mhealth summit 2012 what is working in mobile games and online support?

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Bonnie Feldman, DDS, MBA - Business Development for Digital Health www.drbonnie360.com | @DrBonnie360 | [email protected] What is Working in Mobile Social Games

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A presentation at the mHealth Summit discussed 3 themes and 4 case studies relative to what is working in behavior change. The 4 case studies Zamzee, Lumosity, Healthrageous and OneHealth all are using themes of engagement, personalization and iteration-EPI.

TRANSCRIPT

Page 1: mHealth Summit 2012  What is Working in Mobile Games and Online Support?

Bonnie Feldman, DDS, MBA - Business Development for Digital Healthwww.drbonnie360.com | @DrBonnie360 | [email protected]

What is Working in Mobile Social Games

Page 2: mHealth Summit 2012  What is Working in Mobile Games and Online Support?

© 2012 - All rights reserved.

An Emerging Ecosystem of Players

Self-help Consumer Wellness

Brain Games

Employee Wellness

MedAdherence

Chronic Disease Management

Page 3: mHealth Summit 2012  What is Working in Mobile Games and Online Support?

© 2012 - All rights reserved.

Games, Gamification and Game Mechanics

GameMechanics

Human Desires

Reward Status Achievement Self Expression Competition Altruism

Points

Levels

Challenges

Virtual Goods

Leaderboards

Gifting & Charity

The red dots signify the primary desire a particular game mechanic fulfills, and the green dots show the other areas that it affects.

Source: Bunchball

Page 4: mHealth Summit 2012  What is Working in Mobile Games and Online Support?

© 2012 - All rights reserved.

User Patient

Consumer

Engage User with

Interface

Capture Data

Provide Feedback

User Changes Behavior

Further Feedback and

Reinforcement

Behavior ChangePersists

Repeat

Feedback & Behavior Change

Page 5: mHealth Summit 2012  What is Working in Mobile Games and Online Support?

© 2012 - All rights reserved.

Iterate

Engage Personalize

Three Themes

Page 6: mHealth Summit 2012  What is Working in Mobile Games and Online Support?

© 2012 - All rights reserved.

Four Case Studies

Self-help Consumer Wellness

Brain Games

Employee Wellness

MedAdherence

Chronic Disease Management

Page 7: mHealth Summit 2012  What is Working in Mobile Games and Online Support?

© 2012 - All rights reserved.

Case Studies

Clinical trial of 448 kids: 59% more physical activity over 6 months

Online and mobile brain fitness games using adaptive algorithms

Achieve self-goals through dynamic personalization & expert knowledge

Patient-centered game mechanics, social networks for chronic disease

Page 8: mHealth Summit 2012  What is Working in Mobile Games and Online Support?

© 2012 - All rights reserved.

What’s NextWhat’s Next

Page 9: mHealth Summit 2012  What is Working in Mobile Games and Online Support?

+1.310.666.5312

[email protected]

www.drbonnie360.com

@DrBonnie360

Bonnie Feldman, DDS, MBA

Business Development for Digital Health