorethanjustMarcel,however.Jeanhasbecomeamurdereraswellasamadman.Hetakesvictimstothezombielordasbothanofferingandasignofhisgrowingaffectionfortheundead.THEHYSKOSASCROLLDespiteMarcelTarasconsdelusions,thereisnopowertobegainedbyfindingtheHyskosascroll.Thescrollonlyportendsatimeofterroratimewhichisfastapproachingthedemiplaneofdread.Asnotedabove,HyskosawasaVistaniseerwholivedmorethantwocenturiesago.Atthepeakofhispower,Hyskosaforesawacataclysmandthesixsignswhichwouldmarkitscoming.Hewroteacrypticanddissonantverseaboutthesigns,andrecordeditonmanyscrolls.Throughouttherestofhislife,heleftcopiesineverydomainhevisited.ThescrollsareoftencalledTheSixSignsorTheHexSignsofHyskosa.

    Manyofthescrollsweredestroyed,butafew,liketheoneinthisadventure,stillsurvive.MenofpowerthroughoutRavenlofthavesoughttounravelhisverseovertheyears.Some,likeMarcelTarascon,erroneouslybelievetheverseholdsthekeytountoldpower.SeetheAppendixforacopyofHyskosasverse.Thefirstparagraphiswritteninadifferentstylethantheothers.Theverseendsabruptlybecausethepaperhasbeentornaway.Onlyfivesignsremainintact;oneismissing.EachsignisrevealedinaseparateRAVENLOFTadventure.ThefirstsignofHyskosa

    referstotheCrownofSoulsfoundinFeastofGoblyns.ThesecondsignisrevealedinShipofHorrorasthechildghostofCharlotteStern.ThethirdcomestopassinTouchofDeathwiththeseventhrisingofthepharaohAnhktepot.Thefourthsigncomestopassduringthisadventure.Thefinaltwosigns(includingthesixthsignnotprovidedinthisproduct)arerevealedinFromtheShadowsandRootsofEvil.InNightoftheWalkingDead,thescrollofHyskosaisimportantbecauseofMarcelsobsession.Whileoneofthesignsdoescometopassinthisadventure,thescrollhasnodirectimpactontheadventuresoutcome.Togetherthesignsforetella

    futureeventinRavenloft,knownastheGrandConjunction.INTRODUCTION5ADVENTURESYNOPSISAstheadventurebegins,thePCsfindthemselveslostinaswamp(presumablyinwhatevercampaignworldtheycallhome).SoontheMistsofRavenlofttransportthemintotheeerieswampsofSouragne,wheretheyencounteracrocodile,giantfrogs,and

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    mysteriousVistani.Afterdays,wheninalllikelihoodtheyarefeelinghopelesslylost,thePCshappenuponahouseonstilts.InthehousetheymeetLucTarascon,ayoungmaninatrancelikestate,whohasseveredhislinktoreality.Theonlycluetothisyouthsidentityisabookofpoetrythatheholds,whichbearsthefollowinginscription:ToLuc,mybelovedbrother.ThenoteissignedMarcel.Lucisnotcompletelysilent.Fromtimetotime,hespoutsnonsensicalrhymes,whicharetwistedversesfromtheHyskosaScroll.IfthePCsleavethelittlehouse,Lucfollowsthem.(Heisnotcompletelyoblivioustohissurroundings.)IftheywaitatLucshouse,ShamanBrucianarrivesintwodays,bringingmorefoodfortheyoungman,andleadingeveryonebacktothevillage.Duringtheirentirejourneythroughtheswamp,astrangestormisbuilding.EventuallythePCsreachthesmallvillageofMaraisdTarascon,justasthestormseemsabouttobreak.Howeverandwhenevertheygettothevillage,thePCsarriveintimetowitnessabizarrefuneralprocessioninthevillagesquare.Acoffinwrappedinheavychainsisbeingcartedtowardanearbycemetery.Thougheveryvillagerseemstobe

    ignoringit,thePCscanclearlyhearanoisecomingfrominsidethecoffin,asifsomeoneistryingtogetout.Thevillageadventure(PartII)hasbegun.AfterdealingwiththezombieinthecoffinorwatchingthecoffinbeinterredthePCsmaytrytofindsomeonewhoknowsLuc,ortheymaydecidetoaskquestionsaboutthestrangeburial.ThestormcontinuestothreatenasthePCsexplorethevillageandtalktoitsinhabitants,butnorainfalls.Throughinvestigation,thePCslearnofthestrangeeventsthathavegrippedthevillageinrecentweeks.Talesofgruesomemurders,mysteriousdisappearances,evenwordofthewalkingdeadallaresoonwhisperedin

    thePCsears.Whatisworse,someonetriestomurderpoorLuc(whofollowsthePCsfromplacetoplacelikeafaithfulhound).Beforelong,thePCsshoulddeducethatthetroublesbeganwiththeTarasconfamily.BysearchingJeanTarasconshouseinthevillage,thePCscanfindtheHyskosascrollaswellasevidenceoffoulmurders.Fromthelocalshaman,thePCscanlearnofMarcelsdeathroughlythreeweeksearlier.Theycanevendiscoverthatmanyoftherecentlydeceasedarebecomingzombies.Thisportionoftheadventure,MaraisdTarascon,comestoanendwhenthePCsencounterthemadmanandmurdererthatJeanTarascon

    hasbecome.Snuffedoutbytheboldplayercharacters,Jeansreignofterrorcomestoanend.Atthispoint,theplayercharactersprobablythinktheworstisover.Theyhaveachancetorestandheal.AsPartIIIbegins,thestormfinallybreaks,batteringthevillagewithlarge,slimydropsofrain.FromoutofthestormcomesanarmyofshamblingshapesMarcelszombies!TheyseekthescrollandyoungLuc,bothofwhichhappentobeinthePCscare(provided,ofcourse,thePCshavebeensuccessfulsofar).

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    Asthezombiesattack,Lucprattlesthroughhisverses.HehasaddedafewnewlinestotherepertoirewhichbynowisfamiliartothePCs.LucfinallyrevealsthecluewhichledhimandMarceltothesecretpassagebehindthecemeteryshill.ThePCsmustentertheoldcemeterytoconfrontMarcelbeforetheentirevillageisdestroyed.Theymustdealwithzombies,rats,andskeletonstoreachthezombielordslairintheancientTarasconmausoleum.CantheystopMarcel,orwillthePCsbeforcedtosubmittothezombielordswillandbecomemembersofhisundeadarmy?Tofindout,youmustbearwitnesstotheNightoftheWalkingDead.PART1:THESWAMP6PART1:THESWAMPhestartuppresentedhereassumesthatthePCsenterRavenloftfromanotherrealm.WhileaPCortwomayhaveheardlegendsaboutthedemiplaneofdread,ideallynoneofthemwillhavevisiteditpriortothisadventure.(TheMistsofRavenloftshouldcatchthemunaware.)IfyourPCshavevisitedthedemiplanebefore,orarealreadyin

    Ravenloft,adjustthedescriptionsinthissectionaccordingly.STARTINGTHEADVENTUREAsDM,thefirstthingyoumustdoisarrangeforthePCstoenteraswamp.Anyswampinanyrealmwilldo,fortheMistsofRavenloftcanpenetrateeventhemostdistantlands.Howdoyouarrangethisstartup?PerhapsthePCsmustcrossaswamptoreachtheirtruedestination.OrperhapsthePCsarejustlookingforsomeoneorsomething,andtheirsearchleadstoaswamp.Itdoesn treallymatterhowtheygetthere;whatmattersisthattheydo.

    Travelthroughaswampisdifficult.Insomeplacesthewaterisseveralfeetdeep,concealingroots,pits,andevenmoresinisterdangers.TheopeningofthisadventureassumesthatthePCsarenavigatingtheswampintheiroriginallocationbypolingaraft.IfyourPCsdecidetomakethetrekonfoot,you llhavetoalterthedescriptionsbelow.(Lateron,youmightarrangeforthemtofindabrokenandbatteredraftintheswampofSouragne.)Whatevertheirreasonforbeingintheswamp,itshouldn ttakelongforthePCstobecomehopelesslylostespeciallywiththehelpofRavenloft smysteriousmists.Nightfallapproaches.Describethe

    sceneasfollows:Nightbeginstosettleovertheswamp,cloakingthedenseundergrowthindarknessandturningthewater ssurfacetoblack.Withitcomesaclinging,creepingfog,risingfromthewaterlikeaspectralsteam.Thefogsurroundsyou,itsdampnesscaressingyoulikecold,deadhands.Theswampseemstoretreatfromthemists,itssightsandsoundsdisappearingintosomeunseendistance.Allthatremainsvisibleisthecold,chokingfog.Evenyour

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    companionsseemfaraway.Foramoment,everythingisquiet.Whatfewsoundsyoucanhearareamplifiedbythesurroundingmists:yourownbreathing,yourbeatingheart.Thenthefogbeginstodissipate,fadingawayasquicklyasitappeared,leavingyouandyourcompanionsaloneinthedismalswamp.IfthePCsreactsuspiciouslytothemysteriousfogoraskabouttheswamp,eachshouldmakeaWisdomcheck(1d20roll).SuccessfulPCsnoticethefollowing:Theswampseemsevendarkerthanitdidbefore.Thenearbytreeshavebecometwistedshadowswithclawlikebranchesreachingout,andafoulodorrisesfromthemurkywater.Overhead,throughthetangledbranches,theskyalsoappearsstrange.Thestarshavesubtlychangedpositions,andthemooniscloser,nearlyfull.Menacingcloudsbegintorollacrossthewesternskylikeacurtainofblacksmoke.Inbutafewmoments,thecloudsblotoutthefeeblestarlightcompletely.Astormisbrewingaverybadstorm.ThePCsmaytrytoretracetheirpathandfindawayout.Ofcourse,they reinRavenloftnow,and

    heretheywillstayuntilthedemiplanedecidestoreleasethem.Thoughfogcloakstheswamp,playercharacterscanreadilydiscerntheirsurroundsarenolongerthoseoftherealmtheyleftbehind.SWAMPENCOUNTERSTheMistsofRavenlofthavedepositedthePCsinthegreatswampofSouragne,justfivemilesfromMaraisd Tarascon.TheMistsaredisorienting;whateverroutethePCstake,theyremainlostintheswampforfourdays,oftentravelingincircles.Ondayfive,theyreachthevillage(themysteriousmistsstopinterfering).Whilemanydangerslurkintheswamp,onlya

    fewtakenoticeoftheadventurers.Thissectionoutlinesfourswampencounters:acrocodile,giantfrogs,aVistanicamp,andLucTarasconinhisfloatinghouse.Theadventureisdesignedsothatoneencounteroccurseachday.Ifthispacingistooslowforyourplayers,youmaywishtomodifytheadventureandrunthecrocodileandfrogencountersonthesameday.OryoumayskiponeofthoseTPART1:THESWAMP7encountersentirely,perhapssavingtheotherincasethePCsreturntotheswamplater.However,the

    VistaniandthefloatinghouseencountersmustoccurduringthetwodaysimmediatelyprecedingthePCsarrivalinMaraisd Tarascon.Inanycase,don tdwellonthetimebetweenencounters;proceedswiftlyandsmoothlyfromonedaytothenext.WhilethePCsareintheswamp,thestorm(notedearlier)continuestobrew.Withtheapproachofeachnightfall,theskybecomesblackandboiling,yetitisstrangelysilent;nothunderbooms,nolightningflashes,andnorainfalls.Whenmorning

