mathematics program proforma es1 t1

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Sharon Tooney MATHS PROGRAM : EARLY STAGE 0NE KINDERGARTEN WEEKLY ROUTINE Monday Tuesday Wednesday Thursday Friday Whole Number 1 Terms 1-4 Number & Algebra Terms 1 & 3: Addition and Subtraction 1 / Patterns and Algebra 1 Terms 2 & 4 : Multiplication & Division 1 / Fractions and Decimals 1 Statistics & Probability Terms 1 & 3: Data 1 Measurement & Geometry Term 1: Length 1 / Time 1 / 2D 1 Term 2: Mass 1 / 3D 1 / Position 1 Term 3: Volume and Capacity 1 / Time 1 / 2D 1 Term 4: Area 1 / 3D1 / Position 1

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Page 1: Mathematics Program Proforma Es1 t1

Sharon Tooney

MATHS PROGRAM : EARLY STAGE 0NE

KINDERGARTEN

WEEKLY ROUTINE

Monday Tuesday Wednesday Thursday Friday

Whole Number 1 Terms 1-4 Number & Algebra Terms 1 & 3: Addition and Subtraction 1 / Patterns and Algebra 1 Terms 2 & 4 : Multiplication & Division 1 / Fractions and Decimals 1

Statistics & Probability Terms 1 & 3: Data 1

Measurement & Geometry Term 1: Length 1 / Time 1 / 2D 1 Term 2: Mass 1 / 3D 1 / Position 1 Term 3: Volume and Capacity 1 / Time 1 / 2D 1 Term 4: Area 1 / 3D1 / Position 1

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Sharon Tooney

K-6 MATHEMATICS SCOPE AND SEQUENCE

NUMBER AND ALGEBRA MEASUREMENT AND GEOMETRY STATISTICS & PROBABILITY

TERM

Whole Number

Addition & Subtraction

Multiplication & Division

Fractions & Decimals

Patterns & Algebra

Length Area Volume & Capacity

Mass Time 3D 2D Angles Position Data Chance

K 1 2 3 4

Yr 1 1 2 3 4

Yr 2 1 2 3 4

Yr 3 1 2 3 4

Yr 4 1 2 3 4

Yr 5 1 2 3 4

Yr 6 1 2 3 4

NB: Where a content strand has a level 1 & 2, the 1 refers to the lower grade within the stage, eg. Whole Number 1 in S1 is for Yr 1, Whole Number 2 is for Yr 2.

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MATHEMATICS PROGRAM PROFORMA

STAGE: ES1 S1 S2 S3

STRAND: NUMBER AND ALGEBRA

TERM: 1 2 3 3

WEEK: 1 2 3 4 5 6 7 8 9 10

SUBSTRAND: Whole Number KEY CONSIDERATIONS OVERVIEW OUTCOMES A student: › describes mathematical situations using everyday language, actions, materials and informal recordings MAe-1WM › uses objects, actions, technology and/or trial and error to explore mathematical problems MAe-2WM › uses concrete materials and/or pictorial representations to support conclusions MAe-3WM › counts to 30, and orders, reads and represents numbers in the range 0 to 20 MAe-4NA

Background Information In Early Stage 1, students are expected to be able to count to 30. Many classes have between 20 and 30 students, and counting the number of students is a common activity. Students will also encounter numbers up to 31 in calendars. Counting is an important component of number and the early learning of operations. There is a distinction between counting by rote and counting with understanding. Regularly counting forwards and backwards from a given number will familiarise students with the sequence. Counting with understanding involves counting with one-to-one correspondence, recognising that the last number name represents the total number in the collection, and developing a sense of the size of numbers, their order and their relationships. Representing numbers in a variety of ways is essential for developing number sense. Subitising involves immediately recognising the number of objects in a small collection without having to count the objects. The word 'subitise' is derived from Latin and means 'to arrive suddenly'. In Early Stage 1, forming groups of objects that have the same number of elements helps to develop the concept of equality. Language Students should be able to communicate using the following language: count forwards, count backwards, number before, number after, more than, less than, zero, ones, groups of ten, tens, is the same as, coins, notes, cents, dollars. The teen numbers are often the most difficult for students. The oral language pattern of teen numbers is the reverse of the usual pattern of 'tens first and then ones'. Students may use incorrect terms since these are frequently heard in everyday language, eg 'How much did you get?' rather than 'How many did you get?' when referring to a score in a game. To represent the equality of groups, the terms 'is the same as' and 'is equal to' should be used. In Early Stage 1, the term 'is the same

Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from any starting point • Count forwards to 10 from a given number • Count backwards from 10 to 0 Connect number names, numerals and quantities, including zero, initially up to 10 and then beyond • read numbers to at least 10, including zero, and

represent these using objects (such as fingers), pictures, words and numerals recognise numbers in a variety of contexts, eg

classroom charts, cash register, computer keyboard, telephone (Communicating)

communicate the use of numbers through everyday language, actions, materials and informal recordings (Communicating)

