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    SONAR4(Windows 2000/XP)

    README.RTFCopyright 2004 Twelve Tone Systems, Inc. All rights reserved.

    Cakewalk is a registered trademark, and S!A"

    is a trademark o# Twelve Tone Systems, Inc.

    This file contains supplemental information on SONAR, Version 4. It was prepared on September 15,

    2004.

    Contents

    Whats New in SONAR 4

    If you have upgraded to SONAR 4 from a previous version of SONAR, please see theNew Features in

    SONAR 4 section in the online Help. You can access this Help topic from Help-Whats New.

    New in SONAR 4

    The #ollowing enhancements have $een introd%ced in S!A" 4&

    ? S%rro%nd 'i(ing )S!A" *rod%cer only+

    ? S%rro%ndridge )S%rro%nd -##ects inker+ )S!A" *rod%cer only+

    ? /oystick S%pport )S!A" *rod%cer only+

    ? e(icon *antheon S%rro%nd "ever$ )S!A" *rod%cer only+

    ? Sonit%s S%rro%nd Compressor )S!A" *rod%cer only+

    ? ideo Th%m$nail Track )S!A" *rod%cer only+

    ? Track 1olders

    ? 1reee Synths or Tracks

    ? oop Constr%ction iew -nhancements

    ? %s3a$le A%dio 'etronome

    ?ro%p -diting )'%lti clip Slip3-diting, #ades, and splits+? Take 'anagement and Comping -nhancements

    ? Track layers

    ? *ower#%l cross#ade tool #or cropping overlapping clips

    ? '%te Tool 3 Clip3$ased )Clip '%te+ or time3$ased within a clip, and Isolating )Clip Soloing+

    ? ideo -(port to 5%ickTime, 6indows 'edia ideo, and AI

    ? -nhanced 7ey indings

    ? !%dging

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    ? !avigator view

    ? A%dition )Selection *lay$ack+

    ? Cakewalk TTS38 9:i Synth

    ? *63r 9ithering )S!A" *rod%cer only+

    ? *rosoni; '*-: Time Scaling )S!A" *rod%cer only+

    ?Con#ig%ra$le "'S and *eak 'eter allistics

    ? Si( stereo panning laws

    ? *ower#%l presets #or #re;%ently %sed e(port settings

    ? -(port $%ses and tracks into a composite mi(down, or as individ%al #iles

    ? 6'A

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    Also, i# the c%rrent s%rro%nd #ormat is already set to .0 and a$ove, the e(icon *antheon S%rro%nd pl%g3

    in will #ail to patch in an e##ect $in.

    Bus So$o

    6hen a $%s is soloed, S!A" will notm%te 'I9I tracks that are assigned to e(ternal 'I9I ports. This

    is intentional, as the e(ternal 'I9I devices a%dio o%tp%t might $e #ed $ack to S!A" via an a%dio track

    inp%t.

    ,T!ac Inte!$ea(e and P!e-SONAR 4 P!o.ects

    6hen loading pre3S!A" 4 pro@ects in S!A" 4, please $e advised that the Track Interleave toggle

    $ehaves di##erently in S!A" 4, which may res%lt in yo%r pre3S!A" 4 pro@ects so%nding a little

    di##erently.

    In S!A" E.8.8, the track interleave $%tton implicitly speci#ies the inp%t interleave o# the e##ects $in. It

    has no e##ect on the act%al data streamed o%t o# the track $%s when no e##ects are present.

    In S!A" 4, track interleave $%tton act%ally speci#ies how the data is streamed to downstream $%ses.

    1or e(ample, yo% can now switch a stereo tracks interleave to mono and it will send mono data #rom its

    o%tp%t )or sends+ to all downstream $%ses. S!A" E.8.8 doesnFt do this 3 it ignores the track interleave

    $%tton %nless e##ects are present.

    This change will potentially make a S!A" E.8.8 pro@ect so%nd di##erent i# it was saved with the

    interleave $%tton set to mono $%t no e##ects were present in the e##ect $in. I# this is an iss%e, and yo% need

    the pro@ect to so%nd the same again, simply set the track interleave $%tton $ack to the desired state.

    P!e-)ade! Sends and P!e-SONAR 4 P!o.ects

    In SONAR 3, track/bus mute and solo affected pre-fader sends. This has changed in SONAR, where mute

    and solo has no effect on pre-fader sends.