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    comes,theskyhasclearedsomewhat,butitisstillovercast,andgrowsdarkerthroughouttheday.Afterastringofsuchdaysandnights,whenatlastthePCsleavetheswamptoenterMaraisd Tarascon,thestormseemsreadytobreak.TheGatheringStorm(attheendofthissection)describesthatevent.ItisassumedthatthePCstravelthroughtheswampbydayandsetcampatnight.Withtheeverthickeningcloudsoverhead,itistoodarktonavigateafternightfall,regardlessoftorchlight.Evenduringtheday,thenatureoftheswampandthebuildingstormmakeeverythingshadowyandgray.Feelfreetoaddeventstofleshouttheadventureintheswamp.Allofthesesupplementaryeventsshouldbeatmosphereandtensionbuildersnotoutrightcombatwithmoreswampcreatures.Forexample,thePCsmayhearsomethingslidethroughthewaterjustbeyondanearbyclumpoftrees.Orperhapssomethingbumpsupagainstthebottomoftheirraftfromtimetotimeandwhilethey reshovingapoleintothewatertoinvestigate,asnake(nonpoisonous)dropsontotheraftfromthetreesoverhead.Paintascenewithmood-settingadjectives,implythatdangerisimminent,andthengoonwith

    theadventureoutlinedhere.Don trevealthatnothingisreallywaitingtoconsumethePCs.Lettheplayersthinkthatsomethingwhichtheydon tfullyunderstandhasoccurred,orthattheircharactershavejustnarrowlyescapedsomedreadfulevent.Inthisway,youcanenhancethetensionandsuspensewithoutthrowingwaveafterwaveofcreaturesattheplayercharacters.TheCrocodileThedayisdarkanddismal,paintedgraybythemistandclouds.Thesunhasnotshownitsfacesinceyouarrived,andtheairisclammyandcold.Thewaterbelowtheraftisseveralfeetdeep.Tooneside,

    blacklogsdriftlazilyatopthestagnantwater.Totheother,shadowsslipthroughthetreesandtheunderbrush,movingintimewiththeraft.Theeyesoftheswampareuponyou.Ahungrycrocodileislurkingonthesurfaceofthewateramongthedriftofdarklogs.IfthePCsdecidetopokeatthelogs,theyhavea20%chanceofPART1:THESWAMP8spottingthecrocodile.Iftheyignorethelogs,thecrocodilesurprisesthemaftertheymovepast(2penaltytothePCs surpriseroll).ThecrocodiletargetsonePCwhoisneartheedgeoftheraft.Ittries

    topullitsvictimintothewater,contenttograbonemealandfleebeforetheotherscanreact.Crocodile:AC5;MV6/12;HD3;hp14;THAC016;#AT2;Dmg2d4/1d12;SDsurprise;SZL;MLaverage(9);Intanimal(1);ALN;XP65.TheGiantFrogsTheraftslipsthroughatangleoftallreedsgrowingupfrombeneaththeblack,murkywater.Thefoghasdissipated,butthesurroundingsarestillgloomy.Overhead,branchesentwinetoformadense

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    canopy.Thesoundsoftheswampareloudernow,andtheyechothroughthetrees.Unseencreaturesslidethroughthereedsbelowthewater ssurface.Achorusofcroaksandribbitsbegins,asiftogreetyou,growingsoloudthateveryothersoundisdrownedoutbytheirraucoussong.Then,allatonce,thechorusstops.ThePCsmustmakesurpriserollswitha-3penalty.Characterswhoaresuccessfulcanseeatrioofgiantfrogsasplitsecondbeforethecreaturesstrike.Characterswhofailthesurpriserollcanhearsomethinglargemovingthroughthevegetationbeforethefrogsemergefromtheshadow-filledswamp.Eachgiantfrogweighs150poundsandmeasures4feetlong.Itusesitslong,stickytonguetocatchprey.Whilethetonguecausesnodamage,itdoesreceivea+4attackbonus.Charactersstruckbyatonguearereeledintowardthefrog sdeadlybite.Withanattackrollof20,agiantfrogcanswallowasmall-sizedvictimwhole(includingdemihumansunderfourfeettall).ThePCshaveinadvertentlywanderedintothefrogs feedingground,andhavebeenmistakenfortoday smeal.

    Anoldflat-bottomedboatlieshiddeninthisarea,concealedbyreedsandnearlysubmerged.Theboathasagapingholeinitssidejustabovethewaterline.Afterdefeatingthefrogs,anyPCwhodecidestolookaroundcanfindthewreckbymakingasuccessfulWisdomcheck.Allthatremainsofanyinterestintheboatisalockedchest.Thechestcontainswaterloggedfood,clothes,andtwo+1shortswordswrappedinsoakingwetcloth.GiantFrogs(3):AC7;MV3/9;HD2;hp5,8,10;THAC016;#AT1;Dmg1d6;SAtongue;SZM;MLaverage(8);Intnon-(0);ALnil;XP175each.TheVistaniCamp

    Timeisbeginningtolosemeaningfortheplayercharactersasgray,sunlessdaysmergeintoblack,moonlessnights.Eachnighttheskyblackensandboils,butstillnorainfalls.Whenthisencounteroccurs,twilightisnigh.Inthedistance,thePCsseealight.Describethesceneastheydrawneartoinvestigate:Alittleislandofdrylandrisesoutofthestagnantwater.Thelightcomesfromafirethatformsthecenterofasmallcamp.Intheflickeringlight,youcanclearlyseeacolorfulgypsywagon,twooldmares,threegaily-cladchildren,andanoldwoman.Amomentlater,twomenstepintoview.

    Oneisoldandthin,theotheryoungandstrong.Theysettlethemselvesbesidethefire.Thentheoldmanlooksup,directingthegazeofhisgoodeyeuponyou.Theothereyeismilkyandblank.Themansmilesandmotionswithhiswitheredhand,invitingyoutojoinhisgroup.Howthiswagon,calledavardobyitsowners,madeitswaytothisspotisunclear;thePCsmaybesuspiciousornervous.ThewaysoftheVistaniarestrange,however,andtheMistsoftenhelpthem

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    travelwheretheywanttogo.ThisvardoisthesameoneLucTarasconvisitedroughlythreeweeksago,receivingthecluewhichledhimandhisbrothertotheHyskosascroll.Now,withincreasinglyhorrideventsoccurringinMaraisd Tarascon,thissmallVistaniclanhasdecidedtomoveon.ThegypsiesareheretopassonawarningtothePCs(thougheventhegypsiesmaybeunawareofthatfactatthestartofthisencounter).OfthesevenVistaniinthecamp,threearesmallchildren.OldScarengi,theancientVistaniwithoneblindeye,istheleaderofthissmallbrood.Hiswife,Ryana,aplumpwomanwithsilverhairandlaughingeyes,isalmostasancient.Theirson,Carloni,isastrongyoungmanwithblackhairandamatchingmustache.Thethreesmallchildrenarehis.(Theirmotherisdeceased.)Carlonidrivesthehorses,andheiseagertoputasmuchdistanceashecanbetweenhisfamilyandMaraisd Tarascon.ItisCarloni ssister,Valana,whoshouldcatchthePCs attention.Thisyoungwoman senchantingblackeyesandredlipscansetamanaflame.Sheisgiftedwiththepowertoseethefuture,anditwashervisionwhichledtotherecentTarascontragedy.Sheremainsinthe

    wagonforatimeafterthePCsarrive.IfthePCsapproachthisclaninafriendlymanner,Scarengirespondsinkind,thoughCarloniremainsdistantandmakesnoefforttohidehisdesirePART1:THESWAMP9toresumetheirjourney.ScarengiandhiswifetellthePCsthatavillagecalledMaraisd Tarasconliesattheedgeofthisswamp.Itisnotfar,Scarengisays,butitisnotaplacetovisitonanightsuchasthis.Underhisbreath,Carloniadds,Bettertostayintheswamp.Scarengirefusestorevealmore.Hiswife,Ryana,agreesandsays,Tospeakofevilistoinvite

    ittodinner.Scarengiinvitestheplayercharacterstojoinhisfamilyfordinnerandtosharetheirfireuntilmorningcomes.Perhaps,hesayswithasparkleinhiseye,therewillevenbetimeforafortune.Afterdinner,whenthechildrenhavebeenputtobed,Valanaemergesfromthebackofthewagonwithherpouchofrunes.ItisthefirsttimethePCshaveseenher.Thedooratthebackofthewagonopenstorevealashapelyyoungwomanwithdark,expressiveeyes.Shesmilesshyly,thensettlesnearby,besidethefire.This,Scarengiproclaimsproudly,ismybeautifuldaughterValana.Shewilltellyour

    fortune.Valanagazesateachofyouinturn,withthefirelightshininginherlarge,blackeyes.ThetroublebeganwhenIcasttherunesforthatquietandlostyoungman,sheexplainssadly.Perhapsitwillendwithanothercasting.Sheholdsaflatpaninherlapandstonetilesinherhands.Then,aftergazingonceagainintoyoureyes,shedropsthetilesintothepan.Thelostonehascalledyou!Valanagasps.Eachmemberofherfamilyhastilymakesa

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    protectivegesture.Thedeadwillwalkwiththecomingstorm,andyoumustfindawaytoputthemtorest.Ifyoucannot,therainwillturntoblood!ItwilldrownyouyouandallofMaraisd Tarascon.Scarengiquicklyushershiswifeanddaughterintothewagon.Nochargeforyourfortune,theoldmanaddshastily.Itistimetorestaftertheadventuresoftheday.Beourguestsandsleepbesidethefire.NothingthePCsdocanstopScarengiandhisfamilyfromretiring.OnlyCarloniremainsoutside,settlinguprightintothedriver sseatofthewagonwithaheavycloakaroundhim.Hecloseshiseyesasiftosleep.AsthePCsbegintosettleforthenight,theyseeValana sshapelyformoutlinedinthewagondoorway.Shespeaksbarelyaboveawhisper,butthePCscanhearherclearly.Bewarethemadman,shesays.Bewarehisblood.(Thisisimportant;besuretosaythewordsslowlysotheplayersrememberthisclue.)ThenthedoorclosesandValanaisgone.Valana sfinalwordsrefertoJeanTarascon(themadman)andMarcelthezombielord(hisblood,asinkin).IfthePCssetawatch,sometimebefore

    morningthewatchfallsasleep,nomatterhowhardheorshetriestoavoidit.WhenthePCsawake,theyarealone.Theirraftremainswheretheyleftit,butnotraceoftheVistanifamilyremains.IfthePCsdecidetobattletheVistaniatanytimeduringthisencounter,Ryanaputsacurseonthem.Untilthebloodhasbeenwashedbyalikenumberofkindacts,sheproclaims,youwillwandertheselandsofmist,theselandsyousodesperatelyseektoescape.Inotherwords,untilthePCshavedonesevengooddeedsforotherVistani,theywillwanderthedemiplaneofdread.RemovingRyana scursewill

    havetobethesubjectoffutureadventures,forthePCshaveotherthingstodointhevillageofMaraisd Tarasconatthistime.Notethatattacking(andpossiblykilling)aninnocentVistanifamilyisanevilact;inadditiontosufferingthecurse,thePCsarerequiredtomakeaRavenloftpowerscheck(describedinChapterIIIoftheRAVENLOFTboxedset).Vistani(7):AC6;MV12;HD4x4,1x3;hp21x4,1x3;THAC017;#AT1;Dmg1d8;SZM;MLaverage(9);Intaverage(10);ALNE;XP105x4,7x3.TheFloatingHouse

    Atsomepointduringtheirfourthdayintheswamp,thePCscomeacrossthehouseinwhichLucTarasconresides.ThehouseshouldbeasmysteriousandthreateningasanyunknownlocationinRavenloft.Thetreesinthispartoftheswampcloseinaroundtheraft,formingathicktangleofbranchesandexposedroots,makingprogressslowanddifficult.Sharp,brokenlimbsscratchyourarmsandlegsasyoupushtheraftforward,andthewind

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    whistlesanodd,lifelesstuneasitrushesthroughtheleavesoverhead.Asyoubreakthroughaclumpoffoliage,alightappearsinthedistance.Itisbrighterthanasinglelantern,warmandinvitinginthecolddampair.Thelightisnotateyelevel.Ithoversinthedarksothatyoumustlookuptoseeit.Likemothstoaflame,youandyourraftslideeasilytowardthesourceofthelight.Itisasmallwoodenhouse,hardlylargerthanashack.Lightspillsfromitstwofrontwindowsandawideopendoor.Thehouseappearstobesuspendedintheairabovethesurfaceoftheswamp,itsreflectionshimmeringinthedankpoolbeforeit.PART1:THESWAMP10Thehouseisn tactuallyfloatingintheair;itjustlooksthatwayinthedarkness.Fourstoutpolesrisefromtheswamp,liftingthehousesome8feetabovethewater.Thepolesobviouslyservetoprotectthehousefromrisingwaterandthecreaturesoftheswamp.Otherthananoccasionalcroakorcricketsong,theswamparoundthehouseisstill.ThePCscanapproachthesmallhouseinanymannertheychoose.Asnoted,thefrontoftheshack

    hastwowindowsandanopendoor.Nocurtainscoverthewindows.FromtheanglethePCshave,theycannotseeinside.Therearenowindowsordoorsonthesidesofthestructure,andthebackwallholdsonlyasinglewindow,alsobare.Thewaterbeneathandaroundthehouseisnomorethan4feetdeep;inmostplaces,itmeasuresabout2feet.Thehousehasnoporch.Thereisnosignofaboat.Anyattempttogettheattentionofsomeoneinsidetheshackresultsinfailure.AfterthePCsareabouttodeclarethehousedesertedorlookinside,thefollowingoccurs:Suddenly,aropeladderdropsfromthedoorway.

