manual “train your brain” with dr. kawashima

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  • 7/29/2019 Manual Train your Brain with Dr. Kawashima

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    Manual

    Your personal coach helps you to rejuvenate your brain!

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    Train your Brain with Dr. Kawashima Manual

    02

    Epilepsy Warning

    Certain individuals may experience epileptic seizures or loss of consciousness whensubjected to strong, flashing lights over longer periods of time. Such individuals maytherefore experience a seizure while operating computer or video games. This can also

    affect individuals who have no prior medical record of epilepsy or have never previous-ly experienced a seizure. If you or any family member has ever experienced epilepsysymptoms (seizures or loss of consciousness) after exposure to flashing lights, pleaseconsult your doctor before playing this game. Parental guidance is always recommendedwhen children are using computer and video games. Should you or your child experiencedizziness, poor eyesight, eye or muscle twitching, loss of consciousness, feelings of disori-entation or any type of involuntary movements or cramps while playing this game, TURNIT OFF IMMEDIATELY AND CONSULT YOUR DOCTOR BEFORE PLAYING AGAIN.

    Precautions during use:. Do not sit too close to the monitor. Sit as far as comfortably possible..

    Use as small a monitor as possible.. Do not play when tired or short on sleep.. Make sure that there is sufficient lighting in the room.. Be sure to take a 10-15 minutes break every hour.

    Warranty

    Because of its complex nature, software can never be expected to be completely error-free. Therefore, BBG Entertainment cannot guarantee that the contents of this product

    will meet your expectations, and that the software will run glitch-free under any possibleconditions. Moreover, BBG Entertainment assumes no warranty for specific functionsand results of this software in excess of the current minimum standard of softwaretechnology at the time this program was created. The same applies to the accuracy and/orcompleteness of the accompanying documentation.

    If the program should be defective upon delivery so that, despite appropriate handling,it cannot be used for the intended purpose, BBG Entertainment will either amend theproduct, deliver a new copy, or refund the purchase price within two years of the dateof purchase. This applies exclusively to products purchased directly from BBG Entertain-ment. To claim this warranty, you must send the purchased product, along with your proofof purchase and a description of the error to the following address: BBG EntertainmentGmbH, Cuvilliesstr. 14, 81679 Munich, Germany. BBG Entertainment assumes no furtherwarranties for any direct or indirect damages resulting from the use of the product, unlessthese damages were caused through malicious intent or gross negligence, or such awarranty is compulsory by law.

    In any case, the amount of the warranty is restricted to the purchase price of the product.Under no circumstances will BBG Entertainment assumes warranty for any unforesee-able or non-typical damages. Any claims you may have against the distributor where youpurchased the product are not affected by this.

    BBG Entertainment assumes no warranty for damages incurred through inappropriatehandling, in particular failure to comply with the instruction manual, incorrect initialoperation, inappropriate treatment or unsuitable accessories, unless BBG Entertainmentis responsible for such damages.

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    Contents

    Introduction 4

    Installation 5

    Uninstalling 5

    System Requirements 5

    Player Profiles 6

    Creating a new Profile 6Selecting an existing Profile 6

    Deleting an existing Profile 7

    The Game Environment 7

    The Info Bar and Game Options 7

    Quit the game 7

    Sound on/off 8

    Tooltips 8

    Game characters 9

    Dr. Kawashima 9

    Robo 10

    Thought Bubbles 13

    Help and explanations 14

    Scientific background 14Brain Fitness and Daily Tests 15

    Frequently Asked Questions 16

    Technical Information and Hotline 17

    Copyrights 17

    Credits 18

    Contents

    03

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    Introduction

    Welcome!

    Thank you for buying Train your Brain with Dr. Kawashima.

