niflar at 2010 virtual worlds best practices in education

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Towards a pedagogic framework for task design in video web communication and virtual worlds Rick de Graaff, Kristi Jauregi, Ton Koenraad, Machteld Moonen, Silvia Canto Utrecht University, TELL Consult,

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NIFLAR Presentation for the Virtual Worlds Best Practices in Education Conference 2010

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Page 1: Niflar at 2010 Virtual Worlds Best Practices in Education

Towards a pedagogic framework for task design in video web

communication and virtual worldsRick de Graaff, Kristi Jauregi, Ton Koenraad,

Machteld Moonen, Silvia CantoUtrecht University, TELL Consult,

and partners

Page 2: Niflar at 2010 Virtual Worlds Best Practices in Education

FL learning in video-web communication

Page 3: Niflar at 2010 Virtual Worlds Best Practices in Education

FL learning in virtual worlds

Page 4: Niflar at 2010 Virtual Worlds Best Practices in Education

NIFLAR project aims• Exploring the added value of video-web communication (VWC) and

virtual worlds (VW) to the development of communicative and intercultural competence in L2

• Development of design principles for effective L2 tasks in VWC and VW

• Development, implementation and evaluation of tasks according to the design principles

• Focus on language learners and student teachers

Page 5: Niflar at 2010 Virtual Worlds Best Practices in Education

Task effectiveness for language learners and student teachers

• Enhancing FL intercultural communicative competence (ICC): Oral interaction Intercultural awareness

• Facilitating pedagogical awareness on: ICC Challenges and opportunities of VWC and VW

Page 6: Niflar at 2010 Virtual Worlds Best Practices in Education

Exploring the added value of VWC and VW

• Opportunities for real-life and virtual synchronous communication with native speakers of the target language

• Opportunities for creating culture-specific virtual contexts for contextualised communication

Page 7: Niflar at 2010 Virtual Worlds Best Practices in Education

Evaluation grid for task design in video-web communication and virtual worlds

Design principles:• For communicative competence in L2 acquisition

(Willis, 1996; Doughty & Long, 2003; Ellis, 2003; Moonen, 2007)

• For intercultural competence in L2 acquisition(Byram, 1997; Müller-Jacquier, 2003)

• For the application of VWC and VW in L2 acquisition (Jauregi & Bañados, 2008; Deutschmann, Panichi & Molka, 2009)

Page 8: Niflar at 2010 Virtual Worlds Best Practices in Education

Design principles for communicative L2 competence

• Exposure to rich, authentic, multimodal and contextually relevant language input

• Elicitation of meaningful, contextually appropriate language use

• Focus on language form alonside meaning

• Convergent communicative outcome as a result of negotiation of meaning

Page 9: Niflar at 2010 Virtual Worlds Best Practices in Education

Design principles for intercultural L2 competence

• Taking conceptions and misconceptions in daily life as a starting point

• Focus on intercultural contrasts and similarities

• Need to understand each other’s point of view/reference for task completion

• Need to evaluate one’s own points of view by means of someone else’s

Page 10: Niflar at 2010 Virtual Worlds Best Practices in Education

Design principles for the application of VWC & VWVideo-web communication:• Personal contact is relevant• Access to visual is cues crucial• Nonverbal interaction is relevant• Only communication partners are present• Visual context outside communication partners is irrelevant

Virtual worlds:• Visual context around communication partners is relevant• Context is specifically adapted to conversation topics• As in real-life, others might interfere• Tasks should trigger oral communication• Contexts might be adapted (simplified, exaggerated) in order to

promote awareness and learning

Page 11: Niflar at 2010 Virtual Worlds Best Practices in Education

Pilot SL Spanish

• Period: June & July 2009• Participants:

2 NS student teachers (Granada/Valencia); 2 NNS L students (Utrecht) • Objectives:

1. Explore possibilities of existing SL worlds for enhancing interaction2. Study anonymity versus familiarity in modeling interaction 3. Compare experiences: VWC versus SL

• Tasks: 1. Reflecting about intercultural similarities & differences2. Exploring Spanish SL worlds & interviewing anonymous NSs3. Sharing experiences & touring together4. Evaluating the experience

Page 12: Niflar at 2010 Virtual Worlds Best Practices in Education

Pilot tasks for ICC in Second Life

Page 13: Niflar at 2010 Virtual Worlds Best Practices in Education

Task 3: Discovering Mexico

Page 14: Niflar at 2010 Virtual Worlds Best Practices in Education

Task 3: Discovering Jalisco

Page 15: Niflar at 2010 Virtual Worlds Best Practices in Education

Example

Page 16: Niflar at 2010 Virtual Worlds Best Practices in Education

Learners and teachers experiences in Second Life

• Were tasks adequate? (4,4,3)

• Should SL be integrated in language courses? (5,4,2)

• Which environment offers more possibilities to enrich your learning language experience? (a. Second Life b. video web communication) (A!)

• Is SL adequate for learning languages? (Yes!)

• If you had the possibility to choose the environment in future projects, which one would you use?

Page 17: Niflar at 2010 Virtual Worlds Best Practices in Education

Research on task effectiveness

• 3 conditions: VWC; VW; classroom

• Comparing ICC development– Interaction growth first/last session– Pretest/posttest

• Analysis:– LC: fluency, accuracy, complexity, adequacy– ICC: attitudes, knowledge, skills, awareness

Page 18: Niflar at 2010 Virtual Worlds Best Practices in Education

Reception / Exploratorium

Game SpaceSimulation Space

Open Simulator Platform

VLE

COMPONENTS

Page 19: Niflar at 2010 Virtual Worlds Best Practices in Education

Exploratoriumfor cultural info, encounters and events

Page 20: Niflar at 2010 Virtual Worlds Best Practices in Education

Game Spacefor cultural knowledge quests & games

Page 21: Niflar at 2010 Virtual Worlds Best Practices in Education

Simulation Spacefor ICC-training & assessment

Page 22: Niflar at 2010 Virtual Worlds Best Practices in Education

Would you like to know more about NIFLAR?

Join us at: niflar.ning.comwww.niflar.eu

Thank you for your attention!!¡Gracias por su atención!