measuring total customer experience in museums
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International Journal of Contemporary Hospitality ManagementMeasuring total customer experience in museumsJennifer Rowley
Article information:To cite this document:Jennifer Rowley, (1999),"Measuring total customer experience in museums", International Journal of ContemporaryHospitality Management, Vol. 11 Iss 6 pp. 303 - 308Permanent link to this document:http://dx.doi.org/10.1108/09596119910281801
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Measuring total customer experience in museums
Jennifer RowleySchool of Management and Social Sciences, Edge Hill University College,Ormskirk, UK
Introduction
In the ever more competitive world of leisure
and tourist attractions, museums need to
focus sharply on customer satisfaction. Sa-
tisfied customers are returning customers.
Indeed there has been a significant focus on
customer care and customer service in mu-
seums in recent years. This has sharpened
the quality of the interaction between mu-
seum staff and the user or customer, but
customer service is only one component in
the total customer experience. Customer
satisfaction depends upon the total customer
experience from the moment that the custo-
mer seeks to park their car or make a
connection through the telephone network to
the moment the customer leaves the museum
with the appropriate information, or leisure
experience. The total customer experience
will probably be different for each customer.
Compared with some other service outlets
such as restaurants, hotels or banks, there is
potential for much greater diversity in the
customer experience, because the customer
may seek a wide variety of different services
or products from the museum.
This article seeks to explore aspects of the
total customer experience in museums, in-
itially through two simple case studies, and
subsequently by identifying some of the
factors that might influence the customer
experience. A methodology using walk-
through audits is proposed for monitoring
the total customer experience.
Customer experience and quality
The quality of a service has been defined
differently by different authors. All writers
on quality, however, are agreed that quality
is to be defined with reference to the custo-
mers' requirements. A `̀ quality service'' is a
service that fulfils the customers' expecta-
tions. Good quality products or services are
central to a successful business, and quality
will often form a central plank of an organi-
sation's marketing strategy. Customer ex-
perience and satisfaction is then,
inextricably linked with quality. A good
quality service is one that offers users an
experience with which they are satisfied.
One way of assessing quality is to focus on
customer satisfaction. There is, however, a
significant flaw in this approach. This defi-
nition of quality is conditioned by customers'
expectations. If customers have a low or
narrowly defined expectation of a service
then they may rate that service as being of
good quality despite the fact that other
competitive channels may be more attrac-
tive. To take a simple example, customers
may not expect to be able to participate in
traditional bread-making in a museum,
although they may expect to see examples of
bread-baking equipment such as ovens and
baking tins.
On the other hand, the opportunities for
involvement and active experience in mu-
seums have widened significantly in recent
years, such that static exhibits with a lot of
exploratory text are no longer acceptable to
many museum visitors. Nevertheless, the
museum is still expected to maintain and
manage a collection of such artefacts and to
provide appropriate information to more
serious students of history. In summary then,
perceived quality is determined by customer
expectations, and in a changing and ever
more competitive marketplace, it is impor-
tant to manage customer expectations so that
they match the service available. For exam-
ple, there is no value in offering new facilities
or special events if the target market is not
made aware of these facilities. The danger in
raising customer expectations is, however,
that this may adversely affect their percep-
tion of service quality.
Over the past decade there has been a
lively debate concerning the nature of
Research in brief
The current issue and full text archive of this journal is available at
http://www.emerald-library.com
[ 303 ]
International Journal ofContemporary HospitalityManagement11/6 [1999] 303±308
# MCB University Press[ISSN 0959-6119]
KeywordsMuseums, Quality,
Customer satisfaction
AbstractAgainst the changing perceptions
of the nature of the customer
experience in museums, this arti-
cle seeks to explore aspects of
the total customer experience in
museums, initially through two
simple case studies, and subse-
quently by identifying some of the
factors that might influence the
customer experience. A metho-
dology using walk-through audits
is proposed for monitoring the
total customer experience. This
methodology has the following
stages: building a typical custo-
mer profile, designing walk
through audit frames, executing
audit frames, analysing the data
from frames, introducing any re-
commended changes to the stra-
tegic plan, and modifying frames
to reflect changes. This metho-
dology offers an important ap-
proach to the evaluation of the
total customer experience, which
encompasses consideration of the
way in which the variety of indivi-
dual service exchanges come to-
gether to provide an integrated
experience.