    Please be advised that mixes created in SONAR 3 may sound different in SONAR 4 when soloing and

    muting tracks/buses if pre-fader sends were used.

    PX Ti"e/Pitch Sca$in1 3i1h Sa"p$e Rates

    SONAR 4.0.0 uses the MPEX2 time/pitch scaling algorithm, which currently will not work with anysample rates greater than 96kHz. A future update to SONAR 4 will introduce MPEX3, which does not

    have this limitation.

    3

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    u$tichanne$ I"po!t/'po!t S%ste" Reui!e"ents

    The #ollowing minim%m system re;%irements apply #or importing and e(porting m%ltichannel #iles in

    S!A" 4&

    Requirements for multichannel audio import

    G 6indows :* )optionally with S*8HS*2+

    G Not supported under Windows 2000. This is a doc%mented 'icroso#t S limitation. A%dio #roms%ch #iles will import as stereo only.

    Requirements for multichannel audio export

    G 6indows :* )optionally with S*8HS*2+

    G 6indows 2000 with S*4. I# yo% wish to e(port to m%ltichannel 6indows 'edia #iles, yo% sho%ldadditionally have 6indows 'edia *layer < installed. )not 800 s%re a$o%t the 6'*

    re;%irement+

    Requirements for multichannel Windows Media Video Import in SONAR

    G 6indows :* )optionally with S*8HS*2+

    G Not supported under Windows 2000. This is a doc%mented 'icroso#t S limitation. )only thevideo will import normally, a%dio will import as stereo+

    Requirements for multichannel Windows Media Video export in SONAR

    G 6indows :* )optionally with S*8HS*2+ and %pcoming 5AS1.9 hot#i( #rom 'icroso#t. Thehotfix should be available on the Cakewalk web site (www.cakewalk.com) by the time SONAR 4

    is released.G 6indows 2000 with S*4 and 6indows 'edia *layer < installed. )not 800 s%re a$o%t the 6'*re;%irement+, and %pcoming 5AS1.9 hot#i( #rom 'icroso#t

    5e%#oa!d Sho!tcut )o! ,P!e(iew &oop In &oop Const!uction 6iew

    In previous versions of SONAR, the keyboard shortcut for Preview Loop in the Loop Construction view

    was Shift+Spacebar. Please note that this has changed to Ctrl+Shift+Spacebar in SONAR 4 since

    Shift+Spacebar is now a global command for auditioning the selected data in a project.

    5e%#oa!d Sho!tcut )o! ,P!e(iew &oop In &oop 'p$o!e! 6iew

    In previous versions of SONAR, the keyboard shortcut for Preview Loop in the Loop Explorer view was

    Shift+Spacebar. Please note that this shortcut has been overridden in SONAR 4 by the global Audition

    command that previews selected data in a project. Use the Key Bindings dialog (Options-Key Bindings)

    to assign a new keyboard shortcut for Preview Loop in the Loop Explorer View Binding Context.

    4

    http://www.cakewalk.com/http://www.cakewalk.com/
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    5e%#oa!d Sho!tcut )o! ,P$a% (ent In (ent &ist 6iew

    In previous versions of SONAR, the keyboard shortcut for Play Event in the Loop Explorer view was

    Shift+Spacebar. Please note that this has changed to Ctrl+Shift+Spacebar in SONAR 4 since

    Shift+Spacebar is now a global command for previewing the selected data.

    Audio Pe!*o!"ance Issues

    The #ollowing iss%es concern improving and tro%$leshooting a%dio per#ormance in S!A".

    7Xis &oo-ahead P!ocessin1 at 3i1h &atencies

    Some pl%g3ins, s%ch as the Sonit%s( '%lti$and and other dynamics processors, %se a look3ahead $%##er

    mechanism, which res%lts in a short delay $eing introd%ced to the o%tp%t signal when the pl%g3in is %sed

    in real3time. S!A"s a%tomatic delay compensation )A9C+ takes care o# any delays, $%t yo% may

    e(perience some anomalies when %sing s%ch a pl%g3in to process the o%tp%t o# a 9:iJespecially i#

    S!A" is con#ig%red to %se a high mi(ing latency. The symptoms incl%de a%dio that appears to drop

    o%t, andHor missed notes )#rom the 'I9I track that is assigned to the 9:i+. Again, this is more prone to

    occ%r with higher latency settings.

