linking spaces: an idea connecting tangible(ar)-virtual-physical spaces
TRANSCRIPT
Linking Tangible (AR) to Virtual to Physical Spaces
Stavros, Osmel, Garcia, Guillermo, Eduardo, Bartolome
Several highly innovative ideas Criteria
Feasibility (Technically) Simplicity Reusability Non-Disruptiveness (easy to accept by actors) Support for Collaboration
...and the Winner Is...
Tangible
(AR)
Introductory programming constructs
Virtual (Isomorphic to AR)
Possibilities
Kids work with the tangibles Constructs reflected to the Virtual E.g. Save their tangible-code on the Computer
Kids may further expand/explore their Tangible constructs in the Virtual world
Kids could be using their own kit (individually) so that contributions of kids to code buidling could be evaluated in the virtual space