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museums and the way in which they can be
expected to represent heritage; this debate
has not only impacted upon the nature of
customer experiences that museums have to
offer, but has also influenced customer
expectations. There is a tension between the
emphasis on creating a pleasurable experi-
ence and the preservation of significant
objects (Corner and Harvey, 1991). New
activity-based museums are becoming popu-
lar despite the rearguard actions being
mounted by the great collection based display
museums such as the British Museum, the
National Gallery, and The Victoria & Albert
to maintain the historical elitist approach of
minimum interpretation, and maximum ob-
jects (Gardom, 1996). Government policy of
encouraging museums to be more commer-
cial and thus finding ways of attracting more
customers, coupled with the independent
museums' approach of being entrepreneurial
in terms of external fundraising and trading
activities have been instrumental in chan-
ging the nature of the museum experience.
The demand for some kind of `̀ theme''
experience incorporating a `̀ whole day ex-
perience'' was seen as the catalyst in re-
shaping the nature of the museum experience
(Dexter-Lord, 1992). Against this backdrop it
is important to continue to re-assess the
customer experience.
Measures of the customerexperience
The customer experience is pervasive. If the
customer does not experience any aspect of a
museum service, stock or functions that
aspect is redundant. Since different users
access different museums in order to fulfil
very different needs it can be difficult to
identify a set of criteria that are appropriate
in every case. Tucker (1991a, 1991b) offers a
useful list of factors that contribute to the
customer experience and in which he asserts
that businesses must outperform their com-
petitors in order to achieve competitive
advantage. Here we list these and comment
briefly on the application of these criteria to
museums in turn:
1 Speed of service delivery. For museums the
emphasis is on access time. This will
depend upon the access channel, tele-
phone, personal visit or computer net-
work. For personal visits access time will
depend to some extent on location, and
also on access to services within the
museum.
2 Convenience. Convenience is often closely
associated with speed of delivery and, as
with speed of delivery, location may be a
significant factor in convenience. Conve-
nience is also reflected in how well the
service matches the requirements of the
user, and will be influenced by opening
times, range of services available from
one service point and the extent to which
specifically tailored services are offered
for specific groups of users.
3 Age waves are concerned with responding
to demographic changes. Museums may
be concerned about the need to offer
special services for children or the el-
derly and demands for these services will
vary as the age structure of the local
population changes.
4 Choice. Customers appreciate options ±
different products at different prices.
Museum managers possibly tend to be a
little too wary about choice, and there is
always a legitimate concern that by
offering choice the museum service is not
undermining the viability of another
service or product. Taking a wider per-
spective, the museum manager needs to
recognise that the museum may be one of
the leisure and information delivery
channels open to the user and must seek
to differentiate in marketing terms this
service from others.
5 Lifestyle. The lifestyle of customers is
important in assessing which products or
services they might appreciate. Is time
precious or is a leisurely experience
paramount? Where do customers spend
their time? What are their priorities?
These are just some of the questions that
might be considered.
6 Discounting. Discounting is common
practice in the wider marketplace as a
means of attracting new custom. Museum
services are not variable in their price
sensitivity. Some prices are low and some
services are free but others may be priced
at a level comparable with other tourist
attractions. As the marketplace in gener-
al becomes more competitive and pricing
becomes an even more pressing issue,
discounting is likely to need to be con-
sidered more widely.
7 Value adding. The definition of value
added service depends upon the initial
service. How can a museum add value to
its basic display and education services?
What would tailor these services more
appropriately to specific student groups?
8 Customer service. Customer service fo-
cuses on the interactions between users
and staff. Staff need to be pleasant and
helpful and need to be empowered to
respond positively to the range of re-
quests that they might receive.