    This may happen i# S!A" doesnt p%mp ahead eno%gh 'I9I data to compensate #or A9C. To #i( this

    pro$lem, go to Options-Gloal-MI!Iand increase thePrepare Using [n] Millisecond Buffersval%e.

    Sa"p$in1 7Xi8s and the 9na#$e u$tip!ocessin1 n1ine9 AudioOption

    A few DXi's that employ sample playback may click or pop if the multiprocessing audio engine is

    enabled. At the time of the 4.0 release we have confirmed that the DS864 DXi and the LiveSynth Proboth have this limitation.

    3%pe!Th!eadin1 / u$tip!ocesso! Opti"i:ation

    The a%dio con#ig%ration dialog )Options-Audio+ has a check$o( K-na$le '%lti*rocessing -ngineK on the

    Advanced page.

    This check$o( is only active on m%lti3processing )or hyper3threaded+ machines. 6hen checked, the a%dio

    engine will %se a dedicated worker thread #or each C*L, and optimally distri$%te mi(ing and 9S* tasks

    5

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    across m%ltiple C*LFs. Mo% will notice signi#icant per#ormance $ene#its on tr%e m%lti3processor systems

    with this option ena$led.

    I7I P!epa!e Bu**e! Si:e and Auto"ation

    If your project contains several track/clip automation envelopes, setting your MIDI playback buffer size

    too low (in Options-Global-MIDI) can cause audio to crackle if your audio latency is also set very low.

    This problem will be somewhat worse if you enable multiprocessing in the audio engine. To minimize or

    eliminate these crackles, please be sure to keep your MIDI playback buffers at or above the default setting

    of 500 msec.

    I"p!o(e Responsi(eness o* Rea$-Ti"e )X P$u1-Ins

    *'&ooAhead;de*au$t;?+0@4

    This new TTSS-5.I!I varia$le de#ines how m%ch e(tra 'I9I data is sent to '1: pl%g3ins, so that they

    have e(tra room to ;%antie events into the #%t%re. ower val%es mean '1: pl%g3ins can work more

    K@%st in timeK.

    This varia$le sho%ld $e set in the N*TI!SO section. 1or e(ample&

    [OPTIONS]

    MfxLookAhead=480

    Con*idence Reco!din1 Wa(e*o!" P!e(iews

    Wa(eP!e(iewSa"p$e)!euenc%;de*au$t;

    By default, waveform previews take a meter sample for each meter frame. The default interval between

    meter frames is 40 milliseconds. The WavePreviewSampleFrequency CAKEWALK.INI variable lets

    you specify how frequent samples are taken. The value can be an integer between 1 and 10, and

    represents the number of frames to sample. It goes in the N6incakeO section o# CA7-6A7.I!I. 1or

    e(ample&

    [WinCake]

    WavePreviewSam!e"re#$en%&='

    With the default value (1), every meter frame gets written to the history file. With higher values (2-10),

    frames will be skipped, causing fewer history frames to be written to the history file. Higher values may

    be desirable if the waveform previews are affecting playback performance.

    6

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    ete! )!a"e Si:e

    ete!)!a"eSi:eS;de*au$t;40@

    'eters in S!A" show peak )or "'S+ val%es at a given instant in time. The act%al peak val%e displayed

    $y a meter is the highest peak recorded in an interval o# time re#erred to as a K'eter 1rameK. The de#a%lt

    sie #or a meter #rame is 40 milliseconds, which is an acc%racy o# 2= 1*S. The P'eter1rameSie'S

    AL9.I!I varia$le allows yo% to change the sie o# this interval. It goes in the N6aveO section o#

    AL9.I!I. 1or e(ample&

    [Wave]

    Me(er"ramSi)eMS=40

    Setting this val%e to a lower val%e will make the meters record peak in#o #or smaller time slices. >owever

    this can also increase the metering C*L and memory cost.

    Q R altho%gh S!A" doesnt en#orce a #i(ed val%e range, the recommended range sho%ld $e $etween 80

    and 200 milliseconds.

    Cont!o$ Su!*aces With o1 Whee$

    There are two new CAKEWALK.INI variables that control the behavior of using a control surface jog

    wheel to change SONARs Now time:

    o1PosTi"e!;

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    In SONAR 4, it is possible to alter the default order layout of the Controls (Widgets) in the Track view.