    Nofigurestepsintothelighttogreetyou,andnotevenashadowpassestheopendoor.Theladder,constructedofwoodenstepsandthickrope,simplyrollsoutwithabriefclatterofknockingwood.Thelaststephangsjustabovethesurfaceofthefetidwater,invitingyoutoclimbupintothewarmlight.TheladderwaitspatientlyforthePCstoclimbit.Nooneappearsatthedoorwaytoencourage(ordiscourage)them;Lucjustsitsinsidetheshack,unmoving.Theladdergentlyswaysabovetheblackwateroftheswamp.WhenaPChasclimbedtheropeladder,readthefollowingaloud:Thelittlehousehasonlyoneroom.Alltold,

    morethantwodozenlanternshangfrompegsonthewallandsitonthewarpedwoodenfloor,floodingtheshackwithlight.Totherightofthedoor,unopenedboxeshavebeenneatlystackedagainstthewall.Anopen-toppedbarrelsitsbesidetheboxes.Inthecenteroftheroom,facingthedoor,isayoungman.Hesitswithinacircleoffiveburninglanterns,withhislarge,blankeyesfixedinplace.Theyoungmanisunusuallythinandpale,andhislong,blondhairhangslimplytohisshoulders.His

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    featuresaretortured.Thesimpleshirtandpantsthathewearsarecleanandfresh.Heclutchesasmallbookinhislap,butmakesnomovetogetuporgreetyouexcepttoslowlystruggleoutanincomprehensiblephrase:Theondescendshallevilofnighttheland,atnearissignsofhexadthiswhenPART1:THESWAMP11hand.Thenhereturnstohisquietstate,neitherspeakingnorrespondinginanyway.TheyouthisLuc,youngestoftheTarasconbrothers.Hehasbecomeoneoftheshattered,brokensoulsknownasthelostones.HehasretreatedintohimselftoblockouttheterrorsthathaveoccurredinMaraisd Tarascon.ThephraseshesometimesspeaksaretwistedversesfromtheHyskosaScroll,thelastthinghewasreadingwhenhisbrotherMarcelwaskilledbyzombiesandheshutouttheworld.TheunopenedboxescontainfreshfoodbroughtouttotheswampbyShamanBrucian,thepriestofMaraisd Tarascon.Thestoresaresubstantial;thePCscaneatheartily.Thebarrelcontainsfreshdrinkingwater.ThebookuponLuc slapisacollectionof

    children spoems.Hegivesitupwithoutastruggle.Everypoemisashortrhyme,similartotheconfusedverseswhichtheyouthutters.Thefirstpagecontainsaninscription:ToLuc,mybelovedbrother.ItissignedMarcel.Lucdoesnotcommunicateinanyway,exceptfortheoccasionalverse(seeAppendix:Clues).Theyouthwillneitherfightnordefendhimself,thoughhewillflyintoarageifsomeoneextinguishesoneofhislanterns.Eventhen,Luconlyposesadangertohimselfashebasheshisheadandbodyagainstawallorthefloor.Tocalmhim,thelanternmustberelit.ThePCscanspendthenightsafelywithinLuc s

    shack.Inthemorning,theyseethesmokeofanearbyvillageandcanjourneytoMaraisd Tarascon.Iftheydecidetostayattheshackformorethantwodays,ShamanBrucianarriveswithfreshfoodandclothingforLuc.Hecanleadthemtothevillage.(Seearea9inPartIIforinformationonBrucian.)HoweverthePCswindupheadingforMaraisd Tarascon,Lucfollowsthemlikeafaithfuldog.NothingthePCsdoshortofkillingtheyouthcanstophimfromaccompanyingthem.IftheydokillLuc,theyouthreturnslaterasaghost(seeLuctheGhostinAppendix:Clues).KillingLucisanevilactandrequiresapowerscheck.

    LucTarascon(lostone):AC10;MV6;HD1-1;hp7;THAC020;#AT1;Dmg1d2;SArage;SDnil;SZM;MLunsteady(7);Intlow(6);ALN;XP7.TheGatheringStormAsthePCsbegintoleavetheswampandapproachthevillageofMaraisd Tarascon,theskyfillswithrollingblackclouds.Forthefirsttime,lightningplaysacrosstheheavens.Still,norainfalls.Thestormsimplyhangsovertheswampandthevillage,occasionallysendingaboltoflightning

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    towardthegroundorlettinglooseaclapofominousthunder.Whenitfinallybreaks,thestormpromisestobespectacular.PART2:MARAISDTARASCON12PART2:MARAISDTARASCONaraisd Tarasconislocatedapproximatelytwo-and-a-halfmilesfromPortd Elhour,ontheeasternedgeofSouragne svastswamp.ThePCsapproachthevillagefromthewest,emergingfromtheswampontheafternoonofdayfive.Thestormcloudscontinuetobuild;despitetheearlyhour,itseemslikedusk.Asnoted,ifthePCshavenotharmedLuc,hetravelswiththem.HewalksjustafewstepsbehindthelastPC,carryinghisbookofpoetryandanever-blazinglantern.Thisportionisdividedintotwosections:aguidetoMaraisd Tarascon(seethemapintheattachedfile,alongwithaplayersmapwithoutthelocationnumbers),andalistofeventsthattakeplaceinandnearthevillage.Alleventsarekeyedtoacertaintime;somearealsokeyedtoalocation.Forexample,The

    FuneraloccursnearthechurchasthePCsenterthevillage;itisassumedthattheactivitywilldrawthemtothatarea.BesuretofamiliarizeyourselfwiththeeventsinMaraisd TarasconbeforethePCsexplorethetown.AssoonasthePCsenterthevillage,JeanTarasconlearnsoftheirarrival.IfLuciswiththeparty,JeanbeginstoplanhowtoprotectMarcelfromtheknowledgetheyouthhasretainedaboutHyskosa sscroll.IfthePCshavekilledLuc,Jeandoesn tbecomeoverlyconcernedwiththepartyuntiltheytrytofindthemurderer(him),gettooclosetoMarcel,oruntilLucappearsasaghost(seepage27).

    THEVILLAGEMaraisd Tarasconisaclusterofsmallwood-andthatchbuildingsattheedgeoftheswamp,housingabout300people.Acemeteryisperchedonahilloverlookingthevillage.Thegraveyardisdividedintotwosections,oneold(area11onthemap),theothernew(area10).TheoldgraveyardcontainsMarcel slair.EastofthevillageistheTarasconplantation.Fromadistanceitlooksimpressive,butoncloserinspection,itisobviousthatthefieldshavenotbeentendedinweeks.ThePCscanwanderfreely,speakingwithwhomevertheywish.Murders,zombies,

    disappearancestheeventsofthepastweekshavecausedafearfulmoodtosettleoverthevillage.(AssumethatMarceldiedthreeweeksago,regardlessofhowlongthePCshavespentintheswamp.)Everyoneisnervousandmorethanalittleafraid.SomehaveevenspokenoffleeingtoPortd Elhour,butatthemomentsuchacourseofactionisstillonlytalk.CharismaChecksTogainanypersonalinformationaboutthe

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    village,itsinhabitantsorrecentevents,thePCsmustmakesuccessfulCharismachecks.Itiseasiesttodealwithshopkeepers;nomodifiertothecheckapplies.Dealingwithcommonvillagersisnomoredifficult;aCharismacheckwitha5modifierisrequiredtoenticethemtoopenup.OnlyonePCisallowedtomakeaCharismacheckatagivenshoporcottage.IfthePCfailsthecheck,anothercharactercanreturntotrylater,butwitha2cumulativemodifierforeachfailure.SomeofthecluesthatPCscanobtainarenotedintheguidetothevillagebelow.Tofilloutencountersinotherlocations,seeWhatVillagersSayintheAppendix:Cluessection.1.FullMoonInnThePCsarelikelytotakearoomhereduringtheirstayinMaraisd Tarascon.(Certainlythevillagerswillrecommendit.)Afencesurroundstheinn,whichisalarge,two-storybuildingwithanattachedstable.TheFullMoonInnservesasameetingplaceforthevillagers,especiallyduringthesedarktimeswheneveryoneseekscomfortandtheprotectionofothers.Alargecommonroomfeaturesabarandadozentables.Foodisservedfromearly

    morninguntilarespectablenighthour,androomscanberentedbytheday.JeraldBascolmandhiswife,Henrietta,runtheinn.TheirdaughterLillinheadsastaffoffourbarmaids,andtheirsonJerald,Jr.tendsthestable.OneofthebarmaidsisachattyyoungwomannamedKatha.IfshewarmsuptoaPC,shetellsaninterestingstory:MPART2:MARAISDTARASCON13Overaweekago,Francois,alocalfellow,wellhefelldeadrighthereinthecommonroom.Iwas

    takingabreakinthekitchenatthetime,restingmywearyfeetnearthebackdoor.Iremember,justbeforepeoplestartedholleringinthecommonroom,Igotawhiffofsomeawfulodorblowinginfromoutside.Itwaskindoflikerottenmeatnotthatweserveanyhere,mindyoubutworse.Luckily,I vegotquiteastrongstomach.Infact,Iwasjustabouttogooutsidetofindoutwhatcouldbecausingthatodorwhenthescreamsbegan.ThenIsawFrancoisbeingcartedofftobeburied.Youknow,IforgotallaboutthatawfulodoruntiljustafewdaysagowhenoldFioramentionedthatshehadsmelledittoo.I dlockyourdoorwhenyou resleepingifIwasyou.Everybodyin

    thevillagedoesnow.ThoughKathadoesn trealizeit,sheexperiencedtheodorofdeaththatsurroundsMarcelTarascontheodorwhichsurroundseveryzombielord.Fioralivesinthevillage(seelocation12).KathawillpointthewaytoFiora shouseshouldthePCsask,withthisprecaution:Fioradoesn tspeaktoanyonemuchlately,notevenme.Currently,theFullMoonInnhasonlyoneguestotherthanthePCs:Duncand Lute.Duncantravelsto