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9 Technology. All businesses need to em-
brace the opportunities that technology
offers to improve the basic product or
service. Museums have made wide use of
videos and other techniques to bring
historical periods to life. They need to
continue to embrace developing multi-
media technology which has the potential
to simultaneously provide excitement,
information and interest.
10 Quality. Quality is sufficiently important
that the previous section singled it out for
separate treatment.
These ten factors embrace a multitude of
facets of the customer experience. Indeed,
they impinge on a number of aspects of the
marketing strategy of the organisation, in the
sense that they impact on the services offered
as well as the customer experience of that
service. Indeed customer experience and
marketing strategy are closely intertwined.
The customer experience ± twocases
The last section has reviewed some of the
factors that are necessary to address in
considering the customer experience. But
what is the customer experience of a mu-
seum? Clearly each customer has a different
experience and we return to the factors that
influence this experience in the next section.
An important facet of all of these access
experiences is that the person-to-person con-
tact may form a relatively minor component
of the customer experience. Indeed, they
demonstrate that the museum manager may,
in some instances, have less control over the
customer experience than they would like! To
offer a framework for considering the extent
and variety of the customer experience, two
case studies are offered below:
Case study 1: visitor to a small municipalmuseumMrs Brown is seeking a means to entertain
her two children during a wet day in the long
school summer vacation. She has spent the
morning attending to various aspects of
housework whilst simultaneously respond-
ing to requests for paint and water and other
entertainment activities. She has perused the
local What's On magazine to seek details of
local museums in an area to which she has
just moved.
First, Mrs Brown needs to locate the
museum. Armed with an A-to-Z and navigat-
ing in a strange town, she is relieved, after
only one additional circuit of the one way
system, to observe a sign to the chosen
museum. Eventually she locates a nearby
carpark, pays for the parking ticket and
walks with her children to the museum. She
enters the museum at 2.15 p.m. on a wet
Tuesday afternoon in August, accompanied
by her two school-age children aged 7 and 11.
Entrance to the museum is £2 for adults and
£1 for children which she duly pays. In
addition she purchases two quiz sheets for
10p each, one for each of the children. Next
she needs to dig in her handbag for two pens
or pencils and a squabble breaks out as the
two children disagree about who should have
which pen. They decide to follow the wall
guide which directs them around the mu-
seum. The children are eager to complete
their quiz sheets and charge through inter-
esting exhibits which do not feature on the
quiz sheet. The younger child requires
assistance in completing the quiz sheet,
which the elder child asserts gives them an
unfair advantage. The children are particu-
larly attracted by any buttons that they can
press. They linger for some while on a hand
flour milling device. After about an hour, the
children are declaring that they need a drink,
so they agree to visit the coffee shop. The
visit to the museum is completed with a visit
to the shop in which the children purchase
some pencils and notepads. They also return
their completed quiz sheets to be given a
badge in return (Figure 1).
Case study 2: a visit to a nationalspecialist museum complexMr and Mrs Green have family visitors
staying with them for the weekend. The
whole party, comprising four adults and five
children, decides to visit a specialist museum
complex that is 20 miles from Mr and Mrs
Green's home. They fill the two cars and set
off along the motorway travelling in convoy.
Figure 1A profile of customer experience described incase study 1 (Mrs Brown's profile)
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They locate the appropriate motorway exit
and the museum that they have selected is
clearly signposted from this position. They
park the cars in the attractions car park and
go to join the queue at the entrance. Signs
indicate that they can expect to queue for 15
minutes before entry. They join the queue at
11.00 a.m. After five minutes one of the
children needs to visit the toilet, so one adult
takes the child in search of toilets. When they
arrive at the admission booth they are faced
with an array of differing admission prices
for different size groups. They do their best to
select the cheapest option. On entry to the
museum complex, they have two hours to
wait before they can join the tour that is a
central attraction of the complex. They visit
some of the other components of the museum,
queuing for brief times as necessary. After
experiencing two attractions, the baby is
crying for a feed, so they decide to visit the
pub on the site for lunch. The pub has a good
range of fixed price meals and although it is
rather crowded, the party manages to meet
all of the requirements. They then go to see
whether their tour is to depart soon and note
that although there are 15 minutes to wait a
queue is already forming. They join this
queue. The tour is interesting and lively,
although the children become impatient with
certain parts where they are expected to
listen to lengthy explanations. After the tour,
the party split into two and visit a few other
attractions. At 5.30 p.m. they decide to leave
the museum complex, having explored all
areas.