• estimate the number of objects in a group of up to 10 objects, and count to check

Subitise small collections of objects • recognise the number of objects or dots in a pattern of

objects or dots recognise dice and domino dot patterns

Compare, order and make correspondences between collections, initially to 20, and explain reasoning • count with one-to-one correspondence • make correspondences between collections • compare and order numbers and groups of objects • use the term 'is the same as' to express equality of

groups Use the language of money • use the language of money in everyday contexts

Learning Across The Curriculum

Cross-curriculum priorities Aboriginal &Torres Strait Islander histories & cultures Asia & Australia’s engagement with Asia Sustainability General capabilities

Critical & creative thinking Ethical understanding Information & communication technology capability Intercultural understanding Literacy Numeracy Personal & social capability Other learning across the curriculum areas Civics & citizenship Difference & diversity Work & enterprise

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Sharon Tooney

CONTENT WEEK TEACHING, LEARNING and ASSESSMENT

ADJUSTMENTS RESOURCES

Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from any starting point Connect number names, numerals and quantities, including zero, initially up to 10 and then beyond Subitise small collections of objects Compare, order and make correspondences between collections, initially to 20, and explain reasoning Use the language of money

1-2

Rhymes, Songs and Stories Students could listen to stories and sing songs and nursery rhymes to develop number concepts eg Three Bears, Five Little Ducks, Ten Little Indians, Ten Fat Sausages. It is important to use rhymes that involve counting backwards as well as rhymes that involve counting forwards, and to use ordinal numbers. Teachers could also use stories to teach ordinal names by asking questions such as ‘What happened second in the story of the Three Little Pigs?’

Use animations of songs or pictorial representations to support visual learners

3-4

Counting Students should be given frequent opportunities to count forwards and backwards from various starting points. Counting experiences could include: • rhythmic counting eg 1 2 3 4 5 6… (where the bold numbers are said aloud) • counting individually • counting off. Students stand as they call their number and when counting backwards students

sit. • circle counting. Students sit in a circle and take turns to count particular groups of students eg

the number of students in the class, the students with blue shirts. • counting with body percussion to emphasise a pattern eg odd numbers hitting knees, even

numbers with a clap.

Point to visual representations of numbers as students count to reinforce numeral identification

5

Class Shop The teacher sets up play situations to allow students to explore coins and notes, and use them in shopping contexts. A selection of items could be available with marked prices. Students order the items for sale from least expensive to most expensive. Students role-play buying items at the shop using coins and notes for whole amounts. Students group the items they could buy with a given coin or note. The class shop can vary to include businesses such as hairdresser, butcher, baker, trash and treasure, office, restaurant, or bookshop.

Begin with limited coins/notes and increase as students become more familiar.

play money, variety of items to sell in store

6

Wind Up Toy Race The teacher sets up some toy races in groups of ten. Students race the toys and order them from first to tenth. They then label them with ordinal cards made by the teacher. Possible questions include: • who came first? • who came last? • what are the words we use to describe where we come in a race?

wind up toys, ordinal cards

7

Peg Cards In pairs, students are given a set of large numeral cards (eg 0 to 10). The cards are not in order.

numeral cards, pegs

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Students take turns to read the numeral on each card to their partner and attach the corresponding number of pegs. The cards are then ordered from 0 to 10 across the floor. Extension: Students are asked to select two of the numbers from the floor and count from the smallest to the largest, or the largest to the smallest.

8

Concentration Students are given a set of cards with numbers represented by numerals, pictures, dots, or words EG.

variety of cards

9

Address Books Students collect numbers that relate to themselves and collate them into a booklet eg telephone numbers, addresses, birthdays, ages. These books can be used for discussions about numbers and assessment of writing numerals.

number books, old phone books, calendars, magazines, catalogues, scissors, glue

10

Revision

ASSESSMENT OVERVIEW

3 three

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Sharon Tooney

MATHEMATICS PROGRAM PROFORMA

STAGE: ES1 S1 S2 S3

STRAND: NUMBER AND ALGEBRA

TERM: 1 2 3 3

WEEK: 1 2 3 4 5 6 7 8 9 10

SUBSTRAND: Addition and Subtraction KEY CONSIDERATIONS OVERVIEW OUTCOMES A student: › describes mathematical situations using everyday language, actions, materials and informal recordings MAe-1WM › uses objects, actions, technology and/or trial and error to explore mathematical problems MAe-2WM › uses concrete materials and/or pictorial representations to support conclusions MAe-3WM › combines, separates and compares collections of objects, describes using everyday language, and records using informal methods MAe-5NA