    This requires adding entries to the CAKEWALK.INI file. All non3#i(ed controls )controls not #orced in

    the track header like !ame, '%te, Solo, "ecord Arm, minimie and ma(imie+ will layo%t $ased on these

    I!I keys. You can independently change the order for Audio Tracks, MIDI Tracks, and Buses by putting

    entries in three different sections:

    [Audio Widgets], [Midi Widgets], and [Bus Widgets]

    Each type of strip has a fixed number of widgets.

    Type of Strip Number of Widgets

    Audio Track 8

    MIDI Track 13

    Bus 8

    Each type of strip has different types of widgets on it as well which are identified by name. The

    following table shows the names of the widgets for each type of strip:

    Audio Track MIDI Track Bus Contents of Widget Group

    Volume Volume Volume Volume Slider

    Pan Pan Pan Pan Slider

    Trim Trim Trim Slider

    Input Input Input Selector

    Output Output Output Output Selector

    Fx Fx Fx Fx BinAux Aux Aux Send, Pan, Enable, Pre-Post switch

    Interleave Interleave Phase and Interleave switches

    Inputgain Input Gain Slider

    Inputpan Input Pan Slider

    Channel MIDI Channel PickerBank MIDI Program Bank Picker

    Patch MIDI Patch Picker

    Key MIDI Key Offset

    Time MIDI Time Offset

    Chorus MIDI Chorus ( CC99 ) Slider

    Reverb MIDI Reverb ( CC91 ) Slider

    3ow the INI is *o!"atted to !eo!de! wid1ets

    A 7ey3al%e pair is de#ined as&

    Wn=name

    where n is the sort order, and name is the widget gro%p name. The name is notcase sensitive.

    Start with a section name for the type of strip you want to reorder widgets on. It looks like this for Audio

    Tracks:

    9

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    [A$dio Tra%k]

    Now, add the 8 entries that specify the widget order for Audio Tracks. Here is one example:

    W0=/o!$me

    W'=Pan

    W-=In(er!eave

    W=Trim

    W4="1

    W2=A$x

    W3=O$($(

    W=In$(

    !ote& the layo%t order will revert to the hard3wired list i# any o# these scenarios are tr%e&

    8V Any section is missing

    2V Any individ%al key is missing

    EV 1alse val%e or name #or a key4V 9%plicate keys

    All sections and keys m%st s%cceed, or S!A" reverts to the de#a%lt hard3wired layo%t order.

    'a"p$e o* wo!in1 wid1et !eo!de!in1 ent!ies

    In order to c%stomie the control layo%t order, yo% can copy the sections $elow and paste them into

    CA7-6A7.I!I. The layo%t $elow mimics the hard3wired layo%t. To reverse, #or e(ample, the ol%me

    and *an order, set 60R*an and 68Rol%me. These settings are loaded Q!C-Q per strip when the strip

    is created, so yo% can #or e(ample make a change to the N'I9I 6idgetsO section and create another 'I9I

    strip with the new layo%t )yo% donFt have to restart the application+, $%t all 'I9I strips will have the samelayo%t the ne(t time yo% open the pro@ect.

    [A$dio Wid+e(,]

    W0=/o!$me

    W'=Pan

    W-=In(er!eave

    W=Trim

    W4="1

    W2=A$x

    W3=O$($(

    W=In$(

    [Midi Wid+e(,]

    W0=/o!$me

    W'=Pan

    W-=Trim

    W="1

    w4=5ever6

    w2=Chor$,

    W3=Channe!

    10

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    w=7ank

    w8=Pa(%h

    W=O$($(

    W'0=In$(

    w''=9e&

    w'-=Time

    [7$, Wid+e(,]

    W0=In$(:ain

    W'=In$(Pan

    W-=/o!$me

    W=Pan

    W4=O$($(

    W2=A$x

    W3="1

    W=In(er!eave

    Wa!nin1G Input cho a% Cause )eed#ac &oop

    Depending on how your studio equipment is connectedand how audio tracks in a SONAR project are

    routed--keep in mind that Input Echo on audio tracks may introd%ce #eed$ack loops which can ca%se

    damage to yo%r speakers.

    I# yo%r so%nd card has a K6hat L >earK record inp%t, please disa$leHm%te this inp%t $e#ore %sing Inp%t-cho on a%dio tracks, and i# yo% are %sing an e(ternal mi(er, please lower its master vol%me $e#ore

    proceeding.