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    Maraisd Tarasconeveryfewmonthstoconductbusiness.HeisanagentforseveralbusinessesinPortd Elhour,makingdealsandtradesbetweenthetwotowns.Heknowsnothingofuseaboutrecenteventshere.Heonlyknowsthathewantstofinishhisbusinessandleaveassoonashecan.2.BakeryLouised Cannoperatesthebakery,turningoutcakes,rolls,andcandies.Herspecialtyisredlicorice.HerbestcustomersareMordu,JeanTarascon,andtheBordellchildren(allofwhomlikelicorice).Besidesthisjuicytidbit,shecanofferthePCsonepieceofinformationfromthelistinAppendix:Clues.3.CarpenterMarcusBordell,thevillagecarpenter,buildscabinetsandfurniturehere.Ahalf-dozenchildrenMarcus ssonsanddaughtersrunaroundoutsidetheshopduringtheday.HecanofferthePCsonepieceofinformationfromthelistinAppendix:Clues.4.Pierot sCottagePierotisthecemeterycaretaker.Byday,heisinarea10.Whennightfalls,hecomeshome,locksthedoors,lightsalantern,eatssupper,goestobed,andhopestowakeinthemorning.HebelievesthatMarais

    d Tarasconiscursedbyallofthisdeath,andheisseriouslyconsideringleavingthevillageafterthecomingstormhaspassed.5.Constable sCottageConstableGreminmaintainsanofficeandahomeinthiscottage.Hedoesnotlikestrangers,andhedistruststhePCsbecauseoftheiruntimelyarrival.Hisvillageisinthegripofsometerribleevil,andhedoesnotknowhowtoprotectit.Whatisworse,abouttwoweeksagohissonfellpreytothemysteriousailmentthatkillsitsvictimsandthenquicklyturnsthemintozombies.Hisson sdeath,combinedwithgrislymurders

    andmissingpeople,haspushedtheconstabletowardtheedge.Hebelievesthemurdersandsomeofthemissingpeopleareconnected,forhehasfoundthesameitematmanyofthesescenes:apieceofredlicorice.IfthePCsgiveGreminanytrouble,hethreatenstoarrestthem.Acharmspelloraveryconvincingargumentcanpreventthearrest(Charisma5).Withthesecondprovocation,however,Greminlockstheminthesmallstonejail/storageshednexttohiscottageatleastovernight.Escapefromthejailisfairlysimple:thelockcaneasilybepickedbyathief,andthedoorcanbebroken

    withasuccessfulbendbars/liftgateattempt.Awisertacticispersuasion;withasuccessfulCharismacheck,modifiedby10,thejailedPCscanconvincetheconstablethattheycanhelpthetown.Inthisway,theyavoidbeingknownthroughouttownasescapedconvicts.WhenthezombiesattackinPartIII,theconstablereleasesthePCs,nomatterwhatmayhavetranspiredbetweenthem.ConstableGremin(2nd-levelfighter):AC4(chainmailandshield);MV12;HD2;hp15;THAC0

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    19;#AT1;Dmg1d8+1(longsword);Str16,Dex12,Con14,Int15,Wis13,Cha10;ALLG.6.Mordu sCottageMordu,thetowneccentric,livesaloneinthissmallcottage.Unlikemostothervillagers,MorduwelcomesthePCswithopenarmsandfriendlygreetings.Hedoesnotseemtheleastbitnervousorupsetbyrecentevents.Tothecontrary,heseemsquiteexcitedbyitall.Heoffersthemredlicoricefromanearthenjar,thenaskswhattheyknowaboutthehappeningsinMaraisd Tarascon.Mordu,ofcourse,hashisowntheoriesaboutthemysteriousdeathsanddisappearances.HebelievestheyhavesomethingtodowithanancientswampgodthathasbeencalledtoSouragnebyagroupofcultists.(Heiswrong,butheshouldsoundcredibleandsinceretothePCs.)Hepromisestofindproof,andasksthePCstoreturnthenextdaytotalkfurther.PART2:MARAISDTARASCON14BeforethePCsleave,MordusharestwootherpiecesofinformationfromthelistinAppendix:Clues.Morduhaslongbeenanamateurscholar.HehasdozensofscrollsandbooksconcerningSouragneand

    thelandsbeyond.(Likemostinhabitantsofthedemiplaneofdread,heisunawarethatheistrappedinarealmcalledRavenloft.)FewofMordu sbooksareseriousworks.Infact,onlyonecontainsanypertinentinformation.ItconcernstohistoryofAntonMisroi,lordofSouragne.Unfortunately,itiswritteninanancientlanguagewhichMorducannotread.Theothersaremorefancifulthanscholarly,includingMordu sfavorite,abooktitledTheCultoftheSwampGod.7.GeneralStoreThislarge,clutteredbuildingisthevillage sgeneralstore.ItisrunbythedwarfDerunoandhis

    family,whohappeneduponMaraisd TarasconmuchlikethePCsanddecidedtostay.Derunosellstravelingequipment,foodstuffs,householdgoods,anddairy(goat smilk)productsatfairprices.Hebuysitemsforthestoreathalfmarketprice.DerunohasafewitemsthatmayinterestthePCs,kepthiddenandlockedaway.ThedwarfwillonlybringthemoutoncehegetstoknowandtrustthePCs.Iftheyhavebeenopenlyhelpingthevillage,heofferstheitemsforfree.Theseincludethreepotionsofhealing,six+1arrows,bracersofAC6,andalongsword+1.8.Blacksmith

    Theblacksmithisalarge,powerfulmannamedJordi.Heisquietandshy,andinitiallyrefusestotalkaboutanythingbutbusiness.IfLuciswiththePCs(andhewillbeunlesssomethinghashappenedtohim),Jordiclutcheshishammerandbacksaway.Hefearstheyoungman.AnykindofracketwillbringJordi swife,Nadine,running.NadineisdeeplysaddenedbythedisappearanceofColin,heronlyson,whoworkedfortheTarascons.(Colinisnowaghoul,butshedoesn tknowit.)If

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    persuaded,NadineexplainsthatColinneverreturnedfromworkfivedaysago,andanyinquiryattheplantationhasmetwithindifference.Theconstablehasbeentoooccupiedwithotherhappenings,includingthedeathofhisownson,buthehaspromisedtocheckwithJeanTarasconassoonasheisable.JordicanprovidethePCswithonepieceofinformationfromthelistinAppendix:Clues.9.ChurchShamanBrucianisthevillagepriest.Hischurchhonorsthegodsofgood,payingequalservicetolaw,neutrality,andchaos,thoughBrucianhimselfisneutralgood.Hisresidenceistheadjacentcottage,butlatelyhestaysinthechurch.Ifpersuaded,Brucianreluctantlydescribesrecenteventsinthevillage.Hesaysthatvillagershavebeendyingsuddenly,eventhosewhoappearedstrongandhealthyamomentbefore.Thefirstsuchdeath,aboutthreeweeksago,wasafieldworkernamedHogarth.Onlyminutesafterfallingdeadtotheground,Hogarthroseasazombie.NowBrucianalwayssealsthecoffinsoftherecentlydead.ThepriestdoesnottellthePCsaboutthe

    Tarasconfamilyontheirfirstmeeting,evenifLuciswiththem.IfthePCsdidnotmeetBrucianintheswamp,heappearssurprisedtoseeLucnow.Hegoestotheyouthtomakesureheisallright,andLucrespondsbyrecitingatwistedverse.DuringthisfirstmeetingwiththePCs,thepriestisrathercurtinresponsetoquestionsaboutLuc.HesaysLucisalostonefromthevillage,butrevealsnofamilyties.BrucianalsoexplainsthathetookpityonLuc,occasionallyventuringintotheswamptodeliverfoodandfreshwater.ThepriestissecretivebecausehedoesnottrustthePCsyet.Iftheyreturnlaterandconfronthimwith

    thethingstheyhavelearned,oriftheymanagetoconvincehimthroughsubsequentactionsthattheyarewillingtohelpthevillage,Bruciannervouslyexplainsmore.HesaysthatMarcelTarasconwasthefirsttodieinthisstringofhorror.HealsodescribestheunfortunatechangeswhichthisdeathwroughtinJeanTarascon,aswellasinhisyoungerbrotherLuc.Bruciandoesnot,however,mentionthatJeanbroughtMarcel sbodytohim.NordoeshedescribehisfailuretoreviveMarceluntilPartIIIofthisadventure.Thepriesthasthenormalcomplementofspells.Inalockedchestinthechurch,Brucianalsokeepsascrollwithfourcureseriouswoundsspells,ascroll

    withtwocurediseaseandtwocurelightwoundsspells,andascrollwithtworaisedeadspells.BecauseofhisfailuretorestoreMarcel,heisreluctanttousetheraisedeadspells.ShamanBrucian(2nd-levelpriest):AC10;MV12;HD2;hp9;THAC020(19withfootman smace+1);#AT1;Dmg1d6+2(footman smace+1);Str13,Dex8,Con11,Int14,Wis16,Cha12;ALNG.10.TheCemeteryThevillagecemeterysitsatopasmallrise

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    overlookingthetown,appropriatelydubbedCemeteryHillbythevillagers.A10-foot-highstonewallsurroundstheentiregraveyard,andanirongateonthesouthsideprovidesaccess.Theoriginalgraveyardissealedshutandovergrownwithvines.(Seearea11.)Incontrast,thenewcemeteryiswellPART2:MARAISDTARASCON15tendedandopentothepublic.Asinglepathleadstothegate.IfthePCsvisitthenewcemeteryduringtheday,theycanwalkfreelyamongthedead.Becauseofthehighwatertable,bodiesareinterredaboveground.Insteadofheadstones,thecemeteryisfilledwithmausoleums(stonebuildingscontainingnumerousvaults).Thecemeteryalsoholdsseveraldozenstackedvaults,nothousedinanybuilding,providingaffordableintermentforcommonvillagers.Thevaultscontainingthosewhorecentlydiedhavebeensealedandlocked(thevillagersknowthemtobeundead).IfthePCsentertheTarasconmausoleumthemostprominentinthenewcemeterytheydiscoverthatitdoesnotholdMarcel sbody.Themostrecentadditiontothemausoleumis

    Claudine,motherofMarcel,Jean,andLuc.Shediedyearsago.Duringtheday,Pierot,thegroundskeeperandcaretaker,canbeencountered.(Bynight,heresidesatarea4.)Pierotneverenterstheoldcemetery,andhedoesn tknowwhathappenedtothekeysfortheheavylocksontheoldgate.Infact,heissurethoselocksarerustedshut.IfaPCpersuadeshimtotalk,PierotoffersonecluefromthelistinAppendix:Clues.Inaddition,iftheyaskhimabouttheTarasconfamily,hesaysthatMarcel sbodywasneverbroughttohimatthecemeteryforinterment.AfterDark:Noone,notevenPierot,goestothe

    newcemetery(orold)atnight.IfthePCsvisitafterdark,theyencountertwoghouls.Theghoulsareopeningupthemostrecentlysealedvault;Jeremiah sifthePCsallowhimtobeburied(seeVillageEvents);JazeelToreng sifthePCsstoppedJeremiah sburial.IfthePCspausetowatchthedisinterment,thentheymustdealwiththenewlyfreedzombieaswellastheghouls.IfthePCsactbeforethevaultisopened,theyneedonlybattletheghouls.Bothghoulsfleeiftheylosemorethanhalftheirhitpointsoriftheyareturned.Ifthecreaturesescape,oneleavesbehindabitofcloth,whichthevillagetailorcanlateridentify.IfthePCsdefeatoneofthe

    creatures,theconstablecanidentifyhimasColin,sonofJorditheblacksmith.IfthePCsdefeattheotherghoul,too,theconstableknowsherasTeresa,daughterofFiora.BothwereservantsattheTarasconplantation.IftheghoulsprovetobetoomuchforthePCs,ShamanBrucianarrivesandturnsthecreaturesbeforethepartyiskilled.Ghouls(2):AC6;MV9;HD2;hp6,9;THAC019;#AT3;Dmg1-3/1-3/1-6;SAparalyzation;SDas

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    undead;ALCE;XP175each.11.TheOldCemeteryThisancientgraveyardhasbeensealedformorethan100years.Whatevercausedsuchdrasticactionhasbeenlosttolegend,butthevillagersrememberenoughtoavoiditatallcosts.Theonlyknownwaysintotheoldcemeteryaretoclimboverthe10-foothighstonewallortobreaktheheavychainsandlocksthatholdtheirongate.Asecretpassageleadsfrombeneathastatue(Aonthevillagemap)toanopeninginthehillside(B).OnlytheTarasconbrothersandthezombiesknowofthispassage.Bylookingthroughthegateoroverthewall,thePCsseeanovergrownforestofvinesandtrees.Theycanbarelymakeoutcryptsthroughthewildgrowths,andthepathisalmostnonexistent.ThevillagersandPierotdiscouragethePCsfromexploringtheoldcemetery.Ideally,thePCswon tenterthisareauntilPartIIIbegins,butyoushouldnotovertlypreventthemfromdoingso.Duringtheday,ConstableGreminmightarriveandforbidthemfromtrespassing.Atnight,strangerustlingandslaveringnoisesmightdiscouragethemfromenteringthepitchblackarea.