Background Information Addition and subtraction should move from counting and combining perceptual objects, to using numbers as replacements for completed counts with mental strategies, to recordings that support mental strategies (such as jump, split, partitioning and compensation). Subtraction typically covers two different situations: 'taking away' from a group, and 'comparing' two groups (ie finding 'how many more'). Students should be confident with taking away from a group before being introduced to comparing two groups. They should be able to compare groups of objects by using one-to-one correspondence before being asked to find out how many more or how many less there are in a group. In Early Stage 1, addition and subtraction problems should be related to real-life experiences that involve the manipulation of objects. Modelling, drawing and writing mathematical problems should be encouraged in Early Stage 1. However, formal writing of number sentences, including the use of the symbols +, − and =, is introduced in Stage 1. Addition and subtraction should be taught in conjunction with each other as the foundation for conceptual understanding of their inverse relationship. Language Students should be able to communicate using the following language: count forwards, combines with, joins, count backwards, take away, how many more, all together, makes. Some students may need assistance when two tenses are used in the one problem, eg 'I had six beans and took away four. How many do I have?' The word 'difference' has a specific meaning in this context, referring to the numeric value of the group. In everyday language, it can refer to any attribute.

Represent practical situations to model addition and sharing • combine two or more groups of objects to model addition • model subtraction by separating and taking away part of a group of objects • use concrete materials or fingers to model and solve simple addition and subtraction problems • compare two groups of objects to determine 'how many more' • use visual representations of numbers to assist with addition and subtraction, eg ten frames • create and recognise combinations for numbers to at least 10, eg 'How many more make 10?' • describe the action of combining, separating and comparing using everyday language, eg makes, joins, combines with, and, get, take away, how many more, all together - explain or demonstrate how an answer was obtained (Communicating, Reasoning) - apply strategies that have been demonstrated by other students (Problem Solving) - investigate different methods of adding and subtracting used in various cultures, eg Aboriginal and Torres Strait Islander methods involving spatial patterns and reasoning, Asian counting tools such as the abacus (Communicating, Problem Solving) • count forwards by ones to add and backwards by ones to subtract • record addition and subtraction informally using drawings, words and numerals

Learning Across The Curriculum

Cross-curriculum priorities Aboriginal &Torres Strait Islander histories & cultures Asia & Australia’s engagement with Asia Sustainability General capabilities

Critical & creative thinking Ethical understanding Information & communication technology capability Intercultural understanding Literacy Numeracy Personal & social capability Other learning across the curriculum areas Civics & citizenship Difference & diversity Work & enterprise

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CONTENT WEEK TEACHING, LEARNING and ASSESSMENT

ADJUSTMENTS RESOURCES

Represent practical situations to model addition and sharing

5

Hand Prints In small groups, students are given a die (numbered 1, 1, 2, 2, 3 and 3), a collection of counters, and a game board made up of two hand prints as shown.

The object of the game is to collect exactly ten counters. In turn, students roll the die, collect that number of counters, and place them on the game board. If the student cannot fit the number of counters on their game board, they must remove that number from those on the board. For example, Paula’s game board looks like this.

Paula needs to roll a 1 to finish the game. If she rolls a 3, she has to take 3 counters off the board, leaving her with 6 counters. Rabbit Ears Plus The teacher models making ‘rabbit ears’ by putting their fists at the sides of their head, saying a number less than 10 and raising that number of fingers. Students are asked to: - raise two fingers on one hand and three fingers on the other hand. How many fingers are raised altogether? - show six rabbit ears. How many fingers have been raised on each hand to make six altogether? - raise two fingers on one hand. How many fingers need to be raised on the other hand to make four altogether? Students should be encouraged to raise their fingers while their hands are still at the side of their heads. Then they can check if they have the correct number by looking at and counting their fingers. Some students may be selected to model and explain their solution eg ‘I made 6 with 5 fingers on one hand and 1 more.’

Begin with one hand only for students struggling to 10. Use additional hands for students requiring extension.

dice, counters, hand game boards

6

Ten-frame Subtractions Students are shown a ten-frame with some counters on it eg

Possible questions include: - how many counters are on the ten-frame? - how many squares are full/empty? Students are asked to imagine three counters jumping off the ten-frame. Possible questions include: - how many counters are left on the ten-frame?