    BBG Entertainment has developed this game on the basis of 30 exer-

    cises for brain activation which were executed cooperating with the

    Industry University Research Project with Dr. Kawashima. Dr. Kawashi-

    ma is a famous Japanese neuroscientist and has appeared in other

    well-received brain training products before. Dr. Kawashima and hiscute little assistant Robo will support you in every aspect of the game.

    They will be at your side whenever you need them, explaining the

    different exercises and illustrating the scientific background of each

    exercise.

    The game was developed with a very special goal in mind: To stimulate

    the human brain and to train its potential. But of course the training

    should also be fun, and thats why we call it a game.

    So you have bought this game a good start! Let us explain why you

    made a wise choice: After reaching the age of twenty, the human brain

    capacity will slowly begin to decline. This is a completely natural

    process just like our physical strength decreases over the years. Butexactly like maintaining our physical strength by doing sports, the

    brain can also stay young and fit through regular training!

    This game will if training is done regularly stimulate your brain and

    strengthen its basic capabilities, for example, your memory or reaso-

    ning power.

    We wish you a delightful and successful training!

    The BBG Entertainment Team

    Train your Brain with Dr. Kawashima Manual

    04

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    Operating System Microsoft Windows 7/Vista/ XP Apple Mac OS X 10.3.9 or newer

    Processor Intel Pentium 4 1,4 GHz Intel Processor 1,4 GHz

    Memory 1 GB RAM 1 GB RAM

    Available Disk Space 2 GB 2 GB

    Graphic Board 256 MB (DirectX 9.0c,Shader 2.0)

    256 MB

    Installation

    Insert the disc into your disc drive. If the autostart function is enabled

    the installation will start automatically. Simply follow the on-screen

    instructions. If the autostart function is disabled you have to start the

    installation manually. To do this, open the Windows Explorer, click on

    the respective disc drive and run the file setup.exe.

    On Mac, open the disc by double-clicking its icon on your desktop. Once

    open, run the file Dr Kawashima Installer by double-clicking and

    follow the on-screen instructions.

    Uninstalling

    If you decide to take a short break from your training and would like

    to uninstall the game, take the following steps: In Windows click on

    Start and then on Programs. Now click on the game folder

    (If you installed into the default folder it is Train your Brain

    with Dr. Kawashima). Here you can remove the game from your

    computer by choosing the Uninstall option. Next, follow the

    on-screen instructions. On Mac, open the Applications folder and find

    the folder Dr Kawashima. Delete this folder by dragging it into your

    Recycle Bin.

    System Requirements

    Introduction / Installation

    05

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    Player Profiles

    After starting the game you will get to the profile selection.

    Each player should create his own profile where all relevant data

    and training results will be saved in.

    Up to four individual profiles can be created. This allows training

    together with your family and friends.

    Creating a new Profile

    On the first start of the game you need to create a profile.

    To create a new profile, simply click on the Create Profile button. Dr.

    Kawashima will guide you through the entire process and will provide

    help! After the profile creation is completed, we will immediately begin

    with your first Daily Test so that we can evaluate your Brain Fitnessright from the start. Brain Fitness measures the current training state

    of your brain. The higher your Brain Fitness, the better your brain

    power. Each Brain Fitness score is associated with a rank. You will

    begin as a Bustling Ant and can work yourself all the way up to earn

    the rank Out of this World. Good luck!

    Selecting an existing Profile

    All your achievements and results are automatically saved in your pro-

    file. If you start training again, simply choose your profile by clicking on

    the button with your profiles name.

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    Deleting an existing Profile

    To delete a profile, click on the small recycle bin icon next to the profile.

    Be careful! A deleted profile cannot be restored and is lost along with

    all the data stored inside.

    The Game Environment

    After creating a new profile or choosing an existing one, you will enter

    the actual game environment.

    The Info Bar and Game Options

    At the bottom of the screen you can see the info bar. It is always dis-played down there regardless of where you currently are in the game.

    It contains important game options and the tooltips.

    Quit the game

    Clicking this button will open a menu with the

    following options:

    . Quit game

    Click the button to end the game.

