more than just fun and games strategies for integrating technology into the classroom environment

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Page 1: More than Just Fun and Games Strategies for Integrating Technology into the Classroom Environment
Page 2: More than Just Fun and Games Strategies for Integrating Technology into the Classroom Environment

More than Just Fun and Games

Strategies for Integrating Technology into the

Classroom Environment

Page 3: More than Just Fun and Games Strategies for Integrating Technology into the Classroom Environment

Centering Your Classroom

Giving clear instruction Kindergarten, try to have volunteer

assistance Have specific projects in place

– Use the computer lab to introduce concepts

– Use classroom computers to reinforce and complete assignments

Page 4: More than Just Fun and Games Strategies for Integrating Technology into the Classroom Environment

Groupings High/Low level partners Group/classroom “experts” Unless there is a specific assignment

needing two people, try to avoid “partner” work

Have colored groups (yellow, red, blue, green, etc.)

Do a random selection and give students a choice of center (craft sticks with student names) -- choice gives students a feeling of empowerment

Page 5: More than Just Fun and Games Strategies for Integrating Technology into the Classroom Environment

Time Management Go through instructions with the

entire class (even though half won’t remember within 5 minutes)

Have instructions written at the center

Sample centers– computer, listening, big book, small

book– computer, math, reading, spelling,

listening

Page 6: More than Just Fun and Games Strategies for Integrating Technology into the Classroom Environment

Samples of Center Use:

– One group at a center for the day (centers listed on the board, color indicators show what center that group goes to that day)

– “Calendar” Time (beginning of the day) -- one group works on the computer during opening session

– Multiple day centers (each group goes to each center during the “round”)

Page 7: More than Just Fun and Games Strategies for Integrating Technology into the Classroom Environment

Computers in classrooms simply challenge teachers to dig down and discover

their own real value

Page 8: More than Just Fun and Games Strategies for Integrating Technology into the Classroom Environment

Steps in Integrating Technology into Your Classroom

Be willing to take a chance and be patient Students should have adequate training on

programs they are expected to use to accomplish their task

Have clear guidelines and expectations for students

Time with technology should be on meaningful activities

Research all resources that are intended for student use in acquiring the knowledge they need to meet the objectives of the learning experience

Page 9: More than Just Fun and Games Strategies for Integrating Technology into the Classroom Environment

Software Concerns in Designing Lessons that Integrate

Technology What reference tools should I have

on hand? How much scaffolding will be

required for students to use the program effectively?

Is my software interactive?

Page 10: More than Just Fun and Games Strategies for Integrating Technology into the Classroom Environment

Sample Lessons and Activities

Create a class newspaper Create a table organizing planetary

information Create a classroom book review

database Create a multimedia presentation

on PowerPoint or KidPix

Page 11: More than Just Fun and Games Strategies for Integrating Technology into the Classroom Environment

Discussion

Ways we can use centers Strategies for using computers Known Needs

– Training– Network access

Other Needs

Page 12: More than Just Fun and Games Strategies for Integrating Technology into the Classroom Environment