Begin with a five-frame for students struggling to 10. Students requiring extension can begin with a full ten-frame and roll a dice to subtract counters and describe what happened. For addition they can choose from number cards face down on the table and add the two numbers using

ten-frames, counters, dice, number cards

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Sharon Tooney

- how did you work that out? - how many squares are full/empty? The three counters are then moved off the ten-frame for students to check their answer. This activity encourages students to visualise numbers. It should be repeated with other counter combinations. Ten-frame Additions Students are shown a ten-frame with some counters positioned on it and others beside it eg

Possible questions include: - how many counters are on the ten-frame? - how many counters are off the ten-frame? Students are asked to imagine the three counters jumping onto the ten-frame. Possible questions include: - how many counters are there altogether? - how did you work that out? - how many squares are full/empty? The three counters are then moved onto the ten-frame for students to check their answer. This activity encourages students to visualise numbers. It should be repeated with other counter combinations.

counters on their ten-frame and describe what has happened.

7

Domino Count Students are given a set of dominoes and are asked to count how many dots are on each side of a domino and then how many dots there are altogether. Students are encouraged to: - work out how many dots there are on each side without counting one at a time - discuss different strategies they could use to work out how many there are altogether. The teacher could ask the students to imagine a domino with four dots on one side and one dot on the other. They then discuss with students how many dots there are and strategies that can be used to find out. The teacher could also pose the problem: ‘There are six dots altogether on my domino. How many dots could there be on each side?’ Students record and discuss the possible answers. Some students may require materials such as counters to assist them in solving the problem. Possible questions include: - is there a quicker way to find the answer than counting by ones from one? - is there a quicker or easier way to add? - is that the only possible answer? Combinations to Ten Students are given a container of 10 counters that are all one colour on one side and a different colour on the reverse. In pairs, students shake the container and roll the counters onto the floor. Students sort the counters into colour groups, depending on which side the counters land. Students should be encouraged to organise the groups so they can see ‘how many’ at a quick glance eg

Counters to assist domino count. Large print dominoes Students requiring extension can complete activity using two domino Begin with 5 counters for students struggling to 10 For students requiring extension, use additional

dominoes, counters

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Sharon Tooney

Students determine how many counters are, for example, red and how many are yellow. Students use drawings and numerals to record their results.

counters

8

Hidden Counters Students are given a small number of counters to count. The teacher picks up the counters with one hand, puts both hands behind their back, distributes the counters between their two hands and closes their fists. Students are then shown the two closed fists. One hand is opened and the students see the number of counters in that hand. Students determine how many counters the teacher has in the other hand and explain how they worked it out. The activity is repeated many times and the number of counters is varied. Variation: Students play this as a game with a partner. Comparing Towers In pairs, Student A rolls a die, collects the corresponding number of interlocking cubes and makes a tower. Student B then rolls the die, collects the corresponding number of interlocking cubes and makes a tower. The two students compare their towers and are asked to determine whose tower is taller. Possible questions include: - how do you know which tower is taller? - how many cubes are in each tower? - how many more cubes are in the taller tower? The student with the taller tower removes the ‘difference’ and keeps it. The game continues until students have collected up to 30 cubes. Students may also use two or three dice, or dice with numbers larger than 6.

For students struggling with the concept, show the counters in each hand briefly before hiding Encourage students having difficulty with concept to place towers side by side, to make a direct comparison More capable students should be encouraged to decide without direct comparison and explain

counters, dice, interlocking blocks

9

Selection of above activities revisited

10

Revision

ASSESSMENT OVERVIEW

Page 10: Mathematics Program Proforma Es1 t1

Sharon Tooney

MATHEMATICS PROGRAM PROFORMA

STAGE: ES1 S1 S2 S3

STRAND: NUMBER AND ALGEBRA

TERM: 1 2 3 3

WEEK: 1 2 3 4 5 6 7 8 9 10

SUBSTRAND: Patterns and Algebra KEY CONSIDERATIONS OVERVIEW OUTCOMES A student: › describes mathematical situations using everyday language, actions, materials and informal recordings MAe-1WM › uses objects, actions, technology and/or trial and error to explore mathematical problems MAe-2WM › uses concrete materials and/or pictorial representations to support conclusions MAe-3WM › recognises, describes and continues repeating patterns MAe-8NA

Background Information Early number learning (including additive and multiplicative thinking) is important to the development of algebraic thinking in later stages. In Early Stage 1, repeating patterns can be created using sounds, actions, shapes, objects, stamps, pictures and other materials. Language Students should be able to communicate using the following language: group, pattern, repeat.