    IfthePCsdecidetoexploretheoldcemeterybeforealltheVillageEventshaveoccurred,gotoPartIIIandruntheencounterslistedthere.You llhavetomaketwochanges.First,thezombieshavenotyetbeenunleasheduponthevillage.Asaresult,therewillbemoreatMarcel sside;doubletheamountofzombieslistedineachencounter.Second,Jeanisstillontheloose.HecomestoMarcel saidandfightsalongsidehiminthefinalbattleunlessthePCshavedealtwithhimbeforehand.12.Fiora sCottageTheoldwomanknownasFioraliveshere.Shehasbeenbadlyfrightenedbyrecentevents,and

    usuallyrefusestodealwithanyone,villagersandstrangersalike.Shehasbarricadedherselfinherhome,andadornedthedoorsandwindowswithclumpsofgarlic,wolvesbane,andholysymbols.Attimes,Fioracanbeheardcallingforherdaughter,Teresa.IfthePCsconvinceFioratospeakwiththem,shesaysthatfoulflesheaters(ghouls)havebeenrummagingthroughthecemeteryeachnight.ShehasnotseenTeresafornearlytwoweeks;sheneverreturnedhomefromworkattheTarasconplantation.13.TarasconTownhouseInadditiontotheplantationmanor(area15),theTarasconfamilymaintainsthistwo-storyhomeinthe

    village.Jeanspendsmuchofhistimehidinghere,planningwaystoimprovehisfamily spresentsituation.Jeanismad;allplansnowrevolvearoundmurderandjoiningMarcelasamemberofthePART2:MARAISDTARASCON16undead.Duringtheday,thereisan80%chancethatJeanwillbehere.Atnight,thechancedropsto20%.Thetownhouseislockeduptight,andheavycurtainscovereverywindow.Alllocksareof

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    masterfulquality(60openlocksmodifier).Ifheishome,JeanTarasconrefusestoanswerknocks,pretendingtobegone.HehasnothingtosaytothePCsoranyoneelse.Anyattempttoforceentrycouldbenoticedbyvillagers(50%chance,withbonusesforcautionandquietastheDMseesfit).IfthePCsarespotted,theconstablearrivesin1d6rounds.Breakingintoalockedhomeisacrime;thePCsmaybecartedofftojail.(Seearea5.)IftheydomanagetobreakinwhileJeanishome,heavoidsthePCs.Heknowswheretohideandhowtomovetokeepaheadofthem.Hedoesnotattackevenifhehastheopportunitytokillthemonebyone.Buthewillrememberthistransgression,andwillgoafterthePCselsewhereattheearliestpossibleopportunity.Thehouseiswellappointedandfullofexpensive(albeitdusty)furniture.Downstairsthereisaparlor,diningroom,sittingroom,kitchen,andcook sroom.UpstairsarethreebedroomsandJean sstudy.IfthePCssearchforasecretdoorinthestudy,theyfindasmallspacehiddenbehindabookshelf.Inthehidingplaceareablack,hoodedcloakandascrolltubecontainingtheHyskosascroll.Thepocketsofthe

    blackcloakarefilledwithredlicorice.14.TailorShopTomasLeviistheproprietor.Heandhisfamilymakeandrepairalltypesofclothing.TomastriestointerestthePCsinthelatestfashionsfromPortd Elhour,showingoffgaudyfabricsandfoppishpatterns.IfthePCsmakethenecessaryCharismacheck(nomodifier),TomasprovidesonepieceofinformationfromthelistinAppendix:Clues.Inaddition,ifthePCsshowhimtheclothrippedfromaghoulinthecemetery,heidentifiesit:theclothisfromauniformwornbyallservantsattheTarascon

    manorhouse.(Tomasmadetheuniforms.)15.TarasconPlantation(notshown)Themanorhouseandservantquartersbesideitareinexcellentrepair.Thestatelymanorhouseisawhite,two-storybuildingwithtallcolumnsatthefront.Theservant shousehasbutasinglefloor.IfthePCsarriveduringtheday,bothhousesarelockedtight(masterfulqualitylocks,60modifier).IfthePCsstopbyintheevening,gotoTheDinnerPartyevent.VILLAGEEVENTSThefollowingeventsoccuroveranumberofdays,startingwiththeafternoononwhichthePCsarrive.Speedorslowtheeventstomatchthepaceof

    yourplayers.DayOne:TheFuneralUponarrivinginthevillage,thePCscangowherevertheychoose.Activityinfrontofthechurchshouldcatchtheirattention,however.Anoutdoorfuneralisbeingconducted(despitethethreateningsky).Untilitends,everyshopintownremainsclosed.SignsinthewindowsproclaimClosedforFuneralandGonetotheChurch.Eventhecottagesarelockeduptight.

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    IfthePCswaitinfrontofoneoftheshopsforthefuneraltoend,theywatchfromadistanceasasmallcrowdfollowsawagonuptothecemetery.Afterashortperiodoftime,thecrowdemergesandtheshopsreopen.IfthePCsdecidetoapproachthechurchyardtogetacloserlook,proceedwiththisevent.Solemnfacesgazeatyoususpiciously,butnoonesaysaword.Thevillagerssoonreturntheirattentiontothepriestwhostandsoveracoffinwrappedinheavychains.Thepriest sboomingvoiceechoesthroughoutthechurchyard.Friendsandfamily,wemourntheuntimelydeathofJeremiahd Gris,helaments.Letustakecomfortinthefactthathegoestoabetterplace,andletuspraythathiseternalrestispeacefulandwithoutincident.Jeremiah,youwillbemissed,butyouwillnotbewelcomehereagain.Departthisplaneandgotothenextworldwithourblessing.Thepriestcontinueshisliturgy,eventhoughamuffledbangcauseshimamoment spause.Thevillagersflinchbutquicklyregaintheircomposure.Thebangsoundsagainfromwithinthecoffin.Thecoffinrocksbackandforth,butthepriestandthecrowdignoreit.

    IfthePCssimplywatch,thepriestdirectsthemule-drawncartupthehilltowardthecemetery.Thecrowdfollows.Allthewayupthehill,soundsofsomethingtryingtoescapeemergefromtheshakingcoffin.Thevillagersignoreit,butthepriestwaveshisholysymbolovertheboxandwhispers,Jeremiah,bestill.Atthegate,Pierot,thecemeterykeeper,meetsthecart.Hedirectstheprocessiontowardanopenvault.Theattendantsslidethecoffininsideandquicklysealthevault.Then,withoutaword,thecrowdreturnstothevillage.PART2:MARAISDTARASCON17

    IfthePCsdecidetosetthepoormaninthecoffinfree,thepriestandvillageconstableimplorethecharacterstostop,andtoreconsidertheirrashactions.Neithermanfights,however,andifthePCsinsist,theattendantsreluctantlymoveaside.Oncetheystarttobreakthechains,thecrowddisperses.Eventheconstableflees.Onlythepriestremains,watchingwithsadeyes.InsidethecoffinisJeremiahd Gris,whodiedlastnightandhasnowrisenasazombie.Oncefree,heattacksthepartyandtriestoescapeintothefieldseastofthevillage.(PCsshouldmakehorrorchecks.)Thezombiebattlestothedeathifnoescapeispossible.

    Zombie(1):AC8;MV6;HD2;hp14;THAC019;#AT1;Dmg1-8;SAnil;SDasundead;ALN;XP65.FollowingZombiesandGhoulsIfatanytimethePCsdecidetofollowafleeingghoulorzombie,theycaneasilytracktheundeadcreaturetothefieldsbeyondtheTarasconplantation.Afterthat,thecreaturelosesthemintherowsofcropsandbacktrackstothepassageinthesideofthecemeteryhill.DonotallowthePCstodiscoverthis

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    impressions.IfthePCschoosethewrongway,asecondscreamalertsthemtotheirmistake.TheyarrivetoolateandfindLillin,theinnkeeper sdaughter,lyingdeadinapoolofherownblood.RedlicoricepieceshavebeenscatteredaroundhercorpseonepieceforeachPC.IfthePCschoosethecorrectway,theyarriveintimetoencounterJeanTarascon,andsurprisetheblack-cloakedmadman.Hishoodconcealshisfacecompletely.Hehasjuststabbedtheyoungwomanoncebuthehasyettofinishheroff.JeanTarascondropshisvictimandflees,leadingthePCsonachasethroughthevillage.Makethechaseexciting.LetthePCsgetclosefromtimetotime,butneverallowthemtocatchhim.(JeanTarasconknowsthevillagemuchbetterthantheydo,andhasafewhidingplacesstakedout.)Themadmaneventuallydisappearsaroundacorner,leavingbutonetraceontheground:apieceofredlicoriceforeachPC.TheconstablearrivesrightafterthePCs,whetherornottheyareintimetosaveLillin.Ifsheisdead,hehelpsthePCslookforthekiller.Ifsheisalive,hetakeshertothechurch.Inthatcase,shesurvivesand

    managestotellherstory.Adarkfigureleapedoutoftheshadowsaboveher,shesays.Shescreamedandfelthisdaggerstabher;sheremembersnothingelse.Event:TheDinnerPartyThiseventoccursifthePCsvisittheplantationhouse(area15)intheevening.UndernocircumstanceswillLucaccompanythemtotheplantation.Iftheydiscusstheirplanstogothere,hestaysbehind.Iftheydecidetogotherewhileexploringthetown,Lucturnsaroundandwalksbacktotheinn.Hedoesnotwanttogobacktohisoldhomeforfearofrememberingwhathehastriedsohardtoforget.

