members:toh wei jian4152128 yeow chun wei4152141 leong zhao sen3972446 boh gee chuan4034168 chuan...
DESCRIPTION
Member Roles Roles Boh Gee Chuan Chuan Khai Jin Shane Leong Zhao Sen Toh Wei Jian Yeow Chun Wei Project Manager X DocumentationXXXXX UI Designer X XX Change Control X Game Design XXX Game BalanceX XXX TesterXXXXX Website X X ProgrammerXXXXX Networking X SoundX AI XXTRANSCRIPT
CSCI321 – PROJECTDSS–13-S1-10 - VIRALFLUXSS13/1CMembers : Toh Wei Jian4152128
Yeow Chun Wei 4152141Leong Zhao Sen 3972446Boh Gee Chuan 4034168Chuan Khai Jin Shane 4111576
Supervisor : Mr Ee Kiam Keong
Assessor : Mr Sionggo Japit
Introduction
Aims to create a game that revolves around the ideology of System Security
Can be played in both Single Player mode or Multiplayer Mode (Connect using IP address)
Attacker attacks through malware, software weakness or even human weakness
Defender defends through education, rules and regulations and upgrading of softwares
Member RolesRoles Boh Gee
ChuanChuan
Khai Jin Shane
Leong Zhao Sen
Toh Wei Jian
Yeow Chun Wei
Project Manager
X
Documentation
X X X X X
UI Designer X X XChange Control
X
Game Design X X X Game Balance
X X X X
Tester X X X X XWebsite X XProgrammer X X X X XNetworking X Sound X AI X X
Market Analysis Realism Level Multiplayer? Genre Complexity
Level3D/2D
Hacker Evolution
Quite Realistic No Hacking Simulation
Mod Dependent
2D/3D
Hacker Evolution:
Untold
Quite Realistic No Hacking Simulation
Mod Dependent
2D/3D
Hacker Evolution Duality
Quite Realistic No Hacking Simulation
Mod Dependent
2D/3D
Uplink: Hacker Elite
Unrealistic No Hacking Simulation
Easy 2D
Romance Of Three
Kingdom
Unrealistic Local Multiplayer
Shared Computer
Turn-based Strategy
High 2.5D with 2D pictures
Saboteur(Card Game)
Unrealistic Yes Card Game Easy Real Life
Pandemic II Semi-realistic No Flash GameReal TimeDisease
Simulation
Easy 2D
Pandemic (Board Game)
Semi-realistic Yes Board Game Medium Real Life
Risk (Board Game)
Unrealistic Yes Board Game Medium Real Life
Uplink Quite Realistic No Hacking Simulation
High 2D
Game of Thrones
(Board Game)
Unrealistic Yes Board Game High Real Life
Product Overview
Multiplayer Capability Tooltip Strategy and Malware Simulation 2-D Chat System (Multiplayer) Random events Turn-Based Simple User Interface
Product Features
Random Map Connection between nodes are randomized every round
Multi-Factor Game Needs to keep track of multiple resources
Faction Selection Different faction provides different bonuses
Intensive Strategy Gameplay Planning and strategy required to win
Product Architecture
Product Architecture
Single Player
Multiplayer
Development
Agile Model
Game Maker
Windows
Google Code
Wordpress
Demonstration
Future Improvement
Additional Game Modes and More players Co-op, Team battles
Spectator Functions Allow non players to view the game(s)
taking place More Factions, and more player
options Cross Platform support Allow and support user modifications
Lessons Learnt
Learning about Game Design on the fly
New programming platform – Game Maker
Implementation of external libraries (DLL)
Difficulties of picking up new language within a very short time frame
Question and Answer
THE END