    Player Profiles / Game Environment

    07

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    . Change profile

    If you want to change the profile, or maybe another player wants to

    continue his/her training, you can return to the profile selection

    via this button.. Credits

    You will find a list of everyone involved in developing this game.

    We hope you enjoy your training as much as we enjoyed developing

    the game!

    Sound on/off

    This button will toggle the sound on or off. The soundis active by default. Click this button to deactivate it.

    Another click will switch the sound on again.

    Tooltips

    Tooltips appear at the centre of the info bar. If youre unsure

    about the function of any game element just move the mouse

    cursor over the element and read the corresponding tooltip

    in the info bar.

    Train your Brain with Dr. Kawashima Manual

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    Game characters

    Dr. Kawashima and Robo, his small

    robotic assistant, will be guiding

    and helping you during your

    training: You can address them

    anytime by simply clicking them

    with your mouse!

    Dr. Kawashima

    Dr. Kawashima manages all of your

    data and keeps track of your deve-

    lopment. If you need any informa-

    tion about your training perfor-

    mance just click him and you willsee the statistics overview.

    You can access the following interesting options:

    Brain Capacity

    A very accessible chart will show your strengths and weaknesses by

    training category. Practice all exercises of one category to achieve the

    highest value for this category.

    Game Environment / Game Characters

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    Brain Development

    You will see the development of your Brain Fitness as a graph.

    Your current Brain Fitness is measured by the Daily Tests

    you perform.

    Training Calendar

    All relevant training events are automatically registered in this useful

    calendar.

    Player Data

    Your personal data is stored here.

    Robo

    We have created Robo to help you

    with your training. He saves all of your

    training exercises and will enable you

    to train together with other players!

    Click Robo to open the list of available

    exercises and training features.

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    The following options are available:

    Workout

    This option will immediately start a workout. A workout consists of

    one exercise from each of the four training categories.

    Multiplayer / Hot-Seat Session

    This option allows you to perform your training together with other

    players. A Hot-Seat Session is played with two to four players on the

    same computer. Select the number of players, enter your name and

    start to play one after the other. Just like the normal Workout, a Hot-Seat Session always consists of four exercises, one from each training

    category.

    Training Categories

    All exercises belong to one of the four training categories Logic, Memo-

    ry, Calculation and Vision. Click on a category button to see all exer-

    cises of this category. Once youve selected a category, you will

    see all exercises belonging to this category.

    Click on the name of the exercise you want to start. In case you would

    like to see your progress in this particular exercise, click on the button

    with the stars right next to the exercise name.

    Once you start an exercise for the first time, a detailed tutorial will ex-

    plain the exercise. The tutorial is separated into several steps. You can

    navigate between these steps by using the left/right arrows just above

    the info bar at the bottom of the screen. Every step of the tutorial con-

    sists of a short text and a preview of the exercise. Finish the tutorial by

    clicking on the check mark at the end or use the X at any time.

    11

    Game Characters

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    Afterwards, you can access the tutorial by clicking on Dr. Kawashimas

    thought bubble Do you need help? while playing the exercise.

    If you show good performance in the game, you can achieve trophies.

    These trophies are collected in your trophy room. If you want to take a

    look at your trophies and achievements, simply click on Robos thought

    bubble Open trophy room.

    Click on Dr. Kawashima to open the statistics section. Click Robo to

    open the list of exercises and other training features.

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    Thought Bubbles

    You will find thought bubbles floating above our heads throughout the

    game. You can click on these bubbles in order to activate them.

    This thought bubble would start

    the Daily Test, for example.

    You will find that the thought

    bubbles are pretty self-expla-

    natory.

    Help and Explanations

    Dr. Kawashima will gladly assist you during the game. If you see the

    Do you need help? thought bubble above his head you can click on it

    to get a detailed explanation of the current game area!