These two case studies are designed to
demonstrate the range of customer experi-
ence within a museum. Often museums seek
to cater for a variety of different kinds of uses
and users within one service. This must lead
to compromises that will be more or less
successful. Customers seek a total experience
that may embrace leisure and recreation,
culture, education, space and social interac-
tion.
A methodology for measuringthe total customer experience ±walk-through audit
Any methodology for evaluating the total
customer experience (TCE) must accommo-
date the variety of experiences of different
customers. Although a general framework
may be a useful starting point, the metho-
dology will need to be tailored for a specific
environment. In broad terms, the TCE will be
influenced by the range of services offered
by the museum and the methodology adopted
by any specific museum to evaluate TCE
must accommodate the experience of these
services.
A walk-through audit is an audit that can
be conducted by managers in order to assess
customer experience. Typically such audits
comprise a number of questions to be an-
swered by managers, but which take the
manager through the customer experience
stage by stage. Walk-through audits have
been used in other areas to examine the
customer experience. For example,
Fitzsimmons et al. (1991) describes a walk-
through audit which consists of 42 questions
designed as a management tool for the
systematic evaluation of a customer's view of
the service provided by a restaurant. Ques-
tions were asked about issues such as wait-
ing lines, ambience and quality and speed of
service. The objective of such an audit is to
focus on the total customer experience,
rather than merely to frame a questionnaire
that focuses on specific issues. The total
experience, with sub-experiences in typical
sequences can be examined. Any service
outlet, such as a museum, would need to
design a series of walk-through audit frames
to reflect different typical customer experi-
ences. The exact design of these is not
generally critical, provided that they reflect
reasonably accurately typical customer ac-
tivity and cover all of the significant facilities
and services offered by the museum.
A walk-through audit must be implemen-
ted as a series of stages. These stages are
summarised in Figure 2, and we discuss each
of these in turn below, but first a few general
comments may be helpful. It is important
that a walk-through audit be fully integrated
into the monitoring and evaluation processes
of the museum. In particular, it should be
viewed as one of the tools that is used to
collect data for input to the strategic plan-
ning process. In this sense, walk through
audits should be conducted on a cyclical
basis, possibly in line with the annual cycle
of the strategic planning process. In the first
cycle it will, however, be necessary to design
the frames on the basis of data collected from
other monitoring and evaluation activities
such as counting, in-museum interviews, or
observation. Subsequently the frames can be
modified on the basis of experience with the
frames and to accommodate changes in the
strategic plan and new services that are
being implemented. Indeed, in some cases, a
special frame may be designed with a view to
focusing on such new services. The set of
frames will be improved as repeated cycles
are undertaken. It is assumed that in most
museums multiple frames will be necessary
in order to monitor different types of custo-
mer experience. The total number of frames
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required will depend upon the range of
activities and services and the distinct types
of customer experiences to be monitored.
Personnel for execution of a walk-through
audit deserves comment. It is important that
there is top management commitment to the
process and involvement of senior staff, in
the design of the frames possibly with the
support of consultants. The execution of the
frames is best in the hands of a disinterested
person, such as a new member of staff, a
junior member of staff or a student on
placement. The process should also act as a
staff development process for such indivi-
duals.
Stage 1: build typical customer profileAs indicated above, Stage 1 will be necessary
during the first cycle of the audit. The
purpose of stage 1 is to collect a profile of
typical customer experiences and services
that are to be monitored so that an appro-
priate focus can be developed for the audit.
The extent and nature of this stage will
depend upon the normal monitoring and
evaluation strategies adopted. The conclu-
sion of stage 1 should be profiles of some
typical customer experiences, in terms of the
activities that customers undertake in the
museum, in the sequence in which they are
undertaken. Note that such a profile only
identifies activities in sequence, and does not
attempt to evaluate the success of these
activities, or to monitor the outcome in terms
of customer satisfaction.
