lifestudio:head® software components. overview lifestudio:head® software components authoring tool...
TRANSCRIPT
LIFESTUDIO:HEAD® Software Components
Overview
LIFESTUDIO:HEAD® Software Components
•Authoring Tool or Editor
•Plug-Ins
•SDK
LIFESTUDIO:HEAD® Authoring Tool
• In this standalone program you can create
LifeStudio:HEAD models
and animations
Authoring Tool
LIFESTUDIO:HEAD® Import-Export Plug-Ins
• Import-Export Plug-Ins bring
LS:HEAD models and animations into 3ds max and Maya scenes
Import-Export Plug-In
LIFESTUDIO:HEAD® Muscles Setup Plug-Ins
• Muscles Setup Plug-Ins allow creating your specific
LifeStudio:HEAD powered modelsfor 3ds max and Maya
Muscles Setup Plug-In
LIFESTUDIO:HEAD® SDK
• LifeStudio:HEAD SDK allows you to use
LS:HEAD models and animations in your
real-time applications on PC, PlayStation 2, Xbox, Xbox 360
LifeStudio:HEAD SDK
LIFESTUDIO:HEAD® Native File Types
• LIFESTUDIO:HEAD technology introduces its native data types
Some of the types are listed below just for your information
LIFESTUDIO:HEAD® Native File Types
•GDP - Main Model Files
•MLD - Muscles Location Data
•HDS - Head Parts Demarcation Semantics
•MMA - Libraries of Animation Macro Muscles
•MMS - Animation Sequence Files
• - 3D meshes, muscle setup data, other model data
• - vertex selection zones, muscle positions and splines
• - additional data to differentiate eyes, jaw, tongue
The EndThe End