    His explanations are divided into short tutorials, and each tutorial has

    several steps. You can navigate between these steps by using the left/

    right arrows just above the info bar at the bottom of the screen. Every

    step of the tutorial consists of a short text and a preview of the game

    area. Finish the tutorial by clicking on the check mark at the end or usethe X at any time.

    Scientific background

    The exercises for brain activation were executed cooperating with the

    Industry University Research Project with Dr. Kawashima. We conduc-

    ted several series of tests during which we measured the brain waves

    of our test persons by the means of 28 probes. After thorough scientific

    analysis, we can tell which of the five parts of the prefrontal cortex

    were stimulated and how strongly. For the exercises to show the right

    effect, certain levels of brain activation have to be achieved.

    13

    Game Characters

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    If you want to know which part of the brain is activated by a given

    exercise, click on Dr. Kawashimas thought bubble Need scientific info

    when performing the exercise. He will show you the activated parts on

    a brain map.

    The frontal lobe, the front part of your brain, consists mainly of the pre-

    frontal cortex, which controls important aspects of the human brain.

    Amongst other things, it provides the basis for creativity, memory,

    communication skills and composure.

    Train your Brain with Dr. Kawashima Manual

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    Busy Bee Smart Dolphin Wise Owl Sly Fox Clever Chimp

    So please remember, only Daily

    Test results will influence your

    Brain Fitness. Take the DailyTest regularly and you will see

    your Brain Fitness improving

    over time.

    Dr. Kawashima will offer you a

    new Daily Test every day. You

    will find access to the Daily Test

    via a thought bubble above his head. The exercises in the trainings list,

    which Robo is offering you, will help you to prepare yourself for the

    Daily Test.

    Here is one more important notice: The measure Brain Fitness is not

    an official scientific measurement. We only use it for this particular

    game in order to allow you to track the progress of your training. The

    higher your Brain Fitness score, the better the performance of yourbrain. Each Brain Fitness score is associated with a rank. You will

    begin as a Bustling Ant and can work yourself all the way up to earn

    the rank Out of this World. Good luck!

    Brain Fitness and Daily Tests

    Train your Brain with Dr. Kawashima measures the performance of

    your brain as Brain Fitness. The Brain Fitness score is calculated

    from the results of your Daily Tests. Exercises, which are included in

    the training list, have no impact on the Brain Fitness score.

    15

    Game Characters / Brain Fitness and Daily Tests

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    Frequently Asked Questions

    Question: It feels like the game is running a little slow. Is there

    anything I can do?

    Answer: We have tried to design the user interface and the interaction

    with the product to be as easy and intuitive as possible. Thats why

    there are no detailed options to fine-tune the graphical settings of the

    game. However, should you encounter unexpected problems with the

    performance of the game, you can switch the graphics settings of the

    game as follows: In Windows click on Start and then on Programs.

    Then click on the folder, which you have chosen for the game. If youhave selected the standard folder when installing the game, you

    should see Train your Brain with Dr. Kawashima in Programs. In this

    folder you will find the option Graphics settings which you can click

    to open. Please adjust your screen resolution and the graphical quality

    as appropriate and close the settings program. The new settings will be

    effective at the next start of the game.

    Question: I have issues with the rendering of graphical elements. Is

    there anything I can do?

    Answer: We have optimized our game with great diligence and expect

    no problems. Should you still encounter some issues, please make sure

    that you use the latest driver version of your graphics board. You can

    easily obtain the latest driver software from the homepage of the ma-nufacturer of your computer or your graphical board, e.g. Nvidia or ATI.

    Train your Brain with Dr. Kawashima Manual

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    Technical Information and Hotline

    We have put this product through rigorous tests and you shouldnt experience any prob-

    lems. However, its impossible to test every configuration and should you experience any

    problems regarding this product, please go to http://www.bbg-entertainment.com support

    section. Here you will be able to browse through our Frequently Asked Questions (FAQ)where the most common problems are identified.