    In case o# #eed$ack, choose $ransport-Reset.

    A$wa%s 7isp$a% Wid1ets in T!ac 3eade! Ba!

    T6Wid1etsSticIn3eade!;de*au$t;0

    y de#a%lt, Track view controls )widgets+ will only appear in the track header $ar i# the track is

    minimied and there is eno%gh room to display at least one control.

    S!A" 4 has a CA7-6A7.I!I varia$le that allows yo% to always display controls in the track header

    $ars, regardless o# whether a tracks are minimied or not. It goes in the N6incakeO section o#CA7-6A7.I!I. 1or e(ample&

    [Win%ake]

    T/Wid+e(,S(i%kIn;eader='

    6hen T"L- )val%eR8+ widgets stay in the header $ar regardless o# the height o# a track.

    11

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    !ote& the #ollowing controls will never appear in the track header $ar& Send widgets, 'eters, and ertical

    1: in.

    7isp$a% 7!op Shadow On C$ips

    ShowC$ipShadow;de*au$t;0

    y de#a%lt, a drop shadow is not displayed on clips in the Track view. This is di##erent #rom previo%s

    versions o# S!A".

    S!A" 4 has a CA7-6A7.I!I varia$le that allows yo% to always display a drop shadow on clips. It

    goes in the N6incakeO section o# CA7-6A7.I!I. 1or e(ample&

    [Win%ake]

    ShowC!iShadow='

    6hen T"L- )val%eR8+ clips display a small drop shadow.

    Conso$e 6iew Auto-Resi:in1

    y de#a%lt, the Console view will a%tomatically resie itsel# vertically as mod%les are shown or hidden. I#

    yo% pre#er, yo% can keep the Console view #rom a%tomatically resiing $y holding down the Shi#t key as

    yo% click on a mod%les ShowH>ide toggle )le#tmost pane in the Console view+. This will preserve the

    c%rrent Console view sie witho%t resiing the view to #it all visi$le mod%les.

    7e*au$t H Position >SONAR P!oduce! dition On$%

    7e*au$tPosition;de*au$t;0

    The integrated channel -5 can $e either pre 1: $in or post 1: $in. The de#a%lt position is pre 1: $in,

    $%t yo% can change the position o# any channel -5 $y right3clicking the -5 plot and choosing the desired

    position #rom the conte(t men%.

    The P9e#a%lt-;*osition AL9.I!I varia$le lets yo% speci#y the de#a%lt -5 position #or all newtracksH$%ses. This varia$le lives in the NA%dO section o# AL9.I!I, and legal val%es are& 0 )pre 1:+ or 8

    )post 1:+. 1or e(ample&

    [A$d]

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    Fse! Cont!o$ o* Pause 7u!in1 )i$e Sa(e

    Pause7u!in1Sa(e;de*au$t;0

    y de#a%lt, when saving a pro@ect #ile d%ring play$ack, S!A" saves the #ile asynchrono%sly while

    play$ack contin%es. 6hile this is not a pro$lem with most pro@ects, comple( pro@ects %nder high C*L

    load conditions )partic%larly while r%nning %nder low latency+ may take longer to save than i# the

    transport was not playing.

    The new CA7-6A7.I!I varia$le P*a%se9%ringSave changes the de#a%lt $ehavior and pa%ses

    play$ack temporarily #or the d%ration o# the #ile save. This allows the #ile save to proceed as #ast as

    possi$le $e#ore play$ack res%mes.

    P*a%se9%ringSave sho%ld $e set in the N6I!CA7-O section o# CA7-6A7.I!I. egal al%es are&

    0 )de#a%lt+& #ile is saved asynchrono%sly while play$ack contin%es. The save operation may takelonger than i# the transport was not playing.

    8& play$ack is pa%sed #or the d%ration o# the #ile save operation. This allows the #ile save to

    proceed as #ast as possi$le, res%ming play$ack when completed.

    1or e(ample&

    [WINCA9]

    Pa$,e

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    I# yo% are #reeing synth tracks that have 'I9I controller messages, setting this varia$le to T"L- )8+

    will ens%re that synths will have their 'I9I controllers reset $e#ore a #reee operation.