Sort and classify familiar objects and explain the basis for these classifications • sort and classify a group of familiar objects into smaller groups • recognise that a group of objects can be sorted and classified in different ways - explain the basis for their classification of objects (Communicating, Reasoning) Copy, continue and create patterns with objects and drawings • recognise, copy and continue repeating patterns using sounds and/or actions • recognise, copy, continue and create repeating patterns using shapes, objects or pictures, eg , , , , , , , ,............... - create or continue a repeating pattern using simple computer graphics (Problem Solving) - recognise when an error occurs in a pattern and explain what is wrong (Communicating, Reasoning) • describe a repeating pattern made from shapes by referring to its distinguishing features, eg 'I have made my pattern from squares. The colours repeat. They go red, blue, red, blue, …'

Learning Across The Curriculum

Cross-curriculum priorities Aboriginal &Torres Strait Islander histories & cultures Asia & Australia’s engagement with Asia Sustainability General capabilities

Critical & creative thinking Ethical understanding Information & communication technology capability Intercultural understanding Literacy Numeracy Personal & social capability Other learning across the curriculum areas Civics & citizenship Difference & diversity Work & enterprise

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Sharon Tooney

CONTENT WEEK TEACHING, LEARNING and ASSESSMENT

ADJUSTMENTS RESOURCES

Sort and classify familiar objects and explain the basis for these classifications

Copy, continue and create patterns with objects and drawings

2-3

Beginning to Make Repeating Patterns Part A Students are given a set of counters containing two colours and are asked to put the counters in a row. Some students may create a repeating pattern, while others may not. The intention of the activity is to distinguish between those arrangements that are repeating patterns and those that are not. Possible questions include: - where do we see patterns? - what comes next in this pattern? How do you know? - which part of the pattern is repeated? - can you describe how to make this pattern?

Use a card with circles on it for students to place counters on top of, that have difficulty making a row on their own

counters

4-5

Beginning to Make Repeating Patterns Part B The teacher models putting a small collection of counters in a row, making sure that they make a repeating pattern eg Possible questions include: - can you describe your row of counters? - can you describe my row of counters? - can you make a row of counters like mine? - can you make another row of counters that has a pattern? In pairs, students make new rows of counters, describe them to each other, and record their patterns. At this early stage, it is preferable to use materials that have only one attribute (eg colour) before using materials with multiple attributes

For students struggling with concept, use pattern cards and encourage one to one matching More capable students should be encourage to extend pattern beyond an ABAB pattern

counters, variety of sorting objects that can be used to create patterns

6-7

Describing Repeating Patterns using Numbers The teacher makes a repeating pattern using multilink cubes eg

❒❒❒❒❒❒❒❒❒ This pattern is called a ‘three’ pattern because the pattern repeats after every third cube. Possible questions include: - how many cubes are in each group that repeats? (three) - how many groups are in your pattern? (three) - what is the total number of cubes in the pattern? (nine) With teacher guidance, students record the pattern using drawings. They are encouraged to use numbers in their recording.

For students struggling with concept, use pattern cards and encourage one to one matching More capable students should be encourage to draw patterns independently

multilink cubes

8-9

Making Repeating Patterns In pairs, students are given collections of materials such as coloured counters, unifix cubes or shells, and are asked to make a pattern that repeats. Students then use drawings to show what

For students struggling with concept, use pattern cards and encourage one to one

counters, unifix cubes, shells, sorting objects

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Sharon Tooney

they have done. Possible questions include: - can you describe your pattern? - which parts repeat? - how many pattern blocks are in each of the parts that repeat? Students should be encouraged to record this information in their own way on their drawings.

matching More capable students should be encourage to draw patterns independently

Revision

ASSESSMENT OVERVIEW

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Sharon Tooney

MATHEMATICS PROGRAM PROFORMA

STAGE: ES1 S1 S2 S3

STRAND: MEASUREMENT AND GEOMETRY

TERM: 1 2 3 3

WEEK: 1 2 3 4 5 6 7 8 9 10

SUBSTRAND: Length KEY CONSIDERATIONS OVERVIEW OUTCOMES A student: › describes mathematical situations using everyday language, actions, materials and informal recordings MAe-1WM › uses concrete materials and/or pictorial representations to support conclusions MAe-3WM › describes and compares lengths and distances using everyday language MAe-9MG

Background Information In Early Stage 1, students develop an awareness of the attribute of length and some of the language used to describe length. Students develop an awareness of the attribute of length as comparisons of lengths are made. Early Stage 1 focuses on one-to-one comparisons and the importance of accurately aligning one end of each of the objects to be compared. When students are asked to compare the lengths of two objects of equal length and can consistently say that the objects are equal in length though their relative positions have been altered, they are conserving length.

This is an important concept and develops over time. Once students can compare two lengths, they should then be given the opportunity to order three or more lengths. This process requires students to understand that if A is longer than B, and B is longer than C, then A is longer than C. Length and distance are distinct concepts. The term 'length' is generally used to describe a measure from end to end of a drawn interval, a two-dimensional shape or a three-dimensional object. The term 'distance' is generally used to describe the lineal space between two things, places or points. Activities should focus on both concepts. Language Students should be able to communicate using the following language: length, end, end-toend, side-by-side, long, longer than, longest, short, shorter than, shortest, high, higher than, highest, tall, taller than, tallest, low, lower than, lowest, the same as, near, nearer, far, further, close, closer. Students may need practice with the language of length in a variety of contexts. They may know the word 'fat', but not the word 'thick'. Students may be using the general terms 'big' and 'long' for attributes such as height, width, depth, length and thickness. Young students often confuse concepts such as big, tall, long and high. It is important to engage students in activities that help them differentiate between these concepts.