    If you cannot find what you are looking for in the FAQ section, then please find contact

    details below or call the following numbers:

    BBG Entertainment GmbH

    Technical Support

    Cuvilliesstr. 14

    81679 MunichGermany

    email: [email protected]

    Fax: +49 (0)89 35498-497

    Copyrights

    Train your Brain with Dr. Kawashima is a software program developed by BBG Entertain-ment GmbH and protected by copyright in accordance with the regulations of the licence

    agreement.

    You may not use, copy or transfer this documentation, in whole except as expressly pro-

    vided for in the licence agreement. Violations to this agreement will lead to civil action or

    part, and prosecution.

    Microsoft, Windows, Windows 8, Windows 7, Windows Vista und Windows XP are registered

    trademarks or trademarks of the Microsoft Corporation in the US and/or other countries.

    Apple, Mac and the Mac logo are trademarks of Apple Inc., registered in the U.S. and other

    countries. All other products mentioned are registered trademarks or trademarks of theirrespective holders.

    Train your Brain with Dr. Kawashima

    Copyright 2009-2013 by BBG Entertainment GmbH, Munich, Germany

    (http://www.bbg-entertainment.com)

    Development partner: Chimera Entertainment GmbH

    http://www.bbg-entertainment.com

    17

    Frequently Asked Questions / Technical Informaton

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    BBG Entertainment

    GmbH

    Production

    Executive Producer

    Stephan Berendsen

    Benjamin Broll

    GraphicsArtist

    Kai Push

    Marta Berendsen

    Melanie Miklitza

    Quality AssuranceQA Manager

    Midori Gbbel

    Senior Tester and

    System Specialist

    Philipp Rder

    Tester

    Tobias Kadler

    Manuel Kuck

    Sanna PampinellaDaniela Zilic

    Junior Tester

    Mia Gbbel

    Chimera

    Entertainment

    GmbH

    Project Lead

    Christian Kluckner

    Creative Direction &

    Game Design

    Alexander Kehr

    Art Direction

    Harald streicher

    Programming

    Technical Director

    Christian Kluckner

    Lead Programmer

    Patrick Henschel

    Programmer

    David Wolff

    Rene Schlzel

    Additional

    Programming

    Michael FrankeBernhard Falk

    Hong Loan Nguyen Thi

    Christian Rothenfuer

    Jakob Thomsen

    Art

    Lead Artist

    Harald streicher

    Technical Artist

    Markus HolzerArtist

    Thorsten Folkers

    Quality Assurance

    QA Manager

    Julien Seitz

    remote control

    productions GmbHExecutive Producer

    Hendrik Lesser

    Producer

    Christoph Brosius

    Assistant Producer

    Michael Stapf

    Operations Manager

    Johannes Lesser

    Sega Toys Co., Ltd.

    Board DirectorKenji Yokozeki

    Managing Director

    Toshi Sugimoto

    Operating Director

    Wataru Sato

    Licensing Director

    Kiyoshi Tsuchiya

    License Assistant

    Aya Komeima

    University

    Evaluation Lab,

    Japan

    Senior Test Lab

    Support,

    BBG EntertainmentKazushi Oenoki

    Test Lab Support,

    Sega Toys Co., Ltd.

    Wakana Kimata

    Sayaka Itami

    Hiromi Suzuki

    Music and SoundDesign

    L.O.F.D. for STEADY-

    WORKS Interactive

    Audio, Ltd.

    Unity Technologies

    ApS

    Game Engine

    Unity

    Special Thanks To

    Prof. Dr. RyutaKawashima

    Thomas Garanin

    Marcus Tonndorf

    (Business Develop-

    ment Manager, remote

    control productions)

    Gunnar Struch (Junior

    Project Manager,remote control pro-

    ductions)

    Christian Stben

    The Unity Team

    All our Families &

    Friends

    Credits

    htt // bb t t i t