    ,e!o Cont!o$$e!s When P$a% Stops Is Not App$ied When )!ee:in1S%nths

    *lease note that the glo$al Zero Controllers when Pla !tops"setting is not applied when #reeing so#tsynths. This means that the c%rrent state o# a contin%o%s controller when play is stopped can ca%se

    %ne(pected res%lts when #reeing a synth.

    I# yo% e(perience this iss%e, rewind the pro@ect $e#ore #reeing the synth.

    Fp1!adin1 to SONAR *!o" an a!$ie! 6e!sion o* a Caewa$ P!oduct

    S!A" S-TL* does not overwrite yo%r e(isting MAS$#R(INS#ile. That #ile contains the instr%ment

    de#initions that S!A" loads every time it starts. S-TL* installs new (INS #iles #or each s%pported

    man%#act%rer. These #iles contain the latest complete set o# availa$le instr%ment de#initions.

    To learn how to import any o# these .I!S #iles, see the online >elp topic titled #$%porting $nstru%ent

    &efinitions'(

    O$d Co$o! Settin1s A!e Not i1!ated When Fp1!adin1 To SONAR 4

    SONAR 4 has many new color settings that most often result in poor results when importing color presets

    that were created in previous versions of SONAR. Because of this, old color presets are not automatically

    migrated to SONAR 4 if you are upgrading from a previous version of SONAR.

    If you would still like to use your old color presets in SONAR 4, you can do so by following the steps

    below (warning: only do this if you are comfortable with editing the Windows registry; you may wish to

    back up the registry first):

    [1] Export the following registry branch (pick the SONAR version you are upgrading from):

    SONAR 3 (color presets): HKEY_CURRENT_USER\Software\Cakewalk Music Software\SONAR

    Producer\3.0\Presets\{6B0298E5-C4B7-4AAF-90EF-B214D18F7654}

    SONAR 3 (current colors): HKEY_CURRENT_USER\Software\Cakewalk Music Software\SONARProducer\3.0\Colors

    SONAR 2 (current colors): HKEY_CURRENT_USER\Software\Cakewalk Music

    Software\SONAR\2.0\Colors

    14

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    SONAR 1 (current colors): HKEY_CURRENT_USER\Software\Cakewalk Music

    Software\SONAR\1.0\Colors

    [2] Open the exported registry file in a text editor (to use Notepad, right-click the .REG file and choose

    Edit).

    [3] Change the path to reflect SONAR 4:

    If you exported all color presets from SONAR 3, enter the following path:

    [HKEY_CURRENT_USER\Software\Cakewalk Music Software\SONAR Producer\4.0\Presets\

    {6B0298E5-C4B7-4AAF-90EF-B214D18F7654}]

    If you exported the current/default colors from SONAR 1/2/3, enter the following path:

    [HKEY_CURRENT_USER\Software\Cakewalk Music Software\SONAR Producer\4.0\Colors]

    Note: if you are using SONAR 4 Studio Edition, substitute Producer with Studio.

    [4] Save and then close the .REG file, then double-click the REG file to add the information to the

    registry. Your old color settings should then be available in SONAR 4.

    5nown Issues

    The #ollowing topics cover known iss%es in S!A" that may $e addressed in the #%t%re.

    HuicTi"e Issues

    In order to importHe(port 5%ickTime #iles in S!A" 4, yo% m%st install $oth the #ilters A!9 5%ickTime.

    oth can $e optionally installed $y the S!A" 4 installer. elow are some other known 5%ickTime

    iss%es&

    G 5%ickTime ImportH-(port re;%ires version B.=.8 or higher o# the 5%ickTime *layer to $einstalled )an optional install in the S!A" 4 installer+.

    G -(porting to 5%ickTime is a two3step process& one pass is done $y S!A" and the ne(t pass isdone in the $ackgro%nd $y 5%ickTime, independent o# S!A". I# yo% wish to cancel the second

    pass o# the e(port, it m%st $e done in the 5%ickTime P-(port to 'ovie dialog.G -(ports to 5%ickTime creates a potentially large temp #ile that has a #ile sie that depends mainly

    on the #rame sie o# the movie %sed in the S!A" video pro@ect. Since the temp #ile is stored in

    the same partition as the e(ported movie, the $est practice is to save the .' in a partition that

    has several giga$ytes o# #ree space.