Use direct and indirect comparisons to decide which is longer, and explain their reasoning using everyday language • identify the attribute of 'length' as the measure of an object from end to end • make and sort long and short constructions from concrete materials • use everyday language to describe length, eg long, short, high, tall, low • use everyday language to describe distance, eg near, far, nearer, further, closer • use comparative language to describe length, eg longer, higher, taller than, shortest, lower than, longest, the same as - identify an object that is longer or shorter than another, eg 'Find an object longer than this pencil' (Communicating) • compare lengths directly by placing objects side-by-side and aligning the ends - explain why the length of a piece of string remains unchanged whether placed in a straight line or a curve (Communicating, Reasoning) - predict whether an object will be longer or shorter than another object and explain the reasons for this prediction (Communicating, Reasoning) • compare lengths indirectly by copying a length, eg using the same strip of paper to compare lengths • record length comparisons informally

Learning Across The Curriculum

Cross-curriculum priorities Aboriginal &Torres Strait Islander histories & cultures Asia & Australia’s engagement with Asia Sustainability General capabilities

Critical & creative thinking Ethical understanding Information & communication technology capability Intercultural understanding Literacy Numeracy Personal & social capability Other learning across the curriculum areas Civics & citizenship Difference & diversity Work & enterprise

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Sharon Tooney

CONTENT WEEK TEACHING, LEARNING and ASSESSMENT

ADJUSTMENTS RESOURCES

Use direct and indirect comparisons to decide which is longer, and explain their reasoning using everyday language

3

Who is tall, who is short? Students choose a classmate to stand beside. Students compare their heights by looking in a mirror or by asking another pair of students to assist. “Who is tall?” “Who is short?” Students draw pictures of themselves with their partner and label the two figures as “tall” and “short” Am I taller or shorter? Students move independently around the classroom and identify three objects that are taller than or shorter than themselves. Record by drawing and labelling. Alternatively, students choose a referent such as their desk and find three things that are shorter than, longer than, higher than their desk.

Students with fine motor issues should be provided with ready-made representations of two students to label One to one comparisons when comparing lengths

paper and pencil for recording, mirror (optional), classroom furniture

4

Short and long paths and towers Students use wooden blocks to make paths around the classroom and discuss whether they have made short paths or long paths. Variations: make towers of different heights, snakes of different lengths, paint or draw long and short lines. Longer than, shorter than our string Students in pairs cut a piece of string and then move around the classroom to find as many objects as they can that are the same length as, longer than or shorter than the string. Students record their findings by drawing and labelling

One to one comparisons when comparing lengths Pre-cut strings for those students requiring support Support to draw pictures

enough wooden blocks for each pair of students to make several paths or towers, chalk, paint, play dough, streamers or balls of string, scissors, paper and pencil for recording

5

Sort Me! Given a collection of lengths of braid, streamers, cardboard strips or ribbon, students sort them into a long pile and a short pile. Students record their lengths and label as long and short. Stand in order Small groups of students are ordered from tallest to shortest, e.g. students waiting to tell news. Students who are wearing shorts, students who have an apple for lunch. Use terminology shorter than, taller than, shortest and tallest.

One to one comparisons when comparing lengths Scribe to label

braid, cardboard strips, ribbons or streamers cut to obvious lengths, paper and pencil for recording

6

Straws in order Given a number of straws of different lengths, students put them in order from longest to shortest. Straws are used because they will not stand up so students have to decide which end will be the baseline. These ends of the straws should be together. Cutting equal lengths Students cut a length of string or streamer and use this to cut a second piece the same length. Compare the lengths with others in the group and order from the shortest to the longest. Note: if the streamers or string tend to curl or kink, it may be necessary to sticky tape these to the desk to compare length.

One to one comparisons when comparing lengths Pre-cut strings for those students requiring support

straws of different lengths, string or streamers, scissors, sticky tape

7

Order the group Order from longest to shortest, three or more lengths which students have to straighten out and lay side by side, e.g. a skipping rope, a length of string and a rolled up streamer. Record and label

One to one comparisons when comparing lengths

a collection of lengths, recording paper, pencil, students

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the lengths as longest and shortest. Report the results using comparative language. Gorilla arms Students in pairs or a small group order the group members by length of outstretched arms. Compare arms in pairs by matching fingertips on one side as a baseline. Ensure that all members of the group have been matched, to find the order. Record and label.

