n.a.m.leoné
DESCRIPTION
Seminar HMI. N.a.m.Leoné. “Implementation of a 3-Dimensional Game for developing balanced Brain-wave” B.Shim , S. Lee, J.Shin. Introduction. Article: Using games for training brainwaves Several techniques, researches Focused on games Presentation General Brainwaves Advantages Games - PowerPoint PPT PresentationTRANSCRIPT
![Page 1: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/1.jpg)
“Implementation of a 3-Dimensional Game for developing balanced Brain-wave” B.Shim, S. Lee, J.Shin
N.a.m.Leoné
Seminar HMI
![Page 2: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/2.jpg)
Article: Using games for training brainwaves Several techniques, researches Focused on games
Presentation General Brainwaves Advantages Games Techniques used
Introduction
![Page 3: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/3.jpg)
Difficulties
Often hard to control when untrained Training is difficult Awkward for the participant
Training is (often) boring…
Brainwaves
![Page 4: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/4.jpg)
Why are games used?
More fun! Good feedback Good for balancing tasks More intuitive Better training, easier to train longer
Why Games?
![Page 5: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/5.jpg)
Several Games discussed: Balancing with SSVEP 3D shooter(High/Low Mu) Goal moving(Mental relaxation) Course following(Spec Signals) Balancing (Left/Right Hemisphere)
Different Games
![Page 6: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/6.jpg)
“MindBalance – the game” Balancing with SSVEP Focusing on flickering squares Showed in previous presentations…
Balancing(SSVEP)
![Page 7: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/7.jpg)
3D Shooter Graphical, “immersive” environment Controlled by high/low mu signals▪ For left/right control▪ Forward/backward still with keyboard
After some training:▪ Automatically turning with thinking
3D Shooter
![Page 8: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/8.jpg)
Moving to Right/Left Simple, but clear goal Mental relaxation moving towards right▪ Easier when winning? Makes it difficult!
Multiplayer Focus on finding when “relaxed”▪ Alpha + theta & Alpha + Beta + Theta good indicators of relaxation
Goal moving
![Page 9: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/9.jpg)
“Brainathlon” Simple, but direct goal 3 courses▪ Specific signal needed for every course▪ Changing difficulty(starting activation)
Multiplayer
Course Following
![Page 10: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/10.jpg)
Balancing on a rope Main subject of article Complete 3d environment Activation of cortex▪ Left Cortex = Left, Right Cortex = Right▪ Equal = straight on rope▪ Intuitive, but hard to master
Balancing Rope(1)
![Page 11: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/11.jpg)
Balancing on a rope Feedback in Lower Right corner Based on FFT Power value difference▪ Processed 2-8Hz(Theta), 12-20Hz(low Beta)
Handy for training▪ Participant learn to control ranges, stabilizes
Balancing Rope(2)
![Page 12: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/12.jpg)
Interesting graphs: Why second this much higher…?▪ Mentality before starting?
Balancing Rope(3)
![Page 13: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/13.jpg)
Training is very beneficial for good results
(Often)Takes consistent training for reliable results
Still basic control
Optimistic future, but still a lot to do
Research of 2007, is that old…?
Conclusions
![Page 14: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/14.jpg)
Commercially available: OCZ Neural Impulse Actuator(incl
“Far Cry 2”) 3d shooter gaming(€119,-) EMG, EEG, and EOG! Works, but…▪ Needs training▪ Resynchronisation
Nevertheless overall good reviews!
Addition!
![Page 15: N.a.m.Leoné](https://reader035.vdocuments.mx/reader035/viewer/2022062809/56815787550346895dc51cc3/html5/thumbnails/15.jpg)
Questions?