    G A%dio mi(down to 5%ickTime m%st $e set to 8B $its stereo or mono, or the res%lting e(port willcreate a %n%sa$le #ile or a$ort with an error.

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    G A%dio mi(down to 5%ickTime m%st $e set to 4D 7> or less or the res%lting e(port will create a#ile that plays $ack incorrectly.

    G 6hen e(porting to 5%ickTime, the #rame rate o# the 5%ickTime video compressor will de#a%lt toK$est possi$le.K Since not all movies in a S!A" video pro@ect correctly report their #rame rate,

    the $est practice is man%ally enter the desired #rame rate. This is done in the video settings o#the 5%ickTime video compressor.

    G -(ports to 5%ickTime #rom a S!A" video pro@ect created #rom an AI %sing the Indeo videocompressor will create a movie with white #rames.

    G -(ports to 5%ickTime may have an e(tra white #rame on the last #rame o# the movie. This e(tra#rame can $e removed with the 5%ickTime *ro *layer or another 5%ickTime editing application.

    'any o# these limitations will $e addressed in a #%t%re %pdate to S!A".

    Audio et!ono"e Issues

    The de#a%lt a%dio metronome so%nds are 44.8k> samples. This may res%lt in a pop when play$ack or

    record is started and stopped when %sing a%dio hardware that %se a native sample rate o# 4Dk> )s%ch asS iveW+. This is an arti#act o# the internal sample rate conversion that the a%dio hardware per#orms.

    !ote& this is not an iss%e i# yo%r S!A" pro@ects %se the 4Dk> sample rate.

    na#$in1 ono on a Bus/ain Wi$$ A**ect Fpst!ea" ete!s

    I# yo% make a )usor %ain outmono $y toggling its 'onoHStereo switch, any U%pstream metersJthat is,

    meters on any tracks or $%ses that are assigned to the mono $%sHmain o%t33#rom the $%sHmain o%t will also

    display as mono.

    Note: this only affects the meter display, not any audio that is bounced or exported.

    Addin1 I7I 7e(ice a% B!ea Cont!o$ Su!*ace Suppo!t and I7I 5e%Bindin1s

    6hen adding a new 'I9I 9evice in ptions3'I9I 9evices, control s%r#ace s%pport and 'I9I key

    $indings may no longer work properly. "estarting S!A" will solve this pro$lem.

    PJ )i$es With 2K+5 Bit Rate a% Not P$a% in SONAR 4

    '*E #iles that are created in Cakewalk 'edia6orks version 8.0 with a setting o# 2=B7, may play $ack as

    silence when imported into S!A" 4. This may also apply to '*E #iles that are a%thored in S!A" 4 at

    44.8k>, 8B3$it, 2=B7 @oint stereo. ther $it rates sho%ld $e #ine.

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    Fsin1 Caewa$ 5inetic E!oo(e S%nth in SONAR 4

    I# yo% are a Cakewalk 7inetic c%stomer and yo% are %sing the 7inetic roove Synth in S!A", please

    $e advised that any saved S!A" pro@ects that make %se o# the roove Synth can no longer $e opened i#

    yo% %ninstall 7inetic. Attempting to open s%ch a pro@ect may res%lt in a crash.

    The 7inetic %ninstaller is removing the roove Synth sample #ile, $%t not the act%al synth. oth m%st co3

    e(ist or yo% will r%n into the iss%e a$ove. To address this, make a $ack%p copy o# the *=antom Q.9AT #ile

    $e#ore %ninstalling 7inetic, then copyHmove *=antom Q.9AT #ile $ack to its original location a#ter 7inetic

    has $een %ninstalled.

    I"po!tin1 PE 2 )i$es in SONAR 4

    SONAR 4 does not directly support MPEG 2 import, but if you have installed Cakewalk Pyro Plus,

    SONAR 4 will be able to import MPEG 2 files by virtue of the shared libraries and filters from the Ligos

    components of Pyro Plus.

    However, please be advised that if WinDVD or Power DVD have been installed before Pyro Plus (or

    MediaWorks) is installed, SONAR may crash when attempting to import MPEG 2 files.

    Cop%in1 )!o:en C$ip a% C!eate New 7Xi T!ac Instead o* Audio

    T!ac

    If a DXi track has been frozen and you Ctrl+drag (copy) the frozen clip below the last track to create a

    new track, SONAR may create a new DXi track instead of an audio track. If this occurs, you may no

    longer be able to unfreeze the original DXi track. To address this, change the Input control of the new

    track so it is assigned to a hardware input port (or None) instead of a DXi port.

