mosi presentation
TRANSCRIPT
Museum of Science and Industry
Tampa, Florida
April 4, 2015
Developing the Mars Game PeriAreion
PeriAreion Trailer
Inspiration
Personal Connections to Space
Cameron Background in Math
and Physics
Always loved science and games
Erica Is actually from space.
Not really just really likes space.
Joseph Grew up during the
Space Shuttle early days
Graduated from Purdue, “Mother of Astronauts”
Science and Technology Getting to Mars
National Robotics Week
Rovers are the first to scout Mars. What we learn is invaluable
for sending humans.
Mars is a difficult place to live
We will need to develop new technologies to get there and
then survive on a planet inhospitable to life as we know it.
Resources are at a premium
Everything brought from Earth will need to be recyclable.
Colonists will have to be trained in multiple scientific fields.
The Making of PeriAerion
The Making of PeriAerion
VS
The Making of PeriAerion
The Making of PeriAerion
The Making of PeriAerion
The Making of PeriAerion
Research and Design
Locations
• All maps are real areas on Mars
• Places not yet explored by rovers
• MRO’s topography and Hi Rise images
• Unique weather, hazards, and features
• Balancing accuracy and level design
Mawrth Vallis
Hellas Planitia
PeriAreipedia
• In-game encyclopedia
• Background, real-world info on
human space travel, Mars, and
other topics introduced by game
situations/research tree unlocks
• Unlock articles by performing
certain actions in game
• 31 science articles, extensively
researched
Meeting with NASA
• In September 2013, went to Swampworks lab at KSC
• ISRU (in-situ resource utilization)
• Fact-checked research tree, game elements and mechanics