    Whentheyarrive,thelargehouseismostlydark.Theonlysourceoflightspillsfromwindowsaroundtheback.IfthePCspeerinsidealightedwindow,readthefollowing:Beyondthewindowliesaspaciousdiningroomwithfineappointments,showingtasteandwealth.Achandelierofburningcandlesfillstheroomwithawarmandpleasantlight.Anumberoflarge,coveredservingtrayslieuponthetableinthecenteroftheroom,andplaceshavebeensetforfour.Threeservantsenterfromasidepassage,theirheadsboweddeeplyastheywalk.Oneoftheservantsgoestothetable.Withaflourish,heliftsthelidfrom

    thegrandestplatter,revealingtonight smeal:theremainsofafreshlydeadyoungman.Driedbloodcoversmuchofhispaleflesh,andawickedcutstretchesfromeartoear.Suddenly,afaceappearsinthewindow,staringwithmalevolenteyestheeyesofaghoul!JeanTarascon sservantshaveallbecomeghouls,turnedintothefoulcreaturesbyeatingcarrionatthemadman sinsistence.(ThePCsshouldmakehorrorchecks.)Jeanwantstoemulateandpleasehisbrother

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    Marcel,whonowexistsbyeatingrottingflesh.ButJeanhimselfhasyettomusterthecouragetoeatdeadflesh;hesimplykillsandthenfeedshisvictimstohisPART2:MARAISDTARASCON19servants.Henowhasapackofghoulsathisbeckandcall.TheghoulsnoticethePCsandmovetoattack.Allthreehavegamestatisticsmatchingtheghoulsinthecemetery(area10),butyoushouldrolleachcreature shitpointsseparately.Theghoulsbattletothedeath.Asinthecemeteryencounter,ifthePCsarelosing,ShamanBruciancanshowuptoaidthem.Afterthebattle,thePCscanlookaroundthehouse.Exceptforthesilverplatters,allthatremainsofmuchvalueisfurniture.ThePCsalsocanfindanumberofthemissingvillagersalldeadatJean shands.Clumpsofdirtlieinsomeoftherooms,butnoothertraceoftheundeadexists.Giventhisscantevidence,thePCswillprobablythinktheghoulsareresponsibleforthemurders.NothingherepointstoJeanTarasconhimself.ThePCsmayeventhinkthatJeanhasbeenmurdered,too,thoughnophysicalremainscanbefound.

    DayFour:FacingtheMadmanAftertalkingtovillagersforfourdaysandexperiencingtheeventsabove,thePCsshouldbeclosetoconnectingJeanTarasconwithsomeofthevillagewoes.Eveniftheyhaven tmadethisconnection,Jeanthinkstheyhave.Plus,hebelievestheonlywaytokeepMarcelsafeistokillyoungLuc.Ondayfour,JeankillshisyoungerbrotherandthePCs.Jeanfollowsthepartyaroundtown.Hisgoalistopickthemoffonebyone,sohestrikeswhenthebestopportunitytoattackasinglecharacterpresentsitself.Ifnosuchopportunityarises,themadmanattacksin

    desperationwhenthePCsenteraconcealedorout-ofthe-waylocation(suchashistownhouse).Jeangoesafterawizardorclericfirst,attemptingtousehissurprisebonustoeliminatethespellcaster.ThenheturnshisattentiononLuc,thoughhewillfightotherswhogetinhisway.IfLucisalreadydeadforsomereason,hisghostappearsbesidethePCs.(SeeLuctheGhostinAppendix:Clues.)WhenJeanattacksthegroup,readthefollowing:Themadmanstandsbeforeyou,completelyenshroudedbyablack,hoodedcloak.Onlythecurveddaggerinhispalerighthandisvisible.Thenhetossesbackthehood,revealingafacetwistedbymadness

    andeyeslitbythefireofinsanity.Thatfireisclearlyconsuminghim,burningawaywhatisleftofhismindandhishumanity.YoushouldnothavecometoMaraisd Tarascon,themadmanhisses.Andyoushouldnothavebroughtthatwhelpofabrotherwithyou!heshouts,wavinghisdaggeratLuc.Youhaveforcedthisconfrontation!LetthebloodbeonyourhandsasyoutastethebladeofJeanTarascon!Withthat,themadmanattacks.

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    JeanTarasconbattlestothedeath.Duringthefight,theconstableandShamanBrucianconvenientlyarriveifthePCsneedassistance.Afterthebattle,Brucianofferswhateverspellsandscrollshehaslefttohealtheparty.PART3:LAIROFTHEZOMBIELORD20PART3:LAIROFTHEZOMBIELORDfthePCshavemadeitthisfar,theyprobablybelievetheyhavestoppedthemenaceandsavedthevillage.(Afterall,JeanTarasconisdead.)Themenacestillexists,butdon tdestroytheirillusionsjustyet.LetthePCsspendtherestofdayhealingattheinn,learningspells,andthengatheringsuppliesfortheirjourneyawayfromMaraisd Tarascon.Luccontinuestofollowthemaround,buthehasfallensilentsincethedaybefore,spoutingnomorenonsenseverses.AllthevillagersarefriendlytowardthePCs,andwillingtostrikesomeexcellentdealsforsuppliesandequipment.Ofcourse,noonecanprovidedirections

    toplaceslargerthanPortd Elhour,butmostpeoplearesurethePCscanlearnwhattheyneedtoknowaboutescapingSouragnethere.Thevillagersareanxioustocelebrate;theyinvitetheplayercharacterstospendonemorenightattheinn.ThatallowsthePCsafreshstartinthemorning,andafterall,theweatherispoorfortravel.AllthroughthedayonwhichJeanTarascondies,stormcloudshoveroverthevillage,justastheyhavefordays.Thunderboomsonoccasion,followedbyaflashoflightning,butotherwisethisdayisasdarkanddismalasthoseprecedingit.Stillnoraincomes.

    IfthePCsdecidetoleavebeforenightfall,Lucaccompaniesthem.Thefarthertheytravel,themoreagitatedhebecomes.Finally,hebeginstorepeatanewverse,theonewhichthegypsyValanagavehim(seeAppendix:Clues).IfLucisdeadatthispoint,hecomestothePCsasaghosttodirectthembacktothevillage.Finally,nightcoversthelandandtherainbeginstofall.TheStormWiththecomingofnight,thundershakesthevillage.Itstartsasalowrumbleinthedistanceandbuildstoaterrible,long-lastingexplosionthatrocks

    cottagesandknocksitemsfromshelves.Lightningdanceswildlyacrossthesky,castingstarkshadowsinitsskitteringflash.Thentherainbegins,fallinginlarge,fouldropsthatsoonbecomeadeluge.Thestreetsquicklyturntomud;smallstreamsforminthecracksanddepressions.Visionisobscuredbytheunendingsheetsofdarkwater,andtherainfallswithsuchforcethatithurtsthosewhoventureintoitsfury.Throughitall,thethundercontinuestorollabovethevillage,andthelightningintensifies.The

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    stormhasarrived.Asthestormbattersthesmallvillage,thetimefortellingstoriesaroundthefirehasbegun.ThePCsareprobablyintheinn scommonroom,sittingbeforethelargefireplacewithvillagerswhoarewaitingoutthestorm.Aseveryonesipstheirdrinks,listeningtothethunderandtorrents,Lucbeginstorecitehisverses.Now,however,heissayingthemcorrectly,quotingdirectlyfromHyskosa sscroll.(IfLucdiedearlier,hisghostappearstoramblethroughtheverses.)IfthePCshavenotfoundthescrollintheTarascontownhouse,oneofthemmaywishtowritedownLuc swords.Afteramoment,ShamanBrucianspeaksup.Asthepriestbeginstotalk,Luclowershisvoice,buthedoesnotstopreciting.Ihaveastorytotellyou,theshamanbegins.IdonotthinktheworstisoverinMaraisd Tarascon.HedescribesthestormynightonwhichJeanbroughtMarceltohimaboutamonthago.Marcelwasquitedead,tornapartbyundeadhands.IretrievedascrollfrommysmallcollectionandattemptedtoraisepoorMarcel,Bruciancontinues,butsomethingwentwrong.Marcelremaineddead,

    andJeancriedoutinanguish.Hespiritedawaythecorpseofhisbrother.ThatwasthelastIsawofMarcel,andthelasttimeIsawJeanalive.(Presumably,BrucianknowsthePCskilledJean.)Bruciandoesnotknowwhathisfailedmiraclewrought;Marceldidnotriseasazombielorduntillater.However,thepriesthassuspectedallalongthatsomeundeadagencyhasbeenatworkinhisvillage.Untilnow,hethoughtthatMarcelfellvictimtothesameagencyastheothervillagers.NowherealizesthatthetroublebeganafterMarceldiedandnotamomentbefore.Bruciandoesn tknowwhatthatI

    PART3:LAIROFTHEZOMBIELORD21means,butheissuretheeventsareconnected,andheshareshissuspicionswiththePCs.Twothingsoccurjustastheshamanfinisheshistale.First,anothervillagerfallsoverdead.In1d4roundsherisesasazombieandmovestocaptureLuc(ifheisalive)orthePCholdingeithertheHyskosascrollorthecopiedversesthatLucrecited.ThezombiehasthesamestatisticsastheoneinTheFuneral(seePartII),butrollitshitpointsrandomly.(Horrorchecksmaynotberequired,dependingonthenumberofpreviouszombieencountersandthe

    outcomeofthosechecks.)Second,LucstopsrecitingtheHyskosatext.Instead,herecitestheprophecywhichwasgivenhimbythegypsyValana.HerepeatsherprophecyoverandoveruntilthePCsgetthehint.ZombiesontheMoveAfterthePCshavedealtwiththenewlycreatedzombie,thedoortotheinnburstsopen.Avillager,soakedtothebonedespitethecloakhewears,rushesintothecommonroom.Heisoutofbreathand

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    obviouslyveryfrightened.ThedeadareapproachingMaraisd Tarascon!hemanagestosaybetweenshiversandcoughs.Anarmyofthewalkingdead!Thevillagersuccumbstoarackingfitofcoughs,andallhecanmanageinresponsetoquestionsistopointtowardtheeasternfields.Theconstabledecidestoinvestigate.IfthePCsfollow,theywitnessthescenedescribedbelow.Iftheydon t,theconstablereturnstotellaboutit.Youmakeyourwaythroughthepounding,slimyrainlikeblindmen.Youcanbarelyseeafootinfrontofyouunlesslightningflashes,brieflyilluminatingthearea.Eventhen,thehousesandtreesarenothingmorethanvagueshapesobscuredbyashimmeringcurtainofrain.Walkingisdifficult,forthedirtpathshavebecomemuddyandslick.Finally,youreachtheeasternpath.Thefieldsbeyondremainhiddenbydarknessandthestorm.Peelsofthunderandthedrivingrainmufflenearlyeverysound.Then,inaspectacularcrackoflightning,thefigurescomeintoviewdarkformsmovingslowlytowardthevillage.Theylooklikemisshapenhumans,butit shardtotell.Aflashoflightningilluminatestheentirefield.Thedarkshapesare

    everywhere!Theclosestarebut50feetaway,shamblingforward.Darknessreturns.Itseemsasifaneternitypasses,ormaybejustaheartbeat,andthenabrilliantflashlightsthesky.Nowyoucanseethefiguresclearly,ifonlyforasecond.Theyarezombies,aliteralarmyofthem,andtheyaremarchingonMaraisd Tarascon!ThisistheNightoftheWalkingDead,whennofewerthan25zombiesmarchonMaraisd Tarascon.(EachPCshouldmakeafearcheckwitha+2bonus.)WiththedeathofJean,MarcelhasdecidedtosearchfortheHyskosascrollhimself.Evenifhecan tfinditinthevillage,hiseffortswillberewarded;hewants

    todemonstratehistotalcontrolovertheundead.Thezombieshavebeenorderedtolaysiegetothevillage,killingdefendersandtearingapartcottagesastheysearchforthescrollMarceldesires.TheconstableasksthePCstoreturntothevillagetohelphimprepareadefense.Almostbeforetheycanrespond,LucbeginstorepeattheVistaniversethatledhimandMarceltotheoldcemetery.ThisishiswayofurgingthePCstogoafterMarcel,fortheymustdestroythezombielordtodefeathisarmy.IfthePCsdecidetohelptheconstableandthevillagerssetbarricades,ShamanBrucianurgesthemtowardadifferentcourse.FindMarcel sbody,he

    pleads,addinghisvoicetoLuc s.Iamcertainthatitholdsthekeytotheterrorswhichhavebefallenus!IfthePCsheadfortheoldcemeteryuponseeingthezombiearmy,theycanreachitwithoutincident.IfthePCsfirstreturntothevillage,andlaterheadtowardthecemetery,theymustbattlezombiestoreachit.TherainhelpstohidethePCs,butitalsohideszombies.HavetheplayerstracethepaththePCswishtotakeonthevillagemap.(Concealthesecretpassageifnecessary.)Forevery60feetof

