meg pickett on the physics of roller derby
TRANSCRIPT
PowerPoint Presentation
Rock-it Science: The Physics of Roller DerbyMegan K. Pickett(Deviled Meg, #1701)Lawrence UniversityUniversity of WashingtonJet City Roller GirlsWomens Flat Track Derby Association
The Basics of Roller DerbyRule 1.3.2: The team with the most points at the end of the game wins.
Watch your Rose City Rollers Defend their Championship here in Portland Nov 4-6!
The Basics of Roller DerbyTends to be a bit physical.
The Basics of Roller DerbyTends to be a bit physical.
Two Jammers:
Jammers score a point for every opposing players hip they pass (legally) once they get out of the pack for the first time. Oh, yeah
Each team has 4 blockers that make your life miserable
Unless you make it miserable for them
Evil JammerNice JammerNice BlockersNice BlockerEvil Blocker(Loredai KillMore)(Lotta Issues)(Banana Ramya)(LuLu Palooza)
WTF?
Huzzah!Lead Jammer
My Work Here is Done
Basic Motion
Derby Stance
Basic Motion: The Cross Over
Basic Motion: The Cross Over
Power and speedby pushing to the side.
Friction from the wheel edges = power. Non-pushing wheels provide roll.
Turns body toward center trackfalling around the circle
Navigating the Track148.5 feet on the inside236.5 feet on the outside.
Every skater must be able to complete 27 laps/5 minutes = 12 mph
Jammers ~ 33+ = 15 mph(Fc~400 N ~ 2/3 W)
Speaking of Friction: Best Friend and Worst EnemyWheels, Cushions, Toe Stops are given durometer ratings
20A = rubber band40A = pencil eraser70A = Running shoe sole
78A = Outdoor wheels88A95A = lighter skaters*95101A = heavier skaters*
(100ish = shopping cart wheel)
Speaking of Friction: Best Friend and Worst EnemyBut surface conditions means different wheels (potentially) for every venue...
Wooden FloorgrippySport Courtranges from grippy to slick with bumpsPainted Cementgrippy to slipperyHockey floorslipperyMasoniteI hate you
Why? Friction is a contact force. Does it matter? Sorta.
Slippery floorExcellent for most stops: snow plows, hockey stops, power slides, T-stops
Grippy floorExcellent for turnaround toe-stops
and general Jammer fun
Static, Kinetic, and Rolling Friction
Static, Kinetic, and Rolling Friction
Rolling Friction = Drag Force
Additional Dissipation due to wheel deformation, bearings, flex in trucks/plates/kingpins
F = CrrN.
=> Torque. Hence the different wheels. Best estimates are around Crr ~ 0.01
Static, Kinetic, and Rolling FrictionWheels! Big Wheels, Little Wheels, Wide, narrow, cores, urethane pours.
I = MR2 for each wheel.
Momentum Transfer: The Whip
Arm Whips, Hip Whips, Shirt Whips, Legging Whips, Leg Whips. All Newton, All the Time
Momentum Transfer: The WhipArm Whips, Hip Whips, Shirt Whips, Legging Whips, Leg Whips. All Newton, All the Time
Overtime400,000 N/m2 to break a human femur (not difficult at 15 mph with a 100 kg blocker falling on you.
Concussion rate: 10% players 3+ concussions (average playing time before a concussion is 3.5 years
League Bacterial Flora
Overtime