    'po!tin1 24-#it Audio to W6 )i$es

    At the time of writing this ReadMe file, SONAR 4 cannot export 24-bit audio to WMV files. This is due

    to be addressed in an upcoming QASF.DLL hotfix from Microsoft, which should be available on theCakewalk web site (www.cakewalk.com) by the time SONAR 4 is released.

    Successi(e Snapshots 7o Not Fpdate n(e$ope Node 6a$ues

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    6hen taking m%ltiple a%tomation snapshots at the same !ow time, new envelope nodes are created

    instead o# %pdating any e(isting envelope nodes. To address this iss%e, %ndo the previo%s a%tomation

    snapshot $e#ore per#orming a new snapshot.

    Potentia$ ,Pops When Fsin1 Su!!ound Auto"ation >SONAR P!oduce!dition On$%

    I# yo% record PAngle s%rro%nd pan a%tomation, please note that a pop may occ%r as the angle parameter

    @%mps #rom 0 degrees to 8D0 degrees. This may occ%r i# the @%mp is not instantaneo%s, and can $e easily

    solved $y ooming in the envelope a%tomation and moving the top and $ottom nodes so they are aligned

    in time )tip& ena$le Snap to make it easier to align the envelope nodes+.

    ono P$u1-Ins on Su!!ound Buses

    'ono pl%g3ins may not work properly when inserted in a S%rro%nd $%s e##ect $in. A common symptom isa "%ntime error message.

    Sta** 6iew )ont a% Reui!e Re#oot A*te! SONAR is Insta$$ed

    S!A" installs a #ont that is %sed $y the Sta## view. This #ont is only installed temporarily when S!A"

    is installed, and $ecomes permanently installed a#ter the machine is re$ooted.

    n some machinesJeven i# the Sta## iew #ont is s%ccess#%lly temporarily installedJsome #%nctionsthat re#erence the #ont may #ail %ntil a#ter a re$oot. The pro$lem is easily identi#ied $y corr%pt Sta## iew

    graphics.

    !!o! When Fsin1 FA7- P$u1-Ins as 7i!ectX **ects Whi$e &oopin1

    6hen %sing the LA938 powered 9S* card pl%g3ins as 9irect: e##ects and S!A"s transport is looping,

    a U*owered *l%g3Ins -rror dialog may appear, and a%dio may event%ally $ecome silent. I# this occ%rs,

    disa$le looping and restart S!A"s transport in order to regain any a%dio signal. The LA938 pl%g3ins

    sho%ld work properly i# looping is disa$led.

    For the best possible performance in SONAR 4, we recommend that you use the VST versions of the

    UAD-1 plug-ins wrapped with the latest VST Adapter (version 4.4.2).

    1or more in#ormation, please see the U*& +eadMe(t,t#ile that is incl%ded with the LA938 powered 9S*card.

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    SONAR On$% Suppo!ts Ei1aStudio Sa"p$e Rate When Fsin1 W77!i(e!s

    6hen %sing igaSt%dio and S!A" with 69' drivers, S!A" m%st %se the same sample rate as

    igaSt%dio is %sing.

    Can8t P!int i* Sta** 6iew is )$oatin1

    It is not possi$le to print the Sta## view i# the Sta## view is #loat3ena$led. I# necessary, temporarily disa$le

    #loating i# yo% need to print #rom the Sta## view.

    RI))/I7 Wi$$ Not &aunch SONAR When 7ou#$e-c$iced

    9o%$le3clicking "I11 'I9I #iles and Standard 'I9I #iles will #ail to la%nch S!A" even i# these #ile

    types are associated with S!A".

    )Xpansion B)7 6e!sion M0M?M0 a% C!ash SONAR in Rewi!e ode

    6hen %sing 1:pansion 19 version 8.0.

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    Standa!d A6I Audio Codecs 7o Not Suppo!t u$tichanne$ Audio

    !one o# the standard AI a%dio codecs s%pport m%ltichannel a%dio. 6hen e(porting m%ltichannel a%dio

    to an AI video #ile, do not select an a%dio codec )no compression+, or %se a codec that is known to

    s%pport m%ltichannel a%dio.

    //END OF DOCUMENT