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    progress,roll1d6.Iftheresultisa1or2,1d4zombiessurprisetheparty.Iftheresultis3or4,thePCssurprise1d4zombiesandcanavoidthemiftheywish.Iftheresultis5or6,noencounteroccurs.LairoftheZombieMasterNeartheoldcemetery,allisquiet.IfthePCssearchthehillsidecarefully,theycanfindasecretpassagebehindastoneslabwithsixstarscarveduponit.(SeeBonthevillagemap.ThepassageleadstoAinthecemetery.)ThePCscanalsoentertheoldcemeterybyclimbingoverthewallorbreakingthroughthegate.OncethecharactersarePART3:LAIROFTHEZOMBIELORD22inside,refertothemaptitledTheZombieLord sLair(attachedfile).Thenumbersbelowmatchthoseonthemap.1.AncientGateTwogrotesquegargoylesguardthisgate.(Theyarenomorethanstatues,butdon trevealthat.)Ineveryflashoflightning,thestatuesappeartomove.Thegatecanbeopenedwithasuccessfulbendbarsroll,orbyshatteringtheheavychainsthat

    secureit.Tobreakthechains,thePCsmustinflict25hitpointsofdamage.Eitherway,theresultingnoisealertsMarceltotheirpresence,despitethepoundingrain.2.EmptyMausoleumOnlydustlieswithin.3.ZombieMausoleumIfthePCsexplorethismausoleum,twozombiesshambleoutofopenvaultsandattack.IfthePCwalkpastthebuildingwithoutentering,thezombiesfollowandattackfrombehind.UsethezombiestatisticsfromTheFuneralinPartII,butrollforhitpoints.

    4.DecrepitMausoleumThiscrumblingbuildinghasbecomethehomeofgiantbats.IfthePCsdisturbthetomb,thebatsattack.GiantBats(1d6appear):AC8;MV3,Fl18;HD;hp1d4(rollrandomly);THAC020;#AT1;Dmg1d2;SAnil;SD-3frommissileattackswhileflying;SZM;MLunsteady(6);Intanimal(1);ALnil;XP35each.5.FloodedMausoleumTheroofofthismausoleumiscracked,allowingrainwatertoformapoolacoupleoffeetdeepuponthefracturedstonefloor.Thepool

    ripplesasdropafterdropfallsfromabove,echoingthroughoutthechamber.IfanyPCentersthefloodedtomb,roll1d6.Onaresultof5or6,thePCbumpsintoasubmergedskeleton.Theskeletonstandsup,placingitsgrinningskullfacetofacewiththePC.AnyPCwhobumpsintoaskeletonmustmakeafearcheck.Failureindicatesthatthecharacterdropswhateverheisholdingandrunsquicklytowardtheexit.Thereisa50%chancethata

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    droppeditemislostforeverbeneaththewaterandmud.PART3:LAIROFTHEZOMBIELORD23Skeletons(3):AC7;MV12;HD1;hp3,4,5;THAC019;#AT1;Dmg1d6;SDasundead,edgedweaponsdohalfdamage;SZM;MLfearless(20);Intnon-(0);ALN;XP65each.6.TombofRatsGiantratsinhabitthismausoleum,andtheydefenditfromanyinvaders.IfthePCsenterthetomb,theratsleapoutofopenvaultsandattack.GiantRats(3d6appear):AC7;MV12/6;HD;hp1d4(rollrandomly);THAC020;#AT1;Dmg1d3;SAdisease;SZT;MLunsteady(5);Intsemi-(3);XP15each.7.CryptsTheseabovegroundburialvaultscontaintheancientremainsoflong-deadvillagers.Littlemorethandustandbones,nonehavebeenraisedbyMarcel,andtheyposenodangertothePCs.8.TheCryptofStarsOneofthevaultsinthiscryptisopenwhenthePCsapproachit.Thedoortothevaulthassixstars

    carvedintoitthesignthatdesignatesitasadepositoryforHyskosa sscroll.ThisiswhereLucandMarcelfoundthescrollweeksago.ItisalsowhereMarcelmethisdeathatthehandsoftheoldcemetery szombieguardians.Themainguardianisaju-juzombie.Liketheotherzombies,itnowservesMarcel.WhenLucapproachesthisspot,hebecomesextremelyagitated.HeremainsbesidethePCs,butobviouslyitisagreatefforttodoso.9.TheTarasconTombStained-glasswindowsarelocatedhighuponthewallatthefrontofthetomb,spillingasicklyyellow

    lightontothecrackedstonestepsbelow.Thestairsleadtoapairofstonedoors.OncethePCsascendthestairs,therainsuddenlystops.TheFinalBattleisabouttooccur.TheFinalBattleReadthistextwhenthePCsareabouttoopenthedoorstoarea9,thezombielord slair.Asthedoorscreakopen,theyellowlightfromwithinbathesyouinitspaleglow.Avile,fetidairflowsoutthedoorwayinagust.Thehugechamberbeforeyouislitteredwithacarpetofbonesandhalfeatencarrion.Theceilingisaglassdome,throughwhichyoucanseethestormcloudspartingto

    unleashastreamofmoonlight.Aplatformofbonesliesinthemiddleofthechamber,flankedbytwoflamingbraziersthatarefashionedfromstackedskulls.Atoptheplatformisafinelycraftedthrone.SeatedthereisahideouscreaturewhoresemblesJeanTarascon,butwithrotting,palegrayskin.Welcometomydomain,intonesthefigurewithacold,raspingvoice.IamMarcelTarascon,lordoftheundead.GivemewhatIseek.Givemethe

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    scrollofthesixsigns...orjointherestofMaraisd Tarasconinlivingdeath!Withthat,largeshapesshambleoutofthedarkrecessesthatlinethechamberwalls.Astheystepintothelightcastbythefoulbraziers,youseethattheyarezombiesandtheyaremovingtowardyou!Firstthingsfirst:eachPCmustimmediatelymakeasavingthrowvs.poisonorfallvictimtoMarcel sodorofdeath.(Thescentissowellconcealedbythetombthattheusual30-yardrangedoesnotapply.)Afterthat,thefinalbattlecanproceednormally.BesuretostudyMarcel sbackgroundsheetinAppendix:MarcelTarascon,ZombieLordfordetailsonhisenhancedpowers.Threeregularzombiesmovetoprotecttheirmaster.TheyhavethesamestatisticsasthezombiesinPartII,butagain,rolltodeterminetheirhitpoints.Afourthzombieactuallytheju-juzombiethatkilledMarcelalsostandsreadytofight.EvenifthePCsagreetoturnoverLucorthescroll,Marcelstillordershiszombiestoattack.(Heknowsthatadventurerscanbecomevaluablesoldiersinhisarmy.)Marcel sregularzombiesengagethePCsfirst,

    whiletheju-juzombiewaitstoseewhichcharacterappearstobethemostpowerful.Thatisthecharacteritattacks.MarcelbattlesanyPCwhoclimbsontohisplatformofbones.Onthesixthroundofcombat(orjustbeforethezombielordisdestroyed,whichevercomesfirst),aspecialeventoccurswhichmomentarilystopsthebattle.GotoTheEclipse.Ju-JuZombie(1):AC6;MV9;HD3+12;hp22;THAC015;#AT1;Dmg3d4;SAstrikenormallyinround,hurlspears(oneeach);SD+1orbetterweapontohit,bluntandpiercingweaponsdohalfdamage,turnasspectres,immunetosleep,charm,

    hold,deathmagic,poisons,cold-basedspells,mindaffectingspells,electricity,magicmissiles,andfiredoeshalfdamage;SZM;MLfearless(20);Intlow(6);ALNE;XP975each.PART3:LAIROFTHEZOMBIELORD24TheEclipseInthemidstofthebattle,agreatthundershakesthechamber.Thenlightningstrikesthedomeoverheadandtheglassexplodes,showeringthechamberwithglitteringshards.Thefullmoonabovefillstheroomwithapaleredlight.Immediately,Lucbeginstodronerepeatedly,Thelightofthesky,

    shiningoverthedead,shallgutterandfail,turningalltored....Thezombielordshrieksandlooksintothesky.Themoonisindeedred,anditisslowlydisappearingshrinkingasthoughsomeunseenmonsterwereswallowingitbitebybite.TheeclipseisoneofthesixsignsofHyskosa svision.Throughouttheroundswhichfollow,Luccontinuestorecitetheverseoverandover,andthemooncontinuestoshrinkuntilitdisappears

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    completelyfromtheclearnightsky.(Afteratime,themoonwillslowlyreturn,astheunseenmonsterisreleasingitfromitsmouthbitbybit.)Whentheeclipsefirststarts,Marcelandhiszombiespausefor1d4rounds.Duringthisperiodoftime,thePCscanattackfreely.Whenthemomentarypauseends,Marcelscreamsinprimalrageandjoinsthebattleinearnest.Thebattleendswhenthezombielordisdestroyed.Whenthatoccurs,allzombiesunderhiscommandlosedirectionandwanderoff.TheSunReturnsWiththecomingofdawn,Maraisd Tarascontriestoreturntonormal.Therearemanydead,butthezombiearmylostitsdrivebeforetheentirevillagecouldbedestroyed.IfLucisalive,hecomesoutofhistrancelikestate.Ifheisdead,thedestructionofMarcelputsLuc sspirittorest.ThePCsaregivensuppliesandequipmenttoreplacewhattheyhavelost.Thevillagersthankthemfortheirhelp,butdonotaskthemiftheywanttostay.ThePCsareareminderofdarktimes,andthevillagerssimplywanttoputthisperiodbehindthem.Withthewarmthofthewelcomesunshining

    downuponthem,thepartyleavesthevillage.Whathappenstothemnextislargelyuptoyou.Theycaneitherreturntotheworldfromwhichtheywereplucked,orjourneytoanotherislanddomaininthefoulseaofmists.Whateverliesahead,theMistsriseupsomewhereupontheroad.Whenthetendrilsoffogfadeaway,whoknowswhatadventureawaits?APPENDIX25APPENDIXMARCELTARASCON,ZOMBIELORDZombieLord:AC6;MV6;HD6;hp39;

    THAC015;#AT2;Dmg2d4/2d4;SAseebelow;SDseebelow;SZM;MLaverage(10);Intaverage(10);ALNE;XP650.Marcelhasallthepowersofanormalzombielord(seetheRAVENLOFTMonstrousCompendiumAppendix).SomeofthesepowershavebeenenhancedbytheLandofRavenloft,asnotedbelow.SpecialAttacksLikeanyzombielord,Marceldeliverscrushingblowswithhisfists(twoattacksperround,2d4damageeach).Inaddition,theodorofdeaththatsurroundsMarcelaffectsalllivingbeingswhocome

    within30yardsofhim.Charactersmustsavevs.poisonorsufferoneofthefollowingeffects:1d6RollEffect1Weakness(asthespell)2CauseDisease(asthespell)31PointofConstitution4Contagion(asthespell)5Characterunabletoactfor1d4roundsduetonauseaandvomiting6Characterdiesinstantlyandbecomesa