9

Revision

10

Assessment

ASSESSMENT OVERVIEW

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Sharon Tooney

MATHEMATICS PROGRAM PROFORMA

STAGE: ES1 S1 S2 S3

STRAND: MEASUREMENT AND GEOMETRY

TERM: 1 2 3 3

WEEK: 1 2 3 4 5 6 7 8 9 10

SUBSTRAND: Time KEY CONSIDERATIONS OVERVIEW OUTCOMES A student: › describes mathematical situations using everyday language, actions, materials and informal recordings MAe-1WM › sequences events, uses everyday language to describe the durations of events, and reads hour time on clocks MAe-13MG

Background Information Duration In Early Stage 1, students begin to develop an understanding of the duration of time and learn to identify moments in time. An understanding of duration is introduced through ideas such as 'before', 'after', 'how long' and 'how soon'. It should be noted that time spans in Early Stage 1 are personal judgements. Moments in time include ideas such as daytime, today, days of the week and seasons. Sunday is commonly the first day of the calendar week. A week, however, may also mean a period of seven days beginning on any day, eg 'One week starting from Thursday'. Teachers should be aware of the multicultural nature of our society and of significant times in the year for different cultural groups. These could include religious festival days, national days and anniversaries. Language Students should be able to communicate using the following language: daytime, night-time, yesterday, today, tomorrow, before, after, next, a long time, a short time, week, days, weekdays, weekend days, time, morning, afternoon, clock, analog, digital, hands (of a clock), o'clock. The words 'long' and 'short' can be confusing to students who have only experienced these words in terms of length measurement. Students will need experience with these words in both length and time contexts. References to time are often used inaccurately in everyday language, eg 'I'll be a second', 'back in a minute'.

Compare and order the duration of events using the everyday language of time • use terms such as 'daytime', 'night-time', 'yesterday', 'today', 'tomorrow', 'before', 'after', 'next', 'morning' and 'afternoon' • sequence events in time • compare the duration of two events using everyday language, eg 'It takes me longer to eat my lunch than it does to clean my teeth' - describe events that take 'a long time' and events that take 'a short time' (Communicating)

Learning Across The Curriculum

Cross-curriculum priorities Aboriginal &Torres Strait Islander histories & cultures Asia & Australia’s engagement with Asia Sustainability General capabilities

Critical & creative thinking Ethical understanding Information & communication technology capability Intercultural understanding Literacy Numeracy Personal & social capability Other learning across the curriculum areas Civics & citizenship Difference & diversity Work & enterprise

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CONTENT WEEK TEACHING, LEARNING and ASSESSMENT

ADJUSTMENTS RESOURCES

Compare and order the duration of events using the everyday language of time

7

Using and understanding terms such as ‘daytime’, ‘night-time’, ‘yesterday’, ‘today’, ‘tomorrow’ Students identify, compare and label representations (photographs, pictures in stories and from magazines, posters) of time as daytime and night-time. Describe events that take place of a day and a night. Draw and label daytime and night-time pictures. Create a class table depicting what the class did yesterday, what they will do today and what they expect to do tomorrow. Students draw and label pictures of what they did yesterday, what they will do today and what they expect to do tomorrow.

Pre-made representations of day and night for student to attach labels to

pictures, storybooks, magazines, paper and pencil for recording

8

Using and understanding terms such as ‘before’, ‘after’, ‘next’, ‘morning’ and ‘afternoon’ Students identify, compare and label representations (photographs, pictures in stories and from magazines, posters) of time as morning and afternoon. Describe events that take place of a morning and an afternoon. Draw and label morning and afternoon pictures. Discuss the difference between the terms before, after and next. Read stories, such as, Brown Bear Brown Bear What Do You See? by or I Went Walking by Sue Machin. Discuss the animals in the text using the terms before, after and next. Have students choose three characters that appear in order and label them before, after and next.

Pre-made representations of morning and afternoon for student to attach labels to

pictures, storybooks, magazines, Brown Bear Brown Bear What Do You See? by or I Went Walking by Sue Machin, pencil and paper for recording

9

Revision

10

Assessment

ASSESSMENT OVERVIEW

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MATHEMATICS PROGRAM PROFORMA

STAGE: ES1 S1 S2 S3

STRAND: MEASUREMENT AND GEOMETRY

TERM: 1 2 3 3

WEEK: 1 2 3 4 5 6 7 8 9 10

SUBSTRAND: 2D KEY CONSIDERATIONS OVERVIEW OUTCOMES A student: › describes mathematical situations using everyday language, actions, materials and informal recordings MAe-1WM › uses objects, actions, technology and/or trial and error to explore mathematical problems MAe-2WM › manipulates, sorts and describes representations of two-dimensional shapes, including circles, triangles, squares and rectangles, using everyday language MAe-15MG