Stage 2: design framesA walk-through audit frame is a series of
questions which attempt to assess customer
experience. By moving through the series of
activities in a typical customer profile an
attempt is made to assess the total customer
experience. The frame is designed to be
carried around the museum and the ques-
tions answered as the activities are com-
pleted. These questions will monitor such
aspects as:. outcome;. the success of an activity;. waiting/queuing periods;. quality of customer service;. impact of environmental considerations.
Once a set of frames has been drafted a pilot
run should be executed in order to refine the
frames further, before the final frames are
ready for use.
Stage 3: execute framesThe execution of the frames involves actually
conducting a walk-through audit. This
should be executed at random moments
which have been pre-selected but which are
not known to the staff. It is important to
emphasise that the exercise is in no sense an
appraisal or an evaluation of individual
members of staff, but rather a methodology to
lend a view of the customer's experience of
the museum. Frames should be executed as
many times as is necessary to cater for the
possible values of appropriate variables, and
this number of times will depend upon the
individual museum. In general, however, it is
not envisaged that frames be executed more
than say ten times in each cycle since the
primary objective is to gather qualitative
rather than quantitative data.
Stage 4: analyse data from framesStage 4 is concerned with the analysis of the
data collected by using the frames in the
context of a walk-through audit. The main
focus is twofold:
1 Qualitative data, which is indicative and
may lead to further focused structured
investigation to collect quantitative data,
or, for instance the extent of use of
facilities such as toilets or seating.
2 Data on the sequencing of activities pur-
sued by customers with a typical custo-
mer profile. For example, it may become
evident that common sequences lead to
disruption for this customer and others,
and that approaches need to be adopted
Figure 2Stages in a walk-through audit
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which lead to a re-sequencing of activities
or attention needs to be focused on a
specific aspect of the customer experience.
Stage 5: introduce recommended changesto strategic planIt is important that the walk-through audit
process be fully integrated with the strategic
planning process for the museum. Any re-
commendations for change that emerge from
the walk-through audit must be reflected in
the strategic plan, for the shorter or longer
term, as appropriate and, subsequently be
implemented in accordance with an agreed
timetable.
Stage 6: modify framesAfter each cycle frames will be modified in
order to take into account two types of
change:
1 the need to monitor any changes intro-
duced via the planning process.
2 a recognition that different activities may
warrant further investigation and there-
fore that frames need to be re-focused.
Conclusions
This article seeks to explore aspects of the
total customer experience in museums, in-
itially through two simple case studies, and
subsequently by identifying some of the
factors that might influence the customer
experience. The total customer experience in
museums, as in a number of other leisure
environments, comprises a series of indivi-
dual transactions, and the experience is
different for different customer groups, de-
pending upon the individual transactions
that comprise their total service experience.
A methodology using walk-through audits is
proposed for monitoring the total customer
experience. This methodology has the fol-
lowing stages: building a typical customer
profile, designing walk-through audit frames,
executing audit frames, analysing the data
from frames, introducing any recommended
changes to the strategic plan, and modifying
frames to reflect changes. This methodology
offers an important approach to the
evaluation of the total customer experience,
which encompasses consideration of the way
in which the variety of individual service
exchanges come together to provide an
integrated experience.
This article has considered the methodol-
ogy from the perspective of two typical case
studies relating to the customer experience
in museums. There is considerable scope for
testing the concept and applicability of walk-
through audits in a number of other leisure
environments. From an applications per-
spective, further use of the walk-through
audit methodology would reveal issues con-
cerning the optimal operation of such a
technique in different environments. In par-
ticular, it would be useful to compare the
outcomes of this methodology with data
collected from other methods of service
evaluation, such as complaints procedures,
and evaluation questionnaires. On a more
theoretical level, exploitation of the metho-
dology in a range of different environments
would facilitate a further evaluation of the
stages in the methodology, and contribute to
the evolution of a methodology that might
have general applicability in a wide range of
different leisure environments.
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