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    zombieunderzombielord scontrolThreetimesperday,Marcelcancastanimatedeadtocreatezombies.Byusingthispoweronlivingbeings,hecanalsoturnthemintozombies.Ineithercase,therangeofthisinnatepoweris100yards.Ifalivingtargetfailsasavingthrowvs.death,heisinstantlyslainandrisesin1d4roundsasazombieunderMarcel scontrol.(Marcel sabilitytocreatezombieshasbeenenhanced.)SpecialDefensesLikezombies,Marcelisimmunetosleep,charm,hold,deathmagic,poisonandcold-basedspells.Hecanbeturnedasavampire,however,andsuffers2d4pointsofdamagefromdirectcontactwithholywaterorholysymbols.SpecialAbilitiesMarcelcanconversefreelywiththelivingdeadthroughamystical,telepathicability.Hecanalsospeakwithdead(perthespell)bymerelytouchingthecorpse.Further,Marcelcancontrolzombieswithinaone-mileradius,includingmonsterandju-juzombies,andhecanusetheirsensestoknowwhatishappeninginthearea.(Thisisanenhancedability.)Background

    MarcelTarasconwasobsessedwithfindingtheHyskosascrollwhenhewasalive.Althoughhewasnotevil,hismoralsdidbecomeincreasinglytwistedashesearchedforthelegendaryscroll.Asnotedintheintroduction,MarcelstillbelievestheHyskosascrollholdsthekeytountoldpowerevennowthatheisazombielord.Marcel smadtwinbrother,Jean,haspromisedtofindthescroll.(Hehasnointentionofdoingso,however.)Inthemeantime,Marcelisbuildinghiszombiearmybyanimatingcorpsesandslayingvillagerswithhisspecialpowers.Jeanhelps.Hehasalreadymurderedmanyvillagersandhasgivensomeofthecorpsesto

    Marcel.ThePCsbattle(andprobablykill)JeanasPartIIoftheadventurecomestoaclose.AsPartIIIbegins,Marcelunleasheshiszombiesonthevillage,orderingthemtofindthescrollatallcosts.WhenthePCsapproachMarcel slairintheoldcemetery,thezombielordcallssomeofhisminionstoaidhim.CombatMarcelrefusestofighthand-to-handuntilanopponentstepsupontheplatformofbonesinhislair.Hepreferstodirecthisundeadservantsandusehisspecialabilities.WhenthePCsreachhislair,hehasalreadyusedhisanimatedeadpoweroncethatday.

    HecanuseittwiceagainstthePCsifhedesires.APPENDIX26JEANTARASCON,MADMAN4thLevelFighter/Madman:AC6;MV9;HD4;hp25;THAC017;#AT1;Dmg1d3or1d4+1;SAsurprise;Str14,Dex10,Con12,Int11,Wis9,Cha9;ALCE;XP210SpecialEquipment:Studdedleatherarmor,ring

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    ofprotection+1,dagger+1inwalkingstick,pocketfulofredlicoricepieces,twopotionsofhealing,blackcloakwithhood.SpecialAttacksJeanisaconvincingactor.IfheattemptstogivethePCsafalsesenseofsecurity,theysuffera2penaltytotheirsurpriserolls.Victimsthussurprisedtaketripledamage,asiftheyhadbeenbackstabbedbya5th-levelthief.BackgroundJeanTarasconwasdrivenmadbytheeventsofrecentweeks.WhenhefoundhistwinbrotherMarcelmurderedbyzombies,hisgriefknewnobounds.Heknewthathisbrother sobsessionwiththatancientscrollwouldleadtosorrowanddeath,andhispredictionheldtrue.Still,hehopedthevillagepriest,ShamanBrucian,couldperformsomekindofmiracleonMarcel.Foramoment,itlookedasifhedid.Butthepriest suseofaraisedeadscrollfailed.JeanknewwhatMarcelhadbecome.Hetookhisbrother sbodytotheoldcemetery,whereMarcelsoonroseasazombielord.TheseeventsdroveJeantowardthebrinkofinsanity.Whenhewatchedhisbrotherfeastoncarrion,Jeanbecamemorethanjust

    madhebecameamurderer.Asnotedintheintroduction,JeanhaspledgedhimselftoprotectingMarcelfromhisobsession.JeanhashiddenthescrollofHyskosainhistownhouse,andhassenthisbrotherLucintotheswamptohidehimfromMarcel.Jeanalsodonsablack,hoodedcloakinthedimhoursofthenightandstalksvictimsforMarceltofeastupon.Inhismadstateofmind,Jeanhastakentoleavingapieceofredlicoricebehindateverymurderscene.TofullyparticipateinMarcel snewstateofexistence,Jeanhasorderedthefamilyservantstofeastondeadhumanfleshaswell.Thishasturnedhis

    servantsintoghouls.Hehimself,however,hasyettopartakeinthenightlyfeasts.ThevillagersstillseeJeanTarasconashewasawealthyvillagerandleaderofthecommunity.Hisrecentlapsesofviolentoutburstsandsignsoffoultemperareexcusedduetothetragedieswhichhavebefallenhisfamily.WhenLucreturnstothevillage,Jeanbecomesfurious.Heimmediatelydecidestokilltheinterloperswhohavebefriendedtheyouth,buthewillnotattacktheminpublic.Instead,hestalksthematnight.HealsotriestokillLucsothathisbelovedbrotherMarcelwillforgetabouthisobsessionwith

    thecursedscroll.HehatesLucandthescroll,blamingbothforwhathashappenedtoMarcel.HehidthescrollandsentLucawaybeforethemadnessfullytookhim,butnowhewillkillLucifhehastheopportunity.IfthescrollshouldappearbeforeJean,hewillattempttodestroyit.HeholdsShamanBrucianresponsibleforMarcel scurrentstate,buthasnotfallensodeeplyintomadnessthathewouldattackaholyman.Combat

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    Jeanpreferstostalkandattackhisvictimsthroughsurprise.Henormallyrunsfromsuperiornumbers.Ifpressedintodirectbattle,heuseshishealingpotionstoreplacelosthitpointsandfightssavagelywithhiswickeddagger.Hetriestoattacksingleindividualsawayfromcrowds.Ifnecessary,hewillcallonhisservants-turned-ghoulstoaidhimagainsttheplayercharacters.APPENDIX27CLUESWhatLucSaysThefollowingtwistedversesarespokenbyLucthroughouttheadventure.Donotuseversesbeforethepropertime.ChapterOne!Theondescendshallevilofnighttheland,atneararesignsofhexadthiswhenhand.!InsorcerertheDaegonofhousetheborn,thoughshallunliving,unlife,lifescorn.!Themothersternofchildlifelessfound,heraldsevilofnightatimeunbound.ChapterTwo!Seventhdothsunsofsonthetimerise,toof

    eternityantoknavethesendcries.!Theovershiningskytheoflightthedead,shalltoallturningfailandgutterred.!Inajirafortuneshismakewillreverse,doomingthedreadedwithlivetoallcurse.ChapterThree(ThisisthecluegivetoLucbytheVistani.)!Lookforthescrollwheretheoldrestfine,behindthestonewheresixstarsshine.Thefinding,however,willcausemuchpain,bewarethetimeofthefallingrain.LuctheGhostIfLuciskilledanytimeduringtheadventure,his

    ghostreturnstohauntthePCs.(Thefirsttimeheappears,PCsshouldmakeahorrorcheckwitha+4bonus.)Hisstateasalostonedoesnotchange,nordoeshisdesiretoseetheevilofhisfamilystopped.ThereisonlyonekeydifferencebetweenLucaliveandLucdead:theghostdoesnotfollowthePCsaroundwithalantern.Instead,thespiritappearsfromtimetotimetoreciteaverseorgivethePCsaclue.Luc sspiritcannotrestuntiltheevilofhisbrothers,JeanandMarcel,comestoanend.WhatVillagersSayThefollowingclues,bothtrueandfalse,canbegatheredfromconversationswiththevillagers.

    1.Inthepastthreeweeks,thevillagersknowofninesuddendeathsthathaveoccurred.(True.ThisisMarcel swork.)2.Oftheninewhodiedsuddenly,sevenwereburiedinsealedcoffins,andtwoescapedintothenightaszombies.(True.)3.Sixvillagersaremissing.(True.ThisisJean sdoing.)4.Redlicoricepieceswerefoundalongwitharticlesbelongingtofourofthemissingpeople.

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    (True.ThisisJean swork.)5.LadyGrissim,oneofthemissing,wasseenwalkinginfrontofthecemetery.(False.)6.Besideslicorice,thereisalwayslotsofbloodatthesceneofamurderordisappearance.(True.)7.Threeweeksago,Hogarththefieldworkerfelldead,quicklydecayed,androseasazombie.(True.)8.Justoverthreeweeksago,MarcelTarascondied.Somesayhewaskilledbytheundead,too.(True.)9.JeanTarasconhastakenfullcontrolofthefamilybusiness.(True.)10.IfMarcelwasgivenafuneral,noneofthevillagersattended.(True.)11.CultistsloyaltotheLordoftheDeadareoperatinginthevillage.(False.)12.Theoldcemeteryishauntedbywraiths.(False.)13.Theconstable ssonwasthesecondtodie,simplyfallingtothegroundinexplicably.(True.)14.TheVistanitoldOldFiorathatthenightofthedeadwasfastapproaching.(True.Thenightisnigh.)15.ShamanBrucianworshipstheLordoftheDead.

    (False.)16.ThenightMarceldied,villagerssawJeancarryhimtothechurch.(True.)17.ShamanBrucianhasgoneintotheswampmorefrequentlysinceMarceldied.(True.)18.Avampirehasbeenstalkingthevillagestreets.(False.)19.Manypeoplearemissing.(True.)20.TheOldCemeterywassealedlongago,andnoonehasentereditfordecades.(True,untilLucandMarcelfoundthesecretentrance.)SCROLLOFHYSKOSAThesesignswereforeseenbyHyskosa,aVistanimost

    giftedwiththeSight.Spreadwordofthesewhereveryoutravel.Onlythetrueheartedcanstopthefallofthenightofevil.ThenightofevilshalldescendonthelandWhenthishexadofsignsisnearathand.InthehouseofDaegonthesorcererbornThroughlife,unlife,unlivingshallscorn.ThelifelesschildofsternmotherfoundHeraldsatime,anightofevilunbound.SeventhtimethesonofsunsdothriseTosendtheknaveaneternityofcries.ThelightoftheskyshiningoverthedeadShallgutterandfail,turningalltored.

    InajirawillhisfortunesreverseAndallshalllivewithdreadedcurse.ERRATA29ERRATAThiselectronicversionofNightoftheWalkingDeaddiffersfromtheoriginaltextinanumberofsmallways,inordertocorrectanyerrorsorgapsincontinuitywithlaterproducts.Theitemsbelowdocumentthosechanges.

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    !HyskosasHexadhasbeenalteredtoconformtotheorderofversesusedinlaterproducts.!ThesectionintheIntroductiondetailingwhichRavenloftproductsresolveeachofthehexadstanzashasbeencorrectedandslightlyexpandedupontoincludethecorrectlistofproducts.Itoriginallyread:Eachsignhasbeen(orwillbe)revealedinaseparateRAVENLOFTadventure.ThefirstsignofHyskosareferstotheCrownofSoulsfoundinFeastofGoblyns.ThesecondsignwasrevealedinShipofHorrorasthechildghostofCharlotteStern.ThethirdcametopassinTouchofDeathwiththeseventhrisingofthepharaohAnhktepot.ThefourthsignappearsinanadventuresetinSriRaji(93release).Thefifthsign,alunareclipsewhichoccurswhilethedeadwalktheland,isaneventinthisadventure.(Thesixthsignwillberevealedinanotherproduct.)!AnotablediscrepancybetweenthisproductandDomainsofDreadrelatestowhenHyskosaforesawthehexad.ThisproductsaysthatHyskosalivedmorethantwocenturiesago.DomainsofDreadstatesthatHyskosaforesawthehexadintheyear735.Toresolvethis

    apparentcontradiction,werecommendthatHyskosastribebeconsideredpartoftheManusatasque(mostlikelyCanjar)asdetailedinVanRichtensGuidetotheVistani.Asthistasquehastheabilitytotimetravel,bothversionsofeventscancoexist.