Background Information Experiences with shapes, even in Early Stage 1, should not be limited. It is important that students experience shapes that are represented in a variety of ways, eg 'tall skinny' triangles, 'short fat' triangles, right-angled triangles presented in different orientations and of different sizes, and shapes that are represented using a variety of materials, eg paint, images on the computer, string. Manipulation of a variety of real objects and shapes is crucial to the development of appropriate levels of language and representation. In Early Stage 1, it is important that teachers present students with both regular and irregular shapes (regular shapes have all sides and all angles equal). However, students are not expected to use the terms 'regular' and 'irregular' themselves. Students should be given time to explore materials in order to represent shapes by tearing, painting, drawing, writing, or cutting and pasting. Language Students should be able to communicate using the following language: shape, circle, triangle, square, rectangle, features, side, straight line, curved line, open line, closed shape. The term 'shape' refers to a two-dimensional figure. The term 'object' refers to a three-dimensional figure.

Sort, describe and name familiar two-dimensional shapes in the environment • identify, represent and name circles, triangles, squares and rectangles presented in different orientations, eg

- identify circles, triangles, squares and rectangles in pictures and the environment, including in Aboriginal art (Problem Solving) - ask and respond to questions that help identify a particular shape (Communicating, Problem Solving) • sort two-dimensional shapes according to features such as size and shape - recognise and explain how a group of two-dimensional shapes has been sorted (Communicating, Reasoning) • manipulate circles, triangles, squares and rectangles, and describe their features using everyday language, eg 'A square has four sides' - turn two-dimensional shapes to fit into or match a given space (Problem Solving) • make representations of two-dimensional shapes using a variety of materials, including paint, paper, body movements and computer drawing tools - make pictures and designs using a selection of shapes, eg make a house from a square and a triangle (Communicating) • draw a two-dimensional shape by tracing around one face of a three-dimensional object • identify and draw straight and curved lines • compare and describe closed shapes and open lines • draw closed two-dimensional shapes without tracing - recognise and explain the importance of closing the shape when drawing a shape (Communicating, Reasoning)

Learning Across The Curriculum

Cross-curriculum priorities Aboriginal &Torres Strait Islander histories & cultures Asia & Australia’s engagement with Asia Sustainability General capabilities

Critical & creative thinking Ethical understanding Information & communication technology capability Intercultural understanding Literacy Numeracy Personal & social capability Other learning across the curriculum areas Civics & citizenship Difference & diversity Work & enterprise

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Sharon Tooney

CONTENT WEEK TEACHING, LEARNING and ASSESSMENT

ADJUSTMENTS RESOURCES

Sort, describe and name familiar two-dimensional shapes in the environment

2

Free Play In groups, students participate in free play using a wide variety of materials on a regular basis eg pattern blocks, wooden shapes, everyday two-dimensional objects. Free play sessions may also be used to practise teacher-directed activities. Possible questions include: - can you sort the two-dimensional objects? - can you describe your sorting? - can you describe the features of each two-dimensional object?

Support person for play sessions

pattern block, wooden shapes, everyday tw0-dimensional objects

3

Shape Walk Students walk around the school and describe the various shapes they see eg ‘These leaves look round.’ Students are asked to use drawings to show what they found. These are collated and placed in a class book for others to share.

Support person for shape walk

4

Tracing Objects In pairs, students make a design or picture by tracing around the faces of various objects eg make a picture of a robot by tracing a variety of objects. Students share and describe their pictures and are asked to: - explain the position of particular shapes - discuss the ways different students used a particular shape, and - identify any shape used in different orientations.

Pre-cut shapes to create picture with and/or support with tracing

wooden shapes, pencils, paper

5

Print It Students select an object from a collection of environmental and commercial materials such as fruit, stones, boxes and pattern blocks. They are asked to investigate the different parts of the object that can be painted and printed onto paper. Students share and discuss the printed shapes and the ways they were able to create particular shapes. Variation: The teacher could cut some of the objects and ask the students to predict the shape/s that could be made if the cut surface was printed. Students test their predictions by painting and printing.

Support with printing fruit, stones, boxes and pattern blocks, paper, paint

6

Lines Students are given a piece of string and are asked to make a straight line, a curved line or a closed shape. They are asked to describe their line or shape, and draw what they create. Variation: Students could use computer software to draw a variety of closed shapes and open lines.

Support with recording string, paper and pencil for recording

7

Making Shape Pictures Students make a picture using different-sized paper shapes, including circles, squares, triangles and rectangles. As students are working, the teacher asks the students to name the

Support to create picture pre-cut paper shapes, paper and glue

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shapes they are using. Students glue their picture onto paper, add additional features, and describe their picture in sentences to be scribed. Variation: Students could use a computer drawing program to create a shape picture.

9

Revision

10

Assessment

ASSESSMENT OVERVIEW